How well do the 3.5 Gamma World rules work?

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How well do the 3.5 Gamma World rules work?

Postby Big Mac » Fri Jan 08, 2016 12:35 pm

Over in the Gamma World Player's Handbook (d20) on DNDClassics! topic, Dragonhelm mentioned that the Gamma World Player's Handbook includes rules for 3.5 Dungeons & Dragons.

How much compatibility does this book, and the rest of that edition of Gamma World have with the standard D&D rules?

Could someone used to running fantasy games run Gamma World as a slightly unusual fantasy world using this book (and maybe others)?

Is there much material in this book that could be raided and used in a conventional fantasy campaign?
David "Big Mac" Shepheard
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