As agreed I am working on the 1 mile map of the Broken Lands.
And I can use some input...please.Canon facts
According to the Trail Maps Ethengar AND Corunglain is at 1800 feet
Alfheim City at 250 feet
Glantri city at 4800'
According Gaz Ethengar; Ethengar is a tilted plateau, West is 3800, South 4000, East 4000.
Colossus Mountains 25.000, Dengar 15.000
Nakota's Grave 2500'
Black Hills 450'
Bugburbia 4500' (broken lands with in the middle a snow capped mountain of...strangely enough also 4500' ???
Plateau of Zyrd 6000' with east of that two rising plateaus of only (Akilla's Throne ) 650' and (South Gnollistan's Sun Anvil) at only 800'
East of that a marsh of and badlands of only 350' (Yellow Orkia)
Trollhattan at -600' (with a nearby vesubian river passing throught an area of 4500' orso, without flooding trollhattan, even while there are 3 inlets)
West of that area a mountain spur of 10.000'and a frozen valley of Khyr at 3000'
24 miles map by john calvinhttp://www.pandius.com/KW_Cities_2300BC.jpg
info from Chimpmanhttp://www.thepiazza.org.uk/bb/viewtopic.php?f=3&t=1389http://www.thepiazza.org.uk/bb/viewtopic.php?f=3&t=2492
Info by Thorffin Taithttp://www.thepiazza.org.uk/bb/viewtopic.php?f=22&t=987
And of course History of Mystara in general about the Broken lands, especially Canon, but also fanonThere seems a lot awry in the mapping of 1000AC…it must thus be different...without the flaws
All in all the Streel River Flowing into the Ethengar lands From the Heldann Freeholds is not a problem. That is just determining the Height of the Heldann hills.
The height of the river on the Ethengar side must be significantly higher than Corunglain's 1800' to enable a flow/current strong enough to pass the Broken Lands.
As according Broken Lands map, the area on the Ethengar side 350’, Bargdha According Trailmap 1800’.
Thus far we have a flow from West 3800 to 350’ and Streel river 1800’to 350’ The section between Bargd and Heldannmust be significantly higher to give a flow.
To the Mystery of the Streel River itself as Bruce Heard
once imposed (starting near the Eastern coast,curving through a thousands miles of rocks, mountains, hills and lands to enable a swamp in the South), I will continue soon in a seperate article. Trully fitting to the Ethengar tales, and landscape. As soon can be read in "The Voyage of the Discovery"http://www.thepiazza.org.uk/bb/viewtopic.php?f=3&t=15643My idea on logical but minor map alterations...
Latest Update Westhttp://sta.sh/0cuqvfl3o3s
Latest Update Easthttp://sta.sh/0mb0ah6m1cv The unfinished maps I creates as thus far
As according Broken Lands map, the area on the Ethengar side 350’ , Bargdha According Trailmap 1800’, as such the altitude of South western most of Ethengar I assume would be somewhere around 500-350'
This would mean that the area of Yellow Orkia and The Mucks are the lowest location 350'-280’
Fanon 2300BC maps explain this area was earlier a large lake, and there was NO waterway to the region of Corunglain, but instead one coming down from the area near the Twin Volcanoes, using the same path as the later Streel River path.
The reason that drained this lake, flowed it against gravity over the Broken lands must have the same unknown reason that the water bypasses the higher area between Ethengar and Corunglain. (Magic!!)
As soon can be read in "The Voyage of the Discovery"http://www.thepiazza.org.uk/bb/viewtopic.php?f=3&t=15643
..based on an ancient russian legend, I tell no more...yet, but a hint can be found at the base of the Mucks
The Thin Yellow line is the outskirt of the original lake at its widest point in 1700 BC
The thin orange line is the outskirt of the Original Lake at its largest surface area in 1269 BC.Broken Lands altitudesThe black Hills
are hidden behind the plateaux, the Dwarfgate Mountains and the small ridge of mountains north so as with the Alfheim 1 mile map, I had to raise the Black Hills significantly, to a 1500'+, to enable water flowing into the Blackwater lake, as such I had to create heights fitting for the Surrounding areas.The Streel River
would thus flow through the lower part of Kol (estimate 2300' in the NE, 2100' in the SW making the SE part higher to about 2300', sloping of to 2000' into the hills of Inlashar Darokin (roughly 1800') The Black Lake of Alfheim would thus be at about 1250'The the valley of Khyr (SW)
at 3000'given altitude is illlogical, as that is way lower than for example Bugburbia, Glantri, and only slightly higher than North Darokin (1800 -2100 feet). As thus I heightened the Region of this valley several thousand feet, (thec surrounding valley walls would be about 10.000 feet, the valley 8500 to a depth of 8000 at most. It is the location I chose for the Faenare as proposed by you fans here,
.The Plateau of South Gnollistan
I raised a roughly 1000 feet, as a 650' it became lower than the surrounding areas, and as Plateaux, this seemed wrong...with this raising, I had to alter the Height of Sun's Anvil and the dead volcano of Oenkmar too, but now it seems allright.The Plataeu of Zyrd
I would advise to keep at its registered height, but Burgburbia's snowcapped mountain would be significantly higher (say 6700' instead 4200', adding 2500')
The water inlets of the Vesubian river
into Trollhattan, would be through thin and only seasonal small channels into very hard (granite??) erosion resisting rock. It would be out of order to make these channels a continuous flow or Trollhattan would have been a lake filled up by the Vesubian (even if there is a down flow elsewhere underground). Eventualy, this will happen anyway in the future due clogging downwardflow.
