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Re: [TC1 Reboot]Out of Character chat

Posted: Mon Jul 15, 2019 12:59 am
by torkill13
shesheyan wrote:
Mon Jul 15, 2019 12:29 am
How do we generate dice rolls? Just grab the dice and roll?
RobJN said good we're all adults (got him fooled :evil: ) and good old fashion polyhedrons on the table are fine. Or you can use your favorite online dice roller. I've been using this Dice Roller so I can roll at work or anywhere really. Plus it keeps a nice log of my rolls should Rob or anyone like to verify.

Horvik's Dice Log

Re: [TC1 Reboot]Out of Character chat

Posted: Mon Jul 15, 2019 2:34 am
by shesheyan
torkill13 wrote:
Mon Jul 15, 2019 12:59 am
shesheyan wrote:
Mon Jul 15, 2019 12:29 am
How do we generate dice rolls? Just grab the dice and roll?
RobJN said good we're all adults (got him fooled :evil: ) and good old fashion polyhedrons on the table are fine. Or you can use your favorite online dice roller. I've been using this Dice Roller so I can roll at work or anywhere really. Plus it keeps a nice log of my rolls should Rob or anyone like to verify.

Horvik's Dice Log
Thanks for the link. I'll use that. ;)

Re: [TC1 Reboot]Out of Character chat

Posted: Mon Jul 15, 2019 11:09 am
by RobJN
If I did it right, the Baron's Favor is now Campaign ID 769 at the Unseen Servant site.

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Jul 16, 2019 12:06 am
by shesheyan
@ Angel, you just rolled 17, 19, 20 and 18 on 4 skills checks. The god of luck is on your side. You should buy a lottery ticket ! ;-)

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Jul 16, 2019 2:09 am
by Princess Strega
shesheyan wrote:
Tue Jul 16, 2019 12:06 am
@ Angel, you just rolled 17, 19, 20 and 18 on 4 skills checks. The god of luck is on your side. You should buy a lottery ticket ! ;-)
Rob has said that he wants to take me to Vegas.

Using a new set of dice. So far, so good.

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Jul 16, 2019 8:28 am
by RobJN
Yes, let's get all the good rolls out of the way before we get to combat :twisted:

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Jul 30, 2019 7:48 am
by mah9
I'm off to Paris for a few days, so depending on Wifi and time, may not be able to post.

Shortly after I'm back I'm moving house, which will cause issues of it's own.

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Jul 30, 2019 9:11 am
by RobJN
Perhaps Haldon could go to the Temple district to pray for guidance?

Re: [TC1 Reboot]Out of Character chat

Posted: Mon Aug 05, 2019 2:56 pm
by RobJN
I am really loving that you guys have chosen to take the CSI: Threshold approach.

While I'd had vague ideas in the early portions of bolting on the "missing kids" plot element to the Castle Mistamere adventure, I opted instead to gloss that over in favor of getting to the Keep itself. Ah, what was I thinking? This is golden, RPG goodness. :D

I think a 5e redraft will have to include lists of clues, locations, and NPCs to question.

Re: [TC1 Reboot]Out of Character chat

Posted: Mon Aug 05, 2019 6:25 pm
by shesheyan
RobJN wrote:
Mon Aug 05, 2019 2:56 pm
I am really loving that you guys have chosen to take the CSI: Threshold approach.

While I'd had vague ideas in the early portions of bolting on the "missing kids" plot element to the Castle Mistamere adventure, I opted instead to gloss that over in favor of getting to the Keep itself. Ah, what was I thinking? This is golden, RPG goodness. :D

I think a 5e redraft will have to include lists of clues, locations, and NPCs to question.
Glad you like it. I'm having fun. ;)

Re: [TC1 Reboot]Out of Character chat

Posted: Thu Aug 08, 2019 3:01 pm
by torkill13
Before I post Horvik's next actions, I just want to confirm who, if anyone, is still at the bakery.

Horvik - Speaking with the baker's apprentice.
Haldon - Visited some dwarven merchants and went to the temple. Doubtful that trip was quicker than my conversation.
Erevean - Investigating some merchant stall, just not sure if he is nearby or some place else.
Auren - I am unclear on her position. Perhaps she did her rogue thing and is hiding in the shadows and I cannot see her.. :)

Also - 2 guards followed us, 1 left when we acknowledged we were aware of them. What is their status?

Re: [TC1 Reboot]Out of Character chat

Posted: Thu Aug 08, 2019 3:10 pm
by shesheyan
torkill13 wrote:
Thu Aug 08, 2019 3:01 pm
Before I post Horvik's next actions, I just want to confirm who, if anyone, is still at the bakery.

