night_druid wrote:Major factions: Iuz, Furyondy, Great Kingdom, Nyrond, Scarlet Brotherhood, Keoland, and marauders.
So, I was just sitting here, tryin gin my head, and in my notes to do, like:
- Iuz = Ahmut's Legion
- Free States (Mercenaries) = marauders
- Furyondy = Thalos
- Great Kingdom = Mordengaard
- SB = Drazen's Horde??
And then, I realized, it's strange how Chainmail -and so many other games- cast things so easily in a black-and-white light. Good vs. Evil. Human vs. Orcs. Knight vs. Dragon.
I'm not saying that Furyondy is exactly what Thalos is ... but, it's interesting that in a GH Wars scenario, with the factions that you listed, there's a difficulty, because GH Wars doesn't so easily line up on black-and-white lines. GH Wars was much more in-line with what an IRL war of that kind would actually be. Not that I like the kind of uber-reality of politics and laws and such in roleplaying ... But, it is interesting to note that the factions of Chainmail really are lined up on an even-matchup kind of level playing field.
GH Wars would actually be just a lot of humans, for the most part.
I could pull out my GH Wars game set, and look ... I know I distinctly remember Elves and Dwarves being some of the forces that were available. It's far too late for me, and I'm nodding off, though.