How Big is Mystara/Hollow World?

A Complete 3.5E conversion of all things Mystara.

Moderator: Gawain_VIII

How big is Mystara? How should we resolve the HW issue?

Smaller dimensions--no change in HW size.
0
No votes
Smaller size--but do something with HW/poles (post below)
0
No votes
Earth size--double HW surface area.
2
17%
Earth size--double crust thickness.
9
75%
Earth size--post HW fix action below.
0
No votes
Other options (post below)
1
8%
 
Total votes : 12

How Big is Mystara/Hollow World?

Postby Gawain_VIII » Mon Feb 16, 2009 6:39 am

There is a discussion of some importance in Thorf's cartogrophy projects. This thread discusses the issue. We have to make a decision. Do we follow the old TSR mind-set that "the most recent product is the most correct" or do we revert to Earth-size. If we revert, how do we solve the HW problem? Double the HW surface area or double the crust?

All things to think about. As of right now, my "master document" currently reads the smaller dimensions. As most of you know, I've always preferred Earth-size. What are your preferences?

Roger
"Time does not heal all things--only swift and decisive action does." --Roger LaVern Girtman, II, 17 April 2010
My Articles at the Vaults of Pandius
Classic Campaigns, my Mystara fansite
Moderator of The Piazza's Mystara and M3e Project forums.
User avatar
Gawain_VIII
Fire Giant
 
Posts: 1155
Joined: Thu May 22, 2008 9:36 pm
Location: Tinker AFB (OKC), OK

Re: How Big is Mystara/Hollow World?

Postby Ashtagon » Mon Feb 16, 2009 9:14 am

In terms of converting the setting to 3rd edition, I am honestly not sure why this even matters. What difference could it make to any of the rules conversions?
Image
Overall site admin for The Piazza. My moderator colour is pink!
User avatar
Ashtagon
Hierarch
 
Posts: 1550
Joined: Thu May 22, 2008 5:45 pm
Location: Hillvale, Isle of Dawn

Re: How Big is Mystara/Hollow World?

Postby Thorf » Mon Feb 16, 2009 9:56 am

The poll is interesting regardless of what forum it's in. ;)

I vote for Earth-size (as long as it ends up fitting nicely with the hex maps) and increased crust thickness. Increased area in the Hollow World would involve rescaling and possibly redrawing of existing hex maps, which goes against one of my guiding principles.
User avatar
Thorf
Cartomancer
 
Posts: 1553
Joined: Fri May 23, 2008 2:41 am
Location: Akita, Japan

Re: How Big is Mystara/Hollow World?

Postby Dave L » Mon Feb 16, 2009 10:41 am

Thorf wrote:I vote for Earth-size (as long as it ends up fitting nicely with the hex maps) and increased crust thickness. Increased area in the Hollow World would involve rescaling and possibly redrawing of existing hex maps, which goes against one of my guiding principles.

Agreed - let's not muck up what we already have.

There is plenty of scope for new areas by developing the "Sea Kingdoms" scenario, without having to change the existing HW maps.
User avatar
Dave L
Fire Giant
 
Posts: 1092
Joined: Wed Nov 26, 2008 11:58 pm
Location: Plymouth, England

Re: How Big is Mystara/Hollow World?

Postby Havard » Mon Feb 16, 2009 12:48 pm

Thorf and Dave have the right idea I think :)

Havard

The Comeback Inn - New Blackmoor Forum
blackmoor.mystara.us
The Blackmoor Blog
My Articles at the Vaults of Pandius
Moderator of the Mystara, Blackmoor and Thunder Rift forums. My moderator voice is red.
User avatar
Havard
Dragon Turtle
 
Posts: 5253
Joined: Thu May 22, 2008 7:32 pm
Location: Norway, Europe (300 miles north of Aasla)

Re: How Big is Mystara/Hollow World?

