Re: which reroll mechanism do you prefer?
Posted: Wed May 17, 2017 9:38 am
Okay, now imagine a situation in which players are allowed to spend multiple re-rolls on a single roll.
This gives a distinctly better mechanic for spending the points before the roll, but leaves a functionally less useful mechanic as an option if the player is still not happy with the result. Spending large numbers of fate points on a single roll probably isn't something that will happen unless it's life-or-death, but I want to leave the option in for players to do so if they wish.Before you roll the dice, you may spend one or more fate points to improve your chances of getting a good result. You roll one extra die (or set of dice) for each fate point you spend, and can choose the best result from all of these.
If after seeing the die roll and being told what this means for your character's actions, you are not happy, you can spend a fate point to roll again. The original result is discarded, and you must take the new result, for better or for worse. As long as you have fate points left to spend, you may choose to continue spending fate points on the roll, discarding the previous result and taking the new result in its place each time.