[Gulliver] Gulliver's Travels: a consistent fantasy world.

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Coronoides
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[Gulliver] Gulliver's Travels: a consistent fantasy world.

Post by Coronoides » Thu Aug 24, 2017 10:53 am

Has anyone played in the world of Gulliver’s Travels or borrowed from it? I intend this thread to be for anyone interested in Gulliver's world and by extension the 18th century regardless of game system. It is a much neglected fantasy world as carefully consistent as Tolkien’s Middle Earth or Howard’s Hyborian Age but created several hundred years before.

I am a huge fan of the novel and have created a RPG set in that world. Here is the back cover blurb which is a good summary of the cool stuff in the novel:

Explore the world of Gulliver’s Travels!
As well as Lilliputians and giants there is a flying island, savants rapt in trances, professors trying to extract sunlight from cucumbers, sorcerers, ghosts, cursed immortals, strange customs, talking horses, and continents awaiting exploration.
Gulliver’s Trading Company is a roleplaying game of exploration of strange lands in the 18th century. It is based on the classic satirical novel Gulliver’s Travels.
This game, Gulliver’s Trading Company is an unwritten sequel to Gulliver’s Travels. Gulliver’s son organises trading expeditions to the remote countries described in his father’s book. You will determine what happens in this sequel by playing the game. Material in this book has been carefully written to help you create a campaign true to the world of the novel.


A PDF of the playtest version of the game can be found here:
http://rpgreview.net/node/40

Additionally, the game is supported by articles in RPG Review magazine.
Issues: 3, 9, 12, 15, 23-24, 26-27.

Anyone know of any other resources useful for gaming in this setting or the 18th century generally?
Anyone used ideas from Gulliver's Travels in other settings or games?
Need to convert races to D&D 5e? mathematical analysis of canon races and design rules: http://www.dmsguild.com/product/232813/ ... rs-Toolkit

Conversion & Review of Council of Wryms with dragon PCs compatible with other 5e settings (at level 5+). DRAFT: Book 1 https://www.dropbox.com/s/fz4zql2yhlyut ... 8.pdf?dl=0 and Book 2 https://www.dropbox.com/s/0n3i5bki6svae ... 0.pdf?dl=0

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Re: [Gulliver] Gulliver's Travels: a consistent fantasy worl

Post by Sturm » Thu Aug 24, 2017 11:31 am

Never thought to play it even if I loved the books, but your material is extremely interesting so thank you for sharing it! :)

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Re: [Gulliver] Gulliver's Travels: a consistent fantasy worl

Post by Yaztromo » Thu Aug 24, 2017 2:28 pm

Brilliant! Thanks for sharing!
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Re: [Gulliver] Gulliver's Travels: a consistent fantasy worl

Post by timemrick » Thu Aug 24, 2017 4:07 pm

I believe that The Extraordinary Adventures of Baron Munchausen is nominally set in the 18th century, but as I've never played or read it, I'm not sure how much (if any) in-depth information about the period and setting the authors provide. At the very least, the source material is ever bit as satirical as Swift's tale.
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Re: [Gulliver] Gulliver's Travels: a consistent fantasy worl

Post by Big Mac » Thu Aug 24, 2017 6:10 pm

Have you seen Gulliver's Travels Wiki.

It's a fairly small wiki (with just 67 pages so far) but there might be some useful information there.

And if you have a Wikia account, you might be able to find some active fans and invite them to come and look at your RPG.
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Re: [Gulliver] Gulliver's Travels: a consistent fantasy worl

Post by Yaztromo » Thu Aug 24, 2017 6:16 pm

Big Mac wrote:Have you seen Gulliver's Travels Wiki.

It's a fairly small wiki (with just 67 pages so far) but there might be some useful information there.

And if you have a Wikia account, you might be able to find some active fans and invite them to come and look at your RPG.

Actually, considering that movies, etc. are mentioned, you would be able to have a page dedicate to your RPG as well...
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Re: [Gulliver] Gulliver's Travels: a consistent fantasy worl

Post by Coronoides » Thu Nov 30, 2017 10:23 pm

The new issue of RPG Review features new material for the Antipodes (New Holland, New Zealand, Lilliput, Van Deiman’s Land, Houyhnhnms‘ Land etc.) including new creatures and other goodies. There are also Gulliver’s inspired Diminuative and Talking Horse PC races for D&D 5e.
http://rpgreview.net/content/thirty-fif ... ember-2017
Need to convert races to D&D 5e? mathematical analysis of canon races and design rules: http://www.dmsguild.com/product/232813/ ... rs-Toolkit

Conversion & Review of Council of Wryms with dragon PCs compatible with other 5e settings (at level 5+). DRAFT: Book 1 https://www.dropbox.com/s/fz4zql2yhlyut ... 8.pdf?dl=0 and Book 2 https://www.dropbox.com/s/0n3i5bki6svae ... 0.pdf?dl=0

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Re: [Gulliver] Gulliver's Travels: a consistent fantasy world.

Post by Coronoides » Sun Jun 03, 2018 1:08 am

Great to see over 1000 views of this topic. It is good to know my favourite fantasy world is still interesting such a long time after it was written. The RPG Review Cooperative are looking at publishing my game in 2019. A artist has been commissioned to produce the full colour cover and the final version of the game will include my colour map of the world. The game has had an 8 month play testing campaign. However before publication I'd really like to know if what I have written really does enable someone to read the book and then run the game.