Postby cab » Mon Feb 16, 2009 3:35 pm

Dave L wrote:
Thorf wrote:I vote for Earth-size (as long as it ends up fitting nicely with the hex maps) and increased crust thickness. Increased area in the Hollow World would involve rescaling and possibly redrawing of existing hex maps, which goes against one of my guiding principles.

Agreed - let's not muck up what we already have.

There is plenty of scope for new areas by developing the "Sea Kingdoms" scenario, without having to change the existing HW maps.


So... How far would that make it from, say, Zyxl to the Arm of the Immortals?
User avatar
cab
Fire Giant
 
Posts: 1093
Joined: Tue May 27, 2008 11:50 am
Location: Cambridge, UK

Re: How Big is Mystara/Hollow World?

Postby Thorf » Mon Feb 16, 2009 4:17 pm

cab wrote:So... How far would that make it from, say, Zyxl to the Arm of the Immortals?


I haven't done any calculations but I'm thinking it should be something like the Pacific Ocean today. Which makes sense if you think about the map and how it has evolved into our present day globe - there should be a big ocean between the Arm (the Baja California Peninsula?) and Zyxl (Japan??), shouldn't there?
User avatar
Thorf
Cartomancer
 
Posts: 1553
Joined: Fri May 23, 2008 2:41 am
Location: Akita, Japan

Re: How Big is Mystara/Hollow World?

Postby Havard » Mon Feb 16, 2009 4:49 pm

Thorf wrote:
cab wrote:So... How far would that make it from, say, Zyxl to the Arm of the Immortals?


I haven't done any calculations but I'm thinking it should be something like the Pacific Ocean today. Which makes sense if you think about the map and how it has evolved into our present day globe - there should be a big ocean between the Arm (the Baja California Peninsula?) and Zyxl (Japan??), shouldn't there?


Hmmm...hard to say. I thought there was some contact between the Tangor and the Arm of Immortals, at least historically?

Havard

The Comeback Inn - New Blackmoor Forum
blackmoor.mystara.us
The Blackmoor Blog
My Articles at the Vaults of Pandius
Moderator of the Mystara, Blackmoor and Thunder Rift forums. My moderator voice is red.
User avatar
Havard
Dragon Turtle
 
Posts: 5253
Joined: Thu May 22, 2008 7:32 pm
Location: Norway, Europe (300 miles north of Aasla)

Re: How Big is Mystara/Hollow World?

Postby cab » Mon Feb 16, 2009 4:50 pm

Thorf wrote:I haven't done any calculations but I'm thinking it should be something like the Pacific Ocean today. Which makes sense if you think about the map and how it has evolved into our present day globe - there should be a big ocean between the Arm (the Baja California Peninsula?) and Zyxl (Japan??), shouldn't there?


If its an early form of the Pacific ocean then it should be considerably bigger than the Pacific is now. Truly enormous.
User avatar
cab
Fire Giant
 
Posts: 1093
Joined: Tue May 27, 2008 11:50 am
Location: Cambridge, UK

Re: How Big is Mystara/Hollow World?

Postby cab » Mon Feb 16, 2009 5:12 pm

Havard wrote:Hmmm...hard to say. I thought there was some contact between the Tangor and the Arm of Immortals, at least historically?

Havard


If thats regular contact then you either need to make that ocean smaller (hence the globe smaller) or you need to make the landmasses bigger. Or you need to just accept that people are travelling quite staggering distances (which should really be a very rare occurrence).
User avatar
cab
Fire Giant
 
Posts: 1093
Joined: Tue May 27, 2008 11:50 am
Location: Cambridge, UK

Re: How Big is Mystara/Hollow World?

Postby Thorf » Tue Feb 17, 2009 2:56 am

cab wrote:
Havard wrote:Hmmm...hard to say. I thought there was some contact between the Tangor and the Arm of Immortals, at least historically?

