rabindranath72 wrote:I think the closest thing to what you want to do is in the DMG on page 42, where it lists the expected damage output for each level. In fact, it also compares that damage with the damage inflicted by a power at the same level.
agathokles wrote:The Fighter subclasses in Essentials already use a similar strategy, where they have a single encounter "power", which is essentially a damage bonus to apply X times per encounter, with X depending on level, and "at will" powers reduced to tactical options (they could be presented just as that, avoiding the power format).
The problem is more for classes such as the Cleric, whose powers are more in the field of healing.
Zeromaru X wrote:You should want to use the Essentials books, instead of homebrew that. As agathokles said, is too much work, and some of the Essentials subclasses were created in such way that they emulate 3.5 classes. It will save you a lot of work.
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