you are such a doll Shawn.. but you really don't have to upload anything per what we talked about some years back. Anything and everything is still very much a work in progress. Hopefully next year I'll be submitting the whole enchillade... done up Threshold style. PDF and looking hotter than a 3 dollar bill.
Here is what I am looking at and general estimates on what I have left...
The Principalities of Glantri: A campaign supplement to Gaz3 and later Glantri/Mystara products.
a)Expanding upon Gaz3
b) Integrating Gaz3, later source material, and fandom works into a plausible and rational setting. Smoothing out the rough edges where they did not connect and fixing the worst excesses of some of the later source material which in some important points failed miserably in their design and execution as well as directly contradicting Gaz3.
c) producing a living breathing campaign setting which has its starting point with Gaz3 and extends for 20 years of gaming fun for players and DM’s.
Proposed Table of Contents:
a) Early History of Glantri: prehistory to 1000 AC.
Here I am using the fandom works as the primary source material material where written and using my works on the Flaem, Ethengarians, and Averoigians to fill in the gaps left vague by Gaz3 and not covered by fandom. (98% complete - proofing latest addition to the Averoignian histories and working in the CM8 adventure and its backstory to my previously posted Averoignian works)
b) Later History of Glantri 1000 AC to 1014 AC (could change to 1020)
Here is obviously the most involved and controversial of sections. I’ve made no secret of my distaste.. huh… DISGUST for some/much of the later source material. I will have a prologue (or conclusion) section explaining what I changed and why and how I changed it. The WotI takes up much of this section obviously and here we detail the build up to the war, the war itself, Thar’s invasion, the changes in nobility and Kol. If this continues to 1020 it will cover the Ethengarian invasion (respectably to the authors of that…very differently presented from what the almanac did.. same result.. much more realistic and plausible in combat/military terms and common sense NPC actions.) This section would of course end with the culmination of the Synn plot-line and widespread general knowledge of the Radiance and its power as introduced in the 1019 almanac. (50% written this is the most lengthy and time consuming aspect of the Supplement to be finished with a high degree of detail to WotI events. Fully expect to take the rest of the year fully writing up)
c) The Grand Army of Glantri
A section detailing the Grand Army of the time period we are covering here. Starting with the Gaz3 pre-Great War Army to it’s various incarnations in the years and wars that followed. (100% complete pending the feedback of a few like Greg that have taken interest in this and have guided and improved the work mightily over the years)
d) Politics in Glantri
Expanding on Gaz3 which covered the Council of Princes fairly well.. but little else. Introducing the House of Lords and how it operates, both alone and in conjunction with the Council of Princes. Also Introducing the notions of Free Provinces and the vast Glantrian Bureaucracy. Including a modified and expanded work from Aleksei Andrievski wonderful work http://www.pandius.com/glannobl.html
) in which he covers and details (with sane and plausible NPC reasons actions) the political changes in Glantri over the time period that G:K
completely whiffed on. (20% written but likely could have written in days as much of the information is spread across other works and just needs to be consolidated into this section).
e) The Nobles Houses, the lands, the nobles
By far the largest and longest section. Introducing all the Principalities of Glantri in detailed write-ups along with all their 1014(1020) aligned lesser dominions in detailed write-ups. Each dominion has a GPD style writeup of their noble. Some taken from the previous work of the GPD, some modified (Gerrid Rientha and that whole shit sandwich hahah), and many taken from my work posted on the Piazza over the years. Included are the 1mi scale maps that Robin and I have been working on (write-ups over 90% done, maps will likely be worked on till the very end as Robin and I have very different working premises/styles and I’ll be taking the best of both of works where they have overrun - mainly southern Glantri)
f) Glantri City
Centerpiece to this is a expaned map of Metro Glantri City. The suburbs northwest and northeast of the walled secion on all maps. Also will be adding detailed locations both to the newly maps sections as well as adding new ones from what Gaz3 gave us. (map incomplete.. I started it many years ago, likely will be the last thing I work on. New locations complete as I’m lifting them straight from my campaign in which I’ve filled out Glantri City as a setting)
g) The Great School of Magic
Expanding on the personalities,structure and structure of the Great School as it purtains to PC’s and as a campaign setting….as well as the Seven Secret Crafts (presently working on.. figure to have first draft done soon)
h) The Glantrian Almanac 1000 AC - 1020 AC
in some cases a mere summary of earlier works (ex: WotI) but later it takes the Almanac teams work and perverts it to the campaign setting. Some things are changed, some are moved. (about 75% complete.. minus the Ethengarian 1015 rewrite and of course 1020 which I’ll keep close tabs on depending on how or if the Almanac team proceeds with work on a 1020 edition)
He does not have a mandate. He does not have large congressional majorities. If a small minority in the Tea Party could stop President Obama, then we the majority can stop a petty tyrant named Trump