[Href] [Earth] Adventures in Central & South America

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[Href] [Earth] Adventures in Central & South America

Postby Havard » Sat Dec 30, 2017 6:36 pm

I'm making a list of resources for South & Central America to be used as a D&D setting. As with the other threads I have included a list of published D&D settings that take inspiration for the relevant regions. In this case, I also find that it is not too easy to separate these types of settings from those involving Pirates or European Explorers, even if the focus in those games is not necessarily on the cultures of the Americas.

CENTRAL & SOUTH AMERICA
  • HR4 A Mighty Fortress
  • Aztecs: Empire of the Dying Sun (Avalanche Press)
  • D20 Modern: Past
  • Gods, Demigods & Heroes (OD&D) -- Mexican and Central American Pantheon
  • Deities & Demigods (1E) -- Central American Pantheon
  • Legends & Lore (2E) -- Aztec Pantheon
  • C1: The Hidden Shrine of Tamoachan (1E)
  • C1: The Hidden Shrine (Hackmaster 3rd Ed)

SETTINGS
  • Maztica (Forgotten Realms)
  • Azcan Empire (Mystara)
  • Oltec Empire (Mystara)
  • Savage Coast (Mystara)
  • Freeport
  • Skulls & Bones
  • D20 Swashbuckling adventures (Theah)


OTHER RPGs
  • GURPS Aztecs
  • GURPS Pirates
  • GURPS Swashbucklers
  • GURPS Voodoo
  • RuneQuest Pirates (MRQ/MRQII)
  • 7th Sea (Theah)
  • Pathfinder: Shackled Bones
  • Blood Tide (BRP)
  • DCC #016: Curse of the Emerald Cobra (Dungeon Crawl Classics adventure)

Magazine articles
  • Mechica (Dragon #70)
  • Eagle Knight and Jaguar Knight prestige classes for Maztica (Dragon #315)
  • Nightmares of the Aztecs (Dragon 317) -- various Aztec monsters for 3E
  • Aztec Mythos part 1 (Dragon 352)
  • Aztec Mythos part 2 (Dragon 354)
  • Aztec Mythos part 3 (Dragon 356)
  • Aztec Mythos part 4 (Dragon 358)


Notes:
Jürgen Hubert has a similar thread in the Maztica forum that could be useful here too.


-Havard
Last edited by Havard on Sat Dec 30, 2017 7:07 pm, edited 4 times in total.

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Re: [Href] [Earth] Adventures in Central & South America

Postby Seethyr » Sat Dec 30, 2017 6:43 pm

I had no idea A Mighty Fortress had a connection - is it meaningful enough to purchase?
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Re: [Href] [Earth] Adventures in Central & South America

Postby Havard » Sat Dec 30, 2017 6:49 pm

Seethyr wrote:I had no idea A Mighty Fortress had a connection - is it meaningful enough to purchase?


The main focus of A Mighty Fortress is Europe in the Age of Exploration. I don't have the book with me right now, but I checked this a few weeks back and as I recall there is only limited detail on the native cultures of the Americas, but it could be more useful if you want details on European explorers of those continents. I don't know how relevant this book would be for a Maztica campaign if that is your main interest. :)

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Re: [Href] [Earth] Adventures in Central & South America

Postby Seethyr » Sat Dec 30, 2017 7:22 pm

Havard wrote: I don't know how relevant this book would be for a Maztica campaign if that is your main interest. :)

-Havard


You know it lol
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Re: [Href] [Earth] Adventures in Central & South America

Postby Khedrac » Sat Dec 30, 2017 11:07 pm

Dragon Magazine 70 contains the adventure Mechica which has a meso-american setting. The adventure contains a number of extra rules for 1st Ed AD&D - new armors and weapons and were-jaguars.

The adventure also has a 26th level enemy cleric with a rather odd spell list (why have two copies of a spell that requires something like a week's bed rest after you cast it?) As an adventure for 4th-7th character the PCs are not expected to fight him (he just cheers his forces on until they managed to lose, at which point he steps up to squash the PCS and gets stuck down by his deity for failing).
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Re: [Href] [Earth] Adventures in Central & South America

Postby timemrick » Sun Dec 31, 2017 4:23 am

The Hidden Shrine of Tamoachan appears in Tales from the Yawning Portal, for 5E.

As much as I love Freeport, I wouldn't consider it to be a good source for this list. It's heavily influenced by the historical Age of Piracy, obviously, but it lacks anything resembling a culture based on Central or South America. The closest it comes is some of the iconography for the serpent people's civilization, but that's a tenuous connection at best. Skull & Bones is a far better source, because it has a lot of detail on the Caribbean.

I haven't played Magic in decades, and haven't read through "X Marks the Spot" yet, but some of the artwork for Ixalan seems to evoke Mesoamerica. I'm curious to see if next month's Plane Shift: Ixalan article would be appropriate for this list.
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Re: [Href] [Earth] Adventures in Central & South America

Postby timemrick » Sun Dec 31, 2017 4:26 am

Also:

GURPS Places of Mystery has a chapter about New World sites.
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Re: [Href] [Earth] Adventures in Central & South America

Postby Big Mac » Tue Jan 02, 2018 1:29 am

John “Ross” Rossomangno wrote a 4e adventure called Going Ape for Dungeon 192. (You can thank Tim Eagon for spotting that.)
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Re: [Href] [Earth] Adventures in Central & South America

Postby Big Mac » Tue Jan 02, 2018 2:06 am

Seethyr wrote:I had no idea A Mighty Fortress had a connection - is it meaningful enough to purchase?


There are a couple of reviews (one in French) on the Book-House page for HR4 A Mighty Fortress that might help (along with a couple of useful links to pages that talk about the gun rules and the missing gunpowder price).
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Re: [Href] [Earth] Adventures in Central & South America

Postby Big Mac » Tue Jan 02, 2018 2:20 am

timemrick wrote:As much as I love Freeport, I wouldn't consider it to be a good source for this list. It's heavily influenced by the historical Age of Piracy, obviously, but it lacks anything resembling a culture based on Central or South America. The closest it comes is some of the iconography for the serpent people's civilization, but that's a tenuous connection at best. Skull & Bones is a far better source, because it has a lot of detail on the Caribbean.


Freeport has (weak) connections to Hamunaptra and Naranjan (the Mindshadows setting) so I guess it might be of some interest to people doing a historical game based on Egypt or India, but I would have thought that Hamunaptra and Mindshadows themselves, would be more useful.

If Green Ronin had continued with the "World of Freeport" concept, maybe they would have created American-style Mythic Vistas settings, at some point. :?
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