My thought was first to elevate Trollhattan's
altitude to the same as the vesubian river which would be (according to Corunglain's 1800' and Nakota's grave 2500') about 3300' (also according the lowest water inlet near the southern waterfall, But this would move too far from Canon.Vesubian River;
4200'N, N Waterfall 3900', mid waterfall 3600', south waterfall 3300' and then steadily declining to Corunglain level. The mountains around Trollhattan would then be somewhere between the general height of 10.000 feet (give or go a 1000/2000) lower of the region and several hundred feet above that of the highest waterfall. And with small inlets the seasonal water would limit the internal flow of this valley.
Several versions of the Broken Lands map, seem to hold other flaws here too, as waterfalls dissapear on one map to be reintroduced later. One map even gave only one waterfall next to Trollhattan.clearly wrongThe Plateaux of Akkila's Throne
, would have down
sloping clifs on the North, south and East sides, but UP
sloping Cliffs on the West side. This accomodates the collapsed mountains there that did exist prior 1700 BC between Ethengar and Glantri, and the altitudes of the region there, combining it with the other regions.. as such the "plateaux" is actually on the same surface level as the Ethengar grass lands on the other side of the former lake
Speaking of this Lake Grondheim.
..it did exist prior to the Blackmoor era,as Anur Lake, in 2300 it was named Lake Grondheim, Later dissapeared by The cause I am going to write about, AND geomorfological changes of the area. But it eventually could return if the magic cause of the river would disperse...What do you think of that idea for the future...what could that bring good or bad...any ideas?????The mountains that collapsed SE of Gnollistan,
sort of folded into itself leaving peculiar ridges of broken lands and compressed hills in between. This is also the Location of Carnifex ruins; The Slanted city of Khareth, by John Calvin or Sturm in their 2300 BC info..
I removed the waterfalls in the map of the Mucks,
as these did NOT exist in the first maps, but were apparently placed there later in newer editions of these maps and consistently used again...in swamps there are NO waterfalls, a waterspout maybe, but a swamp is most at water level...making waterfalls impossible...hence i removed it.
According the Fanon map 2300 BC, there was a mountain between Ethengar and the Darokin plains
, this collapsed and enabled another environment, but also giving me the chance to keep heights as much as possible canon...or according waterflow.
The same happened in the north where the southern part of the collosus mountains c
ollapsed into itself. The area had a lot of erosion and the broken remains became slowly the current hills, some mountain sections however still exist. I ned to flesh this out some more. There was a glacier north of where now the glantrian fort is, . I keep thinking how to bring this in,..I think of Morene distribution in a bowl valley. ..somehow.
As for the dead tree symbols
; The fanon 2300 map gave a large lake with a pine forest around it, this forest died in the geological, volcano-chemical, and drought events , and lowering of the lake itself. On many places these logs are used and taken away, on others these trunks, root clumbs, and branches still exist. (even in the mountain here and there.
Akkilla's Throne has several clusters of these tree-logs remaining, of which one protects the castle which was spoken about in Ethengar/Broken Lands canon history. This location seemed best to fit both sources..in the Broken Lands and the Ethengar resemblance.
There is a section of new mountains south of Akkila's Throne
and that has forest remains from before on it, be it only forest remains, or also a village and such i have not determined yet.The map is FAR FROM READY, so can't really be used as of yet ...a way lot more has to be put into it, but i desire some input other than myself.So please do not, just look at it and discuss with me, than a way way better map will be the result
According to the blackmoor adventures (DA1-4) the comeback inn
was in a bowl shaped valley on top of some other edifice. The location seems to be right, in an obscure corner of the Broken Lands even less traversed by the Humanoids. As Gnolls were named, I supposed Gnollistan was the most logical solution.http://sta.sh/01jx48vchfn2
But now I placed it on the map it feels too large...the hexes are 1 mile...should I go smaller and push the limits of canon/fanon sources, or not and if yes how large should this edifice be..1, 2, 4, 8 miles? What Do you think??Other ideas and input please here.