Havard


If thats regular contact then you either need to make that ocean smaller (hence the globe smaller) or you need to make the landmasses bigger. Or you need to just accept that people are travelling quite staggering distances (which should really be a very rare occurrence).


I'd vote for altering the history over altering the maps. It should be much easier to find a good solution for contact across a vast ocean than it would be to redraw the whole world. (The Rainbow Bridge comes to mind as a good example of how this can work.)
User avatar
Thorf
Cartomancer
 
Posts: 1553
Joined: Fri May 23, 2008 2:41 am
Location: Akita, Japan

Re: How Big is Mystara/Hollow World?

Postby night_druid » Tue Feb 17, 2009 1:54 pm

cab wrote:If thats regular contact then you either need to make that ocean smaller (hence the globe smaller) or you need to make the landmasses bigger. Or you need to just accept that people are travelling quite staggering distances (which should really be a very rare occurrence).


With teleport, flying ships, magic gates, the means to magically replenish stores at will, and the like, staggering distances aren't quite so...staggering. ;)
User avatar
night_druid
Black Dragon
 
Posts: 2867
Joined: Sun Jun 15, 2008 9:08 pm

Re: How Big is Mystara/Hollow World?

Postby cab » Tue Feb 17, 2009 2:22 pm

night_druid wrote:
cab wrote:If thats regular contact then you either need to make that ocean smaller (hence the globe smaller) or you need to make the landmasses bigger. Or you need to just accept that people are travelling quite staggering distances (which should really be a very rare occurrence).


With teleport, flying ships, magic gates, the means to magically replenish stores at will, and the like, staggering distances aren't quite so...staggering. ;)


True enough, but such things are rare except in those lands that have exceptional magical resources. Possible, of course, but even Alphatia doesn't ship most of its trade by air.
User avatar
cab
Fire Giant
 
Posts: 1093
Joined: Tue May 27, 2008 11:50 am
Location: Cambridge, UK

Re: How Big is Mystara/Hollow World?

Postby Gawain_VIII » Tue Feb 17, 2009 2:50 pm

cab wrote:
night_druid wrote:
cab wrote:If thats regular contact then you either need to make that ocean smaller (hence the globe smaller) or you need to make the landmasses bigger. Or you need to just accept that people are travelling quite staggering distances (which should really be a very rare occurrence).


With teleport, flying ships, magic gates, the means to magically replenish stores at will, and the like, staggering distances aren't quite so...staggering. ;)


True enough, but such things are rare except in those lands that have exceptional magical resources. Possible, of course, but even Alphatia doesn't ship most of its trade by air.

Where is the reference? I seem to recall a mention in VotPA of Zyxl warships off the coast of the Arm, but that wasn't but a few years ago. Sure, it would be difficult journey, but consider the technology of the setting is supposed to (mostly) be reminiscent of 15th C Europe, it wouldn't be impossible. In fact I'd be suprised if there wasn't any Skothar-to-Brun contact, especially since in our own real-world Magellan circumnavigated the clobe in the early 16th C. The 15th C. was the height of sea exploration, marking the apex of the "Age of Exploration" which began at the end of the 13th C. with Marco Polo and continued to the 17th C with the colonization of the Americas. Personally, I see Mystara under a similar light. Using the small-Earth model, Thyatis should have been colonizing Zyxl for at least the past 50 years... and they're struggling to reach between Davania and Norwold?

Just a thought,
Roger
"Time does not heal all things--only swift and decisive action does." --Roger LaVern Girtman, II, 17 April 2010
My Articles at the Vaults of Pandius
Classic Campaigns, my Mystara fansite
Moderator of The Piazza's Mystara and M3e Project forums.
User avatar
Gawain_VIII
Fire Giant
 
Posts: 1155
Joined: Thu May 22, 2008 9:36 pm
Location: Tinker AFB (OKC), OK

Re: How Big is Mystara/Hollow World?

