[Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

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Knightfall
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In the Tower:

Post by Knightfall » Sun Feb 11, 2018 10:24 pm

dfryer36 wrote:"We are definitely going to need a translator down here and this should be reported to The Five before we proceed further," Terger says. "Custodio, please ask Commander Monderand to place a strong guard here and send a runner to Commander Oakfirst for reinforcements. I'd like you to stay and oversee the guard personally if the commanders agree. Make sure they don't touch anything."
"I'm sure Alel will want his best tower guardians to watch over this place," Custodio replies. "As well as his best tower wizard."

"Or Lady Émilienne, if she is nearby," Elkgrar suggests. "Her presence will keep the others from touching anything."

"A good idea. Having a High Arcanus on hand will keep the guards on their best behavior," Custodio agrees.
dfryer36 wrote:"Elkgrar, you and I will report our findings to Lady Pomander personally and see how The Five wish us to proceed. With this many unknown variables I would rather err on the side of caution. Won't that give the lady a shock."
"I will be glad to accompany you," the dwarf agrees. "It would be best to inform her about what happened in the Golden Lantern as well."

"If she doesn't know about it already," Rhodes adds. "Something like that will be hard to keep quiet."
dfryer36 wrote:"I would suggest that the rest of you return to Oakfirst Manor and make whatever preparations you think you will need to be ready to go forward, although I don't have the authority to order any of you to do so other than Mr. Rhodes."
"I guess I'm heading back to the manor," Rhodes says. "Which is fine with me. This place is giving me 'old shivers'." It is obvious to everyone that that Demetrios is uncomfortable being near the magical scrawls on the wall.
Tellerian Hawke wrote:"If it's all the same to you, Terger, I will stay where I am. I've made all the necessary preparations already." Tim says, flatly.
dfryer36 wrote:"As you wish," Terger says. "As I said I can only suggest a course of action."
Custodio watches as Relgar scans through the writings in the room. "I don't think Relgar is going anywhere either," he notes. "Tim, look after him and make sure he doesn't become overly fascinated with any sigils." The d'Elite risks looking at some of the more mundane writing. "I don't think we're in any immediate danger, as long as we don't say Waldo's name."

Custodio glaces at Rhodes out of the corner of his eyes as steps up next to Terger. "And I don't think you or I should let him out of our sight," he whispers to the Lantern. "There is no way you should take him near Lady Pomander, but we should not let him head back to the manor without a proper escort." Custodio glances towards Thersean. "The Taraean could watch over him, I guess, but I'd be more comfortable if he remains at Wyndlasmere House. Towermaster Monderand and Sentinel Abbate will keep him honest, I'm sure. At the very least, I'll have Alel send a couple guards with him to the manor."

"Can we get out of here, already?" Rhodes says impatiently. The man looks like he's going to start shaking. It's the first sign that Terger has seen that the man might not be able to stay focused.

Custodio and Teger both glance towards Rhodes. "It's up to you," Custodio whispers. "But if he runs..." The cleric then speaks normally. "I'll go talk to Alel and get things prepared for when you get back." Custodio heads up the stairs and out of the tower.

"Finally," Rhodes starts up the stairs. He tries to usher Thersean up the stairs with him. "I guess it's you, me, and the wizard, if we can get him to stop reading the walls. Hey, Relgar, you coming?" The ex-con looks back towards the geometer and waits only a moment for a reply. "I guess he's too busy. Let's get out of here and let the Wizard council and The Five handle this insanity."

Elkgrar waits for Terger while Relgar moves up the stairs to study more of the writing. The wizard is engrossed in it all but not magically fascinated. Tim stays with him.

Rhodes disappears up to the next level with Thersean in tow. "I hope those two halflings have some more good food laid out," Terger hears Rhodes distantly say.

"Shall we?" Elkgrar asks.

OOC: Unless you guys object to spliting up the group, Rhodes will go back to the manor with Thersean while Tim & Relgar stay in the tower and Terger & Elkgrar go report to Lady Pomander. Custodio will stay at Wyndlasmere House with Towermaster Alel until reinforcements arrive and then he'll check on Big Tim and Relgar.
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by Tellerian Hawke » Fri Feb 16, 2018 10:56 pm

Tim does not object to splitting up.

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Re: Restarting the game...

Post by willpell » Sat Feb 17, 2018 6:32 pm

Knightfall wrote:"That assumes it didn't enter through an opening deep in the earth," Elkgrar adds. "Of course, anything that could tunnel through woudn't be stopped by a portcullis."
"False. There are several creatures native to the Elemental Plane of Earth which have an affinity for stone and soil, not extending to metal, which enables them to swim through solid rock but leave them helpless against anything forged. Try to avoid making assumptions; the cosmos contains many stranger things than are typically seen on the Prime Material. Little can ever be conclusively ruled out."

OOC: Possible technical difficulties, so I'm wrapping this up and not trying to post more at the moment.

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Splitting the party...

Post by Knightfall » Mon Feb 19, 2018 7:09 am

Big Tim, Relgar and Custodio
willpell wrote:
Knightfall wrote:"That assumes it didn't enter through an opening deep in the earth," Elkgrar adds. "Of course, anything that could tunnel through woudn't be stopped by a portcullis."
"False. There are several creatures native to the Elemental Plane of Earth which have an affinity for stone and soil, not extending to metal, which enables them to swim through solid rock but leave them helpless against anything forged. Try to avoid making assumptions; the cosmos contains many stranger things than are typically seen on the Prime Material. Little can ever be conclusively ruled out."
Relgar looks up to see that the dwarf has seemingly vanished. While studying the arcane writings on the tower's interior, it seems that the others made a plan and enacted it. The half-ogre named Tim stands near him, observing. It seems he's meant to be Relgar's watchful guardian. Relgar goes back in his mind and susses out the plan that was enacted by Terger. He and the dwarf, who should have better knowledge of all things Earth, have gone off to report to The Five. The elf -- what was his name again? -- Theran, or something like that, was headed back to he manor along with the ex-prisoner, at Terger's insistence. Tim had decided to stay in the tower. The guard, Custodio, yes, that right, had gone to do Terger's bidding and inform his commander of the arcane writings on the wall.

And they are indeed quite arcane and quite intriguing. Relgar had originally diverted his eyes from the scrawls -- fearing another magical trap. Yet, his curiosity quickly got the better of him and he soon found himself going over the diagrams and formulas with an intense vigor. The writings and diagrams show the existence of a portal that is connected to planar symbology that shows a detailed map of the cosmos with a twisted darkness as its heart.

There are treatises on ethics, morality, and several esoteric planes (that aren't as well known to scholars suffering from laity) such as the Burning Shadows of Kin-Li’in, Crystal Roads of Deluer, and the Ten Courts of Hell. Relgar notes that there are strong stresses on Descendant ideology, which makes the cosmological chart unsettling, if not unique. The Far Realm is noted several times with an awful sigil that Relgar has only seen once in an old tome that he wished he'd never read. (It was both boring and disturbing.) The chalked and chiseled theses run up and down the interior of the tower.

For a moment, Relgar wonders what the Wizard Council will make of all this madness. They will want to study it, for sure, but will they act upon it? Relgar quickly puts the old guard out of his mind. Then, he sees it. An optical illusion had hid it from his intellect at first. The portal leads not just to several keyed locales in the outer planes but also to where the renegade sorcerer's lair is on a coterminous demiplane. It's planar key is a mystery, however. That would have been too easy. Perhaps this renegade is smarter than his madness.
willpell wrote:OOC: Possible technical difficulties, so I'm wrapping this up and not trying to post more at the moment.
OOC: Okay, thanks for letting me know you're having computer/internet issues. When yuo get a chance, make sure you read this post in the OOC thread.
Tellerian Hawke wrote:Tim does not object to splitting up.
While Tim waits and Relgar muses, Custodio informs Towermaster Monderand of what they discovered in the tower. The kindred dwarf insists on talking a look for himself. Once he sees the maddening scrawls, he balks at looking at any more of it. "We need to get the Wizard Council here to look at all this," he says with disgust. "And I'll see if Lady Émilienne is nearby. She might be able to decipher what all this means." He looks at Relgar as the geometer mumbles to himself regarding the magickal scrawls. "Unless you think he knows what they mean?"

"I don't know," Custodio answers. "He might, but we'll likely have to give him some time to come to a conclusion. His mind is... unique."

Soon two of the guards from Wyndlasmere House appear and stand at attention in the room. Tim remembers they are named Bronte and Zavier. Bronte looks at some of the diagrams but she (he?) soon scratches her head. Zavier simply stands at attention. Tim can tell that he's unnerved by being in the tower but that he refuses to let on that the arcane writing bothers him.

