Mystaran Almanac 1020 AC?

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Re: Mystaran Almanac 1020 AC?

Postby Sturm » Fri Jan 27, 2017 10:54 am

Great Hausman! I will be happy to see the project continue, either on its own or on a collaboration/issue of Threshold magazine.
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Re: Mystaran Almanac 1020 AC?

Postby micky » Fri Jan 27, 2017 10:15 pm

Hausman wrote:

ABOUT ORCWARS on DAROKIN AND GLANTRI COUNCIL PRINCES MEETING


"Hello Micky =)

Please, include your wish basic plotline about the 1020 invasion and Tlatepetl campaign Selenica and Darokin (Beyond Conflict in Canolbarth triggered by forces such as the Hashaburminal) like a simple paragraph of his general idea of ​​what you want / like to I develop to include in a discussion document among the team's 1020 MA before distributing a copy to everyone in the group (including you)" =) (Hausman)

"I can definitely do that. I will have that for you in the next few days. I plan on getting a lot of catch up done this weekend!" (Micky)

"Thanks!! Good to be back! I will likely need to time to get back up to speed, especially with the Almanacs as I haven't looked them over in some time. Quite some time! (Micky)"
------------------------------------------------------------------------------------------------------

JUST Inicial talks... there´s more =) developed ... written...in progress

Att: Hausman Santos


awesome man... I had been hoping you were standing in the shadows. I hoped if my corrosive personality couldn't get people interested in kick starting this, which it didn't :lol: , that your sweet personality might.

I'll been way up my rectal cavity in d'Ambrevilles here recently but give me a day or two to reflect on what I had done previously and daydream about the endless possibilities for wide scale mayhem and destruction and good old miliitary role playing this topic could take the KW and I'll shoot you over a summary/paragraph with what I have in mind. As I noted earlier.. this was not going to be a single serving (one year.. 1020) kind of event. Taking into account the strong possibility this might be the last fandom almanac work.. I might well leave it open ended for players,DM's, campaigns to take where they want to go with it in the years that follow 1020.

anyhow.. I'll shoot you a PM by the end of the weekend. :D

As I said earlier to Herve... while my prime interest is (obviously) Glantri.. I'd be wiling to help anywhere you might need it. I was a big fan of the almanacs and still get a kick out of going back and reading them over. ie.. I think I know the basic plot lines and events fairly well to fit where you might need help.
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Thu Feb 02, 2017 6:38 am

Here is another fragment of the conversation with Geoff about the situation of the Heldannic army during and after the siege of Freiburg ... before to define some plots , scribes and military statistics in MA to AC1020:

"what in you opinion about actual status in size army "Glory of Vanya"just get your speculation...If you had to describe or comment vaguely current status and condition of the glory of armed Vanya (faction Anna) what would you say?" (Hausman)


"* Glory of Vanya Unit - Heldann Army ( Anna faction)before internal war 1018.... i think circa 20 units.Now after the War, casualties and dispersion of faction Henirich" (Hausman)


"I'd say the Glory of Vanya probably has been reduced by about 40-45%, but the survivors would all be pretty battle-hardened.So if you're using War Machine, a few sub-units should have a Battle Rating of Excellent. Not all of them, tohugh."(Geoff)

"Many would likely demobilise/leave after the fighting, because they would be sickened over killing their own countrymen.So the Glory of Vanya might ultimately be reduced to 7-10 units by the end of 1020.The units in Vanya's Rest are competent.Serving there is an honour."
"So you'll either have fanatics, or ambitious career officers who think a stint in Davania will help their careers.[which it would]In the long-term, a tour at Vanya's Rest might become part of senior officer training.
" (Geoff)


"To use War Machine,would be a option to discuss after ( when trying edit the MA) because the Orcwars could be involving many places and nations...depending of plotlines ( Davania/ Savage Coast/ Brun- Darokin Thyatis)." (Hausman)


"I see. Heldann has gone through a lot since 1015, and there's no way its army could sustain that many crises without shrinking." (Geoff)
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Thu Feb 02, 2017 6:51 am

I will post further in a punctuated way in topics ... a vague summary idea of ​​how these sequences are organized by region within the MA timeline.


