Legacy of the Green Regent

The home of Elminster, Alias, Azoun, Khelben, and Drizzt the dark elf. Well met, traveller, and welcome to the Forgotten Realms!
The Book-House: Find Forgotten Realms products.
Post Reply
User avatar
Big Mac
Giant Space Hamster
Posts: 23725
Joined: Sun Jun 15, 2008 3:52 pm
Gender: male
Location: London UK
Contact:

Legacy of the Green Regent

Post by Big Mac » Sun Nov 06, 2016 12:49 pm

I just stumbled onto a 3rd Edition RPGA campaign that was similar to, but not the same as a Living Campaign. It was called Legend of the Green Regent and it's based in Delimbiyr Crescent, in Faerûn. The main Legacy of the Green Regent homepage has been taken offline, but here is what the Green Regent Archive page says about it:
Green Regent Archive page on the WotC website wrote:The Harpers whisper that the Delimbiyr Crescent is a favored haunt of the goddess Mielikki. Loudwater and the Delimbiyr valley are full of magic, intrigue, and danger waiting for your heroic deeds.|[url=http://archive.wizards.com/default.asp? ... rchfr/frgr][img]http://archive.wizards.com/dnd/images/fr_gr_sm.jpg[/img][/url]
There are also lots of pages for the Legacy of the Green Regent that are still online. Has anyone ever heard of this Forgotten Realms campaign? Has anyone played in this campaign? Has anyone incorporated this game into their home Forgotten Realms games?

Skimming through the documents, it looks like they set up three levels of play (pregens, play with core rulebooks and play with core rulebooks and Forgotten Realms books) that meant that people could still play along if they didn't have Forgotten Realms books...or if they didn't have time to read through the Legacy of the Green Regent Campaign Standards document (that I can't find) and create a PC that complies with the rules.
Last edited by Big Mac on Sun Nov 06, 2016 4:48 pm, edited 1 time in total.
David "Big Mac" Shepheard
Please join The Piazza's Facebook group, The Piazza's Facebook page and The Piazza's Google + community and follow The Piazza's Twitter feed so that you can stay in touch.
Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group.
Moderator of the Spelljammer forum. My moderator voice is green.

User avatar
Havard
Dragon Turtle
Posts: 18589
Joined: Thu May 22, 2008 7:32 pm
Gender: male
Location: Norway
Contact:

Re: Legacy of the Green Regent

Post by Havard » Sun Nov 06, 2016 1:47 pm

Nice find!

I had never heard of this before. There is a lot of information about it in the page you linked above though. Fascinating! :)

-Havard

Aliases: Håvard Frosta, Havard Blackmoor, Blackmoorian, Dragon Turtle etc
Where to find me on the Web
The Comeback Inn - My Blackmoor Forum
The Blackmoor Blog
My Articles at the Vaults of Pandius
Moderator of the Mystara, Blackmoor and Thunder Rift forums.
My moderator voice is
GREEN.

User avatar
Big Mac
Giant Space Hamster
Posts: 23725
Joined: Sun Jun 15, 2008 3:52 pm
Gender: male
Location: London UK
Contact:

Re: Legacy of the Green Regent

Post by Big Mac » Sun Nov 06, 2016 4:50 pm

Big Mac wrote:There are also lots of pages for the Legacy of the Green Regent that are still online. I might edit in a list of these, but there are a ton of them.
I've just edited in a list of the Legacy of the Green Regent webpages on the WotC website.

I had a quick skim through these. It looks like everyone's player characters were stored online and that WotC automatically bumped up PCs if the players didn't get to play all the events. (This kind of reminds me of World of Warcraft: The MMO, where you get bonus XP for a while if you have been logged off.) The pregens also seem to have been bumped up several times. (It looks like the pregens ended up being locked down at 10th level. (I'd love to know what they looked like throughout the campaign. Maybe they could be raided and used as NPCs. :) )

It looks like some of the adventures may have been cancelled. I'm not sure why, but I might go looking for a list of the adventures to add into the top post.
David "Big Mac" Shepheard
Please join The Piazza's Facebook group, The Piazza's Facebook page and The Piazza's Google + community and follow The Piazza's Twitter feed so that you can stay in touch.
Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group.
Moderator of the Spelljammer forum. My moderator voice is green.

True_Atlantean
Hill Giant
Posts: 532
Joined: Fri Jun 06, 2008 3:27 pm
Gender: male
Location: Wandering the Dalelands
Contact:

Re: Legacy of the Green Regent

Post by True_Atlantean » Mon Nov 07, 2016 11:32 am

I ran these when I was a DM in the RPGA. It worked like this:

There was a master document that told you how to create a character (it was a points-buy system) and then gave a list of the allowed classes, prestige classes, feats, etc. The aim of organised play is to make it so that everyone starts on a 'level playing field' and you could port your character into any other Legacy game running at any store or convention. Your character log included all the games you have played, so that you can't play the same module twice (nor play a module you have run). This is handled by the RPGA database. A DM logged all of the players RPGA numbers as reporting. You printed out you play log when going to a game.

The other side of reporting is that you accrued points for each game you ran or played in. At certain intervals of the year, if you had enough points, WotC would post you out some campaign cards. These allowed you to unlock different classes, prestige classes, or feats. You could apply one card to your character for each level. That encourages you to play more games (to get the cards) and there was a very (un)healthy second hand market for the cards back in the day on eBay (especially for the Eberron campaign because Dragonmarks needed a card to play).

The modules were released one per month and you logged your event to download the module. It was standard WotC policy that you weren't allowed to share, distribute, or make multiple copies of any RPGA module, which is why even today it can be hard to track down the actual modules. For conventions, there were professionally printed copies sent out (like the Games Day modules) and these crop up on places like eBay and Noble Knight from time to time. If they are posted somewhere for free, I'd be very keen to know.