"It makes my head hurt," Bronte soon says. "I can't look at it anymore."

Custodio orders them to touch nothing and watch for any signs that Relgar might be magically enthralled. he tells Tim that he'll stand guard at the top of the tower with Christos Abbate. The Vanquisher cleric then heads back out of the tower to speak with the towermaster.
____________________________________________________________

Thersean and Rhodes
Thersean finds himself escorting the man who prefers to be called by his last name, Rhodes, back to Oakfirst Manor. Two of the guards from Wyndlasmere House go with them "just in case any of Waldo's Loyalists are lurking about," as Custodio puts it. It was obvious that the guards are with them to watch Rhodes, which the man takes in stride. He is just thrilled to be out of the tower. Rhodes chats up the guards with vigor and is soon cracking jokes with them. His presence is disarming, which could be useful in a confrontation.

The two guards wait outside the manor's front doors as Thersean and Rhodes enter. It doesn't take long to reach the manor and the halfing named Carter appears near the door almost as soon as Rhodes opens it.

"Mr. Rhodes. Attaché Stormdancer. Where are the others?" Carter asks.

"Making reports to their commanders," Rhodes replies. "It seems the renegade is indeed making use of the tower, although he isn't there. We found... arcane markings covering its interior. Terger insisted that I return here and prepare, which is fine with me. I did not want to spend one more second in that awful place. I'm going to need something stronger than my own will to make me go back in there. Do you have any spirits?"

"I don't think you should be getting drunk, Mr. Rhodes."

"No, no. I just need a bit of bracer. Something to calm the soul. Please?"

Carter nods his head. He brings a bottle of rum for Rhodes and a glass. Rhodes pulls the cork out with his teeth and drinks straight from the bottle, after spitting the cork onto the floor. He gulps down several mouthfuls before handing it back to Carter.

"Thank you, I needed that."

"So, the others are looking for Commander Oakfirst?"

"Yes, Custodio will be sending word to him about what we found. And Terger is going to see The Five, personally. Word will be sent to the Wizard Council, as well, I assume."

"Commander Oakfirst is here. He was hurt out in the ruins of Sem La Vah."

"What was he doing out there? Where is here?" Rhodes comes to his senses and rushes towards the stairs.

"It's a long story. He should tell you and the others himself when the time is right. For now, he needs to rest," Carter moves to block Rhodes from going up the stairs.

"Get out of my way, little man," Rhodes growls. "I want to see him."

"Why? He hates you. And you hate him."

"I don't hate him!" Rhodes yells. "He's one of my oldest friends! Now get the Nine Hells out of my way!"

Carter reluctantly steps aside and lets the man pass. The halfling looks at Thersean. "You better go with him."
____________________________________________________________

Terger and Elkgrar
Terger rushes towards the Palace with Elkgrar in tow. The dwarf has to hustle to keep up with the Dark Lantern's longer strides. Terger hopes that he won't have to go through the Protocols in order to make his report and requests. As he comes to the steps leading up into the Palace, he is surprised to see Lady Pomander there talking to several Bluffside Elite commanders. She is giving them orders and then turns to point towards something. Then she sees him. She's as surprised to see him as he is to see her.

"Did you talk to Commander Oakfirst at his manor?" She notes 'that look' on his face. "what is it? What did you discover?"

Terger steps up to her and whispers in her ear. Her eyes go wide for a moment and then she turns and barks out orders to the commanders regarding a crisis in Sem La Vah. They rush off to do her bidding.

"Come with me," she says. She leads Terger and Elkgrar into the Palace where she tells him grave news. "I should tell you that Commander Oakfirst was nearly killed out in Sem La Vah. He and the paladin were out there. She didn't survive."

All Protocols wither under Lady Pomander's gaze. She leads them to the central chamber of the main floor -- the only floor that is accessible in the Ancients' building. There the government is in full swing. Three of The Five are in attendance along with their subordinates. The only one not in attendance is Mayor Horatio Hollingsworth. The others, Lord Wilton Blander, Lord Revel Varian, and Lord William Wellington III are gathered together and arguing about something that Terger knows is likely trivial.

"Samantha, there you are," Lord Varian says as she and the two adventurers approach. "We've been waiting for some time. What did you find out about the incident at the Golden Lantern?"

Terger isn't surprised to hear Lord Varian be so informal with Lady Pomander. At only 35 years of age, she is the youngest of The Five and they rarely show true respect for her, unless their butts are in a sling. She is the voice of reason amongst them.

"Yes, Miss Pomander, what have you been about, eh?" Lord Blander chastises. Terger knows the man is a snake in human form. No, he's not a wereserpent. He just acts like one. He has little respect for the others or for tradition. He worships profit.

"Now, now," Lord Wellington says. "Don't be so hard on the girl. She's young and headstrong. I'm sure she has a good reason for keeping her elders waiting. Don't you deary."

"Clear the chamber!" Lady Pomander yells. Her voice echoes with unbridled authority. The underlings in the room scatter for the exits. They know better than to contradict one of The Five openly. Better to let their masters tell her to mind her tongue. "Terger. You and Elkgrar stay."

"Now just a minute!" One of the guards loyal to Lord Blander shouts back. "If I'm leaving, they are too!"

"Shut up and get out," Lady Pomander says to him quietly, with menace.

The man snarls and begins to draw his sword but Lord Blander puts up his hand and the man re-sheathes his weapon. He grumbles as he snakes his way out of the chamber. Once all are gone, the gathered lords take their rightful seats in the chamber. Lady Pomander does the same.

"Where is Lord Hollingsworth? We all need to be here."

"He is ill. Some sort of stomach ailment. I keep telling him he's too old to eat the food at the Silver Wyrm, but he just doesn't listen," Lord Blander muses. "Now, what is this all about Samantha?"

"It would be good idea for you to call me Lady Pomander in the presence of one of the Dark Lanterns," she replies coolly.

"I care nothing for this pup of yours," Lord Blander sneers.

"You will once you hear what he has to say. It's about Phelix Del Cannitha."

"Oh really, have you captured him yet?" Lord Varian asks Lady Pomander rhetorically. "No. Well, then lets here what the Lantern has to say for himself."

"And why is this grubby dwarf doing here?" Lord Blander asks. "Certainly he's not a Lantern too."

"I am Lord Elkgrar, Son of Telchal Ashhand," Elkgrar replies. "My father would be displeased to discover that you hold dwarves to be beneath you, Lord Blander."

"Don't get all high and mighty with me, Lord Elkgrar. I know perfectly well who you and your father are, and I don't give a donkey's arse -- as you dwarves are 'commonly' known to say. Now, do not speak in these chambers again unless directed to do so. Am I clear?"

Elkgrar's face turns beet red with anger but he bite's his tongue.

"Wilton!" Lord Wellington exclaims. "Dwarves are key members of our community and the Ashhands are one of the most stout clans in Old City! Please do not dishonor The Five by behaving 'like' a donkey's arse!"

Lord Blander sighs. "Very well, but let's get this over with." He looks at Terger and motions for him to speak. his demeanor is highly impatient.

"Your report, Terger Alela," Lady Pomander says after letting Lord Blander stew for a minute.
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by dfryer36 » Mon Feb 19, 2018 3:32 pm

"Working with Commander Oakfirst of the Bluffside Elites a small task force composed of myself, a few members of the Elites, an agent of the Wizard's Council, and a pair of outside consultants followed intelligence that indicated that Del Cannitha was operating out of Wyndlasmere House," Terger tells them. "Contacting Towermaster Alel Monderand we investigated the lead and discovered evidence that he had indeed been hiding out in the ruin. The house was guarded by complex illusionary wards. Once the wards were breached we discovered that the walls of the staircase leading from the guard tower to the house itself were covered in arcane formulas beyond the ability of the mage we had with us to immediately translate. He and High Arcanus Émilienne are studying the formulas as we speak but we believe that it will require the services of a specialist to translate it. The agent we were given by the Wizard's Council is a bit...eccentric. The evidence points to something big in the works that Del Cannathi is involved in. Before we proceeded further we felt it best to understand what we were walking into. I am also recommending Officers Alserda and Bronte for commendations for their roles in our investigation."
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Terger's meeting with The Five

Post by Knightfall » Mon Feb 26, 2018 6:35 am

dfryer36 wrote:"Working with Commander Oakfirst of the Bluffside Elites a small task force composed of myself, a few members of the Elites, an agent of the Wizard's Council, and a pair of outside consultants followed intelligence that indicated that Del Cannitha was operating out of Wyndlasmere House," Terger tells them. "Contacting Towermaster Alel Monderand we investigated the lead and discovered evidence that he had indeed been hiding out in the ruin. The house was guarded by complex illusionary wards. Once the wards were breached we discovered that the walls of the staircase leading from the guard tower to the house itself were covered in arcane formulas beyond the ability of the mage we had with us to immediately translate. He and High Arcanus Émilienne are studying the formulas as we speak but we believe that it will require the services of a specialist to translate it. The agent we were given by the Wizard's Council is a bit...eccentric. The evidence points to something big in the works that Del Cannathi is involved in. Before we proceeded further we felt it best to understand what we were walking into. I am also recommending Officers Alserda and Bronte for commendations for their roles in our investigation."
There are several minutes of silence after Terger finishes giving his report. Lady Pomander seems satisfied, but Terger knows that she likes things to be concise. Lord Blander doesn't look satisfied at all.