At now i´ve collected proposed continuing plotline from several MA old writters to almanac 1020 including:

- MArco Dalmont and Simone Neri Zendolion (wendar/denagoth plot)
- Andrew Theisen ( sugestions about Hool great Migration and Barimoor)
- Giampaolo Agosta ( Karameikos civil war/ and Savage Coast - as supporting Atila)
- Thibalt Sarlat ( Heldanics on Davania)
- Geoff Gander ( Heldanic War )
- Giulio Carolleti (Thyatis)
- Atila Pires (Savage Coast /OHP and Yalu Bay)
- Havard Blackmoor ( support ideas)

and adittional points ( by me) envolving Rockhome Thorns,Schattenalfen Avengeace (between Rockhome x Shadowelves)/ Hassaburminal Returns/Barimoor Allegiance/Xilochtli Appears on Head´s orc Pen./ Wogar Cruzade/Dreadnaughts on Alphatian Sea (using old unfinished MA plots and canon source)

just give to me some time...to assemble and organize this. ;) ;)

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Re: Mystaran Almanac 1020 AC?

Postby Sturm » Thu Feb 02, 2017 10:02 am

I had also a minor plot on Heldannic knights in Western Davania which I could continue.
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Fri Feb 03, 2017 12:24 am

Sturm wrote:I had also a minor plot on Heldannic knights in Western Davania which I could continue.


Okay Sturm! I will resume reading your last post about the plot of Wilhelm Migration in Western Davania. This is a bit confusing to identify the date of each event because the text is written in diary/journal form ... could you help me to identify this? I do not know how far you've come in AC1020 =/. In Eastern Davania the Thibalt plot relates to Heldannic Polakatsikes crusade and the Carnifex invasion in Amalur/Hrissopoli.

= )
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Re: Mystaran Almanac 1020 AC?

Postby Sturm » Fri Feb 03, 2017 10:54 am

The original events of the 1019 Almanac are these:

Escape from the Civil War: http://pandius.com/1019nuw.html#nuw3a
First stop in Ierendi: http://pandius.com/1019vat.html#vat2c
Stowaways in Kastelios: http://pandius.com/1019tha.html#tha4b
Davania (Incognita) at Long Last!: http://pandius.com/1019fla.html#fla13c
A Warm Welcome in Schweidnitz: http://pandius.com/1019fla.html#fla16c
An Alliance against a Common Enemy: http://pandius.com/1019fla.html#fla27d
A Great Victory (for Now)! http://pandius.com/1019yar.html#yar17b
Schweidnitz Grows and Prospers http://pandius.com/1019fel.html#fel15b
Wilhelm Sends Adventurers: http://pandius.com/1019fyr.html#fyr7b
Adventurers Return http://pandius.com/1019eir.html#eir12
Now the World Knows of Schweidnitz http://pandius.com/1019kal.html#kal21b

and they tell the story of the re-founding of the lost Heldannic colony of Schweidnitz, as also explained in the history section here: http://pandius.com/schweid1.html
This all happens in 1019 AC

Then I wrote a follow up story about the Ierendian adventurers who discovered the colony by accident here: http://pandius.com/terincog.html. It was originally meant to be an expansion of the Almanac story, but I probably did some errors in the successions of events.
Anyway all should happen in 1019 AC, so I had nothing yet specifically planned for 1020 AC, but I could come up with something.

I also wrote a description of the region in Threshold issue #5, from page 97 onwards
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Re: Mystaran Almanac 1020 AC?

Postby Wilhelm » Sat Feb 04, 2017 4:11 am

Hi guys!

Great topic! I'm happy seeing you working on a new Almanac! :D
Hausman invited me some time ago to work with him on this project and we came up with a few ideas for West Brun region, especially the Savage Coast and the Yalu Bay. I'll consolidate it ASAP and translate from portuguese to english, so you can read it and give feedbacks.

BTW, I would also like to contribute to the Northwest Davania for the 1020 Almanac, especially the colonies of the Adakkian Sound and the M-Africa kingdoms at Izonda and Arica. I could't find much about these kingdoms at the VoP or the Threshold #5, especially for the kingdoms west and northwest of Izonda (Bumbwe, etc). I guess they're inspired by RW Zimbabwe and Swahili Coast, correct? And what about Noxor, perhaps RW Axum?
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Re: Mystaran Almanac 1020 AC?

Postby Sturm » Mon Feb 06, 2017 12:19 pm

Arica was invented by Steven Wilson here: http://pandius.com/arica.html , inspired by the Hollow World boxed set map that shows Tanagoro migrations to Davania, but I think I created most of the names just by looking at the map of real world South Africa.
In fact, as there are several regions with M-Africans (Tanagoro) in Mystara, I would use these real world inspiration:
Yavdlom: Swahili coast, as so it appears in VotpA and CoM + Uliuwengu which is clearly inspired by pygmies. Yavdlom however also had a bit of Jamaican/Caribbean inspiration, which would make sense as Oltecs and Ispans dwelt or dwell in the area.
Tanagoro of the Hollow World: People of the central african savannah (South Sudan and Chad, Kenya, Uganda maybe)
Cestia: Madagascar (in canon)
Arica and North Western Davania: South Africa and Zimbabwe
Vulcania: probably Somaly and Nilotic people
Arypt and nearby lands: North Africa
Tanagoro lands in Skothar: West Africa (Ghana, Nigeria, Cameroon) and maybe an Ethiopia-like nation in Eastern Skothar.

