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Classic fantasy, swashbuckling pirates, and Lovecraftian horror. Welcome to the City of Adventure! Hamunaptra, Naranjan and other World of Freeport subsettings can be discussed here.
Nate Christen
Hill Giant
Posts: 453
Joined: Mon May 26, 2008 1:39 am

Re: Return to Freeport Campaign Notes

Post by Nate Christen »

Session 23—Traitor's End—25 February 2020
From the Ophidian alchemists the PCs learned about the production of ebon blight, a poision made from the black sand, and Grymes's plot to poison the rum intended for the Drac's Fall celebrations. For that reason they visited the Dirty Molasses distillery, only to find that their rum had been moved to Warehouse 44 for distribution. Arriving there, Leonard used a dimensional hop to bypass the front door, taking Birgir with him; they unbarred the front doors, found the blood stains and tracked them into the office. They found the bodies of the slain supervisor and guard, then headed further inward. Eventually the faced off against three rogues from the Vultures gang and defeated them, before facing and defeating Grim Caldwell, his phantom, and two more rogues.

After that they visited the Three Spears distillery, too, where they ran into the bugbear brawler Bruiser Beegore and more Vultures thugs. The PCs won that first battle and survived a cone of cold trap before encountering and defeating Mercy Wintoris and more of the Vultures thugs. From Mercy they took a note, which led them to research the poetry of Opal Shelby.
Author of d20pirates.blogspot.com and talesfromtheedgeoftheempire.blogspot.com

Nate Christen
Hill Giant
Posts: 453
Joined: Mon May 26, 2008 1:39 am

Re: Return to Freeport Campaign Notes

Post by Nate Christen »

Session 24—Traitor's End—3 March 2020
The PCs read the poem; Hector recognized he clue in it, and they set out for Grimarch Alley. Following the secret directions, they navigated its labyrinthine course. Upon reaching the quicksand, Abinack moved himself, Birgir and Hector over it, while Templeton and Leonard made running leaps. That was when the Guardian struck, trying to push them back into the mirk. He proved a challenging foe, but the party's numbers carried them to victory. They made relatively short work of the giant squid at the base of the Spire, and then were harassed by the nasu divs while making the climb over numerous derelict ships. (Kenton was forced to wield a spear. A spear!)

At the top they found the div-touched Nathan Grymes, who pushed the PCs to their limits; only through a combination of spells, healing, knife slashes, rapier stabs, axe blows and arrow strikes were they able to win the day.
Author of d20pirates.blogspot.com and talesfromtheedgeoftheempire.blogspot.com

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