"Is that it?" He asks. "I would have expected more details about what you've found."

"I am satisfied with his report," Lord Wellington says approvingly. "Now we must send in the Wizard Council to decipher the arcane formulas."

"I don't think we should let them anywhere near it until the scholars at the Teacher's Library have studied it first," Lord Varian insists.

"Now is not the time to promote your religious agenda, Revel," Lady Pomander replies. "We are dealing with an arcanist of unknown power. The Wizard Council must be consulted first."

"Yes, yes," Lord Blander intones impatiently. "I have no problem letting the Wizard Council take charge of the site, eventually. For now, we must worry more about the sorcerer himself. Where is he now, hmm? You agent says he 'was' working out of Wyndlasmere House. Does that mean he's not there anymore?"

"What do you say, Lord Elkgrar?" Lord Wellington asks. "Is he still in the area or has the renegade slipped away?"

"It is too soon to know for certain," Elkgrar replies. "As Master Alela stated, this evil man has been using the tower, which was once part of the Growers' Gate and that is connected to the guard station at Wyndlasmere House, as an arcane sanctum of some sort. The arcane formulas were quite extensive and a bit disturbing. I would say that both the Wizard Council and the Teacher's Library should be consulted. He wasn't there when we arrived, but he could return there if he feels it valuable enough to keep under his control."

"So he 'might' try to reclaim it," Lord Wellington notes. "We should assign the best tower wizards in Old City to guard it and have the High Arcanus ward it against the renegade's return."

"But it doesn't sound like you're any closer to finding out where the renegade is hiding," Lord Blander says mockingly to Lady Pomander. "I'd rather just seal the place up and have it warded until the renegade is swinging from a noose."

"More than likely the arcane formulas will give clues to where he might be hiding," Lady Pomander replies. "We just can't dismiss what's there!"

"I agree," Lord Varian says before standing. "i will have word sent to the Teacher's Library right away."

"Sit down, Revel," Lord Blander insists. "Nothing has been decided yet."

"I do not care," Lord Varian says. "If we wait for a consensus, we will be here all day. I will do what I do and you will do what you do. Religion trumps politics."

"Not a chance!" Lord Blander yells while slamming his hand on his armrest.

The two members of The Five shout at each other for nearly five minutes before Lady Pomander gets them back in line. The voice of reason, Terger thinks.

"Why is this so difficult for you to all understand?" Elkgrar says quietly. "You bicker and insult each other while good people of this city hide in their homes, afraid to go out at night."

"Very well said, Lord Elkgrar," Lady Pomander replies. She stares daggers at Lord Blander and Lord Varian. Lord Wellington doesn't even notice her looking at him. He seems distracted by a scroll he's been studying during the meeting. "Are we boring you, Lord Wellington?"

"Hmm, no, I'm just looking at some figures for the museum. I can do both at once. Let us continue," he doesn't even look up.

Lady Pomander sighs. She sits back and shakes her head. "I think it would be wise to bring in the Wizard Council first. But, the tower remains under the Bluffside Regulars watch for now. The citizens of Old City would be aghast if members of the Sectarian Guard begin appearing on the streets near the Gardens."

"Now that I agree with," Lord Blander says approvingly.

"We're assuming that Hustberon will even care what is going on here in Old City," Lord Varian notes. "The council rarely gets directly involved in anything outside of the Wizard District. Isn't that the reason they sent this eccentric agent of theirs, what was his name again?"

"Relgar Aspergim." Lady Pomander replies. "And he isn't tightly under their control. He's a bit of an outsider."

"At the very least," Lord Elkgrar adds while glancing at Terger. He gives the Dark Lantern a quick grin.

"Something you wish to add, young Ashhand?" Lord Wellington says. He looks up from his document at the dwarf.

"While Master Aspergim is a unique soul with a keen intelligence, he isn't a spell hurler. He's more mindful about things arcane. He was quite engrossed in studying the sigils and writing when we left, and I'm sure he will still be going over them when we get back. He doesn't rush into things unless forced, which is counterproductive in his case."

"So, High Arcanus Émilienne should take the lead on this?" Lord Wellington asks.

"That would be a good choice, and she is a loyal citizen of Old City," Elkgrar replies. "But the clergy of the Temple District would be valuable to consult with, as well. While the scholars of the Teacher's Library might be the best political choice, they may not be the best magical choice. Perhaps you should consult with the clerics of the Phantasmic Temple instead."

"Absolutely not," this time it is Lord Varian who objects. "The Great Teacher is the dominant religion in Bluffside!"

"In your head only!" Lord Blander barks.

"Quiet!" This time it is Lord Wellington who brings the two headstrong men in line. "This fighting between the two of you is a disruptive pain!"

"Agreed," Lady Pomander says. "Thank you for your suggestions, Lord Elkgrar." She looks at Terger. "I will grant the commendations for the two guards you mentioned. Write me a report detailing their actions. Do you think that Towermaster Monderand should be replaced as commander of Wyndlasmere House. This intrusion into Old City seems to have happened under his nose. Should he be exiled from the city?"

Lord Blander nods, "I would vote for that. Such a mistake is unacceptable."

The four members of The Five wait for Terger's response.
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by dfryer36 » Mon Feb 26, 2018 7:18 am

"Lords, Lady, in my opinion Towermaster Monderand did not fail in his duties," Terger says. "It is my understanding that he is not trained in the arcane arts and the illusions were simple enough; appearing to be a portcullis separating the ruins of Wyndlasmere House from the guard tower. There are such barriers on other levels of the tower where they connect to the ruins and so the illusion would not have seemed out of place. Even Master Aspergim, a trained and, as I understand it, skilled arcanist was initially fooled by it until we physically interacted with the illusion. Perhaps more patrols through the ruins could be recommended but that is only clear in hindsight. As far as the towermaster's conduct is concerned I do not see how he could have done more with the information he had at the time."
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Re: Restarting the game...

Post by willpell » Mon Mar 05, 2018 9:06 pm

Relgar stands up and faces Big Tim. Though the giant knight claims to be from another universe, the wizard doubts he understands matters of planar cosmology. Relgar himself would reluctantly admit that he only follows the broadest mathematical implications of what he's examined; the precise details are legion, and seem irrelevant at the moment, so he doesn't waste any mental energy on figuring out what Oulou and Deluer actually are, just regarding them as "somewheres else" that are noted on the apparent map sketched out here. He devotes most of his energy to identifying the entrance to Phelix's apparent demiplane retreat, while staying far, far away from any of the indications which are suggestive of the Far Realm...he remembers just enough of the content of the singular tome which mentioned this place that he's sure nothing good can come of meddling with it. If Phelix has gone there, all the more reason to make sure nothing accidentally opens a way back for him.

(Quick retcon: When not being observed, Relgar takes a moment to dig out his bag of holding, reaching into it and touching the false bottom which covers the antimagical shackles, ensuring they are still there. The moment the group finds Phelix and subdues him for a minute or so, those cuffs are going on him, and Relgar sincerely hopes the next step will be for someone to separate the madman's head from his body, or entomb him deep within the earth in a spot nobody would ever think to dig him up. Brrr.)

Once finished with his examinations (and clandestine reassurances), the geometer addresses Tim directly. "I regret to inform you that I have discovered the significance of all this. We have definitely located our colorful friend's home base, or rather the anteroom thereof. He is more dangerous and more disturbed than we had realized; it is imperative we make short work of him as soon as can be managed."

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In the Chamber of The Five:

Post by Knightfall » Mon Mar 05, 2018 9:24 pm

dfryer36 wrote:"Lords, Lady, in my opinion Towermaster Monderand did not fail in his duties," Terger says. "It is my understanding that he is not trained in the arcane arts and the illusions were simple enough; appearing to be a portcullis separating the ruins of Wyndlasmere House from the guard tower. There are such barriers on other levels of the tower where they connect to the ruins and so the illusion would not have seemed out of place. Even Master Aspergim, a trained and, as I understand it, skilled arcanist was initially fooled by it until we physically interacted with the illusion. Perhaps more patrols through the ruins could be recommended but that is only clear in hindsight. As far as the towermaster's conduct is concerned I do not see how he could have done more with the information he had at the time."
"I concur," Elkgrar adds. "The renegade likely gained entry into the old tower through magical means that the towermaster could not have known about. There are many arcane spells that could allow access simply by shifting to an adjacent plane such as the Ethereal."

