Interest Check for Pathfinder PBP

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Which Pathfinder AP would people enjoy most?

Poll ended at Fri Jan 31, 2014 2:15 am

Rise of the Runelords
1
33%
Curse of the Crimson Throne
0
No votes
Second Darkness
0
No votes
Legacy of Fire
0
No votes
Council of Thieves
0
No votes
Kingmaker
1
33%
Serpent's Skull
0
No votes
Carrion Crown
0
No votes
Jade Regent
0
No votes
Skull and Shackles
1
33%
 
Total votes: 3

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blackaeon
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Interest Check for Pathfinder PBP

Post by blackaeon »

Hey everyone,

I've been out of gaming for a while (been working on my Software Development BS and I'm in the home stretch right now) and I finally have an ample amount of free time in front of me for the foreseeable future. I'm very interested in running a Pathfinder pbp based on one of the Adventure Paths, and I'd like to know A) if anyone is interested and B) if so, which adventure path appeals to you the most. I have everything up through Skull and Shackles.
Last edited by blackaeon on Wed Jan 29, 2014 6:01 am, edited 1 time in total.
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Big Mac
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Re: Interest Check for Pathfinder PBP

Post by Big Mac »

I don't really know Pathfinder enough to play, but I'm curious as to what "Skull and Shackles" is.
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Re: Interest Check for Pathfinder PBP

Post by Havard »

The poll is a bit hard to read, but should say:

Curse of the Crimson Throne
Second Darkness
Legacy of Fire
Council of Thieves
Kingmaker
Serpent's Skull
Carrion Crown
Jade Regent
Skull and Shackles
Big Mac wrote:I don't really know Pathfinder enough to play, but I'm curious as to what "Skull and Shackles" is.
Blacky might be able to say more but AFAIK Skulls and Shackles is a pirate themed Adventure Path.

I would love to join in any of these, but am currently involved in two PbPs over at the CBI, so untill those are done with I probably should not commit to more...

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Re: Interest Check for Pathfinder PBP

Post by blackaeon »

Havard, you are correct, Skull and Shackles is a pirate-themed adventure path where you play... pirates! Initially, you're part of a press-gang, but things move on from there.

Edit: And Mac, if you know how to play 3.x, you can play Pathfinder. They have a Pathfinder SRD that details the differences.
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Re: Interest Check for Pathfinder PBP

Post by blackaeon »

I figured that I would go more into depth about each Adventure Path, hopefully to give people who don't already know the setting or have familiarity with the APs an idea as to what each entails. Might get more folks' curiosity piqued. Some of these are direct quotes from the APs themselves.

Since there is already a Rise of the Runelords game on here, I think that I should skip that one for now.

Curse of the Crimson Throne- The city of Korvosa is perched on the edge of anarchy—the king is dead, and his young queen, rumors whisper, might be responsible!

As they attempt to survive a city plunged into chaos, the heroes must combat plagues, barbarians, riots, and worse! When these terrible dangers and more strike the city, only the player characters can fight against this Curse of the Crimson Throne.

Second Darkness- A strange shadow lurks in the sky above the city of Riddleport, and the doomsayers take it as a sign of the approaching end of the world.

The thing is—they’re right. But the source of the menace facing Golarion comes not from the skies above, but the Darklands below. The Second Darkness Adventure Path takes heroes on a sweeping quest that begins in a star-struck city, weaves through ancient elven ruins, and unmasks the terrible secret of the subterranean dark elves!

Legacy of Fire- Long ago, two warring armies of genies fought on the slopes of Pale Mountain, and the world shook under the power of their wishcraft. Today, the armies are wakening, and one potent efreeti warlord is ready to pick up where he left off! This outrageous, inventive campaign takes the heroes to all corners of the desert land of Katapesh and beyond, with journeys to strange demi-planes and even the fabled City of Brass!

Council of Thieves- Once the seat of mighty Imperial Cheliax, the decaying metropolis of Westcrown now stands wrecked and ruined, haunted by mysterious shadow beasts and besieged by the agents of the nation's new diabolical rulers. Amid this chaos, a growing schism in the city's influential Council of Thieves threatens to tear Westcrown apart unless a new group of heroes rises from the ashes of empire to chart a new destiny for the lost souls of the city.

Kingmaker- The wild and dangerous Stolen Lands lie in the northern reaches of the River Kingdoms, realms ripe for the taking! Yet those who would become rulers of these new lands will soon learn that claiming a kingdom and keeping it are two different beasts. Can the heroes protect their lands from jealous and deadly enemies?

Serpent's Skull- A chance shipwreck in pirate-infested waters sets the heroes on a chase to discover a lost city in the jungles of the treacherous Mwangi Expanse! Factions like the Pathfinder Society and the Red Mantis assassin league are also on the hunt to discover the city's forgotten secrets, terrible revelations that could awaken a sleeping god and bring doom to the world of Golarion!

Carrion Crown- The Cult of the Whispering Way weaves a wide-ranging conspiracy throughout the horror-tinged lands of Ustalav aimed at freeing the Lich King Tar-Baphon, better known as the Whispering Tyrant, from his eternal prison in the dungeon of Gallowspire. Their debased rites and malicious schemes set werewolf against vampire, ghost against terror from beyond time and space in a thrilling campaign that touches upon themes of classic horror and dark swords and sorcery!

Jade Regent- When a decades-old secret is exposed, an unassuming local tavern-owner and a close friend of the PCs discovers her birthright is to rule one of the ancient Dragon Empires of Tian Xia—the empire of Minkai. Yet the current ruler of this empire, the mysterious and increasingly cruel Jade Regent, has no intention of giving up his hold over the throne. In order to save Minkai from a would-be tyrant, the PCs must not only escort their friend from Varisia to Tian Xia, braving the frozen horrors of the Crown of the World, but must aid her in gaining the trust and support of a nation on the edge of anarchy.

Skull and Shackles- There's adventure to be had on the high seas when a group of press-ganged strangers seizes a ship and becomes embroiled in the plots and politics of the Shackles—an infamous island chain dominated by pirate warlords. But as these new swashbucklers make names for themselves, rival scalawags, enemy navies, legendary sea monsters, and the infamous Hurricane King himself seek to see them walk the plank. Who will survive when there's glory to plunder?
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Re: Interest Check for Pathfinder PBP

Post by blackaeon »

At this point, I'm leaning more towards Kingmaker or Skull and Shackles in terms of the Adventure Path because both have more of a kingdom-building feel to them. I guess the poll could change and people could decide they want something completely different. I figure I'll give it another week before I start tentative recruitment.
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Re: Interest Check for Pathfinder PBP

Post by blackaeon »

Just another update (kinda feel like I'm flogging a dying horse, but so be it)

Especially with a three-way vote split, and having gone through the source materials again, I'm 99% certain that I'm going to run a Skull and Shackles campaign. The voting is set to close tomorrow, so if people are super-interested in something else, now's the time to let me know. Otherwise, mateys, prepare to raise sail and pump bilge, 'cause yer gonna be pie-rats!
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