[Gaz2] New Monster: Crabfolk, Mystaran

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Havard
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[Gaz2] New Monster: Crabfolk, Mystaran

Post by Havard » Fri Jan 26, 2018 9:13 pm

I came across a reference to this race in Gaz2, but no stats. I used the Crabmen from AD&D1st Edition's Fiend Folio, but made a few changes for the Mystaran variety:

Image
Crabfolk, Mystaran
(BECMI)
Armor Class | 4 Hit Dice | 3 (M) Move | 120' (40') Attacks | 2 pincers Damage | 1d6, 1d6 No. Appearing | 2d6 Save As | F3 Morale | 9 Treasure Type | B Intelligence | 9 Alignment | Neutral XP Value |35
Monster Type: Humanoid (Rare)

When Al-Kalim travelled to the Undersea Realm and the Elemental Plane of Water as part of his pilgrimage to request the sponsorship of the Old Man of the Sea (Protius), the Ylari helped the Merrow fight off an invasion of Crabfolk (see Gaz 2). Crabfolk are 9' humanoids with hard reddish-brown exoskeleton. They are amphibous and sometimes launch raids on coastal communities. They value silver and pearls that they often bring back to their cavernous lairs.

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Re: [Gaz2] New Monster: Crabfolk, Mystaran

Post by RobJN » Fri Jan 26, 2018 9:39 pm

In the presence of a large amount of warmed, clarified butter, their morale is 6, rather than 9
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Re: [Gaz2] New Monster: Crabfolk, Mystaran

Post by Havard » Fri Jan 26, 2018 9:40 pm

RobJN wrote:In the presence of a large amount of warmed, clarified butter, their morale is 6, rather than 9
:lol:

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Re: [Gaz2] New Monster: Crabfolk, Mystaran

Post by Robin » Sat Jan 27, 2018 3:47 pm

My Deviantart page; http://6inchnails.deviantart.com/ For Mystara hexmaps and Fantasy art (to see all fantasy art; enter and declare you are an adult...frigging exposure rules)
My personal Mystara Blog;http://breathofmystara.blogspot.nl/

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