"The walls of Old City are protected against such intrusions," Lord Blander replies. "No, more than likely someone under Monderand's watch is in league with this renegade."

"I agree with the Lantern," Lord Wellington says. "We shouldn't blame the guards stationed at Wyndlasmere House without some sort of proof. Many of them are the sons and daughters of Old City's best families."

"A few Zone of Truth spells will determine innocence or guilt," Lord Varian muses. "A simple enough thing to set up."

"Let's not start subjecting the guards to unwarranted scrutiny," Lady Pomander insists. "They are our first line of defense." she looks at Terger. "I'd much prefer for the Lanterns to find the truth of it, quietly."

"Yes, the last thing we need is the Regulars to strike because we go on a witch hunt through their ranks," Lord Wellington adds. "But it would be good to have a plan in place in case things go bad."

"I thought of that," Lady Pomander replies. She leans back in her chair. "We need to call out for the Bluffside Militia."

"That's almost as bad an idea as bringing in the Sectarian Guard!" Lord Blander shouts.

"Oh please," Lady Pomander replies. "You just don't want to cut into the city's profits but taking able bodied men and women out of the mines and off the farms."

"And with good reason," Lord Blander growls. "We can't risk the city's coffers. I insist."

"Then it's a good thing it's not up to you alone to decide," Lord Varian notes. "And we can't decide that without Lord Hollingsworth here. His is deciding vote in the case we are deadlocked. I vote for activating the militia."

"There is no way I will vote to take diggers off my projects," Lord Wellington says plainly while studying his documents.

"So, it will come to the Lord Mayor to decide," Lord Varian says with a grin.

"Damn it!" Lord Blander exclaims. "We all know he'll vote for it! That's why we all agreed not to bring it up since the last time! Trade will be hard hit! I must insist we put this aside before he finds out its even under consideration!"

"I've already sent a runner to his estate with an official request," Lady Pomanders says triumphantly.

"What!"

"That was quite shrewd of you, Sam," Lord Varian replies. "How'd you know he wasn't going to be here?"

"I didn't," she says. "I sent a runner to each of your estates with a similar request, just in case someone wasn't here."

"You presumptuous little b-," Lord Blander fumes.

"You will not finish that sentence, Wilton Blander!" A voice echoes through the chamber. "Or I'll cut your tongue out!"

"Who dares-" Lord Blander gets up from his chair and looks towards the main doors leading into the chamber. The doors are still firmly closed.

Terger knows that voice and he is the first to see his uncle, Lord Commander Roose Simonis, enter the chamber through a partially-concealed side door.

"Lord Commander," Lady Pomander is as shocked by any of them that the man has appeared in the chamber suddenly. She quickly regains her composure. "While I appreciate you coming to my rescue, Simonis, Lord Blander is just blowing hot air like a gnomish steam engine."

"You called in your attack dog, did you," Lord Blander mocks. He pulls a whistle from his pocket and blows a sharp blast. The main doors and several other side doors open and the personal guards of the Blander Estate burst into the chamber. The guards swarm towards their master but several of them stop short when they see Lord Simonis. For while his true position isn't commonly known in Bluffside, he is still a renown warrior and is highly respected in the city.

Lady Pomander whistles with two fingers and several Dark Lanterns appear, as if out of nowhere. Lord Varian calls for his own personal guards while Lord Wellington just sits and reads. Once all weapons have been brandished and the shouting finally stops, Lord Wellington sighs and shakes his head in disgust.

"You all know that bloodshed can't happen in here," he says. "The place is warded, remember."

"But if the wards of Old city can be bypassed by a renegade," Lord Varian spouts. "How do we know we are safe here, eh?"

"Lanterns!" Lord Simonis orders. "Put your weapons away. I did not come here to start a coup." He walks over to Lady Pomander and hands her a document. "Lord Major Horatio Hollingsworth is dead."

"What!" She exclaims. She takes the document from Lord Simonis and pours through its contents. "This, this cannot be."

"He wasn't that sick!" Lord Wellington bolts from his chair and rushes over to Lady Pomander's side.

"He was murdered," Lord Simonis states flatly. "Killed in his estate by someone or something that went unseen. His wife, Damania, is missing. I consider her the prime suspect since it is very unlikely someone got into the estate without her blessing. The wards would have prevented it."

"This, this terrible," Lady Pomander says in shock.

"Lord Revel Varian," Lord Simonis turns to the man. "You are now acting Lord Mayor, as tradition dictates and as long as no evidence is found to connect you to this murder, you will officially become Lord Mayor of Bluffside in ten days time. Do you accept?"

"Aye, I do."

"Good, now we must either find a son or daughter to take Lord Hollingsworth place amongst The Five or name a new member from one of the other noble houses."

"Wait," Lord Blander says meekly. "This is all happening so fast. We need time to think."

"No, that is not tradition."

"Damn it Roose!" Lady Pomander yells. "Screw tradition! One of The Five has been murdered in his own home!"

"It does not matter," Lord Simonis intones calmly.

"If no living son or daughter can be found, I nominate Lord Roose Simonis for a position on The Five," Lord Wellington shocks everyone with his words.

"And I decline the nomination, as you knew I would," Lord Simonis says with a dry chuckle. "This is not my arena."

"If- if no living son or daughter can be found, I- I nominate Lord Telchal Ashhand for a position on The Five," Elkgrar says quietly.

"Well said, young Ashhand," Lord Simonis replies.

"He can't nominate anyone!" Lord Blander barks. "He's not one of us!"

"Ah, but tradition says that anyone present during the declaration of the death of one of The Five, as long as he is of noble blood, can nominate one candidate. Young Lord Elkgrar is quite within his right to do so, and I'm sure his father will accept the nomination."

"It doesn't matter," Lord Varian says. "Horatio will have a bastard somewhere in the city who can take his place."

"Nay, it has to be a child of his and his legal wife's loins," Lord Simonis points out. "And I'm fairly certain he and Damania have no children. But if she is innocent in his death, then she can take his place amongst The Five, if she so chooses."

"Gods, please let her be guilty," Lord Blander mumbles. "The last thing we need is that crone in here."

"Agreed," Lady Pomander replies bluntly. "But until the truth can be discovered, back to business." She looks at Lord Varian. "We must still decide about calling out the Bluffside Militia."

"Wait, you can't have him vote twice," Lord Blander complains.

"Quite true," Lord Simonis notes. "But someone else can vote as proxy for Lord Blander and then he can decide as acting Lord Mayor."

"The only person present who can do that is you, and you know it," Lord Blander whines.

"Wilton," Lord Wellington turns to look at the other member of The Five. "It doesn't matter anymore. I am changing my vote to 'yes'." He looks back at Lady Pomander and motions to see the death notice. Once he's read it, he looks at her and says "Call out the militia, Samantha."

"Damn you all!" Lord Blander shouts. He storms out of the chamber with his guards in tow.

Lord Simonis barks out orders and the Lanterns 'escort' the rest of the personal guards out of the chamber. No one complains. The time for posturing is at an end. Lord Wellington hands the document back to Lord Simonis before gathering the museum documents and heading out of the chamber as well.

"You should remain in the Palace under guard until we can be sure your estate hasn't been compromised," Lord Simonis says to Lord Varian.

"A- a good precaution," the acting Lord Mayor replies.

"I will see to your security personally," Roose adds. "With all that has been going on, I only trust the Dark Lanterns to guard you. I will have a dozen discreetly assigned to work in the Palace. The scribes and other bureaucrats won't even know they are there."

"Thank you."

"And I will have word sent to Lord Ashhand about his nomination," Lord Simonis nods to Elkgrar. "Very shrewd of you to think to nominate your father. I hope he wins. The Five could use some new blood. No offense to those here."

"None taken," Lady Pomander replies somberly.

"Things must change, it seems," Lord Varian states. "It is the will of the Great Teacher."

"I must tell you Lord Varian that if you try to turn Bluffside into a Theocracy, I will take it very personally," Lord Simonis replies. He crosses his arms defiantly. "While I have no desire to rule, I will not allow you or anyone else to turn Bluffside into a religious state. Remember that and that the Dark Lanterns answer to me and Lady Pomander."

"I feel safer already," Lord Varian replies calmly. "And don't worry, I will not try to make any sweeping changes without the consent of The Five. And you should really reconsider Lord Wellington's nomination of you for the Fifth position, if their truly isn't a legal Hollingsworth heir."

