Back in April 2016, Wizards of the Coast published an Plane Shift: Zendikar. Then in July 2016 Plane Shift: Innistrad was released via Dragon+ Magazine. And in February 2017 Plane Shift: Kaladesh was released on the D&D website.
Now Wizards of the Coast have released Plane Shift: Amonkhet. Here is the blurb from the page:
If you like Magic: the Gathering, download this file and let us know if you think you could use it to run a D&D game with Amonkhet as the campaign setting.Plane Shift: Amonkhet at the Dungeons & Dragons website wrote:Plane Shift: Amonkhet
"When the Second Sun rests between the horns on the horizon, so begins the Hour of Revelation. Then the Hour of Glory, the Hour of Promise, and finally the Hour of Eternity." —The Accounting of Hours
Five deadly Trials await every initiate on the plane of Amonkhet. Can you enter the Trials and prove yourself worthy of a place in the God-Pharaoh's afterlife? Perhaps you will take on the role of a vizier, serving the gods and maintaining the social order of Naktamun. Or will you become a dissenter, turning against the city, the gods, and the will of the God-Pharaoh? If The Art of Magic: The Gathering—Amonkhet sparked your interest in the wasted desert and thriving city of this plane, you can experience it yourself in these pages. Author James Wyatt leads the way through the Trials of the five gods with a set of rules to bring your Dungeons & Dragons adventures to life in Amonkhet, including new races, new monsters, new backgrounds, and cleric domains for each of the five gods.