Anime and Wuxia Films as Inspiration

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Dragonhelm
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Anime and Wuxia Films as Inspiration

Post by Dragonhelm » Wed Feb 29, 2012 3:25 am

What are some good anime and wuxia movies that would serve as inspiration for an OA-themed game?
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Re: Anime and Wuxia Films as Inspiration

Post by Idabrius » Wed Feb 29, 2012 4:19 am

Hero is an obvious choice right off the bat. I know there are a lot more out there, but I can't think of many off the top of my head. Try putting Hero into Netflix and seeing what comes up.
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Re: Anime and Wuxia Films as Inspiration

Post by RobJN » Wed Feb 29, 2012 6:41 am

Dragonhelm wrote:What are some good anime and wuxia movies that would serve as inspiration for an OA-themed game?
Depending on the type of game you're looking to play, I'd say "12 Kingdoms" or "Seirei No Moribito." If you're looking for something a bit lighter, there's always "Ranma 1/2" ;)
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Re: Anime and Wuxia Films as Inspiration

Post by Chimpman » Wed Feb 29, 2012 4:14 pm

Cool... I've got 12 Kingdoms lined up on my Netflix list... just waiting for the mood to strike me to play it.

I wouldn't classify these as wuxia, but they still may be inspirational to an OA game:
Ran
Seven Samurai
The Warlords
Red Cliff (which does have some wuxia elements to the fighting)

I've got a bunch of things queued up that I haven't had the chance to see yet, but look promising:
Warring States
Three Kingdoms
Legend of the Tsunami Warrior
Ong Bak (1, 2 and 3)
The Emperor and the Assassin
Kingdom of War (1 and 2)
Shaolin
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Re: Anime and Wuxia Films as Inspiration

Post by rabindranath72 » Sun Jul 29, 2012 11:13 am

I have been itching to run a semi-historical/mythic China game, inspired by films like:
Hero
Crouching Tiger, Hidden Dragon
House of Flying Daggers
Curse of the Golden Flower

these are the absolute best IMO

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Re: Anime and Wuxia Films as Inspiration

Post by agathokles » Sun Jul 29, 2012 11:28 am

The DragonFist AD&D variant by Chris Pramas (recommended) has a good set of reference movies, mostly from the '80ies and '90ies, including the following:
The Bride with White Hair
Burning Paradise
A Chinese Ghost Story
Dragon Gate Inn
Encounters of the Spooky Kind
Mr. Vampire
New Legend of Shaolin
Swordsman II
Tai-Chi Master
Zu: Warriors of the Magic Mountain

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Re: Anime and Wuxia Films as Inspiration

Post by rabindranath72 » Sun Jul 29, 2012 11:54 am

Yes DragonFist is very very good, and it's aimed explicitly at the Wuxia genre, so for a Chinese-inspired campaign, it should work well.
Sadly, Oriental Adventures (both the 1e and 3e versions) is more inspired by Japanese myth, though some of the concepts work in both type of settings, and some monsters are definitely Chinese in inspiration.

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Re: Anime and Wuxia Films as Inspiration

Post by Angel Tarragon » Sun Jul 29, 2012 12:01 pm

Wow....Wonderful thread! I've got some stuff to watch now (and to review on YouTube :twisted: )
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Re: Anime and Wuxia Films as Inspiration

Post by RobJN » Sun Jul 29, 2012 1:44 pm

Kung-Fu Hustle? ;)
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Re: Anime and Wuxia Films as Inspiration

Post by Havard » Sun Jul 29, 2012 4:42 pm

agathokles wrote:A Chinese Ghost Story
This one is pretty cool :)

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Re: Anime and Wuxia Films as Inspiration

Post by Big Mac » Thu Aug 02, 2012 11:28 pm

Twin Agate Dragons wrote:Wow....Wonderful thread! I've got some stuff to watch now (and to review on YouTube :twisted: )
are you going to review them as films, or review them as inspiration for Oriental Adventures material?
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Re: Anime and Wuxia Films as Inspiration

Post by Angel Tarragon » Fri Aug 03, 2012 12:11 am

Big Mac wrote:
Twin Agate Dragons wrote:Wow....Wonderful thread! I've got some stuff to watch now (and to review on YouTube :twisted: )
are you going to review them as films, or review them as inspiration for Oriental Adventures material?
Both!
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Re: Anime and Wuxia Films as Inspiration

Post by Nate Christen » Sun Aug 05, 2012 2:13 pm

I'll throw in Princess Mononoke as one that influences my vision for a campaign.

