ripvanwormer wrote:Almost all of Michael Moorcock's books (save for some of his "literary" ones, and even those share connections with his fantasy and science fiction novels) are interconnected since they mostly star different incarnations of the same character, endlessly reincarnating throughout different times and planes of existence, but the various worlds and ages the Eternal Champion finds himself in are very different from each other.
It seems like, if you had a set of RPG rules that could do the sort of thing that d20 Future and d20 Past could do, you could recycle the same player characters in a single campaign that used multiple Michael Moorcock worlds.
I wonder if we would want to aim towards one day having a single forum that covers all the connected campaign settings.
ripvanwormer wrote:I've read the first three Hawkmoon novels (as an omnibus published by White Wolf, titled simply Hawkmoon) and I've read The Quest for Tanelorn, the third and final novel in the Chronicles of Castle Brass series (which is the only one I've found in used bookstores). The Quest for Tanelorn served as a climax for the entire Eternal Champion cycle (incorporating events seen from other points of view in his Elric and Corum series), though he's written many Eternal Champion novels since then.
I didn't realise that White Wolf published novels. It looks like I would really need to read some of these novels to properly get the feel of Hawkmoon.
ripvanwormer wrote:Hawkmoon's Earth may technically be the future of Elric's Earth because Elric's Earth is destroyed and reborn as own worldat the end of the novel Stormbringer and Hawkmoon's Earth is a future version of our world. But it functions effectively as a separate plane of existence, since Elric, Corum, Hawkmoon, and Erekosë are sometimes able to meet one another through planar travel (only during rare planar conjunctions), as opposed to time travel. I think the distinction is just a function of genre; Moorcock generally, especially in his classic novels of the 1960s-1970s, avoided mixing genres, so his sword and sorcery characters used various kinds of magical planar travel to move from world to world, while time travel was reserved for his science fiction novels (Behold the Man, Breakfast in the Ruins, the Dancers at the End of Time series, etc.). There was a humorous short story in which Elric interacted with the time travelers of Dancers at the End of Time, but Moorcock dismissed that as a "piss-take," by which I think he meant a noncanonical parody.
Does that mean that all the fantasy settings connect and all the science fiction settings connect, but (aside from Dancers at the End of Time
) there is never a connection between them all?
ripvanwormer wrote:If you accept the timeline in Alan Moore's League of Extraordinary Gentlemen book The Black Dossier, Elric's homeland of Melniboné is actually prehistoric Britain (which doesn't work with the maps in the Chaosium RPG material, where the world is shaped very differently, but works well as a way to integrate Melniboné with historical Earth). If that's the case, then the Empire of Granbretan in the Hawkmoon novels is actually built over what was Melniboné in a previous age.
I guess that, with all the RPG adaptations, the designers have to add in some details that the novelist was not going to reveal. How much of a veto has Michael Moorcock had on the RPG process?
ripvanwormer wrote:Though technically part of the sword and sorcery genre, Hawkmoon's world was distinct in that it featured elements of technology; I remember a lot of technological ornithopters. Also, Huon was a really cool villain.
So fantasy technology?
Modern D&D does seem to assume that technology and magic are mutually exclusive, but I don't think that needs to be the case.