Is there enough interest in a post-a-few-times-a-week Play-by-post run here at the Piazza's "Crystal Globe" forum to run TC1: The Baron's Favor through a play test?
- 2nd level PCs of your creation using BECMI/RC D&D
- General Skills, yes.
- Weapon Mastery shouldn't really be part of the mix at that level, but for the sake of future installments, yes, those rules would be used.
- Use of Thorn's Mystaran Artificer and either flavor of Weaver (Sundsvall Initiate or Ciprian Wilder) is an option, if the player would like to put in some extra work hashing out a BECMI-ized version from Eberron/Wheel of Time RPG
Signed up:Back Cover Blurb wrote: Another girl gone missing!
Three in one month from Threshold alone, with more reports of abductions coming from the outlying farmsteads, and as far away as Eltan’s Spring and Verge.
Vampires, some say. Goblins, say others. Yet there is no sign of forced entry, no signs of struggle: just an open window and an empty bed.
The baron has solid leads, but with the Townguard stretched to its limit conducting door-to-door searches and increasing patrols along the Market Way and Windrush Roads, he needs adventurers willing to take the risk.
The notices appeared in the morning, tacked to every inn and tavern door, shouted from every corner by the criers: “His Lordship hereby offers reward to those brave enough to undertake a mission of utmost urgency. Inquire at Tarnskeep, no later than noontide.”
TAD, Hugin, Chord, Lightning Lord
On the fence: