Grim Frequencies - Vile Modulation

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Yaztromo
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Grim Frequencies - Vile Modulation

Post by Yaztromo » Tue Jan 23, 2018 2:45 am

Was the fifth installment of the series Grim Frequencies ever published?
There is a reference to Vile Modulations as the follow up adventure after the fourth installment (Dire Wavelengths), but I can't find it. Too bad they didn't complete the story arc.
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shesheyan
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Re: Grim Frequencies - Vile Modulation

Post by shesheyan » Tue Jan 23, 2018 3:38 am

Yaztromo wrote:Was the fifth installment of the series Grim Frequencies ever published?
There is a reference to Vile Modulations as the follow up adventure after the fourth installment (Dire Wavelengths), but I can't find it. Too bad they didn't complete the story arc.
Quote : "Grim Frequencies" was a series of d20 Modern RPG adventures that I wrote for publication via the Wizards of the Coast website. The titles were Far Voices, Faint Transmissions, Distant Signals, and Dire Wavelengths. The fifth was called Vile Modulations. It and the sixth adventure were not published while WotC still supported d20 Modern. I have no rights to the Grim Frequencies adventures anymore, nor do I have any of the files I wrote. That was part of my contractual agreement. I turned my files over, and I got paid, so we're even. Rich Redman

I don't remember DMing these adventures. But I did download them. No longer have the files.

Quote Rich Redman : « Grim Frequencies I don't remember ever writing any "big reveal" in the final adventures. I made a conscious choice to leave multiple possibilities open. Each episode was supposed to put bigger and bigger moral choices in front of the players. Ultimately, if I remember correctly (and it was a long time ago), the heroes had to choose whether or not to kill Carey Vora, the psycho fan, who was trying to stop Christine Dee's movie from being made. I think the four adventures dropped enough hints about Russian organized crime that you could have almost any explanation be viable. Darryl Brzezinski could be an agent of a Siberian cult dedicated to raising Grigoriy Rasputin. In that case, maybe the messages come from Nikolai Tesla, whose experiments led him to the secret of immortality. I'm just making this up as I go, now. »


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Yaztromo
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Re: Grim Frequencies - Vile Modulation

Post by Yaztromo » Tue Jan 23, 2018 3:56 am

:/
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Re: Grim Frequencies - Vile Modulation

Post by Big Mac » Thu Dec 05, 2019 11:42 am

shesheyan wrote:
Tue Jan 23, 2018 3:38 am
Yaztromo wrote:Was the fifth installment of the series Grim Frequencies ever published?
There is a reference to Vile Modulations as the follow up adventure after the fourth installment (Dire Wavelengths), but I can't find it. Too bad they didn't complete the story arc.
Quote : "Grim Frequencies" was a series of d20 Modern RPG adventures that I wrote for publication via the Wizards of the Coast website. The titles were Far Voices, Faint Transmissions, Distant Signals, and Dire Wavelengths. The fifth was called Vile Modulations. It and the sixth adventure were not published while WotC still supported d20 Modern. I have no rights to the Grim Frequencies adventures anymore, nor do I have any of the files I wrote. That was part of my contractual agreement. I turned my files over, and I got paid, so we're even. Rich Redman

I don't remember DMing these adventures. But I did download them. No longer have the files.
I dug out the links to the four Grim Frequencies adventures on the Wayback Machine and posted them here: [Grim Frequencies] d20 Modern Adventures archive
shesheyan wrote:
Tue Jan 23, 2018 3:38 am
Quote Rich Redman : « Grim Frequencies I don't remember ever writing any "big reveal" in the final adventures. I made a conscious choice to leave multiple possibilities open. Each episode was supposed to put bigger and bigger moral choices in front of the players. Ultimately, if I remember correctly (and it was a long time ago), the heroes had to choose whether or not to kill Carey Vora, the psycho fan, who was trying to stop Christine Dee's movie from being made. I think the four adventures dropped enough hints about Russian organized crime that you could have almost any explanation be viable. Darryl Brzezinski could be an agent of a Siberian cult dedicated to raising Grigoriy Rasputin. In that case, maybe the messages come from Nikolai Tesla, whose experiments led him to the secret of immortality. I'm just making this up as I go, now. »


https://www.facebook.com/GrimFrequencies/?rc=p
You might be interested in the response that the owner of the Grim Frequencies page (which I think is Rich Redman) made to this post on their page:
Rich Redman on the Grim Frequencies page wrote:
Ben wrote:Since the last few adventures in Grim Frequencies were never released, could someone please tell me what the ultimate tragedy was that each episode was ultimately trying to avoid (or at least what Rich Redman had in mind for it)? If I could find that out, I could fill in the other holes myself. Please and thanks in advance.
Hi Ben, welcome to the page. The truth is, I no longer remember. Every time someone asks me about that, I have to go back and read the three adventures and try to reconstruct things. From what I remember, the Russian filmmaker had to stay alive to get the film made, but he really was a gangster. There was something about Christine Dee making an important movie in the future, and that's all I really remember.
I'm not sure how much of that would have played out in Vile Modulation. And as Rich Redman (I think it was Rich Redman) said, he would have to guess what he was doing. (Maybe if he had a Patreon, he would be able to write new plots that fit in there, but they wouldn't be the same as the ones he turned over to WotC.)
David "Big Mac" Shepheard
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