[StarCraft] [Alternity] RPG material for Blizzard's Starcraft Setting?

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Havard
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[StarCraft] [Alternity] RPG material for Blizzard's Starcraft Setting?

Post by Havard » Sun Jun 17, 2018 7:49 pm

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While WotC published several AD&D 2nd Edition and D&D 3E books for Diablo and a separate RPG line was released for World of Warcraft, I only know about one RPG supplement for the StarCraft setting.

The Alternity Star Craft edition, boxed set was released by WotC in 200 and used the Alterntiy RPG system. The boxed set included three adventure booklets, 96 pages total. One web enhancement also existed for the boxed set, an equipment list which can be found here. More details on the Alternity Starcraft Edition boxed set at the Starcraft Wiki here.

Were other RPG supplements released for this setting?

Were there plans to convert StarCraft to d20 Modern, similar to how Diablo was brought to D&D 3E after its initial release?

What RPG would you use to run a StarCraft campaign? Do you think the setting has potential to make for a fun RPG setting?

Do you think there is potential to cross StarCraft over with Diablo or World of Warcraft, similar to how Heroes of the Storm allows for characters from the different games to battle?

-Havard

See also: StarCraft RPG, World of Warcraft RPG, Diablo RPG, Alternity RPG Settings
Last edited by Havard on Mon Jun 18, 2018 3:46 pm, edited 1 time in total.

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Re: [StarCraft] RPG material for Blizzard's Starcraft Setting?

Post by RobJN » Sun Jun 17, 2018 8:03 pm

The StarCraft boxed set used a severely hobbled iteration of the Alternity system. This was a one-and-done item -- I think their license either wasn't as extensive as that for Diablo, or further development was shut down when Wizards pulled the plug on Alternity in March of 2000.

You can find a bit of further development over at the official site's Resources section: https://www.alternityrpg.net/resources_ ... =starcraft.

I could see unpacking the StarCraft universe with a full-blown use of the Alternity system, and material from Beyond Science: A Guide to F/X and Mindwalking: A Guide to Psionics would smooth over any rough edges the core books didn't cover.
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Re: [StarCraft] RPG material for Blizzard's Starcraft Setting?

Post by Lord Zack » Mon Jun 18, 2018 2:47 am

I've considered running a Starcraft campaign, but not with the Alternity rules. I'm not familiar with Alternity, maybe if I was I would consider them. I have, however, considered using the concept of the Alliance from Starcraft Alternity for a custom campaign for Starcraft II, though.

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Re: [StarCraft] [Alternity] RPG material for Blizzard's Starcraft Setting?

Post by Angel Tarragon » Mon Jun 18, 2018 4:09 pm

Does anyone have an ISBN for that Alternity StarCraft boxed set?

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Re: [StarCraft] [Alternity] RPG material for Blizzard's Starcraft Setting?

Post by Havard » Mon Jun 18, 2018 4:29 pm

Angel Tarragon wrote:
Mon Jun 18, 2018 4:09 pm
Does anyone have an ISBN for that Alternity StarCraft boxed set?

The Wiki (see link above) lists the following:
ISBN 10
ISBN 0-7869-1618-4
ISBN 13
ISBN 978-0786-91618-4

-Havard

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Re: [StarCraft] RPG material for Blizzard's Starcraft Setting?

Post by Havard » Mon Jun 18, 2018 4:29 pm

Lord Zack wrote:
Mon Jun 18, 2018 2:47 am
I've considered running a Starcraft campaign, but not with the Alternity rules. I'm not familiar with Alternity, maybe if I was I would consider them. I have, however, considered using the concept of the Alliance from Starcraft Alternity for a custom campaign for Starcraft II, though.
What system would you use for it? :)

-Havard

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Re: [StarCraft] [Alternity] RPG material for Blizzard's Starcraft Setting?

Post by Havard » Mon Jun 18, 2018 4:55 pm

This thread also points out that Bughunters, a campaign setting outlined in D20 Modern's D20 Future Sourcebook is based on a concept very similar to StarCraft.

-Havard

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Re: [StarCraft] [Alternity] RPG material for Blizzard's Starcraft Setting?

Post by Havard » Mon Jun 18, 2018 5:56 pm

Angel Tarragon wrote:
Mon Jun 18, 2018 5:06 pm
Thanks for the ISBN Havard! :D
No problem! :)

-Havard

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Re: [StarCraft] RPG material for Blizzard's Starcraft Setting?

Post by Lord Zack » Tue Jun 19, 2018 5:37 pm

Havard wrote:
Mon Jun 18, 2018 4:29 pm
Lord Zack wrote:
Mon Jun 18, 2018 2:47 am
I've considered running a Starcraft campaign, but not with the Alternity rules. I'm not familiar with Alternity, maybe if I was I would consider them. I have, however, considered using the concept of the Alliance from Starcraft Alternity for a custom campaign for Starcraft II, though.
What system would you use for it? :)

-Havard
Possibly Genesys from Fantasy Flight Games. Another possibility is a modified Warhammer 40000 rpg, perhaps the upcoming Blood and Glory. Or maybe Stars Without Number, which I haven't played yet but would love a chance to do so.

I am thinking of a campaign concept now. Basically the PCs are present on Mar Sara, when the Protoss destroy Chau Sara. Now they have to deal with the Confederate lockdown, the encroaching Zerg and ultimately escape the planet before the Protoss arrive. The rest of the campaign will be effected by the descisions they make during the evacuation.

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