Postby cab » Tue Feb 17, 2009 3:03 pm

The problem for colonists is not that they can't travel very far, its more that it seems like most of the surface of Mystara is already crawling with civilised races that do not wish to see more colonists. Thyatis or Alphatia can easily put together vessels of exploration, but there is less interest in doing so if wherever you explore to is only accessible through waters/airspace that is already well occupies. There is no Mystaran 'new world' ripe for exploration.
User avatar
cab
Fire Giant
 
Posts: 1093
Joined: Tue May 27, 2008 11:50 am
Location: Cambridge, UK

Re: How Big is Mystara/Hollow World?

Postby Thorf » Tue Feb 17, 2009 3:04 pm

cab wrote:
night_druid wrote:
cab wrote:If thats regular contact then you either need to make that ocean smaller (hence the globe smaller) or you need to make the landmasses bigger. Or you need to just accept that people are travelling quite staggering distances (which should really be a very rare occurrence).


With teleport, flying ships, magic gates, the means to magically replenish stores at will, and the like, staggering distances aren't quite so...staggering. ;)


True enough, but such things are rare except in those lands that have exceptional magical resources. Possible, of course, but even Alphatia doesn't ship most of its trade by air.


Yes. But the whole area (the vast ocean, that is) is open for development anyway, so there's nothing to stop us from adding things to explain these problems. It could be magic gates at certain points in the ocean, for example - and we might consider making them a feature of the vast ocean in general, with gates scattered at various points throughout the setting. That would make the whole thing more accessible - and thus playable.

Roger, I agree with you about contact being very likely. Aside from anything else, the extent of the Alphatian Empire alone proves that there is contact between Brun and Skothar - even if they are pretty far apart. There are probably quite well-established nations in Skothar, because otherwise the Known World nations might well already be setting off to plunder whatever there is there to take...
User avatar
Thorf
Cartomancer
 
Posts: 1553
Joined: Fri May 23, 2008 2:41 am
Location: Akita, Japan

Re: How Big is Mystara/Hollow World?

Postby Gawain_VIII » Tue Feb 17, 2009 4:03 pm

Thorf wrote:Yes. But the whole area (the vast ocean, that is) is open for development anyway, so there's nothing to stop us from adding things to explain these problems. It could be magic gates at certain points in the ocean, for example - and we might consider making them a feature of the vast ocean in general, with gates scattered at various points throughout the setting. That would make the whole thing more accessible - and thus playable.

Or, I think it would be more likely that the "Sea Kingdoms" are dominions ON the sea, rather than IN the sea. Which would leave places for stop-overs and port calls--making the journey quite a bit easier.

Although I have not implimented it (because of lack of printed material) I have pretty much decided that the "Sea Kingdoms" consists of the Council of Wyrms archipelago. I think that's just the right size to fill the vast ocean without too much land space.

Roger
"Time does not heal all things--only swift and decisive action does." --Roger LaVern Girtman, II, 17 April 2010
My Articles at the Vaults of Pandius
Classic Campaigns, my Mystara fansite
Moderator of The Piazza's Mystara and M3e Project forums.
User avatar
Gawain_VIII
Fire Giant
 
Posts: 1155
Joined: Thu May 22, 2008 9:36 pm
Location: Tinker AFB (OKC), OK

Re: How Big is Mystara/Hollow World?

Postby Gawain_VIII » Tue Feb 17, 2009 4:09 pm

Ashtagon wrote:In terms of converting the setting to 3rd edition, I am honestly not sure why this even matters. What difference could it make to any of the rules conversions?

Technically, it doesn't. But the end goal of this project isn't an actual conversion, but rather an entire CS book (modeled after the 3.0 FRCS), which contains non-crunch information, including a geography chapter--which has planet dimensions.

