rabindranath72 wrote: It took them only 10 years to realise that there were problems. Let's see how long it takes for them to realise the ramifications this "wonky" system has on monsters and encounters, all things that all other versions of D&D have solved, albeit with different methods.
And what methods those would be?
3e skill inflation can be noticed in the first 10 minutes, oh yes. It's just that Spot usually isn't as bad as e.g. Concentration in the game style for which d20 was quite obviously intended: Hack&Slash.
As to dependencies, Wis and Cha are misused because stats for Perception and Luck respectively, while evidently needed sometimes, are absent in xD&D - this simply
cannot be fixed without introducing adequate stats.
C&C is an attempt to fix the worst bugs of d20, but it obviously doesn't fix them all. Packaging everything into class abilities was resigning rather than solving the problem with skills.