Horvik - Speaking with the baker's apprentice.
Haldon - Visited some dwarven merchants and went to the temple. Doubtful that trip was quicker than my conversation.
Erevean - Investigating some merchant stall, just not sure if he is nearby or some place else.
Auren - I am unclear on her position. Perhaps she did her rogue thing and is hiding in the shadows and I cannot see her.. :)

Also - 2 guards followed us, 1 left when we acknowledged we were aware of them. What is their status?
I think Aureen is currently in a alley mesmerized by a monster called «Pathfinder 2» and she forgot about us. :lol: :lol: :lol:

Re: [TC1 Reboot]Out of Character chat

Posted: Thu Aug 08, 2019 8:55 pm
by RobJN
The bakery is slightly northwest-ish of the market square, north of the Temple district. It is likely Horvik will run into Haldon if he returns to the market square from the bakery.

Horvik has not seen the other guard return, but it's only been a few minutes. The remaining guard is trying to appear unobtrusive.

The stall Erevan and Auren are investigating is on the far side of the market square, along the northern edge towards the North Windrush Road.
Image

Re: [TC1 Reboot]Out of Character chat

Posted: Thu Aug 08, 2019 9:57 pm
by torkill13
Thanks! Leaving work now, so won't post until later tonight after I get home from Kung Fu.

Re: [TC1 Reboot]Out of Character chat

Posted: Sat Aug 10, 2019 12:26 pm
by shesheyan
I'll wait for Horvik to rejoin with Erevan before continuing.

Re: [TC1 Reboot]Out of Character chat

Posted: Sun Aug 11, 2019 10:24 am
by RobJN
torkill13 wrote:
Sun Aug 11, 2019 2:01 am
He motioned to the guard standing nearby. "You coming?" he called out.
:lol: :lol:

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Aug 13, 2019 5:18 pm
by torkill13
torkill13 wrote:
Tue Aug 13, 2019 5:16 pm
"Got you!" he cried out triumphantly, as he quickly reached out to grab what appeared to be the outline of what might be a small, cloaked, hunched figure.

STR (Athletics): [1d20+5] = 1+5 = 6
Epic failed grapple!

Queue the Benny Hill theme as we chase this things around. LOL

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Aug 13, 2019 6:55 pm
by RobJN
torkill13 wrote:
Tue Aug 13, 2019 5:18 pm
torkill13 wrote:
Tue Aug 13, 2019 5:16 pm
"Got you!" he cried out triumphantly, as he quickly reached out to grab what appeared to be the outline of what might be a small, cloaked, hunched figure.

STR (Athletics): [1d20+5] = 1+5 = 6
Epic failed grapple!

Queue the Benny Hill theme as we chase this things around. LOL
:lol:
:facepalm:
RobJN wrote:
Tue Aug 13, 2019 6:29 pm
Initiative rolls, if you please, my good players.
This begins the session's first delve into initiative and -- potentially -- combat.

Which brings me to the subject of structure and pacing. In my Alternity pbp, phase-by-phase/action-by-action has been something of a drag. (All right, it's been everything like a drag) I'd like to avoid that slog if possible.

Some of the options I've seen involve a few rounds of "show-and-tell" and once the outcome of the encounter seems in the bag, hand-waving the rest.

Another option I used with Alternity was to have the players give me intentions and attack modes, and let me run the dice on my side of the screen, and narrate the outcome. It worked, but I feel that it takes away from the players' direct agency.

D&D is a bit better in this regard, though, in that it has a pretty limited action economy as opposed to Alternity's "DO ALL OF THE THINGS, SOME OF WHICH CAN BE DONE AT ONCE" ;)

So, I'm open to suggestions about how you'd like to handle this, how it's been handled in other games you might've played in, or which method you liked, etc.

Re: [TC1 Reboot]Out of Character chat

Posted: Tue Aug 13, 2019 7:42 pm
by torkill13
Some ideas from some other games that I found helpful.
  1. A separate Combat Tracker thread, that is used to summarize each round. Everyone seems to really like it, as it is easy to see who has not yet acted as well as a quick glance to review what all has transpired so far in the encounter, since encounters in PbP can stretch out over days. No need to scroll back through posts and try to figure piece things together.
  2. * Allow any players that beat the monster initiative to post their actions first (but in any order). The the DM posts the monster's actions. At this point, all players can just post their actions in any order. After all players post, then DM posts the narrative and finished with the monster's next action to set the stage for the next round of postings. This continues until the encounter ends.
For Example:
Lets say the following Initiatives are rolled.

