Dread Delgath wrote: ↑
Sun Nov 11, 2018 1:00 am
This might have been pointed out before (and I may even have been the one to have said it), but WotC stands to profit from this no matter what. By adding M:tG worlds & tropes to D&D rules, WotC will get those repeat customers - those who were M:tG players first, and a smaller percentage of D&D players with interests piqued in M:tG products that have nothing to do with D&D, but bear the familiar setting names that were ported over to D&D.
And yes, there is an Ixalan "board-game" (Explorers of Ixalan?) that is actually a M:tG card game, it's new approach is to include 4 pre-constructed M:tG decks, one for each "faction", and several terrain hex board tiles that the players put down randomly during play. I think it even has scout meeples for each player, to indicate brief ownership of the hex tiles.
Am I interested? Yes. How applicable will this be for a D&D Ixalan based campaign? Marginally. You can use the treasure cards in conjunction with the Planescape: Ixalan D&D setting PDF, so there's that. Woo.
And if this trend of producing relatable yet incompatible games gathers steam, then yes, Havard, we could indeed see a reduction in 'traditional' D&D setting products.
Why? As a corporate model, this strategy is ideal. You don't have to employ overly creative types to create games, but just repackage what you have, and make more money by selling it twice.
It's much cheaper than employing a creative type to create something new, that is untried and unproven, and hoping that it is fashionable or otherwise popular enough to make as much money as the other repackaged thing mentioned above.
If all they're planning is re-using M:tG settings as crossovers, then we aren't really getting anything "new".
The only way we get anything new is to look in the Piazza's own Homebrew section. If interest piques with our regulars here, and someone decides to market it (as some of us already have designs of doing), then we could get something new, but, getting it produced by WotC?
Probably not without DM's Guild. At this point.
We're better off with 3rd party producers that Kickstart or have Patreons.