New D20 Pirates Blog

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Nate Christen
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New D20 Pirates Blog

Post by Nate Christen » Tue Dec 29, 2009 3:34 pm

Greetings, all.

I wasn't sure just in which forum to put this, so I went with the most generic one possible.

For the past few years I've been working on some pirate-related projects for the D20 System. To provide an outlet for them I've started a blog:

http://d20pirates.blogspot.com/.

If you're interested, please have a look. I'll try to update it at least once a week, and I'd love to have some feedback.

-Nate

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Re: New D20 Pirates Blog

Post by Havard » Tue Dec 29, 2009 3:48 pm

Looks good Nate! If future articles will be like the current one, I am going to enjoy this one! :)

Any chance of seeing Freeport tie ins?

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Re: New D20 Pirates Blog

Post by Nate Christen » Wed Dec 30, 2009 7:06 am

I can definitely build on that connection. Freeport is actually what led me to Skull & Bones. I intend to include suggestions for adapting material for use in a more traditional fantasy setting.

-Nate
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Re: New D20 Pirates Blog

Post by Big Mac » Thu Dec 31, 2009 5:41 pm

Nate Christen wrote:I wasn't sure just in which forum to put this, so I went with the most generic one possible.
As your blog seems to be about inventing a new historical based pirate setting for d20, I would say that this forum was a good place to put your thread.
Nate Christen wrote:For the past few years I've been working on some pirate-related projects for the D20 System. To provide an outlet for them I've started a blog:

http://d20pirates.blogspot.com/
Don't forget that you are able to put your website on your user profile, and you could also put a small link to your d20 Pirates blog in your user signature.
Nate Christen wrote:If you're interested, please have a look. I'll try to update it at least once a week, and I'd love to have some feedback.
So far it looks good. The first post explains who you are well and the second post is a great freebie.

The fact that the "Typical Whore" has the Endurance feat made me smile and I do love the Bone-Ace game. I'm pretty sure I have seen similar games given away as freebies on RPG Now, DriveThru RPG and Paizo.
Havard wrote:Any chance of seeing Freeport tie ins?
Actually a run down of all the available (and even out of print) campaign settings that feature pirates, might be nice to see at some point. The blog is bound to get a few visitors who don't have a clue what is out there. I don't know everything myself.
Nate Christen wrote:I can definitely build on that connection. Freeport is actually what led me to Skull & Bones. I intend to include suggestions for adapting material for use in a more traditional fantasy setting.
That would be nice. Suggestions for adapting to other sets of rules might also appeal to some.

You might also want to keep an eye on the Other Worlds forum. People can talk about Freeport and other campaign settings over there. If some of your future material can tie in with an existing fantasy world, perhaps you might want to point fans of that setting to a specific (future) blog post that ties in especially well with the setting they are talking about.

Most fantasy worlds have ships (and by implication pirates). Even Spelljammer has pirates (although they are slightly modified to be space pirates). So when you have some stuff published, I could see you letting fans of different worlds know how to adapt your stuff to their favourite setting.

I think you might struggle to bring pirates to Dark Sun more than other settings, but maybe you could rise to that challange and surprise me! :P
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Re: New D20 Pirates Blog

Post by Nate Christen » Tue Jan 05, 2010 11:18 pm

Thanks for the suggestions; I'll try to incorporate them.

In the meantime, I've posted An Ill Wind Blows, the first in a series of adventures.

-Nate
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Re: New D20 Pirates Blog

Post by BotWizo » Wed Jan 06, 2010 4:34 pm

I was really excited to see that you had a blog for ender's game.

I am working on reading through the Bean books now, i am about to start the second book.

I thought that ender and those books were a wonderful read.

Nice blog! I too had to crack a smile at the endrance feat for the ladies of the night.
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Re: New D20 Pirates Blog

Post by Big Mac » Sun Jan 10, 2010 10:49 pm

Nate Christen wrote:In the meantime, I've posted An Ill Wind Blows, the first in a series of adventures.
Here is a direct link to the post for anyone looking for this in the future: An Ill Wind Blows - a d20 Pirates adventure

It looks pretty good, actually. I'm thinking about how this could be adapted to Spelljammer. :twisted:

I did notice a couple of minor mistakes with the maps.

You have this in the text:
An Ill Wind Blows - The Crypt, paragraph 2 wrote:They gather in the positions indicated on the map, waiting for an opportunity to strike.
But no positions are marked on the map. I actually like the unmarked map (as it could be saved by the GM and reused for a future adventure in the same crypt - or blown up to miniature scale and printed out), so if you do want to put in a map with the positions, perhaps it could be an extra map.

