5e Pterran

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5e Pterran

Postby Mat from Taladas » Sat Nov 14, 2015 11:43 am

The Pterran

I feel the Earth Mothers heart beat more and more slowly, and I see the scars across her grow longer and more profound every time the earth is more beat down, every time the land is desecrated one more time. Know that if Athas is to survive, we must explore the lands beyond and gain more insight to the question that must be answered – can we heal the Earth Mother?


In the Hinterlands, beyond the Ringing Mountains, dwell the pterrans. The language of the terrans is a collection of vocal sounds, which are combined with clicks and taps made with claws. As a result, it is almost impposible for many other races on Athas to speak this language, and pterrans speak the common language with a remarked accent.

There is a deep reverence for the Earth Mother in Athasian Society, and the pterrans belive that they are the favoured children of her. The state of Athas at the current time causes great sorrow for the pterrans. The respect for the Earth Mother is a guiding theme for the pterran, and they will oppose those that desecrate or show disrespect to the land. A greater number have started to journey across Athas, and contact with Tyr has been established, as well as with the merchant houses. Recent upheavals have convinced more pterrans to travel beyond the hinterlands to help the Earth Mother.

Pterrans gather in tribes that range from 10 to 12 members to settlements of over 100 members. There are two major Pterran settlements, Lost Scale and Pterran Vale. In terms of society, druids play a huge role in the lives of Pterran communities, and run the ceremonies that life as a pterran settlement revolves around. At age 15, a pterran choses a Life Path. Though there are a number of lesser paths, most of them follow three major paths – the path of the druid, the path of the warrior or the path of the psion. The Triumvirate, the leaders of a pterran community, is comprised of the eldest member from each Life Path. Pterrans live for around 40 years under the dark sun.

Many of those that have chosen the Path of the Warrior use the thanak – a sawed blade made with two strips of hardwood. Another weapon used is the slodak, a sword carved from a young hardwood tree and treated with a mixture of the blood of an Id fiend and sap.

As a Pterran, you have the following racial traits –

Ability Score Increase –
Your Wisdom score increases by 2 and your charisma score increases by 2
Size – Pterrans stand around 6ft tall and weigh between 180-220 pounds. Your size is medium
Speed – your base walking speed is 30 feet
Earth Mother Reverence – You have advantage on Nature checks
Path of the Warrior – You are proficient in the Thanak, Oslak and Slodak, the signature weapons of the pterran
Bite Attack – you can bite to inflict 1d4 piercing damage to an enemy as a second attack
Telepathic Way – You have latent potential in psionics. You know the missive talent
Poison Mastery – You have resistance to Poison Damage, as you are well versed in the application of poison to weapons. You also know how to create the Poison that is used to coat the teeth of the Thanak and the blade of a slodak. When extracting poison from a creature, you cannot be subjected to the poison. You also do not need possession of a poisoner’s kit, and you can make 1 dose of the poison per long rest.

The Pterran were first detailed in the sourcebook Dark Sun Monstrous Compendium Volume I - Terrors of the Desert, and became a playable race in the Revised and Expanded campaign setting.
Mat from Taladas
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