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Malatra - without the Living Jungle

Posted: Wed May 09, 2018 12:36 pm
by Big Mac
How different is the original Malatra, that Teramis designed, from the RPGA's hidden peninsula, that was stuck into the middle of Malatra?

How much do we know about Teramis's Malatra? What are the best sources for it?

How easy would it be to run a campaign without (shock horror) the Living Jungle? Did Teramis have enough space to provide enough details of the jungle?

How easy would it be to run a campaign in Teramis's Malatra, where the Living Jungle setting was there, but the locals couldn't find it (it's hidden by misdirection magic)?

How easy would it be to run a long term campaign in Teramis's Malatra, where the RPGA's hidden setting was eventually discovered and Kara-Tur Malatrans got to travel into the RPGA's Malatra and interact with the RPGA's Malatrans?