"I agree," Lady Pomander adds.

"It is not my desire to be anything else than what I am, but if you must nominate a Simonis, it should be my brother, Lord Kai," Roose notes the look on Terger's face at the mention of his father.

"So be it," Lord Varian replies.

"Now wait, I don't think that's a good idea, Roose," Lady Pomander replies nervously.

"Nonsense, he's the perfect person for such a nomination. And he will accept wholeheartedly. Whether or not he can win is another matter."

"There will have to be at least one other nomination from Lord Blander," Lord Varian notes. "And Lady Pomander, you are free to nominate someone as well."

"Bah! I don't think so," she says shaking her head. "There isn't anyone I trust that much, except maybe... something I forgot to mention. Lord Oakfirst was nearly killed out in the ruins of Sem La Vah today. He and Lady Thistle Ravenwood were attacked but what I believe were dark reptilians. They were coming to the aid of several diggers who went out into the ruins without permission. Lady Thistle was killed."

"Dark reptilians," Lord Varian sits down in dismay. "They haven't been around for over a 100 years!"

"I know," she replies.

"I'll have to push my Lanterns a bit harder it seems," Lord Simonis adds. "This is the first I'm hearing of this attack."

"It just happened an hour or so ago, Roose," Lady Pomander says. "While Terger and his team were checking out the old Growers' tower."

"Yes, that I heard about already," he looks at Terger. "You have done well, young Lantern. But your work is not yet finished. Go and find the renegade and bring him directly to me. Alive if you can, dead if you must!"

"He should be put on trial, Roose," Lord Varian insists. "The people will want a spectacle for his crimes."

"Then they can hang a raised corpse," the Lord Commander says bluntly. "Or they can burn his body in effigy for all I care. He dies one way or the other." He points to the doorway. Now go and do your duty, Terger. You too, Lord Elkgrar. Until this mission is finished, you and all the others in your group are now considered temporary members of the Dark Lanterns. If you live, we might talk about bringing you and the others officially into the organization. Now go!"
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by Tellerian Hawke » Tue Mar 06, 2018 1:05 am

Tim says, “Regret? Are the symbols that demonic? Do these runes speak of The Black Arts? Please elaborate, kind sir.”

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In the Tower:

Post by Knightfall » Tue Mar 06, 2018 3:45 am

willpell wrote:Relgar stands up and faces Big Tim. Though the giant knight claims to be from another universe, the wizard doubts he understands matters of planar cosmology. Relgar himself would reluctantly admit that he only follows the broadest mathematical implications of what he's examined; the precise details are legion, and seem irrelevant at the moment, so he doesn't waste any mental energy on figuring out what Oulou and Deluer actually are, just regarding them as "somewheres else" that are noted on the apparent map sketched out here. He devotes most of his energy to identifying the entrance to Phelix's apparent demiplane retreat, while staying far, far away from any of the indications which are suggestive of the Far Realm...he remembers just enough of the content of the singular tome which mentioned this place that he's sure nothing good can come of meddling with it. If Phelix has gone there, all the more reason to make sure nothing accidentally opens a way back for him.
As Relgar shifts through the knowledge he has gleaned from the walls, a new face appears in the tower escorted in by the dwarven Towermaster. She is both an elf and obviously a wizard. She has the look of someone who is more than just a hedge mage, although she wears the uniform of a Bluffside Regular. A shortstaff hangs on her back and a morningstar hangs from a fine leather belt around her waist.

"As you can see, the arcane markings are everywhere," the dwarf says to her once they get within earshot of Relgar and Big Tim.

"You are mistaken, Alel," she immediately notes the wall facing towards Old City. "This one is blank, which is intriguing. Why, hmm?" She looks at Relgar with curiosity. "I see I'm not the first to be brought in to decipher these treaties and formulas." She steps away from Relgar and takes great note of the blank wall. She mumbles a few words and traces her fingers along several invisible magical strands. Relgar knows she just cast Arcane Sight due to the blue glow emanating from her eyes. She looks towards the wall with the overwhelming aura. "Oh my, this is incredible. This aura is intense beyond anything I've ever seen before. And -- oh gods! -- no," she quickly looks away. She looks visibly shaken and she retches. "It is Conjuration magic of the highest power. There is a powerful planar portal nearby, which could lead almost anywhere. It could be a permanent Gate spell."

"A magical gate," the dwarven towermaster replies. "Are you sure?"

"Quite, ooh, these formulas are terrible to behold. I feel like my mind is going to rot if I look at them for to long." She looks at Relgar with newfound respect. "You have a strong mind," she says to him plainly. "But I sense you're roughly at my level of intellect. There is something else that protects you from this madness. Whatever it is, do not give it up."
willpell wrote:(Quick retcon: When not being observed, Relgar takes a moment to dig out his bag of holding, reaching into it and touching the false bottom which covers the antimagical shackles, ensuring they are still there. The moment the group finds Phelix and subdues him for a minute or so, those cuffs are going on him, and Relgar sincerely hopes the next step will be for someone to separate the madman's head from his body, or entomb him deep within the earth in a spot nobody would ever think to dig him up. Brrr.)

Once finished with his examinations (and clandestine reassurances), the geometer addresses Tim directly. "I regret to inform you that I have discovered the significance of all this. We have definitely located our colorful friend's home base, or rather the anteroom thereof. He is more dangerous and more disturbed than we had realized; it is imperative we make short work of him as soon as can be managed."
Tellerian Hawke wrote:Tim says, “Regret? Are the symbols that demonic? Do these runes speak of The Black Arts? Please elaborate, kind sir.”
"It is best that we do not speak the foul names inscribed here," Lady Émilienne says to Tim. "There are otherworldly horrors one should never whisper about. You should simply trust in your friend's reasoning and know that this anteroom leads to somewhere else beyond the Material Plane or, at least, somewhere coexistent with it. A demiplane most likely, if we're lucky. Or someplace truly horrible, if we're not."

"Gods!" Towermaster Monderand exclaims.

"The gods will likely be of little help in the fight they must now face," the elf wizard intones. "Normally I would pray to Sky and Air for comfort after seeing such horrific markings. But I will not pray in this foul place. Who knows what might hear and try to tear into my mind."

She looks at the other guards in the tower. She turns to the kindred dwarf. "You must get them out. They are not strong enough to be here. This place will break their minds."

"Bronte! Zavier!" The towermaster barks. "Go, get out of here. Stand guard at the entrance and let no one in besides those that have already entered here."

The two guards salute their commander and Zavier helps Bronte up the stairs. The tower wizard is holding its head in some discomfort.

Lady Émilienne stumbles towards Big Tim. She seems to be studying him intently. "Some- something protects you as well. A strong force has sheltered your mind from this place. A powerful goddess watches over you." She collapses in the bigh half-ogre's arms.

"Émilienne!" He looks at Big Tim. "Get her out! Take her back to the manor! Quickly! Quickly!"

Relgar hears a voice in his head. It is not his own but it isn't trying to break into his mind fortress. Instead, it tells him to follow the others out and reconnect with 'it' once in a safer place. "Your mind is in my eclipse, but I cannot hold you there for much longer in this place."
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by Tellerian Hawke » Tue Mar 06, 2018 2:59 pm

Big Tim obeys immediately, cradling the unconscious form of Lady Emilienne gently, yet securely in his powerful arms. He races out of the tower without a word, knowing that time is of the essence, and that there are dark, powerful magicks afoot. He proceeds to the manor directly, without dallyance or hesitation of any kind.

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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by willpell » Fri Mar 09, 2018 6:51 pm

In answer to Big Tim's question, Relgar shakes his head. "The hells may be places of evil and torment, but they at least have a certain inherent logic to them; you can learn consistent techniques to defend yourself from demonic influence, if you are sufficiently determined to master them. Our 'buddy' here has been dabbling in something much stranger and more disastrous, trafficking with Forces From Outside, things alien to all reality. A demon tortures you because he loves the sound of screams, but these 'aberrations' may even recognize human suffering as a concept; they unravel reality simply by existing in it, and the only defense against their corruptive influence is to totally avoid any contact. At least, that is the consensus of what little information I have unintentionally encountered about the subject."

When the other mage arrives, he concurs immediately with her assessment. "Indeed; no matter what, no-one should repeat any part of these incantations, not even silently in their own head. If your mind starts to dwell upon one of these symbols or words, I suggest you immediately force yourself to concentrate on, oh, let's say the mental image of a goldfish. Construct the picture in your mind as faithfully as possible, and keep forcing yourself to think about that in lieu of anything else, until you can no longer remember the arcanabulum which you began to fixate upon. This is the safest course of action for anyone untrained in handling these matters...not that being an expert makes you all that much safer, of course, as the creator of these etchings himself can attest."

