Mars PDF

It's a great new fantasy role-playing game. We pretend we're workers and students in an industrialised and technological society.
The Book-House: Find d20 Modern products.

Moderator: Blacky the Blackball

Post Reply
User avatar
Angel Tarragon
Dawn Dragon
Posts: 8546
Joined: Sun Jun 06, 2010 2:39 am
Contact:

Mars PDF

Post by Angel Tarragon » Wed Mar 08, 2017 1:22 am

http://www.hou.usra.edu/meetings/V2050/pdf/8250.pdf

Saw that on Facebook. Looks interesting. Could provide some realistic explanations on how terraforming could work.

User avatar
Morfie
Metamorph
Posts: 694
Joined: Wed Mar 16, 2011 3:48 am
Gender: male
Location: New Zealand

Re: Mars PDF

Post by Morfie » Wed Mar 08, 2017 6:31 am

We need to be able to terraform our own planet first.. but this does look pretty cool. I wonder if there is a larger pic around of Mars like that? It might make for a good fantasy map.

User avatar
Big Mac
Giant Space Hamster
Posts: 23713
Joined: Sun Jun 15, 2008 3:52 pm
Gender: male
Location: London UK
Contact:

Re: Mars PDF

Post by Big Mac » Wed Mar 08, 2017 12:49 pm

Angel Tarragon wrote:http://www.hou.usra.edu/meetings/V2050/pdf/8250.pdf

Saw that on Facebook. Looks interesting. Could provide some realistic explanations on how terraforming could work.
The only thing, I see here is that an artificial magnetosphere at the L1 Lagrangian point, could be used to make it easier to terrarform Mars (or any other planet lacking a magnetosphere of it's own). There are two pages on the science, but if you want to use this in a science fiction campaign setting, your players just need to know there is a space station, generating "magnetic dipole field" with a tail large enough to protect their planet.

For science fiction plots, this gives you a logical reason to actually have an L1 station (when L4 and L5 stations are usually more "logical" as they are more stable) and the fact that L1 is only semi-stable means that people are going to need to periodically make sure that it stays at the L1 point. Here are a few plot ideas:
  • A Solar Storm has damaged L1 and the Mars protection is starting to fail: A ship needs to go and repair it immediately,
  • Several people on the L1 station has been taken seriously ill or murdered: The PCs are asked to go and investigate the cause,
  • The Magnetic Dipole Field Generator at the L1 Station has come to the end of it's life. The Sun is at the lowest point of solar activity in it's 11 year cycle. The people of Mars have gone into their solar storm shelters and the PCs need to shut down the old MDFP, install the new MDFP and get it up and running.
That's the routine of L1, but you also get the ability to have the bad guys try to misuse your L1 station. :twisted:
  • L1 is automated and computer hackers have hijacked control. They are demanding the release of a number of known criminals back on Earth. Millions of Martians will die unless the demands are met...unless the PCs can get to L1, reboot it and restore control.
  • Revolutionist/terrorists have ceased control of L1. They are demanding that the Martian government steps down and hands over control of the planet to their forces.
  • The L1 station has been blown up by a missile strike. Mars is going into uncontrolled terraforming failure. The PCs are at the Phobos Mining Station and have to take their moon out of orbit and head towards L1, while constructing a Magnetic Dipole Field Generator around the circumfrence of Phobos.
David "Big Mac" Shepheard
Please join The Piazza's Facebook group, The Piazza's Facebook page and The Piazza's Google + community and follow The Piazza's Twitter feed so that you can stay in touch.
Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group.
Moderator of the Spelljammer forum. My moderator voice is green.

User avatar
Havard
Dragon Turtle
Posts: 18567
Joined: Thu May 22, 2008 7:32 pm
Gender: male
Location: Norway
Contact:

Re: Mars PDF

Post by Havard » Wed Mar 08, 2017 4:27 pm

What sort of d20 Modern Campaign would do you think Mars would work best in then?

-Havard

Aliases: Håvard Frosta, Havard Blackmoor, Blackmoorian, Dragon Turtle etc
Where to find me on the Web
The Comeback Inn - My Blackmoor Forum
The Blackmoor Blog
My Articles at the Vaults of Pandius
Moderator of the Mystara, Blackmoor and Thunder Rift forums.
My moderator voice is
GREEN.

User avatar
Angel Tarragon
Dawn Dragon
Posts: 8546
Joined: Sun Jun 06, 2010 2:39 am
Contact:

Re: Mars PDF

Post by Angel Tarragon » Wed Mar 08, 2017 7:25 pm

Morfie wrote:We need to be able to terraform our own planet first.. but this does look pretty cool. I wonder if there is a larger pic around of Mars like that? It might make for a good fantasy map.
http://www.centauri-dreams.org/wp-conte ... itionV.jpg

User avatar
Big Mac
Giant Space Hamster
Posts: 23713
Joined: Sun Jun 15, 2008 3:52 pm
Gender: male
Location: London UK
Contact:

Re: Mars PDF

Post by Big Mac » Tue Apr 11, 2017 12:55 am

Havard wrote:What sort of d20 Modern Campaign would do you think Mars would work best in then?

-Havard
I don't think it works for d20 Modern, at all.

I think you need to use d20 Future.

Even if you go to the near future, and assume that NASA keeps it's funding and goes for the Mars Direct option (instead of going back to the Moon first) you are going to be looking at a number of small groups going to Mars and back and doing scientific exploration. I just don't think that's interesting.

I think you need to go beyond that era, to a time when there are so many people on Mars that troublemakers can blend into the background. That is much more likely to give you a pre-terraform Mars where conflict (and adventures) can happen.

I would suggest going with the Kim Stanley Robinson trilogy of novels as eras to explore:
  • Red Mars gives you the early colonisation years (players would need to wear space suits),
  • Green Mars gives you an era when terraforming technology is being employed (players would still need to wear space suits, but large biosphere-domess could be built on the surface and used to grow crops) and
  • Blue Mars gives you an era when Mars is as close to Earth as it can get.
Play through those three novels (not necessarily using Kim Stanley Robinson's plots, but using his design for how Mars "works" as a world and you have an interesting place to set adventures in. But present day Mars would be pretty boring.
David "Big Mac" Shepheard
Please join The Piazza's Facebook group, The Piazza's Facebook page and The Piazza's Google + community and follow The Piazza's Twitter feed so that you can stay in touch.
Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group.
Moderator of the Spelljammer forum. My moderator voice is green.

User avatar
RobJN
Dire Flumph
Posts: 3860
Joined: Sun May 25, 2008 10:33 pm
Gender: male
Location: Texas, USA
Contact:

Re: Mars PDF

Post by RobJN » Tue Apr 11, 2017 1:48 am

Cowboy Bebop and Armitage III anime deal with near-ish future versions of Mars, as well.
Rob
Thorn's Chronicle: The Thread Index|Thorn's Chronicle Blog
My articles at the Vaults of Pandius; My W.O.I.N. adventure in ENWorld's EONS Patreon #56.
Follow Thorn's Chronicle on Facebook | G+ | twitter

Post Reply

Return to “d20 Modern”