The diversity of African people is way greater than we Non-Africans normally perceive, so there are a lot more possible inspirations than the ones I summarized above.
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Re: Mystaran Almanac 1020 AC?

Postby Robin » Mon Feb 06, 2017 11:24 pm

In my Threshold articles I have used timelines and adventures spreading sometimes far beyond the 1020 AC date, but beginning earlier.
You might...if so desired... add these to the adventure lines in the suggested almanac too.
The Dwarven Train article I posted in my Blog and I believe here...has no real date, but that could happen anywhere from 1004 to 1020 AC...but will greatly affect the sight of the Known World.

Though still not fully recovered I can try to help where able.
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Re: Mystaran Almanac 1020 AC?

Postby micky » Tue Feb 07, 2017 1:13 am

time to start getting a summary/proposal working for 1020 on my end now that I've come up for air...
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Tue Feb 07, 2017 9:54 pm

micky wrote:time to start getting a summary/proposal working for 1020 on my end now that I've come up for air...


Micky , Please, take a look on your PVT menssege =)
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Tue Feb 07, 2017 10:19 pm

Robin wrote:In my Threshold articles I have used timelines and adventures spreading sometimes far beyond the 1020 AC date, but beginning earlier.
You might...if so desired... add these to the adventure lines in the suggested almanac too.
The Dwarven Train article I posted in my Blog and I believe here...has no real date, but that could happen anywhere from 1004 to 1020 AC...but will greatly affect the sight of the Known World.

Though still not fully recovered I can try to help where able.


Hi Robin =)

Well, it must be something that does not distract much from what has been worked on the line of the Almanacs (including its level of technology) Darokin just started its air traffic in 1019 thanks to commercial agreements with Glantri ...

Please provide the links so i can review and apreciate your work =)
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Re: Mystaran Almanac 1020 AC?

Postby micky » Tue Feb 07, 2017 11:24 pm

Hausman wrote:
micky wrote:time to start getting a summary/proposal working for 1020 on my end now that I've come up for air...


Micky , Please, take a look on your PVT menssege =)


oh I love PVT messages...

seen,read,pondering.... :lol:
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Tue Feb 07, 2017 11:58 pm

micky wrote:
Hausman wrote:
micky wrote:time to start getting a summary/proposal working for 1020 on my end now that I've come up for air...


Micky , Please, take a look on your PVT menssege =)


oh I love PVT messages...

seen,read,pondering.... :lol:


haha..good

About Darokin, please wait a separated msg =)
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Re: Mystaran Almanac 1020 AC?

Postby micky » Wed Feb 08, 2017 12:11 am

PM sent back at you man..
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Mon Feb 20, 2017 2:21 am

Sturm wrote:The original events of the 1019 Almanac are these:

Escape from the Civil War: http://pandius.com/1019nuw.html#nuw3a
First stop in Ierendi: http://pandius.com/1019vat.html#vat2c
Stowaways in Kastelios: http://pandius.com/1019tha.html#tha4b
Davania (Incognita) at Long Last!: http://pandius.com/1019fla.html#fla13c
A Warm Welcome in Schweidnitz: http://pandius.com/1019fla.html#fla16c
An Alliance against a Common Enemy: http://pandius.com/1019fla.html#fla27d
A Great Victory (for Now)! http://pandius.com/1019yar.html#yar17b
Schweidnitz Grows and Prospers http://pandius.com/1019fel.html#fel15b
Wilhelm Sends Adventurers: http://pandius.com/1019fyr.html#fyr7b
Adventurers Return http://pandius.com/1019eir.html#eir12
Now the World Knows of Schweidnitz http://pandius.com/1019kal.html#kal21b

and they tell the story of the re-founding of the lost Heldannic colony of Schweidnitz, as also explained in the history section here: http://pandius.com/schweid1.html
This all happens in 1019 AC

Then I wrote a follow up story about the Ierendian adventurers who discovered the colony by accident here: http://pandius.com/terincog.html. It was originally meant to be an expansion of the Almanac story, but I probably did some errors in the successions of events.
Anyway all should happen in 1019 AC, so I had nothing yet specifically planned for 1020 AC, but I could come up with something.

