[5E] [Unearthed Arcana] Gothic Heroes

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Havard
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[5E] [Unearthed Arcana] Gothic Heroes

Post by Havard » Sun Jul 16, 2017 2:17 pm

https://dnd.wizards.com/sites/default/f ... acters.pdf

This PDF from the Unearthed Arcana series for D&D 5th Edition introduces one new class and two new class archetypes for Gothic settings:

Revenant
This is a kind of undead PC.

Fighter: Monster Hunter
Pretty much what the name says.

Rogue: Inquisitive
I dislike the name of this archetype. Why not call it Investigator? Or Spy? It is an interesting class archetype though.



Do you think these are appropriate for a Ravenloft or Shadowfell campaign?

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Re: [5E] [Unearthed Arcana] Gothic Heroes

Post by Big Mac » Sun Jul 16, 2017 6:48 pm

Didn't they have a classic D&D adventure where all the PCs got transformed into undead?

It seems to me that the Rvanant would be a bit of a one-trick pony that a GM could use if a PC got unlucky and got killed by monsters, with the story left unfinished. The problem is that, when your PC wins...you have to stop playing it.
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Re: [5E] [Unearthed Arcana] Gothic Heroes

Post by Havard » Sun Jul 16, 2017 7:25 pm

Big Mac wrote:Didn't they have a classic D&D adventure where all the PCs got transformed into undead?
Yes, I think this was Requiem: Grim Harvest for AD&D 2nd Edition?
It seems to me that the Revenant would be a bit of a one-trick pony that a GM could use if a PC got unlucky and got killed by monsters, with the story left unfinished. The problem is that, when your PC wins...you have to stop playing it.
I suppose. Depends on how one defines "the story" though? On the other hand, I could see this getting old real fast too...

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Re: [5E] [Unearthed Arcana] Gothic Heroes

Post by Tim Baker » Sun Jul 16, 2017 10:52 pm

Havard wrote:This PDF from the Unearthed Arcana series for D&D 5th Edition introduces one new class and two new class archetypes for Gothic settings. Do you think these are appropriate for a Ravenloft or Shadowfell campaign?
These sub-classes came out around the same time as Curse of Strahd (the book came out in March, and this playtest came out in April). I think the designers had an eye on Ravenloft when they came up with these.

I think they'd do well in a Ravenloft campaign, but would make sure that the DM was prepared to run a game with PCs that are more capable in Ravenloft than many standard builds. I haven't looked at these sub-classes in detail for over a year, but I seem to recall that they had some abilities that were well suited to Ravenloft, and that's actually going against how many DMs like to run Ravenloft games. Horror is about the PCs not being capable. It's that feeling of helplessness that suits itself to a horror campaign. So these sub-classes may work better after the players have spent some time exploring the horror aspects of Ravenloft, and would now like to play more capable heroes.

The Shadowfeel is less Gothic than Ravenloft is. These options may still work well, depending on the way your Shadowfell game goes, but I don't think the Shadowfell is what the designers had in mind.
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