Though suspicious of the "eclipse" in his mind, Relgar has no intention of staying here by himself, so when the rest of the group begins to hurry out, he doesn't hesitate to follow them without a backwards glance. Only once safely outside does he question aloud "Right, so that's a bad place to loiter, obviously, but we are going to have to come back at some point, in force and with all adequate protections, in order to put a stop to You-Know-Who's activities. How long can we safely delay, before he enacts the next stage of whatever he's planning?"

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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by Knightfall » Sat Mar 10, 2018 5:01 am

willpell wrote:In answer to Big Tim's question, Relgar shakes his head. "The hells may be places of evil and torment, but they at least have a certain inherent logic to them; you can learn consistent techniques to defend yourself from demonic influence, if you are sufficiently determined to master them. Our 'buddy' here has been dabbling in something much stranger and more disastrous, trafficking with Forces From Outside, things alien to all reality. A demon tortures you because he loves the sound of screams, but these 'aberrations' may <not> even recognize human suffering as a concept; they unravel reality simply by existing in it, and the only defense against their corruptive influence is to totally avoid any contact. At least, that is the consensus of what little information I have unintentionally encountered about the subject."

When the other mage arrives, he concurs immediately with her assessment. "Indeed; no matter what, no-one should repeat any part of these incantations, not even silently in their own head. If your mind starts to dwell upon one of these symbols or words, I suggest you immediately force yourself to concentrate on, oh, let's say the mental image of a goldfish. Construct the picture in your mind as faithfully as possible, and keep forcing yourself to think about that in lieu of anything else, until you can no longer remember the arcanabulum which you began to fixate upon. This is the safest course of action for anyone untrained in handling these matters...not that being an expert makes you all that much safer, of course, as the creator of these etchings himself can attest."
"G-goldfish," Bronte Abelner mumbles while Zavier helps his fellow guard out of the tower. "C-construct a goldfish."

Zavier doesn't seem affected and Relgar can tell he's not a mage. His mind likely can't even fathom the arcane writings. Ignorance is bliss, it seems.
Tellerian Hawke wrote:Big Tim obeys immediately, cradling the unconscious form of Lady Emilienne gently, yet securely in his powerful arms. He races out of the tower without a word, knowing that time is of the essence, and that there are dark, powerful magicks afoot. He proceeds to the manor directly, without dallyance or hesitation of any kind.
Once into the long gallery of Wyndlasmere House, the towermaster directs Tim to take Lady Emilienne back towards the front of the building. "Through the library and great chamber," he urges. "The house's chapel room is past the staircase beyond."

The guards rally around their commander and help guide the way. Sentinel Abbate rushes ahead to prepare a comfortable spot in the chapel. The towermaster insists that Arcanus Abelner go to the chapel as well and both Zavier and Guardian Alserda help her to the sanctified room. While the androgynous guard doesn't lose consciousness, Bronte is soon shaking uncontrollably. "I feel cold."

"Here, put them here," Sentinel Abbate orders while pointing to a throw rug he has placed in front of the chapel's dais. He casts a quick Remove Curse spell on both of them. The magic has a immediate effect on Guardian Alserda — who stops shaking — while Lady Emilienne remains unconscious. The cleric checks her breathing and then rushes to wardrobe and comes back with a scroll. He casts a spell from it and the magic takes hold. The woman's eyes snap open and gasps for air. She gasps three or four mores times before beginning to breathe normally. Her color, which had been quickly draining away, returns as she slumbers. "That was close. I had to use a Break Enchantment spell to save her. I hope it is enough."

"T-thank you, Christos," Bronte says.

"Rest now," he says. "We'll move you to your quarters once I'm sure you're okay. Zavier, stay with her."

"Yes sir."
willpell wrote:Though suspicious of the "eclipse" in his mind, Relgar has no intention of staying here by himself, so when the rest of the group begins to hurry out, he doesn't hesitate to follow them without a backwards glance. Only once safely outside does he question aloud "Right, so that's a bad place to loiter, obviously, but we are going to have to come back at some point, in force and with all adequate protections, in order to put a stop to You-Know-Who's activities. How long can we safely delay, before he enacts the next stage of whatever he's planning?"
"I agree with the young mage's warning," Sentinel Abbate says. "No one should go back in there without the proper protections. I could cast Spell Resistance for a few of you, but that's it. And I doubt it would be enough. An Antimagic Field would be better but its range is quite limited and its not a spell I can cast."

"Can you Consecrate the tower?" Towermaster Monderand asks.

"I could, but I doubt it would be of any help," the cleric replies. "The spell could cut off the area from any Being that has been worshiped there, but only if there is an altar or shrine that is dedicated to the evil that seems to infect it."

"I did not see anything like that," the towermaster says while he looks around the chapel. "Where is Custodio?"

"We thought he was with you," Zavier replies.

"He asked me to stand guard at the entrance to the tower," Sentinel Abbate adds. "He was going to come back and stand guard with me, but he hadn't come back before you all rushed from the tower."

"Well, we need to make sure he's okay," the towermaster suggests. "He was in there for a while and cast a spell. He told me he inspected the same aura to which Lady Emilienne fell victim."

"He could have collapsed somewhere in the house," Sentinel Abbate adds. "If he's been affected, he could be dying or even be dead already."

"Roman, you go look for him," the towermaster orders. "And find out where Arcanus Jardine is right now. She's late with her report, and if Bronte is going to be out of commission for a while, she's going to have to do double shifts."

"Yes sir, I'll find them," the guard replies.

Towermaster Monderand looks at Relgar. "You seem no worse for wear." He points to Lady Emilienne. "She said something about you being protected. Do you know what it is? Could it work for others?" He then asks Big Tim. "Do you know the name of the goddess that is protecting you?"

OOC: It is the magical tome, Obliteration of the Eclipse that protected Relgar. The book is what spoke to him. It is Mirella, The World Goddess, who is protecting Tim. He is currently under the effects of a Mind Blank spell, but he's not consciously aware of it. The spell will last less than 24 hours.
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by willpell » Mon Mar 12, 2018 5:38 pm

Knightfall wrote:Towermaster Monderand looks at Relgar. "You seem no worse for wear." He points to Lady Emilienne. "She said something about you being protected. Do you know what it is? Could it work for others?"
"I would theorize that she was speaking poetically. My 'protector', I would assume, is simply the fact that my mind functions in a more linear and logical fashion than most folk. The prospect of a dimension with no fixed natural laws holds little power to seduce my imagination, and of course I was on guard against such insinuation in the first place. Do you suppose that simply destroying his inscriptions would prevent him from shifting back from wherever he has gone? It can't be that easy, can it?"

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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [

Post by Tellerian Hawke » Wed Mar 14, 2018 6:40 pm

Tim says, "I am not of your world; If there is a goddess protecting me, I would imagine that it would be the same goddess who brought me here. They said her name was Mirella, the World Goddess. And if she is protecting me, I am unaware of exactly how; I don't feel any different. But then again, I know nothing of the Arcane Arts, nor of the magicks of deities."

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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

Post by willpell » Thu Mar 22, 2018 3:29 pm

Relgar fidgets nervously.

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The Current Situation in Old City

Post by Knightfall » Sat Mar 24, 2018 10:44 pm

The Current Situation in Old City
While New City remains under martial law, Old City looms on the brink of quiet chaos. The Bluffside Regular patrols have thinned out somewhat, as Commander Reginald Oakfirst sends notices from his forced convalescence to the current captains of Old City to divert a dozen guards to help search the ruins of Sem La Vah for several missing diggers. At the same time, Lady Samantha Pomander informs the scribes in the Palace to begin drafting up notices for each of the districts that the Bluffside Militia is being called out to help with the internal protection of the city. She also has word sent to the Wizard Council and to the Teacher's Library about the unnatural discovery in the abandoned tower of the old Growers' Gate with a request for aid.

Of note, the unknown killer murdering people in the streets of the district remains at large and the Regulars are mystified as to the person's identity. Many citizens believe it is an undead being that cannot be tracked magically. However, the guards are certain the killer is humanoid. The news of the murder of the Lord Mayor of Bluffside, Lord Horatio Hollingsworth, hasn't become public knowledge as of yet, but it isn't to hard to surmise that the people will want to blame the uncaught killer roaming the streets of Old City at night once the news goes public. Could Phelix and his minions be responsible for it all?