I also wrote a description of the region in Threshold issue #5, from page 97 onwards


Some remarks have been sent to you by PM Sturm, so you may be more aware of the Heldannics in 1020 (including according to the plotlines developed / proposed by Geoff) and we can have a Starting point of the plans that you have in mind for Schweidnitz in 1020 .. .

So let me Know ..lets Start =]

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Re: Mystaran Almanac 1020 AC?

Postby Sturm » Mon Feb 20, 2017 4:38 pm

Ok replied to the PM.
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Re: Mystaran Almanac 1020 AC?

Postby Andaire » Sun Mar 05, 2017 11:00 am

Here's an event that was saved for 1020, that ended a string but had to be withheld for Nuwmont :

Nuwmont 1, AC 1020: Thor’s Wisdom.
Location: All over the world.
Description: The priesthoods of Thor end their retreat, a way the Immortal had found to protect his clerics while they were left unable to contact Him, and notably without spells, while the Immortal underwent a period of punishment for breaking a rule about direct intervention last year. The priests provide relief to the followers, by way of spells, blessings, masses, and any other services provided by their clerical powers, magical or spiritual. They grant special favors to those mundane followers of Thor who also went into retreat.
The end of the retreat is called Thor’s Wisdom, as the priests claim that many of the faithful have been bestowed a wisp of Thor’s wisdom, and that the strength of the Immortal will be with them in the endeavors they will undertake.
What This Means: Thor’s Retreat is over, and the Immortal can again get in touch with His clerics and grant them spells. Naturally, Thor is furious with Loki for His Stroke, and wants revenge. Thor is not especially famous for his wisdom (that is more the domain of Odin), but He prepares His followers to receive the “wisdom” of knowing when to strike at followers of Loki. At least this time He intends to not do it in such an inconsiderate manner as He did previously, though He will be relentless. But maybe Loki wanted Thor to be chasing after Him…
What the PCs Can Do: The PCs can be tasked with uncovering followers of Loki, and that includes a license to slay them whenever they are encountered. In the Northern Reaches and Soderfjord notably, clerics of Thor will be looking for berserkers to wipe out Loki’s strongholds.
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Re: Mystaran Almanac 1020 AC?

Postby Andaire » Sun Mar 05, 2017 11:02 am

And here's one in the Savage Coast:

Sviftmont 6, AC 1020: Baronial Heir.
Location: Town of Porto Preto, Dominio de Vilaverde, Savage Baronies. SC
Description: Baronesa Dominíca da Solidão and Barão Fernando de Vilaverde proudly announce the birth of their son Dom Estevão de Vilaverde e Texeiras, heir to the crowns of both baronies.
What This Means: This is the next step in the merger of the two naval baronies. Needless to say, the life of young Dom Estevão will always be threatened until he inherits the rulership of both baronies from his parents, and even after that, as there are both internal and external enemies who do not want Vilaverde and Texeiras to unify.
What the PCs Can Do: The PCs could be hired as bodyguards, in which case they will have to thwart assassination attempts by foreign powers, disgruntled noble families, or rivals to the thrones. Each assassination attempt should goad the PCs into discovering who ordered the murder, to prevent further threats from that source, which should thrust them into the complexities of local and baronial politics. The PCs could befriend the growing heir and become trusted advisors and confidants, becoming public or behind-the-scenes political powers themselves.
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Re: Mystaran Almanac 1020 AC?

Postby Andaire » Sun Mar 05, 2017 11:04 am

There were also a few events in the Alphatian Sea area:

