Gamma5: D&D 5E & Gamma World

A wacky, wily game of postapocalyptic peril.
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Angel Tarragon
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Gamma5: D&D 5E & Gamma World

Post by Angel Tarragon » Mon Mar 21, 2016 9:52 am

I was searching for the product list of the D20 line of Gamma World and came across these gems.

Basic Conversion
Bestiary
DLC
Character Sheet: Black & White / Color
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Re: Gamma5: D&D 5E & Gamma World

Post by Havard » Mon Mar 21, 2016 12:26 pm

None of the download links work for me. Do you have to be registered at Mediafire to download from that site?

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Re: Gamma5: D&D 5E & Gamma World

Post by Angel Tarragon » Mon Mar 21, 2016 8:45 pm

Odd, they work fine for me even without a MediaFire account.
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Re: Gamma5: D&D 5E & Gamma World

Post by Havard » Mon Mar 21, 2016 8:50 pm

Works now! Sorry about any confusion. Glad to have this conversion available. :)

Thanks Angel!

-Havard

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Angel Tarragon
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Re: Gamma5: D&D 5E & Gamma World

Post by Angel Tarragon » Mon Mar 21, 2016 9:28 pm

Happy to pass it along!
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Re: Gamma5: D&D 5E & Gamma World

Post by Dread Delgath » Mon Mar 21, 2016 10:13 pm

I've never seen the rules. Thanks for sharing these links. :)
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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Sat Aug 13, 2016 10:25 pm

I am working on an expanded version of gamma five. here is the rough it has 8 more races a handfull of new monsters and 25 ish new mutations.

Gamma Five..

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Re: Gamma5: D&D 5E & Gamma World

Post by Angel Tarragon » Sun Aug 14, 2016 12:21 am

Cliffrice wrote:I am working on an expanded version of gamma five. here is the rough it has 8 more races a handfull of new monsters and 25 ish new mutations.

Gamma Five..
Your link is weird, it is directing me to Facebook and telling me this:
Sorry, this content isn't available right now
The link you followed may have expired, or the page may only be visible to an audience you're not in.
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Codename: Eternals (Pathfinder Kitbash, Multiple settings premise)
Codename: Trinity (One solar system with three inhabitated and Earth-like worlds in the Goldilocks zone / Codename: Eternals system, but none of the three worlds are connected to the Codename: Eternals setting)

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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Sun Aug 14, 2016 5:36 am

Hmm i did post it on a facebook groupe and its an open groupe so i should have let you see it.

Thy this one


Gamma Five..

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Re: Gamma5: D&D 5E & Gamma World

Post by Angel Tarragon » Sun Aug 14, 2016 9:26 am

Cliffrice wrote:Hmm i did post it on a facebook groupe and its an open groupe so i should have let you see it.

Thy this one

Gamma Five..
Thanks, that one works.
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Reading
Book/Novel: Back To The Future III novelization
RPG Reading: Sandy Petersen's Cthulhu Mythos


RPG Projects
Codename: Eternals (Pathfinder Kitbash, Multiple settings premise)
Codename: Trinity (One solar system with three inhabitated and Earth-like worlds in the Goldilocks zone / Codename: Eternals system, but none of the three worlds are connected to the Codename: Eternals setting)

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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Mon Aug 15, 2016 12:12 am

Angel Tarragon wrote:
Cliffrice wrote:Hmm i did post it on a facebook groupe and its an open groupe so i should have let you see it.

Thy this one

Gamma Five..
Thanks, that one works.
cool.

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Re: Gamma5: D&D 5E & Gamma World

Post by Angel Tarragon » Mon Aug 15, 2016 3:02 am

I've been looking it over and so far it is amazing, my only nitpick is that the opacity of the background should be turned down a bit. When black text meets a section of the background that is black, it makes the text harder to read.
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Reading
Book/Novel: Back To The Future III novelization
RPG Reading: Sandy Petersen's Cthulhu Mythos


RPG Projects
Codename: Eternals (Pathfinder Kitbash, Multiple settings premise)
Codename: Trinity (One solar system with three inhabitated and Earth-like worlds in the Goldilocks zone / Codename: Eternals system, but none of the three worlds are connected to the Codename: Eternals setting)

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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Tue Aug 16, 2016 5:51 am

Angel Tarragon wrote:I've been looking it over and so far it is amazing, my only nitpick is that the opacity of the background should be turned down a bit. When black text meets a section of the background that is black, it makes the text harder to read.
Sadly my program only seems to have two settings. washed out so it may as well be white and normal.

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Re: Gamma5: D&D 5E & Gamma World

Post by Dread Delgath » Sat Aug 20, 2016 8:12 pm

This is amazing! So far (20 pages in), this is so very reminiscent of 1st/2nd edition of Gamma World. So simple, yet full of variations to play with. I especially like that there is only one class (Gamma Wanderer), but 8 (or 20?) different bios (races) to choose from (rolled randomly).