Terger and Elkgrar head out of the palace with no fanfare and the knowledge that Bluffside is going to go through some major changes, politically. Terger did manage to speak to his uncle in private before leaving the palace. The conversation was short and terse. The Lord Commander told Terger to follow his instincts and get the job done. The two of them arrive at Wyndlasmere House at the same time as Rhodes and his guard escort arrive back from Oakfirst Manor. Terger notes that Thersean isn't with the ex-con. Rhodes tells the Dark Lantern and dwarven priest the details of what happened to Commander Oakfirst and an elf named Thistle Ravenwood out in the ruins of Sem La Vah. Terger had already heard that the elf paladin had died but not the full details. Commander Oakfirst had been badly hurt in the fight and would need at least two weeks of bed rest before being able to return to his duties. Thersean decided to stay at Oakfirst Manor and watch over the wounded man.

“Hopefully the others have some good news about that damn tower,” Rhodes says as he, Terger, and the others head inside the old manor house. It doesn't take long for them to learn that it hadn't gone well at all. They arrive at the door of the second-floor chapel just after young Roman heads off to search for Custodio and inform Arcanus Jardine that Towermaster Alel Monderand wants her latest report now not 'whenever she feels like it'.
willpell wrote:
Mon Mar 12, 2018 5:38 pm
Knightfall wrote:Towermaster Monderand looks at Relgar. "You seem no worse for wear." He points to Lady Emilienne. "She said something about you being protected. Do you know what it is? Could it work for others?"
"I would theorize that she was speaking poetically. My 'protector', I would assume, is simply the fact that my mind functions in a more linear and logical fashion than most folk. The prospect of a dimension with no fixed natural laws holds little power to seduce my imagination, and of course I was on guard against such insinuation in the first place."
“I see,” the towermaster replies. He notes the arrival of Terger back from his meeting with The Five. “Master Alela, what did The Five have to say?”
willpell wrote:
Mon Mar 12, 2018 5:38 pm
Do you suppose that simply destroying his inscriptions would prevent him from shifting back from wherever he has gone? It can't be that easy, can it?"
“I doubt it,” the towermaster muses. “If he's powerful enough to control that portal, I doubt we could prevent his return that easily.”

“The Wizard Council might be able to do it,” Arcanus Abelner suggests. “A ritual might disjoin the portal, if it isn't permanent. At the very least, it could disrupt the portal's ability to function for a short time and give us all more time to prepare for a counterattack. It could take a while to perform the casting, however. A Dimensional Lock spell could protect a small area in the tower, as long as it isn't warded, but such a spell would require a Fifteenth Order wizard to cast it. I don't know if there is anyone that powerful on the council.”

“Aye,” Towermaster Monderand agrees. “I don't even think old Guildmaster Baldercon of the House of Enchantment is that powerful, and he's rumored to be one of the most skilled wizards in the city.”

“True, and not even Lady Pomander is believed to be that skilled in magic,” Sentinel Abbate adds. “Nor any of the other members of The Five. In truth, their power is more political. A powerful cleric could cast it too, but I can't think of anyone in the city who is that blessed. The Five tend to ostracize anyone who becomes overtly powerful.”

“There is a powerful elementalist who lives in New City, but forget his name,” the towermaster notes. “He's an ice wizard of some renown, but he's also a bit of a recluse.”
Tellerian Hawke wrote:
Wed Mar 14, 2018 6:40 pm
Tim says, "I am not of your world; If there is a goddess protecting me, I would imagine that it would be the same goddess who brought me here. They said her name was Mirella, the World Goddess. And if she is protecting me, I am unaware of exactly how; I don't feel any different. But then again, I know nothing of the Arcane Arts, nor of the magicks of deities."
“If Mirella is protecting you then you might be the best weapon against this renegade. The World Goddess chooses her own clergy and agents. It's never the other way around,” Sentinel Abbate replies. “I don't believe she has a true temple in Bluffside, however. But if she's taken note of this situation, we could be looking at a major shift in the magical nature of the entire region.”

“I agree,” the towermaster says. “It's troubling but lets worry about what we can try to control.”
willpell wrote:
Thu Mar 22, 2018 3:29 pm
Relgar fidgets nervously.
Sentinel Abbate ponders as he paces. “We could seek the help of the priests of Aoskar at the House of Portals. They have an innate sense for gates and portals. Of course, they're unlikely to help destroy it. That goes again their nature. But they could help secure it or try to shift it elsewhere. It could be very dangerous to do so but no one in Old City is going to want a portal to 'deadly places best left unknown' on their doorstep.”

OOC: Note that the deity Aoskar isn't a dead god in Kulan's cosmology. Aoskar was introduced into D&D in the Planescape campaign setting.
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

Post by willpell » Sun Mar 25, 2018 3:48 am

Relgar listens to the discussion as best he can, though it quickly begins to lose his interest. Tempted to take out a piece of paper and begin practicing his sketchwork (an involved enough process that it would leave him entirely oblivious to the conversation around him), he compromises by writing down references to local wizards of some erudition, and doodling idly in the margins when nothing of interest is being discussed. Compared to the mental taxation of holding a seven-dimensional arcane transmutative solid fully visualized and ready to metafold into apparition at a moment's notice, drawing irregular freeform pentacles and enneagrams and such is basically Relgar's version of tapping a pencil; it might distract others, but it doesn't distract him, at least not more than doing absolutely nothing with his eyes and hands would.

Should any sort of consensus of what to immediately do be reached , Relgar will quite promptly fold the paper in half, slip it back into the crease of his vest, and be ready to head out...or head home, if the consensus in question should turn out to be "we've done enough for the moment". While by no means exhausted, the wizard is down a couple of spells and wouldn't mind resting...not to mention he wants to have a talk with that book whenever time permits.

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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

Post by Tellerian Hawke » Mon Mar 26, 2018 9:11 pm

Tim (OOC) wrote: How long has it been since the fireball went off in the Golden Lantern? (or whatever that place was--the fancy restaurant we were in, with the secluded second floor) Has it been hours? Days? etc.?

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Re: The Current Situation in Old City

Post by dfryer36 » Wed Mar 28, 2018 8:52 pm

Knightfall wrote:
Sat Mar 24, 2018 10:44 pm
“I see,” the towermaster replies. He notes the arrival of Terger back from his meeting with The Five. “Master Alela, what did The Five have to say?”
Terger fills the towermaster in on everything that happened; including the murder of the mayor and disappearance of his wife. "There are those who suspect that his wife killed the lord mayor and then fled. I am not so sure. My gut tells me that this is connected to our case but I don't have any proof. Let's focus on what we do have and we'll figure the rest out later."
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

Post by Knightfall » Sat Mar 31, 2018 9:52 pm

willpell wrote:
Sun Mar 25, 2018 3:48 am
Relgar listens to the discussion as best he can, though it quickly begins to lose his interest. Tempted to take out a piece of paper and begin practicing his sketchwork (an involved enough process that it would leave him entirely oblivious to the conversation around him), he compromises by writing down references to local wizards of some erudition, and doodling idly in the margins when nothing of interest is being discussed. Compared to the mental taxation of holding a seven-dimensional arcane transmutative solid fully visualized and ready to metafold into apparition at a moment's notice, drawing irregular freeform pentacles and enneagrams and such is basically Relgar's version of tapping a pencil; it might distract others, but it doesn't distract him, at least not more than doing absolutely nothing with his eyes and hands would.
While doing his doodling, something sneaks from his subconscious to his conscious mind. An aspect of the possible portal in the tower that he hadn't previously considered. There was an organic nature regarding the planar map. It's not about the destinations but about how to make the journey. Each of the locales 'keys' are organic, and elemental, in some form -- special sounding stones, vials of frozen teardops, bottled smoke, and ash from a volcano. The primary keys were straightforward enough, but the key leading to Waldo's lair is more esoteric and primal.

Then Relgar remembers reading about something similar in the Museum of Sem La Vah two years ago. It was something to do with a strange sort of flora that was discovered out in the ruins several decades ago. A crystalline flos that had magical properties that make it a great catalyst for spells and item creation. Relgar can't recall its name, but he's sure the information would still be at the museum even if it isn't on display anymore. If he could see it, he'd know for sure if it is the key.

Relgar knows that the clergy of Aoskar are quite powerful in many ways. While most of their local members are primarly clerics and loremaster, there are a few mystic theurges among them as well. Aoskar is one of the most powerful deities not tied directly to any one material plane. Relgar knows there way a conflict in a planar city called Sigil that nearly destroyed the god's church. Aoskar was under threat of being banished from the City of Doors (some say 'from all reality') by its ruler, The Lord of Agony, but at the last possible second, the god was forgiven. No one knows why. Since then, Aoskar's power has grow across the outer planes, but the deity and its followers don't cause problems in Sigil.