The treasure system was fairly restricted; see the previous comments about 'level playing field'. Every item that could be given out was a slip in the back of the module. It bore the adventure title, and the DM filled in their name, RPGA number, and the player's number. Slips were transferable, but there had to be a trail to do so. As such, there was usually (at the tables I saw, even conventions) quite a polite level of negotiation for the items within the party.

Lastly, the levels were adjusted in two ways. Firstly, you had the experience points from the modules that was a set amount. There were rules for levelling up your character in the campaign. Secondly, as the campaign progressed, WotC would increase the starting level of beginning PCs (and automatically bump up existing characters) so that they could engage with the newest modules.

If you have any other questions, I'm happy to share...
The Mirage Arcana Podcast Archive has moved. Visit us here.
Keep up-to-date with RPG news at my Scoop.It page.
Kippers and Jam, a blog about roleplaying.

User avatar
Big Mac
Giant Space Hamster
Posts: 23725
Joined: Sun Jun 15, 2008 3:52 pm
Gender: male
Location: London UK
Contact:

Re: Legacy of the Green Regent

Post by Big Mac » Mon Nov 07, 2016 12:27 pm

True_Atlantean wrote:I ran these when I was a DM in the RPGA. It worked like this:

There was a master document that told you how to create a character (it was a points-buy system) and then gave a list of the allowed classes, prestige classes, feats, etc. The aim of organised play is to make it so that everyone starts on a 'level playing field' and you could port your character into any other Legacy game running at any store or convention. Your character log included all the games you have played, so that you can't play the same module twice (nor play a module you have run). This is handled by the RPGA database. A DM logged all of the players RPGA numbers as reporting. You printed out you play log when going to a game.
That document sounds like the Legacy of the Green Regent Campaign Standards document that I read about. I think the link to that might have been on the Legacy of the Green Regent Campaign Standards homepage (which seems to have been deleted).

I take it that RPGA database will have been closed down a long time ago (or repurposed for Living Forgotten Realms or something else from 4e).
True_Atlantean wrote:The other side of reporting is that you accrued points for each game you ran or played in. At certain intervals of the year, if you had enough points, WotC would post you out some campaign cards. These allowed you to unlock different classes, prestige classes, or feats. You could apply one card to your character for each level. That encourages you to play more games (to get the cards) and there was a very (un)healthy second hand market for the cards back in the day on eBay (especially for the Eberron campaign because Dragonmarks needed a card to play).
I did read a few pages that mentioned the cards. So basically, you would be stuck playing core D&D characters, until you "won" a card that allowed you to play a Forgotten Realms race.

I think I'd be ignoring the cards if I was recycling these adventures (unless there are some of them that provide Green Regent specialist abilities...in which case I'd be looking to convert them into Feats, magic items or whatever).
True_Atlantean wrote:The modules were released one per month and you logged your event to download the module. It was standard WotC policy that you weren't allowed to share, distribute, or make multiple copies of any RPGA module, which is why even today it can be hard to track down the actual modules. For conventions, there were professionally printed copies sent out (like the Games Day modules) and these crop up on places like eBay and Noble Knight from time to time. If they are posted somewhere for free, I'd be very keen to know.
I've seem some RPGA websites for things like Living Greyhawk regions that have some of the old documents. I don't think I've seen anything like a Green Regent fansite. But I didn't have too long to search for this. Maybe there is a website out there that used to support LGR.
True_Atlantean wrote:The treasure system was fairly restricted; see the previous comments about 'level playing field'. Every item that could be given out was a slip in the back of the module. It bore the adventure title, and the DM filled in their name, RPGA number, and the player's number. Slips were transferable, but there had to be a trail to do so. As such, there was usually (at the tables I saw, even conventions) quite a polite level of negotiation for the items within the party.
Thanks.

That sounds like something else that could probably be ignored for home play...unless there were any special treasure items created for the campaign.
True_Atlantean wrote:Lastly, the levels were adjusted in two ways. Firstly, you had the experience points from the modules that was a set amount. There were rules for levelling up your character in the campaign. Secondly, as the campaign progressed, WotC would increase the starting level of beginning PCs (and automatically bump up existing characters) so that they could engage with the newest modules.

If you have any other questions, I'm happy to share...
So, you got a fixed amount of XP for being in an adventure regardless of how well you did?
David "Big Mac" Shepheard
Please join The Piazza's Facebook group, The Piazza's Facebook page and The Piazza's Google + community and follow The Piazza's Twitter feed so that you can stay in touch.
Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group.
Moderator of the Spelljammer forum. My moderator voice is green.

True_Atlantean
Hill Giant
Posts: 532
Joined: Fri Jun 06, 2008 3:27 pm
Gender: male
Location: Wandering the Dalelands
Contact:

Re: Legacy of the Green Regent

Post by True_Atlantean » Wed Nov 09, 2016 4:35 am

In reply to Big Mac: to a certain extent, you did get a set amount of experience, and there was the opportunity to earn slightly more based on performance, but only if the module listed that as an xp award.

The 'level bump' was more to lift the overall levels across the game. For example, imagine that you'd played for a while and kept up with the level of the modules, but then because of 'life' you stepped out of play for six months. In that time, the level that the modules are written for have increased. Rather than be disadvantaged (and potentially leave the campaign - WotC didn;t want to lose players), you can just wait for the level up that says that you're now awarded the minimum level. Nothing to stop you from playing in between, but some folks wanted to wait and be the 'right' level. In essence, it's about a type of equity of experience.
The Mirage Arcana Podcast Archive has moved. Visit us here.
Keep up-to-date with RPG news at my Scoop.It page.
Kippers and Jam, a blog about roleplaying.

Post Reply

Return to “Forgotten Realms”