Have you tried making characters or even playing the game? If so what needs to be explained better or just didn't work at your table?
Need to convert races to D&D 5e? mathematical analysis of canon races and design rules: http://www.dmsguild.com/product/232813/ ... rs-Toolkit

Conversion & Review of Council of Wryms with dragon PCs compatible with other 5e settings (at level 5+). DRAFT: Book 1 https://www.dropbox.com/s/fz4zql2yhlyut ... 8.pdf?dl=0 and Book 2 https://www.dropbox.com/s/0n3i5bki6svae ... 0.pdf?dl=0

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Re: [Gulliver] Gulliver's Travels: a consistent fantasy worl

Post by Coronoides » Sun Jun 03, 2018 1:12 am

timemrick wrote:
Thu Aug 24, 2017 4:07 pm
I believe that The Extraordinary Adventures of Baron Munchausen is nominally set in the 18th century, but as I've never played or read it, I'm not sure how much (if any) in-depth information about the period and setting the authors provide. At the very least, the source material is ever bit as satirical as Swift's tale.
I have the Baron's game on my shelf in the 'to read' section. I really enjoyed the Terry Gillium film and remember reading one of the stories in High School. I used to work work with a mouse genetic engineer who claimed to be a direct descendent. No-one could ever be sure if Klaus was tell the truth; the Baron would have been proud!!
Need to convert races to D&D 5e? mathematical analysis of canon races and design rules: http://www.dmsguild.com/product/232813/ ... rs-Toolkit

Conversion & Review of Council of Wryms with dragon PCs compatible with other 5e settings (at level 5+). DRAFT: Book 1 https://www.dropbox.com/s/fz4zql2yhlyut ... 8.pdf?dl=0 and Book 2 https://www.dropbox.com/s/0n3i5bki6svae ... 0.pdf?dl=0

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Re: [Gulliver] Gulliver's Travels: a consistent fantasy world.

Post by Yaztromo » Sun Jun 03, 2018 3:20 am

Coronoides wrote:
Sun Jun 03, 2018 1:08 am
The RPG Review Cooperative are looking at publishing my game in 2019. A artist has been commissioned to produce the full colour cover and the final version of the game will include my colour map of the world. The game has had an 8 month play testing campaign. However before publication I'd really like to know if what I have written really does enable someone to read the book and then run the game.
I love your idea of marrying classic literature with RPG, so I'd like to help you by running a game as well (using only the playtest documentation, without special sessions of Q&A), but it will take few months to start, as I'm at full capacity right now.
What would be your realistic timeframe for getting that kind of feedback and make a good use of it?
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Re: [Gulliver] Gulliver's Travels: a consistent fantasy world.

Post by Coronoides » Sun Jun 03, 2018 6:38 am

Yaztromo wrote:
Sun Jun 03, 2018 3:20 am

I love your idea of marrying classic literature with RPG, so I'd like to help you by running a game as well (using only the playtest documentation, without special sessions of Q&A), but it will take few months to start, as I'm at full capacity right now.
What would be your realistic timeframe for getting that kind of feedback and make a good use of it?
That would be perfect. The cover artist needs to finish and I'd like to develop some new material for the game including a introductory adventure so there is a while to go yet. I'm estimating at least 9 months.
Need to convert races to D&D 5e? mathematical analysis of canon races and design rules: http://www.dmsguild.com/product/232813/ ... rs-Toolkit

Conversion & Review of Council of Wryms with dragon PCs compatible with other 5e settings (at level 5+). DRAFT: Book 1 https://www.dropbox.com/s/fz4zql2yhlyut ... 8.pdf?dl=0 and Book 2 https://www.dropbox.com/s/0n3i5bki6svae ... 0.pdf?dl=0

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Re: [Gulliver] Gulliver's Travels: a consistent fantasy world.

Post by Coronoides » Sun Jun 03, 2018 6:46 am

I should mention that a few years ago I spent a couple hundred hours making accurate map of the Gulliver's World. Link is to a low res sample which should be enough to play with. (You can purchase higher resolution prints etc. if you're that keen).

https://coronoides.deviantart.com/art/G ... -294804331
Need to convert races to D&D 5e? mathematical analysis of canon races and design rules: http://www.dmsguild.com/product/232813/ ... rs-Toolkit

Conversion & Review of Council of Wryms with dragon PCs compatible with other 5e settings (at level 5+). DRAFT: Book 1 https://www.dropbox.com/s/fz4zql2yhlyut ... 8.pdf?dl=0 and Book 2 https://www.dropbox.com/s/0n3i5bki6svae ... 0.pdf?dl=0

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Re: [Gulliver] Gulliver's Travels: a consistent fantasy world.

Post by Coronoides » Tue Aug 21, 2018 8:22 am

Issue 39 of RPG Review has been released and contains an article for Gulliver’s Trading Company describing a different type of campaign set in Swift’s world, essentially 18th Century Asian Superheroes.

http://rpgreview.net/files/rpgreview_39.pdf
Or
http://rpgreview.net/files/rpgreview_39.html
Need to convert races to D&D 5e? mathematical analysis of canon races and design rules: http://www.dmsguild.com/product/232813/ ... rs-Toolkit

Conversion & Review of Council of Wryms with dragon PCs compatible with other 5e settings (at level 5+). DRAFT: Book 1 https://www.dropbox.com/s/fz4zql2yhlyut ... 8.pdf?dl=0 and Book 2 https://www.dropbox.com/s/0n3i5bki6svae ... 0.pdf?dl=0

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