Havard wrote:The article Rip links to assumes that the Manscorpions of the City of Brass are descended from the Manscorpions of Nimmur, which is a Mystaran breed of Manscorpions. As mentioned in my original post in this thread, the assumption is that the Sohktari Manscorpions of the Hollow World are also descended from Nimmur.
I was not aware of Maztica and Dragon Strike having Scorpionfolk. I actually assumed Manscorpions were unique to Mystara and BECMI prior to 3rd Edition which refers to them as Scorpion-folk rather than Manscorpions which I believe is a BECMI term. However, based on Rip's material it also appears that there are Scorpionfolk in the Greyhawk setting.
A half human, half scorpion creature appeared in MC11, the Monstrous Compendium Forgotten Realms Appendix Volume Two
, as the "tlincalli." The tlincalli was reprinted as part of the 2nd edition Monstrous Manual
(page 245) as the manscorpion. The tlincalli and the Monstrous Manual
manscorpion are identical except the MM version has a short paragraph about the Maztican gods that they worship taken out.
A different creature called a manscorpion (its statistics are completely different) appeared in WGR3 Rary the Traitor
, a 2nd edition sourcebook for the World of Greyhawk setting. This source described the ancient kingdom of Sulm, which was transformed into the Bright Desert due to a curse that also transformed its inhabitants into manscorpions. The WGR3 manscorpion is somewhat more human in appearance than the tlincalli; the tlincalli is hairless and has only three fingers, while Sulmish manscorpions have humanlike hands and hair on their heads.
The tlincalli reappeared in 3rd edition in Monsters of Faerun
, called stingers in that source. The stinger is a fair bit weaker than 2nd edition tlincalli, but they're supposed to be the same monster.
The scorpionfolk in the 3rd edition Monster Manual II
is an unrelated creature based on the sandmasker from the Creature Collection
, a monster sourcebook for the Scarred Lands setting. It was included in the MMII as part of a short-lived experiment by Wizards of the Coast in adapting Open Gaming Content from d20 publishers to official D&D books.
The various kinds of scorpionfolk vary greatly in statistics and power level. One obvious difference: the sandmasker is lawful evil, the tlincalli is neutral evil, and the Sulmish manscorpion is chaotic evil.
The manscorpion from the D&D Companion Rules
is different from all of those.
The 2nd edition Nimmurian manscorpion from the Savage Coast Monstrous Compendium
is essentially identical to the tlincalli except for the added sunlight vulnerability and some information on the Red Curse and its Legacies, some notes on their translucent bodies and habit of wearing masks, and a modified habitat/society information. The information on Maztican gods from the original tlincalli description is replaced with information on Mystaran Immortals.
The Secrets of the Lamp
boxed set for Al-Qadim listed manscorpions among the creatures enslaved by the efreet of the City of Brass. The armed forces of the City of Brass includes 2,000 javelin-armed slave-soldiers called the Black Darts. This unit is completely comprised of manscorpions. Secrets of the Lamp
doesn't specify whether these are tlincalli or Sulmish manscorpions or Nimmurian manscorpions; it was my idea to make them mainly a mix of Nimmurian manscorpions from Mystara and Sulmish manscorpions from Oerth.