Moderator: Angel Tarragon
TAD wrote:I've been doing some thinking about the Nagendra snake-like race. I am really not happy with them having genders, so what I have decided is that they are asexual; at certain points in their lives they lay eggs (and most of the time will abandon them). Due to the sheer number of eggs laid some will survive, others won't hatch (some stillborn in their own shells and others might be a delicacy to the savage Orcs) and others eaten in their youth by others of their own kind (gives me ideas for cannibalistic rituals of more bestial and ferocious nagendra.)
TAD wrote:Here is a better representation of what I want Solarites to look like. Although I'm think that while the female of the species will have female parts on the inside, on the outside they will not have breasts.
I am also contemplating giving them Light Sensitivity and making their eyes completely black with pupils of varying colors; the same span of human eye colors. Perhaps their time on Sarûnia has allowed them to develop goggles in the style of Riddicks' from The Chronicles of Riddick, that allows them to alleviate their light sensitivity as long as the goggles are worn. Not sure how much I want to price the goggles at though.
The Verrik from Arcana Evolved/Unearthed were previously my placeholder image for Solarites.
TAD wrote:Here is a racial feature I am implementing for Solarites.
Cerebral Sustenance (Ex): Solarites are able to replenish their energy through food, drink and sleep like normal humanoids, but they are also able to leech energy from those who are well rested.
By inflicting non-lethal damage on other willing humanoids the solarite can mitigate the need for sleep or remove the fatigued or exhausted condition from itself. In the case of mitigating the need for sleep, a willing humanoid must take non-lethal damage equal to it's maximum amount of hit points; if the drainee is not at peak health beforehand (at maximum hit points) the attempt fails. Solarites that inflict non-lethal damage equal to their character level x3 on a willing humanoid can remove the fatigued condition from themselves, by increasing the amount of non-lethal damage to x6 per character level the solarite can remove the exhausted condition from themselves.
Only an amount of hit points equal to the solarites Wisdom modifier (minimum 1) can be drained from a humanoid in one round, so most often draining another takes a while to do. The solarite can drain, that is inflict non-lethal damage on, a willing humanoid just by making eye contact with it.
The solarite can feed off of non-willing humanoids but must inflict twice the amount of non-lethal damage to fulfill it's needs (except for the mitigating the need for sleep). Using this racial feature on a non-willing humanoid is considered an evil act and physical contact between the solarite and the humanoid drained must be maintained, usually by placing ones hands on the temples of the drainee from behind them. If a solarite attempts to drain a non-willing humanoid that can't take the full amount of non-lethal damage necessary to fulfill the solarites' needs, the attempt fails on the first round and provokes an attack of opportunity.
Knightfall wrote:Lybascie is a great name, but I'm not sure I like the other two.
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