You also have this:
An Ill Wind Blows - The Warehouse, paragraph 1 wrote:It is an unremarkable two-story structure with stone walls and a wooden roof; there are no windows, but a large set of double doors out front and a small single door in back.
However, there is no rear door and only one floor is shown on the map. Is the inside of the building supposed to be double height? I think this also needs another map showing the locations of crates, barrels and NPCs.

Apart from those minor niggles, I really enjoyed reading this.
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Re: New D20 Pirates Blog

Post by Nate Christen » Sun Jan 24, 2010 5:45 pm

Thanks for the feedback; I'll take another look at it and make the corrections.

In the meantime, the newest update is an article on the Amazons and how to incorporate them into a piratical campaign.

-Nate
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Re: New D20 Pirates Blog

Post by Big Mac » Thu Jan 28, 2010 8:23 pm

Nate Christen wrote:Thanks for the feedback; I'll take another look at it and make the corrections.

In the meantime, the newest update is an article on the Amazons and how to incorporate them into a piratical campaign.
For future reference: The Amazons @ d20 Pirates Blog
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Re: New D20 Pirates Blog

Post by Nate Christen » Tue Aug 03, 2010 5:38 am

With due apologies, I've updated the blog with a new adventure.

-Nate
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Re: New D20 Pirates Blog

Post by Havard » Tue Aug 03, 2010 9:50 am

Cool,
good to see that you are back at this Nate :)

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Re: New D20 Pirates Blog

Post by Nate Christen » Thu Sep 02, 2010 4:27 am

New for today is an article about Cape Coast Castle.

-Nate
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Re: New D20 Pirates Blog

Post by Nate Christen » Sun Sep 12, 2010 7:54 pm

New for today is an encounter with a storm, one that can be dropped into any nautical adventure.

-Nate
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Re: New D20 Pirates Blog

Post by Nate Christen » Wed Sep 29, 2010 3:25 am

The newest update is "Reprisal," the second scenario in the series Come Hell and High Water.

<http://d20pirates.blogspot.com/2010/09/reprisal.html>

-Nate
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Re: New D20 Pirates Blog

Post by Nate Christen » Tue Dec 14, 2010 7:50 pm

After a rather long delay, I've updated the blog with another adventure, "Out of the Darkness."

http://d20pirates.blogspot.com/2010/12/ ... kness.html

Additionally, I've modified an earlier post--the scenario "The Message"--to serve as the fourth adventure in the series.

-Nate

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Re: New D20 Pirates Blog

Post by Nate Christen » Thu Dec 30, 2010 7:21 pm

Okay, I'll try the new linking strategy. I've posted a party of pregenerated characters.

http://d20pirates.blogspot.com/2010/12/ ... cters.html

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Re: New D20 Pirates Blog

Post by Nate Christen » Sun Feb 20, 2011 8:52 pm

Next up are three magical items inspired by legends taken from history.

-Nate

http://d20pirates.blogspot.com/2011/02/ ... sures.html
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Re: New D20 Pirates Blog

Post by Nate Christen » Wed Feb 23, 2011 2:06 am

And here's a new feat inspired by classic pirate fiction.

http://d20pirates.blogspot.com/2011/02/new-feats.html

-Nate
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Re: New D20 Pirates Blog

Post by Azaghal » Wed Feb 23, 2011 6:35 am

Cool new stuff Nate!
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Re: New D20 Pirates Blog

Post by Nate Christen » Sat Feb 26, 2011 2:24 pm

Thanks! Today I've added deck plans for a small two-masted vessel.

http://d20pirates.blogspot.com/2011/02/ ... -plan.html

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Re: New D20 Pirates Blog

Post by Havard » Sat Feb 26, 2011 3:08 pm

Nate Christen wrote:Thanks! Today I've added deck plans for a small two-masted vessel.

http://d20pirates.blogspot.com/2011/02/ ... -plan.html

-Nate
Those are pretty nice :)

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Re: New D20 Pirates Blog

Post by Azaghal » Sun Feb 27, 2011 8:15 am

Very nice Nate!
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Re: New D20 Pirates Blog

Post by Havard » Tue Mar 01, 2011 6:58 am

Nate,
how about adding a links section to your blog? Would be useful to have a list of other pirate gaming related sites. :)

-Havard

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Re: New D20 Pirates Blog

Post by Nate Christen » Fri Mar 04, 2011 11:47 am

That's a good idea, Havard. Do you have any you'd recommend? I think I'll take some inspiration from your City of Secrets site. (And nice work on that, by the way.)

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Re: New D20 Pirates Blog

Post by Havard » Fri Mar 04, 2011 3:43 pm

Nate Christen wrote:That's a good idea, Havard. Do you have any you'd recommend? I think I'll take some inspiration from your City of Secrets site. (And nice work on that, by the way.)
Thanks! Also, you should promote the Freeport forum here :)

-Havard

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