Nuwmont 1, AC 1020: Consequences of Collapse.
Location: Throughout Nayce. AS
Description: Yesterday, on the Day of Dread, a group calling themselves The Collapse performed a number of assassinations against powerful aristocrats throughout Nayce while they were helpless without their magic. In the city of Vaisalian, the new imperial seat of power, Commander Karszamon lost his hand in one such attack and retired in agony. When magic returns, he is healed back to health, but since he lost his hand, it must be regenerated by a high-leveled cleric. Ironically, the only available cleric of sufficient experience is Favian Vern, a bitter enemy of Karszamon, who values the chance to make Karszamon indebted to him.
As the day passes, news spreads among the aristocracy about the actions of The Collapse. The upper echelons are outraged, and the various aristocratic rulers and the Naycese Council proclaim their disgust at the group’s actions. Almost without discussion, the council unanimously decides that the actions of The Collapse are to be considered acts of high treason. They then proceed to discuss what can be done about the matter.
Some of the reformists at the council, such as Favian Vern, representative for Blackrock and Marlin, and later King Corydon of Notrion, point out that while they do not support of The Collapse, their actions are likely to be a direct result of the horrible conditions the commoners have had to put up with over the last year or so. King Corydon’s comments prompt harsh reactions among the traditionalists, who are currently dominant at the council. They call him a sympathizer to the insurgents and a traitor to Nayce. The traditionalists quickly manage to pass a vote to have Corydon removed from office under suspicion of treason. The reformists protest, but are unable to stop the motion, and Corydon is arrested by Karszamon’s guards for further interrogation. Of course, the council then has to appoint someone to succeed Corydon, and Karszamon then proposes an aristocrat named Korrestal to serve as “imperial overseer” while Corydon is under suspicion.
Finally, the council decides to consider not only members of The Collapse, but also anyone sympathetic to their cause, as traitors, and several powerful mages and priests are immediately assigned to investigate the matter and hunt down the group.
What This Means: The aristocracy is furious, and in their anger (and arrogance) they don’t stop to wonder why this happened. Corydon was not the only one to speak up on the matter of the possible motivations of The Collapse, but unfortunately for him, he was the only commoner to do so, and as such he was immediately perceived as a target. Favian Vern also spoke up, but he is an aristocrat, and he just saved Karszamon earlier today. But seeing the traditionalists vent their fury on Corydon, the rest of the reformists realize that anyone suggesting a peaceful resolution to the matter will be branded as a traitor. They decide to hold their tongues and bide their time, since it is obvious that they will otherwise attract suspicion upon themselves.
Obviously, Corydon’s fate also has something to do with the poor state of his nation and his criticism of Nayce and the reforms he has been suggesting over the last couple of years. Everyone knows that, but the traditionalists aren’t going to admit they’re being vindictive, and the reformists can’t afford to make the point without being branded as unpatriotic and risk the same fate as Corydon.
Corydon’s replacement, Korrestal, is in his early forties and is distantly related to the former royal family of Notrion. Perhaps more important is the fact that he was also a close friend of Notrion’s last ruler of the old family, King Lodrig III. Korrestal is also a wizard of some power and of even more oppressive disposition toward the commoners. He was one of the contenders for the throne after Lodrig’s death in AC 1010, but could not resolve the matter with the other contender by AC 1011, which prompted then Commander Broderick to choose Corydon as the new king, which bitterly disappointed Korrestal—a commoner chosen as king by another commoner. Korrestal is no fool, however, and he has grown more powerful in the interim. Now that he has the position of the king (though not the title), he begins reviewing his options as ruler. He realizes that more commoners killed in the Aegos Catastrophe last year were from Notrion than from any other Naycese nation, and since the commoners of Notrion were the first Alphatians to demonstrate revolutionary tendencies just after the Great War when they killed his friend and relative, King Lodrig III, Notrion is more likely than any other nation to contain insurgent commoners. Korrestal intends to crush the rebellious upstarts with an iron fist, if he has to. Both Karszamon and several rulers among the traditionalists tell Korrestal to whip lazy Notrion into shape and make it begin carrying its own weight in Nayce. The days ahead will be a very bad time to be a commoner in Notrion.
What the PCs Can Do: This is a political event that the PCs cannot influence or participate in, unless they are rulers of Nayce or have some diplomatic reason for having their opinions considered important by the council. Attempts to rescue Corydon are also ill-advised for now, because security will be extremely tight—it’s also not a good time to voice any criticism or even disagreement at those in power…
Nuwmont 5, AC 1020: “Are You Now, or Have You Ever Been…?”
Location: Throughout Nayce. AS
Description: The investigation into The Collapse is ominously sweeping across Nayce like a plague. Everywhere, people are being detained for questioning, having their backgrounds checked, investigated for possible connections with The Collapse, or arrested for suspicion of associating with insurgent elements and conspiring against the empire. Investigators don’t hesitate to use spells like detect thoughts, discern lies, or more intrusive enchantments in their relentless search for the truth. Within a week, fear of the investigators grips Nayce, as the commoners cower in apprehension of the dreaded investigators and their power to do as they wish in the hunt for The Collapse.
What This Means: This crackdown will polarize Nayce, because while the aristocracy demands actions against the traitors and insists on results, the investigators assigned to look into the matter will be more interested in producing such results than in finding the guilty parties, and they will be even less inclined to look at the motivations behind a suspect’s actions. Since members of The Collapse are prepared for the search, they will be very difficult to find, having already taken precautions against discovery. As this becomes apparent, the investigators will be pressured to produce results or face the consequences of failing to please their superiors. Consequently, they will also become less particular about just how guilty their suspects really are and will adopt a policy of being ruthless with anyone who is even the slightest bit reluctant to cooperate with them, as they perceive it (or prefer it). This will escalate the problem over time and widen the rift between aristocrats and commoners even further.