Roger
"Time does not heal all things--only swift and decisive action does." --Roger LaVern Girtman, II, 17 April 2010
My Articles at the Vaults of Pandius
Classic Campaigns, my Mystara fansite
Moderator of The Piazza's Mystara and M3e Project forums.
User avatar
Gawain_VIII
Fire Giant
 
Posts: 1155
Joined: Thu May 22, 2008 9:36 pm
Location: Tinker AFB (OKC), OK

Re: How Big is Mystara/Hollow World?

Postby Hugin » Tue Feb 17, 2009 4:20 pm

I voted Earth-size (which it really has to be if you want to include all the officially mapped areas) with thicker crust. However, doubling the Hollow World area was a very close second that wasn't picked solely because of the difficulties in rescaling the maps.

Regarding the ocean in the west (I think it's called Far End Ocean if I remember correctly), it again has to be very large if you want to accept all the officially mapped areas because of the amount of land between the equator and the poles. My personally preference is toward a large ocean anyway simply because I feel Mystara doesn't have nearly enough ocean.

For some visuals, see this thread. It was made using certain assumptions but the results should be relatively accurate.

Gawain_VIII wrote:Technically, it doesn't. But the end goal of this project isn't an actual conversion, but rather an entire CS book (modeled after the 3.0 FRCS), which contains non-crunch information, including a geography chapter--which has planet dimensions.

You beat me too it.
User avatar
Hugin
White Dragon
 
Posts: 2227
Joined: Thu May 22, 2008 9:40 pm
Location: Fergus, Ontario

Re: How Big is Mystara/Hollow World?

Postby cab » Tue Feb 17, 2009 5:03 pm

Thorf wrote:Yes. But the whole area (the vast ocean, that is) is open for development anyway, so there's nothing to stop us from adding things to explain these problems. It could be magic gates at certain points in the ocean, for example - and we might consider making them a feature of the vast ocean in general, with gates scattered at various points throughout the setting. That would make the whole thing more accessible - and thus playable.


I don't see the vast ocean with infrequent travel across as being a problem; you might see trade or travel between Zyxl and the Arm of the Immortals (for example), but theres still plenty of ocean there for distant, isolated island cultures (Mystaran Polynesia? New Zealand?).

I should think that there could be sporadic contact, but there isn't necessarily reason for frequent trade.

The idea of a campaign centred around exploring the vast oceans, charting the islands, would be quite thrilling.

Roger, I agree with you about contact being very likely. Aside from anything else, the extent of the Alphatian Empire alone proves that there is contact between Brun and Skothar - even if they are pretty far apart. There are probably quite well-established nations in Skothar, because otherwise the Known World nations might well already be setting off to plunder whatever there is there to take...


Its easier to maintain contact within one political entity (the Alphatian Empire) than across multiple national boundaries; while you might see trade goods travel a very long way, across many borders, that doesn't mean you'd see many travellers making such trips.
User avatar
cab
Fire Giant
 
Posts: 1093
Joined: Tue May 27, 2008 11:50 am
Location: Cambridge, UK

Re: How Big is Mystara/Hollow World?

Postby Gawain_VIII » Wed Feb 18, 2009 5:48 pm

It seems that Earth-sized, double crust is the dominant preference. So, instead of the crust being 1200 miles thick, it's 1200 miles to the mantle/World Shield. Unless there is some overwhelming objection, that will be the new "official" measurement as far as M3e goes.

But--one last issue, will the depth of certain caverns need to be changed? Particularly the SE Caverns (City of Stars/Oakenmar) and the lower BrokenLands. I don't recall what their "current" depth is. How close does the City of Starts/Oakemnar need to be to the World Shield to produce the reverse gravity effect?

Roger
"Time does not heal all things--only swift and decisive action does." --Roger LaVern Girtman, II, 17 April 2010
My Articles at the Vaults of Pandius
Classic Campaigns, my Mystara fansite
Moderator of The Piazza's Mystara and M3e Project forums.
User avatar
Gawain_VIII
Fire Giant
 
Posts: 1155
Joined: Thu May 22, 2008 9:36 pm
Location: Tinker AFB (OKC), OK

Re: How Big is Mystara/Hollow World?

