Otherwise, I really like the tsoreva. Maybe I'm just a sucker for soulknives, but I like how the designer took a popular thing from the psionic handbook and made a psionic monster revolving around it, and made the monster a quori. I like it so much that, unlike the original 3.5 tsoreva, the 5th edition one can summon its mindblades even while possessing a host.
The weakest of the quori, tsoreva make up a legion of expendable troops for the Darkness that Dreams. Where the more cunning tsucora employs sophisticated fears and horrors as its weapons, the brutish tsoreva wields instinctual, primal terror like a knife--literally. While they form fear itself into blades of psionic energy, tsoreva have no understanding of what it is to feel fear themselves, to the point of having no survival instincts. Each tsoreva wishes only to distinguish itself in battle and die, hoping its energies reform into a tsucora quori.
Tsoreva spend their time patrolling the border around the core of Dal Quori. They keep the quori's territory free from other natives of the Region of Dreams and slaughter errant thought-forms of dreaming mortals that stray too close.
Medium fiend (quori), lawful evil
Armor Class 17 (mage armor)
Hit Points 42 (5d8 + 20)
Speed 40 ft., climb 20 ft.
Saving Throws Dex +5, Con +6
Skills Intimidate +6, Perception +5, Stealth +5
Damage Resistances acid, cold, fire; bludgeoning, piercing, and slashing damage from nonmagical attacks
Condition Immunities charm, frightened
Senses darkvision 60 ft., passive Perception 15
Languages Common, Quor, Riedran, telepathy 120 ft.
Challenge 7 (2,900 XP)
Magic Resistance. The tsoreva has advantage on saving throws against spells and other magical effects, including psionics.
Nightmare Awareness. Magical darkness doesn't impede the quori's darkvision, and magic can't put the quori to sleep.
Quori Possession (1/Day). See the tsucora quori entry for the full description of this ability.
Innate Spellcasting (Psionic). The tsoreva's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no components:
At will: mage armor (self only; AC equals 14 + Dex bonus; the armor is invisible), teleport (self only; on Dal Quor only)
1/day: elemental weapon (casting time of 1 bonus action; can target two weapons at once, but only weapons held by the caster; 5th level, +2 attack bonus and 9 (2d8) extra psychic damage)
Create Mindblades. The tsoreva creates two visible, rapier-like blades of psionic energy, requiring no action to do so. It can create these weapons even while possessing a host. The weapons appear at the end of the tsoreva's arms, or extending from the closed fists of its host. When created in a host's body, the weapons are treated like rapiers, except with the light weapon property, and they deal force damage. A tsoreva possessing a host has a multiattack action, allowing it to make two mind blade attacks as an action.
Frightful Strike (1/Turn). When the tsoreva hits with a mindblade attack, the target must make a DC 12 Wisdom saving throw or become frightened of the tsoreva for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Multiattack. The tsoreva makes two mindblade attacks.
Mindblade. Melee Weapon Attack: +5 to hit or +7 to hit with elemental weapon, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage. If the tsoreva has cast elemental weapon, the mindblade deals 9 (2d8) extra psychic damage.