[Nentir Vale] The Iron Circle

The civilized world has been reduced to a series of points of light in a great wilderness of danger and monsters.
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dfryer36
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[Nentir Vale] The Iron Circle

Post by dfryer36 » Thu Dec 15, 2011 10:45 pm

Okay, for those of you who don't know, the Iron Circle is a band of militant Asmodeus worshipers in the Nentir Vale setting for 4th Edition. Their goal is to bring all lands into subjugation under the banner of their dark god with them ruling everything. They already rule one kingdom, have infiltrated another, and are in the midst of invading the southern Nentir Vale. They are also the villains for my latest campaign. Of course, since my campaign uses Pathfinder instead of 4th edition some work was required. What follows are a number of generic NPCs to flesh out the Iron Circle and could also be used as generic diabolist mercenaries in other campaigns. Enjoy!
David Fryer
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dfryer36
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Re: [Nentir Vale] The Iron Circle

Post by dfryer36 » Thu Dec 15, 2011 10:56 pm

Iron Circle Commander CR 4
Human fighter 5
LE medium humanoid
Init: +1; Senses: Perception +1
AC: 21, touch: 11, flat footed: 20 (+8 armor, +1 Dex, +2 shield)
hp: 42 (5d10+10)
Fort: +6, Ref: +2, Will: +2; +1 vs. fear
Speed: 20 feet, 30 ft unarmored
Melee: mithral flail +10 (1d8+7)
Ranged: composite longbow +6 (1d8+2/x3)
Str 18, Dex 13, Con 14, Int 10, Wis 12, Cha 8
Base Atk: +5, CMB: +9, CMD: 20
Feats: Blind-Fight, Combat Reflexes, Diehard, Endurance, Intimidating Prowess, Stand Still, Weapon Focus (Flail)
Skills: Intimidate +8, Profession (soldier) +8, Ride +9
Languages: Common
SQ: Weapon Training 1 (flails)
Combat Gear: Potion of Sanctuary; Other Gear: Half plate, heavy steel shield, mithral flail, composite longbow (+2 strength), 20 arrows, gear and coins worth 150 gp

Combat Notes: Iron Ring Commanders are usually dispatched as the leaders of a mixed unit of human soldiers and low level devils. Typically they are accompanied by 6-10 Iron Circle Soldiers and 1-2 devils of CR 5 or lower. They are equipped with flails that can penetrate their troops DR and each carries a Potion of Sanctuary in case one of the devils slips from their control. Iron Circle Commanders lead from the front and can always be found where the heaviest fighting is located.
David Fryer
I am a cute and cuddly winged harbinger of DEATH!

Do you have what it takes to be a hero?

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dfryer36
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Re: [Nentir Vale] The Iron Circle

Post by dfryer36 » Thu Dec 15, 2011 11:06 pm

Iron Circle Soldier CR 1
Human warrior 3
LE medium humanoid
Init: +0; Perception +0
AC 19, Touch: 10, Flat Footed: 19
hp: 22 (3d10+6)
Fort: +5, Ref: +1, Will: +1
Speed: 20 feet, 30 feet unarmored
Melee: Mwk longsword +6 (1d8+1/19-20)
Str 13, Dex 11, Con 14, Int 9, Wis 10, Cha 8
Base Atk: +3, CMB: +4, CMD: 14
Feats: Power Attack, Weapon Focus (longsword)
Skills: Climb +7, Intimidate +5
Languages: Common
Combat Gear: potion of Remove Fear; Other Gear: Splint mail, heavy steal shield, mwk longsword, gear and coins worth 150 gp

Combat Notes: Iron Circle Soldiers are highly disciplined and trained soldiers. They are the front line in any Iron Circle action. Despite their training and discipline They can be broken. If a soldier takes more than half their hit points in damage or more than half of them have been killed, they must make a DC 12 Willpower saving throw. Failure means that the soldier will try and escape the battle in the quickest and safest way possible.
David Fryer
I am a cute and cuddly winged harbinger of DEATH!

Do you have what it takes to be a hero?

Kodyax
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Re: [Nentir Vale] The Iron Circle

Post by Kodyax » Thu May 10, 2012 4:18 am

Interesting concept for a mercenary group.

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dfryer36
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Re: [Nentir Vale] The Iron Circle

Post by dfryer36 » Thu May 10, 2012 6:15 am

Another Iron Circle related character

Alulynn Fallenheart
This slender pale skinned woman has fiery red hair and eyes as black as coal. She is very attractive and dresses in provocative black leather outfits. However there is something about her manner that puts you ill at ease. Maybe it is the slight whiff of brimstone or the curving draconic horns that frame her face. Either way, you feel that the only way she would steal your heart would be to rip it from your chest.
Female tiefling (hellspawn) inquisitor 6 of Asmodeus
LE medium outsider (native)
Init: +6, Senses: darkvision 60 ft, Perception +4
AC: 19, touch: 12, flat-footed: 17 (+7 armor, +2 Dex)
hp: 39 (6d8+12)
Fort: +6, Ref: +3, Will: +8
Fire Resistance 10
Speed: 20 ft, 30 ft (unarmored)
Melee: +1 heavy mace +6 (1d8+2)
Ranged: mwk light crossbow +7 (1d8/19-20)
Special Attacks: Fire Bolt (1d6+3 fire, 7/day)
Spell-like abilities (CL 6th)
at-will: Detect Alignment
1/day: Pyrotechnics
Spells Prepared (CL 6th)
2nd: Enthrall (DC 16) (3), Inflict Moderate Wounds (2), Undetectable Alignment (DC 16)
1st: Cause Fear (DC 15) (2), Disguise Self (2), True Strike
0: Acid Splash, Bleed, Daze, Detect Magic, Read Magic, Sift
Str: 12, Dex: 14, Con: 15, Int: 8, Wis: 18, Cha: 8
Base Atk: +3, CMB: +4, CMD: 16
Feats: Allied Spellcaster, Blind Fight, Deadly Aim, Lookout, Persuasive
Skills: Bluff +8, Diplomacy +10, Disguise +8, Knowledge (planes) +8, Stealth +12; Racial Bonuses: Diplomacy +2, Sense Motive +2
Languages: Common, Infernal
SQ: bane, discern lies (6 rounds/day), judgement 2/day, monster lore, solo tactics, stern gaze, track
Combat Gear: potion of invisibility, potion of pass without trace (2), potion of remove fear; Other Gear: +1 breastplate, +1 heavy mace, mwk light crossbow w/10 bolts, silver unholy symbol, gear and coins worth 200 gp
Alulynn is the granddaughter of Amarius Vant, the grand master and leader of the Iron Circle. She is one of the rare tieflings that were not born of Turathi pacts but because of her own bloodline's taint. She is also a firm follower of Asmodeus and a strong believer that it is the duty of the Iron Circle to bring order to a troubled land.
Her proudest moment so far was when her grandfather named her to the ranks of the inquisitors. She has taken to this position with no small amount of zeal. She travels among the various groups that are either a part of or aligned with the Iron Circle to root out any disloyalty to the cause. Currently she is in Sarthel where she poses as Duke Aron Avrul's mistress, using magic to appear human when she needs to. She has just been assigned to assassinate Lord Bandor Imbran, a half elf noble that seeks to stand in the way of the Iron Circle's goals.
David Fryer
I am a cute and cuddly winged harbinger of DEATH!

Do you have what it takes to be a hero?

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