[LG] Converting Blue Scales, Red Secrets back to Greyhawk

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[LG] Converting Blue Scales, Red Secrets back to Greyhawk

Postby Big Mac » Tue Apr 18, 2017 3:25 pm

A while ago I was talking about bringing back Living Greyhawk and suggested that WotC could licence DMs Guild to accept LG adventures.

Aurdraco (Casey Brown) found a different way to bring back one of his Living Greyhawk adventures. He has removed the WotC IP from IUZ6-02 Blue Scales, Red Secrets and republished it as Blue Scales, Red Secrets: LG BK Classics #1.

Here is the description, from Amazon's Blue Scales, Red Secrets: LG BK Classics #1 (Volume 1) page:
Amazon.com wrote:Blue Scales, Red Secrets: LG BK Classics #1 (Volume 1)
Paperback – April 2, 2017
by Casey P Brown (Author), Sanford "Skip" Twitchell (Editor)

A simple escort mission has brought you to the edge of the canyon known as The Scar. Unfortunately, the road you are on passes by Dragon Spur-Home of Morginstaler, Red Dragon of the Scar. What could make the dragon worried enough that he coerces your group into investigating some strange kobolds? You are afraid you are about to find out. Blue Scales, Red Secrets is the first adventure in the LG BK Classics series and was originally published as IUZ6-02 Blue Scales, Red Secrets for the RPGA's Living Greyhawk campaign. Blue Scales, Red Secrets is designed to be played during the course of one four-to-six hour session. The scenario can be run as a stand-alone adventure or random encounter in your sandbox campaign as it can easily be adapted for use with any campaign setting. All Wizards of the Coast intellectual property has been removed from this version of the adventure. Blue Scales, Red Secrets is a module designed for four to six characters of levels five to seven (APL 6) and uses the medium XP advancement track. Each encounter includes optional scaling suggestions for more powerful parties. This adventure also contains a brand-new 2nd-level spell, metamagic feat, revised Spell Mastery feat, miscellaneous magic items, monster templates, and poison. This adventure is suitable for use with the Pathfinder Roleplaying Game and the 3.5 edition of the world's oldest fantasy roleplaying game. The Open Game License can be found on page 27 of this product.

Here is the original description from RPG Geek's IUZ6-02 Blue Scales, Red Secrets page:
IUZ6-02 wrote:A one-Round D&D LIVING GREYHAWK®
Iuz’s Border States Metaregional Adventure
Version 1.0

A simple escort mission has brought you to the spur of Rift Canyon known as Dragon Rift. What could make its master worried enough to employ common humanoids to do his work? An Iuz’s Border States metaregional adventure set in the Combination of Free Lords, for APLs 6 to 12. Having a wilderness oriented PC at the table will prove beneficial during this adventure. PCs that have the Enmity of Morginstaler will find this adventure to be very bad for their health.

This is Part One of the Seeker of the Flesh series.

How much work needs to be done to add back in the missing Greyhawk information?

I'm guessing that "The Scar" translates into "Rift Canyon". What else needs to be translated backwards?
David "Big Mac" Shepheard
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Re: [LG] Converting Blue Scales, Red Secrets back to Greyhaw

Postby Tim Baker » Wed Apr 19, 2017 6:51 am

If anyone's interested in a digital copy, it's also available on DriveThruRPG.
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