@ Havard...& Rip.. that's indeed the best solution. being Thyatian Names. As thus there will be The known Elvish (commonly used and most complete 85%), Alphatian (90% complete, but originally based on Elven, expanded from there), Old Herathian/Nimmurian/Azcan (Old and outdated but for that era 75% complete), Old Milenian/Nithian (Old and outdated, but 50% complete, but the interest lay more in Starsystems/signs& comets than planets..that knowledge supercedes even today mystara Knowledge) ...of these old cultures names are still used, although the knowledge decreased (especially in the Hollow World to near 0%). I suspect Hule and Sind having Sign, and some planets named, but nothing more...as thus they are aware of the stars, and any change could be seen as a bad omen (like the meteor 1006 AC did). Further it is typical that near any culture will have their names for signs(although these can be translated and often mean the same, there are those having different names and using different signs), but are often unaware of most planets (seeing them as stars; example Venus is in RL still called the Morning star).
The one thing that does not seem to fit ; is using Spill World as a single planet further away.
As the desciption In Dawn of the emperors, seems more a Cloud of air, and multiple palanetary objects within, and much further away.
btw off topic; the Title of this "gazettteer" seems to hint at standing on the brink of the destruction/falling apart of this nation...ddid anybody notice this?
One other thing is we still need Blackmoor names...so Havard ...wink wink
Best to name these upon Old KIngs and other Important Individuals of that era and indeed not on Immortals. Although concepts like Heaven and hel, war and peace might also be logical
One final flaw on your otherwise very nice map Havard (otherwise I would not have pointed to it)..is the lack of one name.
The Planets Helea and Thanatoi are 2 names, but there are 3 planets here.
I think Helea being the innermost, an unnamed one, and Thanatoi being Pluto. Or...is it Helea, Thanatoi, unnamed one?
For those who think where the F*&^ they are talking about...here the Quote from the D&D Gold box DM booklet page 5-6;
For convenience, the star and other bodies of the solar system that contains the PC homeworld are essentially identical to that with which we are familiar. We assume that one moon orbits the earth, though you may prefer to add others. However, we chose one because of its pervasive influence on our history. According to some, the lunar cycle may have affected man both physically and mentally. It has certainly had widespread effects on the measurement of time, the agricultural and marine cycles, and other aspects of our world. So instead of reexamining all aspects of human life, and possibly changing them into details too alien to entertain us as a game form, we maintain the use of a single, familiar moon. We also assume that most of the same planets exist. Three noteworthy exceptions are mentioned below, followed by a brief chart of the mass and position of each body of the home system.
A. A planet lies between Mars and Jupiter, in the area we now call the asteroid belt. If the DM desires, it may be the home of an advanced civilization. But this planet will be destroyed in the future—possibly in a few years, or perhaps in a few thousand; possibly by natural means, or perhaps by the actions of its residents. Its remains will form a hazardous region of floating debris, and large pieces will swing about the sun in collision-prone orbits for millions of years.For these and other reasons, let us call this doomed planet Damocles.
B. At the time of this game setting, the bodies now called Mercury and Pluto do not exist. When Damocles is destroyed, the two largest pieces will fly in opposite directions. The one heading toward the sun will be caught in an unusual orbit, and will be later known as Mercury. The other will almost escape the solar system entirely, but after passing nearby Uranus and Neptune it will also end up in orbit, to be later called Pluto.
Some large chunks of Damocles will be captured by gravity, becoming the infamous "retrograde moons" (which rotate in a direction opposite that of the other bodies of the solar system) of Jupiter and other planets. And many pieces will become asteroids and comets with elliptical solar orbits, the flying shrapnel now called Eros, Amor, Albert, Apollo, Icarus, Adonis, and Hermes (listed in order of size).
C. Beyond the orbit of Neptune lies the tenth planet, called Charon. It is slightly larger than Mars. Its location is accurate to the method of prediction known as Bode's Relation, but it will remain undiscovered until the solar system can be re-explored by use of technology, many thousands of years after the passing of the Age of Magic.
So little is known about the nature of the "Milky Way," the galactic home of humanity, that the DM may add details with great freedom. The galaxy is a large thin disc, 100,000 light years* (LY) across, with a central node that is 20,000 LY thick. The outer portions taper slowly, averaging 2,000-3,000 LY in thickness. The galaxy contains 125 billion stars, but only 125 million earthlike planets. Only 125,000 have produced intelligent life forms, and only about 125 of the races are able to use magic and/or technology to control their own destinies.
The stars closest to man's are (to use our modern names for them) Alpha Centauri (4.3 LY), Sirius (8.6 LY), Epsilon Eridani (10.7 LY), Procyon (11 LY), 61 Cygni (11.1 LY), Tau Ceti (11.2 LY), and Altair (15.7 LY). It may be noteworthy that Centauri, Sirius, Procyon, and Cygni are all double star systems. The closest civilization able to use magic (counting only those outside the home system of humanity) is on several planets orbiting Epsilon Eridani.
The home system of man is far removed from the galactic hub, hidden among many other stars in one of its several great arms.Life forms similar to or compatible with humankind are only common in remote areas of this sort. The stars and systems of the central hub of the galaxy are much closer together, and would thus seem to have a greater chance of interaction between different life forms (and a corresponding greater theoretical chance of housing a galactic network or empire). However, the amount of hazardous radiation and incidence of stellar collisions are also correspondingly higher for those in the hub. It is much safer, albeit much quieter and lonelier, out in the sparsely settled backwaters of the galactic mass.
* One light-year (LY) is 5,875,000,000,000 miles.
Edit 18-10; added Gold box quote
My personal opinion is that point C
in the quote is a bogus restriction...As with Bruce Heards introduction (and Spelljammer) of magic based spacecrafs and space fahring, this location could/would/will be discovered even in the so-called magic era.
Another disturbing part of this quote is; The magic era...as if magic will totally dissapear, being replaced by technology....As suggested here on Piazzahttp://www.thepiazza.org.uk/bb/viewtopic.php?f=3&t=16581
, this is not the case. Magic does the same as technology but only in a different way. and the existence of magic supresses actually the need for various technologies to be developed...Who needs a printing press when a spell can copy scriptures immediately...?