Hugin wrote:Your two cents are always like two brilliantly shining gold pieces to me!
Zendrolion wrote:* Village of Acestes (from Joshuan's Almanac)
At Klarmont 15 entry (left column), the text says: "Triumphant, a young stallion owned by Priam Iphisius of Acestes Village, wins the Kerendan Derby by 10 lenghts (at 30 to 1 odds). Priam refuses an offer of 100,000 gp for the horse."
* Shillabeer Gap & Tresayle River (from IM3)
Nevertheless, I doubt there is room enough to indicate Shillabeer Gap in 8-m per hex map (certainly there's not for Garrette Ford).
LASTLY, a personal petition: Why don't we assign a name to the two "Imperial Territories" areas of mainland Thyatis? I think that they should be considered a sort of "minor" provinces (they're not ruled by feudal aristocrats), they should include some settlements (after all the Thyatians have been there since 1600 years ago!), and therefore they should also have a name. In my campaign, I used Altenia for the western one, and Tarsia for the central one.
Ah, just a final note: I'm not so sure it'd be good to use "Central Thyatis" as a label for the central part of the mainland. After all, you'll not find, say, "Central Spain" or "Central Germany" on geographic and political maps.
Some of the titles used in "Player's Guide to Thyatis" (in DotE) IMO shouldn't be used: i.e. I suppose you won't put the "Surrounding Islands" label on the lower part of the map, will you?
Thus, IMO "Surrounding Islands" and "Central Thyatis" aren't of any use; "Peninsula of Tel Akbir", "Kerendan Plains", and "Island of Hattias" can be used istead, and perhaps also "Northlands" could.
Cthulhudrew wrote:Cross-posted to appropriate threads in case of future map updates:
There is some additional errata I just noticed the other night in Dawn of the Emperors Book One: DM's Sourcebook, p. 22.
The errata notes that some changes should be made to this map, notably:
1) Terentias should be added to the Vorloi-Kerendas trade route, with some ships going south from Rugalov to Terentias and then up to Kerendas.Zendrolion wrote:I've just a couple of canon additions for Thyatis:
2) There should also be a Gapton-Terentias-Kerendas stop.
3) There is a trade route option between Tel Akbir and West Portage. I'm guessing it would veer diagonally north from where the current route veers south (towards the southern portion of the IoD).
Sturm wrote:I think the western one should be Tarsia, as Mt Tarsus is in the west according to Thorf's map.
I indeed called Tarsh the giant kingdom ruling the area, in Threshold issue 2.
The eastern area, that could also be called Mesonia or Trevonia (but Altenia too would be fine) could be the area of ogres, kobolds and other humanoids..
One small thing I have done to address my shared interest in carving more space out for giants has been to move Castellan Keep down river in Karameikos. I place it at the confluence of the Castellan and Highreach River. (Near the town Seragrad from the Dungeon adventure Wreck of the Crimpshire.) I can think of 3 or 4 reasons that the Keep does not make sense where placed in canon. Moving the keep allows for a roughly 150 mile diameter mountainous region without human might to place a giant kingdom.
In the years AC 980-990, Grand Duke Stefan Karameikos invested large sums of money to open the passes which crossed through the Altan Tepes valleys leading to Ylaruam, issuing the building of Castellan Keep (AC 982), driving away the humanoid tribes, and supporting the founding of outposts by pioneers and settlers. This attempt turned out to be a failure because of the great distance between this region and larger Karameikan settlements, and because of the sheer number of humanoid tribes and giant clans, which outnumbered the grand ducal forces. Within a few years, all advanced positions conquered by Karameikos in this area were abandoned or destroyed, and the border withdrew back to area around Castellan Keep. Today, all that remains of this attempt are some barely visible ruins along a loose trail winding toward Lake Ludaš, almost completely disappeared under the green.
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