What the PCs Can Do: If the PCs are in Nayce, they will doubtlessly come under suspicion, either because some or all of them are commoners or foreigners, because they associate with such people, or else because the investigators just don’t like the look of them (or maybe just need to find more suspects to remain efficient in the eyes of their superiors). Such an investigation will be harsh, brutal, and intrusive in the extreme, but the PCs should be aware of the consequences of resistance and therefore should be advised not to put up a fight, since the investigators wield the power of Nayce with impunity. Actions against investigators or even noncompliant behavior towards them can quickly make the PCs wanted criminals in Nayce these days. On the other hand, after the PCs have experienced the actions of the investigators themselves, they might want to become involved in the resistance against them and the aristocracy. With the current situation, there is plenty of adventurous opportunity for such a campaign, especially if the PCs are resourceful adventurers, who can really help the growing underground. It won’t be easy, though, since the investigators will be ruthless in their search and have the support of the council behind them, and the commoners will be very suspicious of outsiders and spellcasters. The PCs better not get caught if they help the commoners, though, as the punishment is likely to be fatal.
Nuwmont 17, AC 1020: King’s Trial.
Location: City of Vaisalian, Imperial Territory, Continent of Bellissaria, Nayce. AS
Description: While Corydon remains in custody under suspicion of treason, the Naycese Council is considering his status. The reformists voice strong opposition to his treatment and move that he should at least be set free, as there is no evidence to support the claim of his treason, and at most Corydon can be accused of having shown bad judgment in choosing to make his statements, and though perhaps imprudent that is not a crime. Had he been a rebel supporter, they claim, he certainly never would have openly voiced his opinion in the council. They are in the minority, however, and the traditionalists manage to pass a move for a trial, stating that if found guilty, they will be seeking the death penalty.
What This Means: The whole idea of a trial is a travesty, of course, and poor Corydon is doomed unless something unusual happens soon. The reformists are further weakened because Corydon’s position on the council has now passed to Lord Korrestal, who is a determined traditionalist. The reason for the whole trial is partially that many of the traditionalists know quite well that the reformists are correct when they say that Corydon has committed no crime, but merely voiced an opinion. However, they are not about to concede that point, and if Corydon is put to death, the traditionalists can put his blood on the whole Naycese Council, including the reformists, rather than just their own. If Corydon lives, he may one day be a threat to them, if the political power begins to sway away from the traditionalists, but if he dies, the problem will be void, since nobody is likely to risk anything for a lost cause.
Vatermont 1, AC 1020: A New Ruler.
Location: City of Aaslin, Kingdom of Notrion, Continent of Bellissaria, Nayce. AS
Description: Before uncertain crowds, the new imperial overseer, Korrestal, makes a proclamation. He explains that Corydon has been relieved of his position by the Naycese Council on suspicion of treason. In his place, Lord Korrestal has been appointed imperial overseer until a new king can claim the throne. Meanwhile, he will see to it that the new king will have a kingdom to be proud of, and the days of laziness in Notrion are now over—it’s time to get to work! He then orders all peasants in Notrion to make accounts for their work to his new evaluation board, who will soon open offices in major settlements of the nation. Any peasant who has not reported to them in two months’ time will be forbidden from growing crops and have his lands confiscated by the crown.
What This Means: Lord Korrestal intends to be the new king, but he knows it’s wiser for him to not state the intention now, as he is much more likely to be considered for the position if he feigns humility to the Naycese Council. He is not going to be soft on the commoners, though, and will put them to hard work in short order. For now he is mostly gathering information and making plans, but it won’t last long. His proclamation will be spread throughout Notrion, so that all peasants will know to report to his evaluation board by Sulamir 1. [Flaurmont 1. Ed.]. Many commoners are scared of Korrestal, and some even remember him from his attempt to claim the throne nine years ago, and they both fear and hate him even more. A sense of oppression will soon fall on Notrion, and with good reason…
Vatermont 16, AC 1020: Harsh Evaluations.
Location: Across the Kingdom of Notrion, Continent of Bellissaria, Nayce. AS
Description: Rumors have spread in Notrion about the evaluation board of the new imperial overseer, Lord Korrestal, and what it might mean for the peasants. The truth is now beginning to dawn on the peasants: the new evaluation board is going to classify the peasants and allow only the best of them to remain peasants. Not only that, it is also enforcing new quotas on the remaining peasants for how much grain of which sorts they may produce. Those no longer allowed to be peasants in Notrion will have the option of leaving the nation and instead using their skills in remote areas of Nayce, as per the farming schemes of the Naycese Council, or they will be assigned new work shortly. The peasants are furious, but between the evaluation board and the imperial investigators searching for The Collapse, the few who dare to voice disagreement are immediately detained for interrogation, quickly silencing any opposition.
What This Means: Korrestal knows that the current situation with The Collapse creates an atmosphere of oppression that he can exploit to enforce his plans on Notrion, and he uses it to the maximum effect. Essentially he can order the commoners to do whatever he wants, since none dare protest or else face an investigation. Indeed, he convinced Karszamon, and others, that there are likely many members of The Collapse in Notrion, given their general rebellious nature (the crowds killed King Lodrig III in AC 1010, after all) and the fact that many workers killed in the Aegos Catastrophe were from Notrion (and therefore the commoners might feel they have grievances against the regime). Naturally he has also used this point to argue that whipping Notrion into shape won’t be easy, and that he will need support when he calls for it, if he is to succeed.
Thaumont 3, AC 1020: Roads to Progress.
Location: City of Vaisalian, Imperial Territory, Continent of Bellissaria, Nayce. AS