So, I only skimmed the first 20 pages or so, mainly covering the bios. At one point you say that there are only 8 available, but you've detailed 20 of them! Is this a typo, or are you only going to allow 8 out of those 20 for players?

I'll have to save a copy & read the rest later, but it looks great and if you never flesh it out past 100 pages (current version at 84 pages), this would be a very easily accessible game.

EDIT: I just checked my recently downloaded file folder & have discovered that I have downloaded at least 3 other GW5 pdfs with your name on them!
Gamma Five Bestiary, Gamma Five DLC, and Gamma Five Document. Are some of these predecessors to your current Gamma Fivetwo (rough), or are they supplemental, or expansion variants to your current rules?
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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Mon Aug 22, 2016 9:11 pm

My name is only on the one i posted above. It was puled from a friends origonal work. The DLC, Document and Bestiary were origonaly made by Emanuele Galletto I compiled it togeather and made the format there were origonaly 8 or 12 bios if you count dlc. I created the 8 new ones thats where the type o came from. I upped the powers to 100 powers from 80 or so. added a couple new artifacts and a few new monsters.

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Re: Gamma5: D&D 5E & Gamma World

Post by JamesMishler » Wed Aug 24, 2016 12:49 am

Cliff, do you have this available in a text format?

I'd like to add my own adjustments to it for my own game and print it out...

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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Thu Aug 25, 2016 4:24 pm

whats your email the one on your signature conjured a mail demon.

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Re: Gamma5: D&D 5E & Gamma World

Post by JamesMishler » Thu Aug 25, 2016 11:42 pm

Huh, that's weird, that is a functional e-mail that I use every day... maybe there is something weird with the Piazza's e-mail settings?

Try james_mishler@yahoo.com.

Thanks!

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Re: Gamma5: D&D 5E & Gamma World

Post by Dartamian » Fri Aug 26, 2016 9:35 pm

JamesMishler wrote:Huh, that's weird, that is a functional e-mail that I use every day... maybe there is something weird with the Piazza's e-mail settings?

Try james_mishler@yahoo.com.

Thanks!
Think the 'l' is missing from your email address in your signature.
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Re: Gamma5: D&D 5E & Gamma World

Post by JamesMishler » Fri Aug 26, 2016 11:08 pm

Dartamian wrote:
JamesMishler wrote:Huh, that's weird, that is a functional e-mail that I use every day... maybe there is something weird with the Piazza's e-mail settings?

Try james_mishler@yahoo.com.

Thanks!
Think the 'l' is missing from your email address in your signature.
What the he? No ""? A this time, it was missing the "". Huh...

Thanks! I' get that fixed! :)

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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Sun Aug 28, 2016 3:15 am

I sent you the text file

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Re: Gamma5: D&D 5E & Gamma World

Post by JamesMishler » Sun Aug 28, 2016 4:45 pm

Cliffrice wrote:I sent you the text file
Got it! Thanks!

Spent WAAAAY too much time working it over last night.

Do you mind if I share my modifications, further developments, and additions on this site and on my blog?

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Re: Gamma5: D&D 5E & Gamma World

Post by Big Mac » Sun Aug 28, 2016 9:19 pm

I would recommend caution against posting your email address on this (or other forums). We do occasionally have spambots come through looking for email addreses to harvest.

Ashtagon recommends that everyone uses the email link on the forums (it's the envelope underneath every profile picture) to get the forum software to send an email to someone you contact. (That lets you privately send each other email addresses, so that you can contact each other directly, without anyone else getting hold of your email address.)

BTW: I don't play Gamma World myself, but if a new version of Gamma Five gets made, please let me know, so I can help spread the word to the people who do play Gamma World. :-)
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Re: Gamma5: D&D 5E & Gamma World

Post by Cliffrice » Wed Aug 31, 2016 10:47 pm

JamesMishler wrote:
Cliffrice wrote:I sent you the text file
Got it! Thanks!

Spent WAAAAY too much time working it over last night.

Do you mind if I share my modifications, further developments, and additions on this site and on my blog?
I don't care if the other author doesnt. You need to email him. His email in the text file.

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Re: Gamma5: D&D 5E & Gamma World

Post by Angel Tarragon » Thu Nov 09, 2017 8:34 pm

Cliff, would it be possible for you to upload a text only version of G5, so that a printer-friendly version is available? I was looking this over again last night and I am really amazed at the quality of the work and would love to print it off for perusal away from the computer...and also because I don't own a cell phone or working tablet.
Tarragonverse Index

Reading
Book/Novel: Back To The Future III novelization
RPG Reading: Sandy Petersen's Cthulhu Mythos


RPG Projects
Codename: Eternals (Pathfinder Kitbash, Multiple settings premise)
Codename: Trinity (One solar system with three inhabitated and Earth-like worlds in the Goldilocks zone / Codename: Eternals system, but none of the three worlds are connected to the Codename: Eternals setting)

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