Havard wrote:Does anyone have this book? Has anyone used it in a campaign?
I do, but I've never opened it before. It's one of several books I bought, on a "there is a cheap copy online - I might as well give it a go" basis.
I also went looking for some information (and dropped some extra links on the Dragon Magic
page on The Book-House on The Piazza).
I had a skim through, last night (while waiting for Maze Arcana to start). It seems like it would change a campaign a bit, so a GM should probably have a think about an "introduction strategy" rather than just dropping this into an existing campaign without any thought.
I figure that: "the world has changed", "these dudes come from a faraway land" or "wait until we start the next campaign" are the easiest way to have any disruption. But you could just as easily go with a retcon ("this has always been there, but you didn't notice before").
I saw some "Greyhawk-lite" elements and some Forgotten Realms references, so it would be easy to use those to leverage a connection to those worlds.
I didn't see anything about Eberron when I went looking for links, and I didn't spot an Eberron Expanded article for Dragon Magic
, so you would need to engage your Emergency Keith Baker Hologram* if you wanted to use this with Eberron. But I'm sure it could be done, with a bit of thought. You would mostly need to think about how this crosses over with the territory of Dragonmarks. I wouldn't say: "Do not use the two together", but it's possible that you could earmark a lot of this stuff and use it with PCs with Dragonmarks or Aberrant Dragonmarks and massively expand the scope of what Dragonmarks do. (I might hunt around some more later, as it is possible that Keith has written something about this book at some stage. If I can't find anything, I might even start a split-off topic in the Eberron forum about giving this book an Eberron reboot.)
* = "Please state the nature of the Eberron emergency!
I think that it would be a lot of fun to use this book in a 3rd Edition Council of Wyrms game...or to retroconvert some of the ideas in this book into 2e rules, for use in a 2nd Edition AD&D Council of Wyrms game.
I'll have to have another look through this later, as it might give me some inspiration for Greyspace and Realmspace.