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Translating WoW into a Tabletop RPG: The Content Challenge

PostPosted: Sat Oct 29, 2016 12:55 pm
by Big Mac
There is an article on Gamasutra, called Translating World of Warcraft into a Tabletop Roleplaying Game: The Content Challenge, where Luke Johnson, from White Wolf, gives some details about the creative process of making the tabletop game:
  1. Translating World of Warcraft into a Tabletop Roleplaying Game: The Content Challenge: Part 1
  2. Translating World of Warcraft into a Tabletop Roleplaying Game: The Content Challenge: Part 2
  3. Translating World of Warcraft into a Tabletop Roleplaying Game: The Content Challenge: Part 3

It's an inside look at the pros and cons of converting a game like Warcraft/World of Warcraft into a tabletop game.

And it looks like Luke is pointing the finger at the need to create a lot of content for slowing down the development process (by eating up both Blizzard time and Sword & Sorcery Studio time).