Page 1 of 1

Thorough Review and 5e conversion DRAFT

Posted: Sun Oct 22, 2017 9:18 pm
by Coronoides
It will probably come as no surprise that I have been working on a long form review and 5e conversion of Council of Wryms. I have completed enough for people to read the review, and make PCs. I am aware that Marsupialmancer has already completed a 5e conversion. His work and mine have different features, for example mine does not include Chromatic dragon PCs his does, in mine dragon PCs can be used in other settings (at level 6 and above!). Want to play a dragon in Forgotten Realms or Mystara? Now you can and be at the same power as other PCs of the same level! In the end I assume people will use one or the other then take a few rules from the other one.
Links to PDFs in signature
EDIT New Version Book 1 on 7 July 2018 3/4/2018

Challenge of Wing and Claw!

Posted: Sun Oct 29, 2017 11:47 pm
by Coronoides
I’ve fleshed out the Challenge of Wing and Claw a bit. The new version (not in linked document yet) reads:

“For the Challenge of Wing and Claw assume that aerial combat preclude the precise killing blow and unless the opponent is killed outright by massive damage (Instant Death PHB197) a blow that reduces an opponent to zero HP always causes unconsciousness rather than death. Of coarse the next issue for the looser is falling damage, which should be adjudicated like any other damage done to a character on 0 hit points (PHB197). Dragons low on hit points often descend closer to the ground as a precaution or even land to yield to their opponent. There are always Custodian acolytes on the ground to provide Spare the Dying (PHB277) to prevent death. An acolyte typically arrives 1d4-1 rounds after the crash (0 indicating one the same round before the fallen dragon’s next turn). The Custodians usually will not provide any further healing, to do so would jeopardise their reputation for neutrality in clan affairs.”

What do you think?

New Lordling Background

Posted: Sun Nov 05, 2017 7:36 am
by Coronoides
You are the offspring of a Dragon Lord and great things are expected of you. Your parentage does not grant any legally defined benefits, custom usually ensures others treat you politely and expect you to take on responsibilities usually accorded to those of greater rank. You are hatched within the domain of your clan, taught its proud history, its traditions, and are expected to defend the clan domain.
Skill Proficiencies: Intimidation and History.
Languages: the language of your dragon family (for PC’s Metallic), and High Draconic.
Equipment: a hereditary pendant, bracer, horn pennant or other worn decoration that prominently features the claw -rune of your clan. You are expected to proudly wear this while in public. While wearing this item anyone making a DC15 History check can identify you as a lordling of your clan. The materials this item are made of are worth 200gp but it is against the laws of your clan to sell it.
Rather than rolling on a random table players should choose which dragon clan they were born into and therefore who their parent is.
Feature: Great Expectations
Within your clan, vassals tend to hold you in high regard and assume you have the right to be wherever you are within your clan’s domain. Dragons of your clan will offer you hospitality for long periods, even years. While you are a Wrymling other dragons of your clan offer you aid as an extended family, Occasionally, usually about once a year, you may call on your parent, in person, for additional coin or resources to perform a mission. These resources are usually equal in value to the recommended starting equipment for your level (DMG38). You begin with the first rank within the Clan faction, however you are expected to fulfill the responsibilities of one rank higher than your current rank but without the benefits of the higher rank.

Re: Thorough Review and 5e conversion DRAFT

Posted: Wed Nov 29, 2017 8:35 am
by Coronoides
New version now available (see link 1st post). Incorporates evidence from Volo's Guide to Monsters and the Tortle Package into the hidden math of the race design. Also includes a few bits of new material.
Still only book 1. Work on the conversion of the other books, card, and posters is ongoing.

Re: Thorough Review and 5e conversion DRAFT

Posted: Wed Dec 06, 2017 8:01 am
by Coronoides
I now have adobe software and can put bookmarks in my PDFs. New version with this feature and a little more editing for polish (see 1st post). About 1/3 of the way into production of Book 2 and have also done bits of Book 3 and appendices. Stay tuned.
UPDATE: now about 2/3 way through Book 2. Expect a draft book 2 and updated book 1 by the end of March if not before

Re: Thorough Review and 5e conversion DRAFT

Posted: Sun Feb 04, 2018 12:23 am
by Coronoides
About 80% of the way through my conversion of Book 2. Ahead I have the mammoth task of converting the dragon slayers as NPCs and a playable option for use in other campaign worlds. I think I'll make them a archetype/oath for paladin. Please post any advice/suggestions for creating this new archetype below.

Since unlike the AD&D original my book 1 conversion contains all the rules for creating and advancing characters working through book 2 of the boxed set has seen many additions and refinements of my book 1 conversion. Therefore I am sharing an updated Draft of my 5e conversion of Book 1. You need a copy of the AD&D boxed set to use this conversion for a Council of Wyms campaign. Even without the boxed set this conversion allows you to fairly play dragons alongside other PCs in other 5e worlds. ... 8.pdf?dl=0

Re: Thorough Review and 5e conversion DRAFT

Posted: Thu Mar 08, 2018 9:01 pm
by Coronoides
An important rule I missed in book 1

How Natural Attacks interact with class features and other rules
Dragons have a variety of natural attacks. When considering how these interact with other rules they are either Unarmed Strikes or Natural Weapons. Unarmed Strikes do 1d6 or less Bludgeoning, Slashing, or Piercing damage. If an unarmed attack does 1d8 or better damage dice or a damage type other than Bludgeoning, Slashing, or Piercing then it is a Natural Weapon and rules that can be used with Unarmed Strikes cannot be applied. When ajudicating how Natural Weapons interact with other rules a Natural weapon is a Melee Weapon but is not a Light, Heavy, or Improvised Weapon. For example the benefits of Savage Attacker (PHB169) can be applied to a Natural Weapon because it is a Melee Weapon but the benefits of Tavern Brawler (PHB170) cannot be applied because it is not an Unarmed Strike or Improvised weapon. All dragons have a least a bite that counts as a Natural Weapon enabling them to use many weapon-based class features.

Re: Thorough Review and 5e conversion DRAFT

Posted: Mon Apr 02, 2018 8:10 am
by Coronoides
Finally, the draft of the conversion of Book 2 is complete. This conversion contains tools to help the DM run a campaign spanning over a thousand years in the Io’s Blood Isles. Included are uses for the 5e rules for downtime and factions within the setting. ... 0.pdf?dl=0

Re: Thorough Review and 5e conversion DRAFT

Posted: Tue Apr 03, 2018 1:10 am
by Coronoides
Book 1 conversion also updated see top post.

Re: Thorough Review and 5e conversion DRAFT

Posted: Sun May 27, 2018 12:27 am
by Coronoides
Conversion of Book 3 well underway. This has its own thread to avoid spoilers for players.

THere is also a thread for CoW monsters in 5e.

Re: Thorough Review and 5e conversion DRAFT

Posted: Sat Jul 07, 2018 12:55 am
by Coronoides
Play-testing and work to convert Book 3 has caused changes to Book 1 including character starting levels, how xp is handled, and how epic boons are used. An updated Book 1 is here ... 8.pdf?dl=0 or the link in my signature.
You can check out some solo playtesting here viewtopic.php?f=81&t=19913

Work on Book 3 continues at these two DM only threads:

viewtopic.php?f=103&t=19593 for adventures

viewtopic.php?f=81&t=19605 for Monsters