[Outer World] City Maps (Specularum)

A directory of geographical maps for the world of Mystara.

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Argentmantle
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[Outer World] City Maps (Specularum)

Post by Argentmantle » Sun Jul 05, 2015 7:55 pm

I had some to play around on Friday... I'm experimenting with creating my own mapping styles for projects (specifically Mystara) and wanted to share a current test bed project.

Image

And at a much closer view (i.e. higher resolution).
Image

I'll be posting a more cleaned up version of this map as it goes and finish it up. I'm going to come up with a better 'building' layer.

Anyways, thoughts, feedback, criteria, and suggestions are welcome.

And if you want the WiP version...
http://www.thousandcrowns.com/specularum-3.jpg But fair warning it's pretty massive.
Last edited by Thorf on Sat Jan 23, 2016 1:15 pm, edited 1 time in total.
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Havard
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Re: City Maps

Post by Havard » Sun Jul 05, 2015 8:43 pm

Man you are good! :)

City maps have always been tricky for me, though I did pick up some tricks from Bruce Heard's Alphatia series on his blog.

Love the style you have developed here though. :)

-Havard

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AllanP
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Re: City Maps

Post by AllanP » Sun Jul 05, 2015 8:59 pm

Hi -

Some time back Agathokles and I did some work on a Soecularum "Gazetteer" which included mapping the city districts including the placement of various locales from canon and fanon.
These maps are in the Vaults of Pandius:
Hill District
Bricktop District
North End District
Merchant District
Old Quarter
The Nest
South End District
Church District
Stronghold District
Foreign Quarter

I also started work on a "master map" joining the deistrict maps together

More recently I've been revising these maps for use in what one day might be a "special" issue of Threshold .

regards,
AllanP
"...a wanderer on the streets of Specularum"
My Specularum website includes Specularum City maps and FC1 Work In Progress

Argentmantle
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Re: City Maps

Post by Argentmantle » Sun Jul 05, 2015 10:22 pm

IF you don't mind me using that as a base... I think we can have a pretty good start a really cool map of Specularum.

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Havard
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Re: City Maps

Post by Havard » Sun Jul 05, 2015 10:31 pm

I like your style of City Maps too Allan!
What software are you using to create these? :)

-Havard

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Angel Tarragon
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Re: City Maps

Post by Angel Tarragon » Sun Jul 05, 2015 11:09 pm

Beautiful maps, Argentmantle. I quite like those!

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Argentmantle
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Re: City Maps

Post by Argentmantle » Mon Jul 06, 2015 1:50 am

So... if Allan and company don't mind... I can come with a pretty decent version, fairly quickly...

Besides some 'variations' to add to colors and small edits...

Image

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Re: City Maps

Post by Angel Tarragon » Mon Jul 06, 2015 3:51 am

:cool: Wow, I really love that!

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AllanP
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Re: City Maps

Post by AllanP » Mon Jul 06, 2015 2:21 pm

Argentmantle -

Nice looking map..
I don't have a problem with you producing another style of Specularum map. the only thing I'd appreciate is a credit for creating the detailed level block layouts (which don't appear on the original GAZ1 map). Many of the locations were accumulated by Agathokles (with a little input fro me) from canon and fanon works.

My most recent version of the "master map" post-dating the one I already mentioned can be found here

What I'd really like to try and tackle some day are some 3D visualisations of verious locales...

regards,
Last edited by AllanP on Mon Jul 06, 2015 9:21 pm, edited 1 time in total.
AllanP
"...a wanderer on the streets of Specularum"
My Specularum website includes Specularum City maps and FC1 Work In Progress

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Hugin
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Re: City Maps

Post by Hugin » Mon Jul 06, 2015 4:42 pm

Nice work folks! I wish I were that handy with graphics!

It's all pencil and paper for me. :oops:

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Angel Tarragon
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Re: City Maps

Post by Angel Tarragon » Mon Jul 06, 2015 4:51 pm

Hugin wrote:It's all pencil and paper for me. :oops:
Ditto on that.
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Havard
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Re: City Maps

Post by Havard » Mon Jul 06, 2015 7:55 pm

I love seeing scans of hand drawn maps too...

*hint* *hint* ;)

-Havard

Aliases: Håvard Frosta, Havard Blackmoor, Blackmoorian, Dragon Turtle etc
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Argentmantle
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Re: City Maps

Post by Argentmantle » Mon Jul 06, 2015 8:18 pm

So, here is where I'm at so far... I still need to develop a mask for 'special' buildings...
Image

And here is the image zoomed in.
Image

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Hugin
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Re: City Maps

Post by Hugin » Mon Jul 06, 2015 8:34 pm

Havard wrote:I love seeing scans of hand drawn maps too...

*hint* *hint* ;)

-Havard
I don't do city maps as such, but I do have a new regional map almost done of the area around Threshold. Actually, it centers around Highforge for my current campaign. It is based on these two maps on The Vaults. I'll share it once it's finished.

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AllanP
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Re: City Maps

Post by AllanP » Mon Jul 06, 2015 9:20 pm

Havard wrote:I like your style of City Maps too Allan!
What software are you using to create these? :)

-Havard
Not sure if you were asking the question of Argentmantle or me...
but in my case I'm using Serif's DrawPlus X8 ( a powerful yet relatively cheap graphics program) to create my maps.

regards,
AllanP
"...a wanderer on the streets of Specularum"
My Specularum website includes Specularum City maps and FC1 Work In Progress

Argentmantle
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Re: City Maps

Post by Argentmantle » Mon Jul 06, 2015 9:30 pm

I use Photoshop for most of my work. Sometimes, I'll sneak in Illustrator.

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