Anyone run a game in Hollowfaust?

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Anyone run a game in Hollowfaust?

Postby Big Mac » Wed Apr 26, 2017 12:07 pm

Has anyone ever used Hollowfaust: City of Necromancers as the central theme of a Scarred Lands game?

The two reviews of the book that I found (and put onto the page on the Book-House) seem to suggest it is mostly good, but is there enough in the city for an entire campaign?

Are there any other Scarred Lands books that work well with Hollowfaust: City of Necromancers?

Has anyone used any non SL sources to expand the area around Hollowfaust or add details to the necromancy used in the city? Does anyone think that anything in Jakandor would fit in Hollowfaust?

Is there enough for PCs, who are not necromancers, to do in Hollowfaust?
David "Big Mac" Shepheard
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Re: Anyone run a game in Hollowfaust?

Postby Tim Baker » Thu Apr 27, 2017 5:24 am

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Re: Anyone run a game in Hollowfaust?

Postby Caesar Slaad » Tue May 23, 2017 1:54 am

My PCs in my current game passed through there, as a flavorful place to visit. Don't think I'd want to set a long term game there.

Some of the feel/features of a city on a volcanic crater might be found in Shackled City.

The forbidden city is a built in dungeon crawl environment for enterprising PCs, especially if they break through to a new section. You could use any of a number of catacomb/undercity modules. Lost city of Barakus, maybe?

If you really want to play up the necromancer PC feel, Liches by Bottle Imp (3e d20 supplement) or Green Ronin's Secret College of Necromancy might have some worthwhile material for you.
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