Description: Lord Korrestal, the imperial overseer of Notrion, petitions the Naycese Council for funding for a special project: he intends to have the commoners build roads in his nation. However, since he has taken over a bankrupt nation, he will need Nayce to pay for almost all of it. Initially it will link the major cities and towns of Notrion, but eventually he believes more roads should be built over much of Bellissaria to facilitate trade and transportation of goods among the Bellissarian nations and cities. While he requests funding for roads in his own nation, he also suggests that Nayce should build roads on an imperial level between the capitals of Bellissaria, the first of which he suggests should be a road between Alchemos in Meriander and Aaslin in Notrion. He further points out that he already has former peasants ready to begin work, and incidentally cut down on the overproduction of grain in his own nation. The council responds positively, but postpones the request to consider it.
What This Means: Although Korrestal is an oppressive ruler, his plan actually demonstrates that he may still be a visionary. Roads on Bellissaria would indeed do much to increase trade, and it would give the unemployed commoners some work to do. There will be some political discussions over this, but a deciding factor is that this isn’t so much a dispute between the reformists and the traditionalists as it is one between the rulers of Bellissaria and everybody else. Some other nations, like Aquas, Floating Arkan, or Thothia, will resist this, since they get to fund a project they don’t get to profit from, but as the mainland of Nayce, the Bellissarians have been looking for ways to exercise their power in Nayce, and this is something they can agree on. It will take a week to sort out the differences, but Korrestal will get his funding, and the council will also support the road between Alchemos and Aaslin. Unfortunately, Korrestal has missed an important flaw in his otherwise visionary plan: While roads will indeed benefit Bellissaria and even Nayce, they are proposed as a means to employing the commoners in this case, and not as a goal unto themselves. That means the people assigned to oversee the project will be more concerned about putting the commoners to work than actually building good and usable roads. It’s a flaw that could mean Nayce will end up squandering money on roads that will be somewhat useless.
What the PCs Can Do: PCs looking for work could be hired to protect the road-workers from monster attacks in the wilderness. They would face the dilemma, however, of whether to also protect them for the overseers, who will be treating the commoners rather harshly. The PCs could intervene, but then the overseers are the PCs’ employers, and so intervention would mean loss of wages, and probably facing the law for obstructing the peace or, worse, enticing rebellious behavior, which would be considered a very severe crime in these dark times.
Flaurmont 3, AC 1020: King’s Escape.
Location: City of Vaisalian, Imperial Territory, Continent of Bellissaria, Nayce. AS
Description: Awaiting his trial and its predictable verdict, former King Corydon of Notrion escapes, though nobody seems quite sure how he managed it. Vaisalian is still a relatively small city and so is easily patrolled, and the prison was tightly secured by magic. At first The Collapse is suspected, but clearly magic was involved in the escape, which suggests otherwise, given how the terrorists feel toward aristocrats. Suspicion then momentarily falls on Favian Vern, since he is one of the few aristocrats to have expressed a certain sympathy with the commoners’ situation, but it is quickly established that he cannot have been involved, since several people can account for his whereabouts at the time of the escape. Several investigators are assigned to find out what happened and recover Corydon.
What This Means: Favian had nothing to do with this, or at least not entirely. He did, however, receive a mysterious note last night suggesting that he make sure he had a tight and confirmable alibi for the next few hours. He didn’t know what was about to happen, but thought it best to follow the advice and then destroy the note. The subsequent investigation into Corydon’s escape will yield very few results, as the people involved have covered their tracks remarkably well. It is not, as many will suspect, The Collapse that stands behind the escape, but instead a mysterious group known only vaguely as The Outer Circle, though who they are or what intentions they have is still uncertain.
Felmont 16, AC 1020: A Failed Burglary.
Location: City of Vaisalian, Imperial Territory, Continent of Bellissaria, Nayce. AS
Description: During a session of the Naycese Council, a magical alarm suddenly goes off in Karszamon’s private chambers. A quick search reveals that nothing is missing, however, and Karszamon lets the matter drop, confident that his wards dealt with the thief.
What This Means: The truth is a bit more complex than Karszamon thinks. The “thief” was actually Favian Vern and a few associates, though they never intended to actually steal anything, or at least nothing Karszamon will note is missing. Quite simply they were looking to use his staff, Frightcorps, for a moment. During the last Day of Dread, when Karszamon was maimed by assassins of The Collapse, Favian obtained Karszamon’s severed hand, which Karszamon simply discarded, once Favian had regenerated another hand for him. Favian took the hand and preserved it with a gentle repose spell, then brought it to a wizard friend, whom he convinced to use the hand to create a clone. In doing so, he created a clone of his friend Broderick, whose real body Karszamon now possesses. Favian wanted his friend back, but with Broderick’s soul still trapped inside Frightcorps, the clone was still nothing but a soulless shell, so they needed to borrow the staff for a moment to return Broderick’s soul to the new body, and since Karszamon was unlikely to let them, they simply broke into his room, freed Broderick, and then walked out, since the guards thought Broderick was Karszamon. Broderick is now free, though he will be rather confused about what has happened since his imprisonment for a while.
, AC 1020: For the Public Good.
Location: City of Vaisalian, Imperial Territory, Continent of Bellissaria, Nayce. AS
Description: Aristocrats unwilling to listen to the Nayce Council’s wishes for them to take on more workers are now punished for the lack of interest. Since they won’t cooperate, the council begins taking strips of land away from them and giving these to the poor for development. Officially the land is appropriated by the crown through eminent domain for the sake of the greater good of the empire, but many aristocrats feel that their own land is simply being taken away from them and given to commoners. This causes a lot of resentment among the aristocracy.
[GG Note: This seems like an event that could be scripted even later – perhaps late 1020 or early 1021, as it seems to be the policy of a more moderate government. I suggest it be expanded, and repackaged with the AC 1020 events.]
Information Wants To Be Free
Hervé Musseau http://www.facebook.com/profile.php?id=1223372668
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Re: Mystaran Almanac 1020 AC?