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Re: Anime and Wuxia Films as Inspiration

Post by Michael Tumey » Sun Aug 05, 2012 7:21 pm

I'm not an anime/manga nor wuxia fan, rather prefering the older, darker or more historically accurate movies: Owl Castle, Kwaidan, Yotsuya. For Japanese anime, however, Spirited Away is very cool, though more mystical than chanbara. Also kind of comical is the series of movies for Zatoichi - a blind bushi swordsman's adventures with many dealings with Yakuza.

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Re: Anime and Wuxia Films as Inspiration

Post by vito » Sat Aug 25, 2012 2:44 pm

How is it that nobody has mentioned Master of the Flying Guillotine yet?

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Re: Anime and Wuxia Films as Inspiration

Post by timemrick » Sat Aug 25, 2012 6:04 pm

I'm no expert on either anime or wuxia, and most of the ones I know have already been mentioned, but here are a couple more suggestions.

The anime series Rurouni Kenshin contains a startling variety of martial artists, from swordsmen to brawlers to ninja. The setting is fairly late (Meiji, after Japan has been opened to the West), but the modern elements only occasionally intrude into the samurai-culture story.

The Mummy: Tomb of the Dragon Emperor isn't wuxia, but its over-the-top action and "ancient horrors awaken" plotline seem perfectly made for inspiring, say, a Shadowlands adventure. And really, what gamer hasn't seen ancient Chinese terra cotta warriors and thought, "That would make an awesome golem army!" :D
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Re: Anime and Wuxia Films as Inspiration

Post by ripvanwormer » Sun Aug 26, 2012 12:27 am

Samurai Champloo is a pretty good anime about wandering swordsmen in a land only vaguely acquainted with gunpowder (there are some guns, which might be good in a setting like Golarion or Toril where gunpowder or smokepowder weapons exist, but aren't common). It's realistic rather than fantastic (the kenku are humans dressed in costumes), but it's an enjoyable show with a lot of period detail. Probably ignore the baseball episode.

InuYasha might be worth a look for a setting with multiple clans of shapeshifting animal spirits and a grotesque demon lord who continually evolves and spawns new kinds of demons (yokai) as the series goes on. I can see a D&D campaign set up along similar lines. The way the main characters are constantly increasing in power, with their nemesis Naraku continually evolving to stay just out of their reach until whenever you want the campaign to end, is a reasonable parallel to the way leveling happens in D&D, though the characters are generally far more powerful than anything you'd want in a D&D game. The way shrine priestesses work in this show offers obvious inspiration for how the D&D cleric class would work in a similar setting, and I can totally see an Oriental Adventures campaign involving hunting down pieces of the Shikon Jewel and trying to defeat Naraku. You could create a version with a toned-down power level where the animal spirits (hengeyokai) of the show are replaced with Oriental Adventures-style hengeyokai, not really any more powerful than humans but with cultures and viewpoints of their own, and with Weapons of Legacy-style magic swords that level up with the player characters.

Ninja Scroll is also worth a look.

As far as live action goes, I'd recommend:

The original Drunken Master with Jackie Chan. I think it's way more fun than Legend of the Drunken Master, the sequel he did that got all preachy.
Iron Monkey, which also includes Wong Fei-hung, the character Jackie Chan parodied in Drunken Master, as a small child.
Swordsman II with Jet Li.
The Forbidden Kingdom with both Jet Li and Jackie Chan was really just The Wizard of Oz set in ancient China, but is worth seeing as a general overview of Chinese legendary tropes.

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