Postby Havard » Wed Feb 18, 2009 6:29 pm

Gawain_VIII wrote:But--one last issue, will the depth of certain caverns need to be changed? Particularly the SE Caverns (City of Stars/Oakenmar) and the lower BrokenLands. I don't recall what their "current" depth is. How close does the City of Starts/Oakemnar need to be to the World Shield to produce the reverse gravity effect?


I think Bruce Heard suggested that the reversed gravity of the City of the Stars was a result of some other magical effect rather than the World Shield, as it was too far away from the crust.

Havard

The Comeback Inn - New Blackmoor Forum
blackmoor.mystara.us
The Blackmoor Blog
My Articles at the Vaults of Pandius
Moderator of the Mystara, Blackmoor and Thunder Rift forums. My moderator voice is red.
User avatar
Havard
Dragon Turtle
 
Posts: 5253
Joined: Thu May 22, 2008 7:32 pm
Location: Norway, Europe (300 miles north of Aasla)

Re: How Big is Mystara/Hollow World?

Postby Ashtagon » Wed Feb 18, 2009 6:46 pm

I think the canon answer is about 6000 feet from the outer world surface.
Image
Overall site admin for The Piazza. My moderator colour is pink!
User avatar
Ashtagon
Hierarch
 
Posts: 1550
Joined: Thu May 22, 2008 5:45 pm
Location: Hillvale, Isle of Dawn

Re: How Big is Mystara/Hollow World?

Postby Gawain_VIII » Wed Feb 18, 2009 6:50 pm

Havard wrote:I think Bruce Heard suggested that the reversed gravity of the City of the Stars was a result of some other magical effect rather than the World Shield, as it was too far away from the crust.

Havard

Good point, I do vaguely remember that!

Roger
"Time does not heal all things--only swift and decisive action does." --Roger LaVern Girtman, II, 17 April 2010
My Articles at the Vaults of Pandius
Classic Campaigns, my Mystara fansite
Moderator of The Piazza's Mystara and M3e Project forums.
User avatar
Gawain_VIII
Fire Giant
 
Posts: 1155
Joined: Thu May 22, 2008 9:36 pm
Location: Tinker AFB (OKC), OK

Re: How Big is Mystara/Hollow World?

Postby Big Mac » Mon Feb 23, 2009 2:21 am

Hugin wrote:
Gawain_VIII wrote:Technically, it doesn't. But the end goal of this project isn't an actual conversion, but rather an entire CS book (modeled after the 3.0 FRCS), which contains non-crunch information, including a geography chapter--which has planet dimensions.

You beat me too it.


I voted for other.

As a newbie to Mystara, it doesn't really matter to me what size Mystara Campaign Setting makes the world, but logistically it would seem to be most sensible to make the sizes comply with the maps that have already been generated.

So rather than pick a size for the world, I suggest you calculate this backwards and work out a "world for the size"!

It seems like other people are suggsting that making the planet thicker will be the best way (mathematically) to fit things in. I'm very happy to see that done, as it doesn't sound too disruptive.

BTW: I would guess that a thicker crust would give you additional underdark, as well as making it possible for you to have uber deep seas (and maybe even include a new fan created "underdeep" aquatic Mystara subsetting).
External avatars have been disabled see this thread to see how to add an internal avatar

David "Big Mac" Shepheard
"Other people waste their time coming up with cures for illnesses and stuff..." Danny Baker.
Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group.
Moderator of the Spelljammer forum. My moderator voice is red.
User avatar
Big Mac
Giant Space Hamster
 
Posts: 6498
Joined: Sun Jun 15, 2008 3:52 pm
Location: London UK

Next

Return to Mystara 3E Conversion Project

Who is online

Users browsing this forum: No registered users and 1 guest