Postby Sturm » Mon Mar 06, 2017 10:36 am

Interesting!
Should we write the events here, to be gathered later in an Almanac? I have some for Davania.
I would also like to look at the fan almanacs searching for storyline which were abandoned from an almanac to another, probably because the original author was no more part of the team of the following year. I think there are some and would be nice to write a small recap/continuation for them too.
I would also like to expand this great index http://pandius.com/almindex.html by Harri Mäki, maybe with titles and links, but I have to think about it a bit to see which format would be best, maybe a sheet.
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Mon Mar 06, 2017 7:56 pm

Very Thanks for for share this Entriy plotlines Herve!
For sure they will be included with the material that was developed and delivered by the contributors of Almanac Old Team.

=)
Last edited by Hausman on Mon Mar 06, 2017 8:11 pm, edited 2 times in total.
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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Mon Mar 06, 2017 7:59 pm

Hi There!

Before putting a brief summary of what was developed on request the Old Team for 1020 AC ... let me put a quick summary of 1019AC for easier reading =)

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Re: Mystaran Almanac 1020 AC?

Postby Hausman » Mon Mar 06, 2017 8:20 pm

Sturm wrote:Interesting!
Should we write the events here, to be gathered later in an Almanac? I have some for Davania.


Hi sturm
I asked each of the above (in my previous posts) previously to complete a Word.doc about their original ideas in order to continue and gather the events for the 1020AC session (a strting point as I started with you) I will post below one Summary of what has been developed by the staff.

The atlas session is being inserted into a Doc (to be shared reading and proofreader soon) with double line format per page and with bellow sidebars on art page just like the old PWAs...

Hope this could Help
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