Moderators: Big Mac, cab, night_druid
Jaid wrote: crazy thought: how about a 'star ship'?
ie 5 points to it, basically it would be a fortress, build with turreted weapons on each point. probably some kind of important structure in the middle.
(remember, no need to worry about aerodynamics if you don't have to turn to shoot people)
edit: and yes, i halfway want to do this for the pun.
There is a "starfish" shaped race out there, this actually is a perfect idea. Perhaps a 15ton fighter a 60-75 ton cruiser and a 100+ ton battleship type.
Elvith Jars wrote:While my game doesn't use Grubbian Physics, its effects are simulated via lots of rituals, which basically results in the same thing, so I can see hexagonal spelljammers with decks on each side of the hexagon, giving you full 360 degree coverage as one possibility.
I also envsion an orca with long flippers. One version carries several hull-seeking Arcane Rockets under its flippers and on its back (think of the raptor in BSG that nuked the cylons' home base in the season finale) and a large, rapid fire accelerator in the nose in addition to a broadside of ballistae. Despite its size (about 125 feet long and 20 feet wide), it is fairly maneuverable, and has an encounter power that lets it turn on a dime. It would be the spelljammer equivalent of the A-10 Warthog. Another variant mounts the giff bombard and a really big telescope into the airframe along with half the ballistae broadside, but it does away with the rockets and accelerator. This version of the orca is a sniper designed to hit targets at long range while staying out of range of the target's weapons. With its daily invisibility power, it can also serve as a scout for a fleet.
So how about bolting together two flat bottomed ships and making a double sided ship that can separate into two ships!![]()
Azaghal wrote:I know! :d Also Mystara has flying ships. Another really untapped source could be Edgar Rice Burroughs John Carter of Mars series, the ships ranged from personal 1 man to huge battleships lifted by buoyancy tanks and driven by propellers. Clearly no Spelljaming speed but they could be very useful.
Dave L wrote:Azaghal wrote:I know! :d Also Mystara has flying ships. Another really untapped source could be Edgar Rice Burroughs John Carter of Mars series, the ships ranged from personal 1 man to huge battleships lifted by buoyancy tanks and driven by propellers. Clearly no Spelljaming speed but they could be very useful.
I understand they are making a movie based on the John Carter novels.
My son is looking to go to university in 15 months time, and at the open day they showed a video of ex-graduates.
One said he was being employed on the production team for this project, which was one of the few things that caught my attention from the whole day!
Azaghal wrote:New ship types ideas: Clamshells, Long tubular shells, Elven Mother Tree ships, crystaline growth ships, Talislantian windships, larger ships 500-1000 tons.
Big Mac wrote:Azaghal wrote:New ship types ideas: Clamshells, Long tubular shells, Elven Mother Tree ships, crystaline growth ships, Talislantian windships, larger ships 500-1000 tons.
I just noticed the 500-1,000 ton bit. Do bear in mind that Spelljammer (as originally written) is designed for much smaller ships than that. The tonnage limits are 50 tons for a minor helm and 100 tons for a major helm. So these sort of ships would be epic.
The Spelljammer itself, is 1,500,000 tons. So there is a place for epic ships, but the 200 ton ships in Lost Ships are said to have "unknown" power sources. I think that has been covered now (series major helms, IIRC), but I do think that anything of the 500-1,000 ton scale should be a one-off ship.
Having said that, you might want to check out War of the Burning Sky, as that has a large ship in it.
Azaghal wrote:Big Mac wrote:Azaghal wrote:New ship types ideas: Clamshells, Long tubular shells, Elven Mother Tree ships, crystaline growth ships, Talislantian windships, larger ships 500-1000 tons.
I just noticed the 500-1,000 ton bit. Do bear in mind that Spelljammer (as originally written) is designed for much smaller ships than that. The tonnage limits are 50 tons for a minor helm and 100 tons for a major helm. So these sort of ships would be epic.
The Spelljammer itself, is 1,500,000 tons. So there is a place for epic ships, but the 200 ton ships in Lost Ships are said to have "unknown" power sources. I think that has been covered now (series major helms, IIRC), but I do think that anything of the 500-1,000 ton scale should be a one-off ship.
Having said that, you might want to check out War of the Burning Sky, as that has a large ship in it.
With the 500+ range I was thinking something along the line of the Elven Mother Tree ship which is mentioned in the monsterous appendix regarding the Starfly tree plant. (tonnage is not mentioned) I see the large ships as perhaps something built in a different age using higher level spells. (Arcane Age, hint, hint)
MC9: Starfly Plant sheet wrote:It is rumored that elven wizards have used secret spells to mount special helms into mother-trees for use as spelljammers. The rumor says that the giant trees will cuceed the armadas as the mainstays of the elven space fleet. As yet the fumor remains unproven, but rivals of the elves would pay a great deal to anyone who can confirm it.
Azaghal wrote:Buring Sky is over on Enworld right?
Azaghal wrote:Just ran into Broadsides http://www.lionerampant.com/li/products_broadsides.asp a d20 product meant for sea travel, however it also has flying ships.
Big Mac wrote:Azaghal wrote:Just ran into Broadsides http://www.lionerampant.com/li/products_broadsides.asp a d20 product meant for sea travel, however it also has flying ships.
That link isn't working for me, for some reason.
It was a great white. A piercing ram would jut out of the mouth and the jaws would clamp shut on the enemy ship. All of the art and maps we had for it were lost years ago. If I remember...it had a ballista for and aft and covered decks.
It's wonderful to be here! The rigging requirements for such an arrangement would be storm lines (8" rope) Fore and Aft x Port and Starboard (4 lines), plus an "X" on both sides formed by running the line from "Top" ship Fore (port/Starboard) to "Bottom" ship Aft, and from "top" ship Aft (Port/Starboard) to "Bottom" ship Fore (total 4 lines). Three bumpers made of sailcloth and straw positioned fore, amidships, and aft. Its one way for adventures to bring back prizes, but would make cargo hauling to asteroids more efficient (if both top/bottom of wharves are used). Experienced crews could lash them together in 4hrs. Also reduces crew costs for spellcasters (IE 2 per ship-vice 3or 4, rotating keeps the combined ships at sj speeds 24 hrs/day, with a spare for "emergencies"), decreases the area a convoy is spread out over making escorting easier, and less lost to piracy/war. Which is something every guild/trading company wants. Primary use would be between moons, asteroids, and military bases. The real rethink is with mapping out asteroids, with the dwellings on "Top" with the lakes, trees,etc on the "bottom"!The big problem with these double sided ships is that they can not land on the water, right?
So how about bolting together two flat bottomed ships and making a double sided ship that can separate into two ships!
It would look like just another double-sided ship, but could split in half during combat and throw different combat tactics at opposing ships. The element of surprise might be enough to allow the ship to trounce some opponents while they struggled to adjust their strategy. Once the ship was known, people would get used to it, and could work out how to fight it, but it could be a really fun concept for a new ship.
Users browsing this forum: No registered users and 1 guest