Auren : 19
Horvik : 17
ENEMY : 15
Mah 9 : 12
Everan : 6

Auren & Horvik post their actions first, then the DM posts the monsters actions. After that, all players post their actions in any order, and the DM can then build the narrative, finishing with the monsters action. Repeat until encounter is over.

In tandem, there is a combat tracker here in OOC to summarize each round.

COMBAT TRACKER
Encounter #1 : Heroes vs ENEMY

Round 1
Auren : Hit w/ Dagger (5 dmg)
Horvik : Miss w/ Axe
ENEMY : Critical Hit on Horvik (12 dmg)
Mah 9 : Throws hand axe (4 dmg)
Everan : Casts Sleep

Round 2
Auren : Scolds Everan
Horvik : Sleeping
ENEMY : Sleeping
Mah 9 : Kicks Horvik to wake him
Everan : Laughs Maniacally


* Now that I've typed this all out I realize I am not sure this works if multiple enemies with different Initiatives, but I typed so I posted it...

Re: [TC1 Reboot]Out of Character chat

Posted: Wed Aug 14, 2019 7:10 pm
by torkill13
Oy vey... these rolls! hahaha

Re: [TC1 Reboot]Out of Character chat

Posted: Fri Aug 16, 2019 6:55 am
by RobJN
torkill13 wrote:
Wed Aug 14, 2019 7:10 pm
Oy vey... these rolls! hahaha
Borrow Angel's dice :D

Speaking of Angel....
Angel Tarragon wrote:
Wed Aug 14, 2019 8:26 pm
Auren sneaks to the back of the stall, trying to be careful to not cast shadows.

Stealth: 15 + 3 = 18
This was an awesome move :cool:


mah, hope the moving house is either going well, or finished. I've moved three times in the past twenty-two years, and hated every time. :? Thankfully, the last time was hopefully our last. (Hooray, mortgage!)

... and, speaking of mortgages... off to work for me in a bit.

Re: [TC1 Reboot]Out of Character chat

Posted: Fri Aug 16, 2019 9:13 am
by Princess Strega
RobJN wrote:
Fri Aug 16, 2019 6:55 am
torkill13 wrote:
Wed Aug 14, 2019 7:10 pm
Oy vey... these rolls! hahaha
Borrow Angel's dice :D
I recently bought a new set. This is my very first set of premium dice, they are working out beautifully.

RobJN wrote:
Fri Aug 16, 2019 6:55 am
Speaking of Angel....
Angel Tarragon wrote:
Wed Aug 14, 2019 8:26 pm
Auren sneaks to the back of the stall, trying to be careful to not cast shadows.

Stealth: 15 + 3 = 18
This was an awesome move :cool:
I do have my moments.

Re: [TC1 Reboot]Out of Character chat

Posted: Sat Aug 17, 2019 6:53 am
by RobJN
Angel Tarragon wrote:
Fri Aug 16, 2019 9:13 am
RobJN wrote:
Fri Aug 16, 2019 6:55 am
torkill13 wrote:
Wed Aug 14, 2019 7:10 pm
Oy vey... these rolls! hahaha
Borrow Angel's dice :D
I recently bought a new set. This is my very first set of premium dice, they are working out beautifully.
Oooh, those are purdy! I bet they make a good, heavy 'thunk!' on the table :D

Re: [TC1 Reboot]Out of Character chat

Posted: Sat Aug 17, 2019 8:18 am
by Princess Strega
RobJN wrote:
Sat Aug 17, 2019 6:53 am
Angel Tarragon wrote:
Fri Aug 16, 2019 9:13 am
RobJN wrote:
Fri Aug 16, 2019 6:55 am
torkill13 wrote:
Wed Aug 14, 2019 7:10 pm
Oy vey... these rolls! hahaha
Borrow Angel's dice :D
I recently bought a new set. This is my very first set of premium dice, they are working out beautifully.
Oooh, those are purdy! I bet they make a good, heavy 'thunk!' on the table :D
I'm using my extended mousepad to roll them on, otherwise they would take chunks out of my desk. Even with the mousepad they still have a resounding thunk.

Re: [TC1 Reboot]Out of Character chat

Posted: Wed Aug 21, 2019 4:53 pm
by RobJN
Apologies for the delay of game. Real life and getting another potential player up to speed has eaten away at my usual "after-work" free time.

Working on an update now...