Kings Road style powerups instead of / with XP?

Old School Revival at its best?

Moderators: Idabrius, Blacky the Blackball

Kings Road style powerups instead of / with XP?

Postby LimeOdyssey » Tue Jul 18, 2017 2:22 am

A lot of online games dump crates on players as powerups, even though the same games also use XP to go up levels. Some of the crates even contain XP, illogically enough (or not).

In a game with Immortals, this is actually an entirely possible thing to happen.

>Immortals reward worshippers / adventuring party
>Don't want to appear in person and thus trigger some major happening
>Crates harmlessly magically appear / gently fall out of the sky

I think crates as rewards is very artificial and destroys the Tolkien / Vance / Moorcock vibe that Dark Dungeons provides. However, one could equally say that in some campaigns crates are a perfect mechanism - they are as fantastical as many other features.

Maybe incorporating online gaming stuff into Dark Dungeons is really against the spirit of the game? Or maybe taking this inspiration from "modern" fantasy is no different from the inspirations Wesley and Arneson took?
User avatar
Posts: 61
Joined: Sat Jul 15, 2017 1:19 pm
Location: ATMI Aeropace Research Facility Baucau

Re: Kings Road style powerups instead of / with XP?

Postby Big Mac » Tue Feb 06, 2018 9:16 am

What is this "Kings Road powerup" that you are trying to emulate?
David "Big Mac" Shepheard
Newsflash!: The Piazza is moving!
Please join The Piazza's Facebook group, The Piazza's Facebook page and The Piazza's Google + community so that you can stay in touch.
Spelljammer 3E Conversion Project - Spelljammer Wiki - The Spelljammer Image Group.
Moderator of the Spelljammer forum. My moderator voice is green.
User avatar
Big Mac
Giant Space Hamster
Posts: 22135
Joined: Sun Jun 15, 2008 3:52 pm
Location: London UK

Return to Dark Dungeons

Who is online

Users browsing this forum: No registered users and 1 guest