Thanks for pointing that out, I'll fix it soon.
Rechecked Mutant Animals and the Planes chapter, fixed and removed the remaining 3e junk that was lingering in there. After I do the same for the Airships chapter, I'll start adding some more goodies.
Added Genetic Attribute Generation by Steven J. Ege and Robert Doyel.
Converted and added Adamant's One Million Magic Items (this allows you create magic items on the fly using tables, up to 1 million possibilities).
Added Adamant's Random Fantasy Adventure Generator.
Added a Craftsman class inspired by Gary Gygax's Dwarven Craftsman class (no description yet, and needs balancing).
Added 2 more spells by Zarathustra.
Added a new Class Deconstruction section. This time I deconstructed the classes to get the XP listed in the PHB. Although I got them all to turn out with the right total, I have no way to verify if the values are correct.
Added section Creating Fantastic Names, from Gary Gygax's Extraordinary Book of Names.
Added a table for Monster Attributes.
Kris Keen submitted a ton of material that has now been added. This includes: Demon Lords, Arch-Devils, New Class Abilities, Trickster Class, Dragonborn Race, a Ton of Spells, and some other stuff. See the Contributions section for a complete list.
Add races Aquatic Elf, Arctic Dwarf, Bullyw... er Boggard, Forest Gnome, Crabfolk, Derro, Doppleganger, Aasimar, Tiefling, Skulk, and Yeshemi (based on FF's Moogle).
Added the Perception attribute from Myth & Magic.
All but 15 of the SRD spells are in. The remaining ones I'm having some trouble with as they rely on some 3e rules that I'm unfamiliar with, such as damage reduction and conditions. If anyone else wants to give them a go, I will gladly add them. They are Animate Plant, Bless Weapon, Calm Emotions, Keen Edge, Iron Body, Prying Eyes, Rage, Ray of Exhaustion, Righteous Might, Rusting Grasp, Scintillating Pattern, Status, Touch of Fatigue, Waves of Exhaustion, and Waves of Fatigue.
Last edited by Peter
on Thu Mar 24, 2011 4:44 am, edited 1 time in total.