OOC: Relgar's Knowledge (arcana) check > 1d20+9=25
dfryer36 wrote:
Wed Mar 28, 2018 8:52 pm
Knightfall wrote:“I see,” the towermaster replies. He notes the arrival of Terger back from his meeting with The Five. “Master Alela, what did The Five have to say?”
Terger fills the towermaster in on everything that happened; including the murder of the mayor and disappearance of his wife. "There are those who suspect that his wife killed the lord mayor and then fled. I am not so sure. My gut tells me that this is connected to our case but I don't have any proof. Let's focus on what we do have and we'll figure the rest out later."
"Lord Hollingsworth, dead!" The towermaster says in shock. "The trouble this will cause the city is beyond measure. I'm glad that the militia is being called out. We are going to need all the help we can get once this news gets out." He looks around at the nearby guards who listened to Terger's report. "Now, none of you go spreading any of this news around, eh, you hear! We don't want to cause a panic!"

The gathered guards nod in unison.

"It will likely take 24 hours for the militia to be activated. So, you'll have to be the vanguard in the meantime," the towermaster notes to Terger and the others. "And I'm sure the Wizard Council take its sweet time once they've been told about the tower. They're unlikely to rush into anything. I'm sure we'll see the clerics from the Teacher's Library first."

"And they'll still need a safe way to re-enter the tower and then figure out how to activate the portal," Sentinel Abbate adds.

The debate goes on for over ten minutes while Terger muses over the groups options. He knows that the ice wizard that Towermaster Monderand mentioned is a man named Ivar Thorn who lives in New City. He is believed to be an specialist in ice and water magicks and one of the most powerful arcanists in all of Bluffside. He's rumored not only to be a recluse but also disfigured in some way. He did come to the city's aid during the crisis in New City, but he hasn't been seen since.

He's heard of the Cheston Baldercon as well, but he can't recall too much about the man other than he is the longtime guildmaster the House of Enchantment and that he's as much a politician as he is an enchanter. Terger also knows that while Lady Pomander is more powerful than she lets on in public, she's not a Fifteenth Order wizard. Tenth, maybe.

Terger hasn't heard of the god Aoskar but that's not surprising. There are so many gods in the Temple District, it's impossible to know them all.

OOC: Terger's Knowledge (local) check > 1d20+10=15
willpell wrote:Should any sort of consensus of what to immediately do be reached , Relgar will quite promptly fold the paper in half, slip it back into the crease of his vest, and be ready to head out...or head home, if the consensus in question should turn out to be "we've done enough for the moment". While by no means exhausted, the wizard is down a couple of spells and wouldn't mind resting...not to mention he wants to have a talk with that book whenever time permits.
Relgar's mind wanders with the thought of sleep. He hears the voice of 'the book' once again in his mind. 'You may speak to me by simple thought or through the dreamscape. Care must be taken or darkness will descend on you. Seek your flora and then your dream.'

The guard named Roman soon rushes back into the chapel. "I've found Custodio! He's in the armory, sir! He seems to be in some sort of deep sleep! I cannot wake him!"

The towermaster rushes out of the chapel, down the stairs, through the house's great hall and down three quick steps into a section of the manor that looks newer than the rest. There in the middle of the floor is the d'Elite laying on his back. He is unconscious but breathing rhythmically while another guard cradles the soldier's head. He doesn't seem to be in peril but when the towermaster shakes him, the Elite Guard continues to slumber. Alel even slaps his old friend. "C'mon, Custodio, wake up!"

The guard just continues to slumber and snore.

"He's been cursed," Sentinel Abbate suggests. "I'll need another Break Enchantment scroll to wake him, maybe."

"That infernal tower did this?" The Towermaster is very concerned.

"More than likely," the cleric replies. "Perhaps it does something different to each victim. We should take him to the chapel." The cleric asks Tim to carry the fallen man upstairs.
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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

Post by Tellerian Hawke » Sun Apr 01, 2018 2:53 am

Tim complies, handling Custodio with care, but not in the same, delicate manner as he carried the lady. To his mind, Custodio is not so frail a creature as was the lady.

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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

Post by willpell » Sun Apr 01, 2018 7:54 am

Lacking better ideas, Relgar silently, mentally, and in so many words asks "Eclipso" whether it knows anything about these two different fits which have overtaken mightier mages than himself.

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Re: [Kulan] D&D 3.5 PbP: Western Kanpur|Bluffside Campaign [IC]

Post by Knightfall » Sat Apr 07, 2018 5:04 am

Tellerian Hawke wrote:
Sun Apr 01, 2018 2:53 am
Tim complies, handling Custodio with care, but not in the same, delicate manner as he carried the lady. To his mind, Custodio is not so frail a creature as was the lady.
Custodio slumbers deepy as you carry him up the stairs and into the chapel. He places him down near the dias and Sentinel Abbate makes the man comfortable. He sends Roman off to district's Regulars Barracks to fetch as many Break Enchantment scrolls as he can requistion.

While Roman is gone, the debate about how to handle the tower continues. An hour passes and everyone is allowed to speak his or her mind. Towermaster Monderand insists on waiting for either the Wizard Council or the priests of Teacher's Library to show up. It takes another hour for half-a-dozen priests of the Great Teacher to finally arrive.

(In that time, Roman returns with three more scrolls. Sentinel Abbate uses one on Custodio and sleeping guard finally wakes. He had no idea anything was wrong until he entered the armory and everything went dark.)

"Where in the Hells is Arcanus Jardine," the towermaster complains. "Roman, you couldn't find any trace of her at all"

"No sir," the guard replies.

"Well, go look again," Alel barks. "And get Guardian Adhara to scout for her from the air."

"Yes sir."
willpell wrote:
Sun Apr 01, 2018 7:54 am
Lacking better ideas, Relgar silently, mentally, and in so many words asks "Eclipso" whether it knows anything about these two different fits which have overtaken mightier mages than himself.
'The enchantment on the cosmos map is likely a powerful ward with variable results,' Eclipso responds in Relgar's mind. A mindscape forms and Relgar finds himself standing on a barren plain of dust that stretches out forever. A figure stands in front of him, although its form is dark and blurred. 'Kindred,' it bows. 'The curse it causes won't be the same for every person who comes into contact with it. Lesser minds than yours and mine should not even try. It may be possible to temporarily dispel the ward, but I cannot be sure.' Relgar's mind races. 'Yes, this is my construct and no in isn't psionic. Think of it as one of my blank pages. If its form doesn't suit you, you are free to think of another.' Relgar is soon standing in a near-duplicate of his home in the Wizard District. The shading isn't exactly right but it doesn't feel evil. 'Morality is for others to debate. The cosmos is much more interesting is it not?' Eclipso stands just inside the shop-home's front door. 'And being mighty likely isn't the factor in the curse. Itellect is likely the key protection. Find a person with more reasoning than you and they will be unaffected.' The tome pauses. 'No, I doubt this Phelix persons intellect is that high. His descent into madness is the result of him thinking his personal magnetism could equal the ward's curses. But you already surmised that.'

"Relgar, are you okay?" Custodio asks with a yawn. He waves his hand in front of Relgar's eyes. "He seems to be calculating, or something." He looks at Terger sheepishly. Terger can tell the guard is a bit embarrassed that he was 'forced' asleep.

'Someone is coming,' Eclipso says to Relgar. 'His intellect is strong. I can already sense him. But a part of it seems... enhanced.'

A tall, thin man dressed in the vestments of the Great Teacher comes up the steps onto the second floor and then stands in the doorway of the temple. He bows to Sentinel Abbate.

"Your permission to enter, Sentinel?" he asks.

"Of course, Master Hassenforth, of course," Christos nods. "We're glad your here. You've been informed of the situation?"

"Some of it, the new Lord Mayor didn't go into details," the Teacher cleric replies. "What I know is that the madman who had my temple attacked has set up in one of the old towers of the Growers' Gate and that there are arcane markings that need deciphering."

The head priest of the Great Teacher's faith in Bluffside looks at each of them in turn before looking at the unconscious High Arcanus on the floor.

"What has happened to her?" Master Hassenforth asks.

"She was cursed by a powerful ward that protects a section of the tower's inner wall," Towermaster Monderand replies. "Sentinel Abbate saved her with a Break Enchantment."

Master Hassenforth kneels down next to Lady Émilienne andchecks on her condition. "She's lucky you had a scroll. She looks like her lungs weren't taking in any air. She would have suffocated."

He stands and turns towards Terger. "You are the one named Terger, correct?" He looks at the others. He stops suddenly when his eyes see Relgar. "Hmm, I hadn't expected you to be here. How interesting. It seems the Wizard Council aren't fools after all." He pauses. "Now, can someone please lead the way to this tower? But you should stay outside while I examine the arcana."
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