First off, What is Kalamar? The best description is to read Dave Kenzer's introduction to the Kingdoms of Kalamar:
Dave Kenzer's Discourse on Kalamar:
Selected points that I like:
And there is also a FAQ that is useful:The underlying strength of the Kingdoms of Kalamar setting comes from its geo-historical basis. The maps feel right because they are right, at least from a standpoint of verisimilitude. The continents, lakes, rivers, forests and other geographical features all follow examples from the real world. This attention to detail clearly shows a setting built from the ground up, from the direction of the prevailing winds to the plate tectonics. No glaciers lie in the middle of warm lakes nor huge jungles in temperate latitudes. The Kingdoms of Kalamar setting becomes the invisible backdrop for the real action: you.
And there is some other good basic info at the main product page for KoK:
That page has a good quote and the best explantion that I've found of what it means when Kalamar is described as "Low-Magic"
Also, at the bottom of that last page are other links with basic info about Kalamar that I think is essential for anyone who wants to learn more.Magic is Not Common.
Sorcerers, wizards and the like exist in Tellene, but they are uncommon among all of Tellene's inhabitants. In some areas, they are quite rare, and the peoples in such areas believe most unusual (and seemingly inexplicable) events are a sign from one of many gods. The townsfolk easily confuse wizards - and especially sorcerers - with clerics, and arcane spells may be misunderstood as miracles. Even in the greatest cities, there are no “magic item shops” where a character might purchase items or spells, although centers of arcane learning, the treasure hoards of vanquished foes, ancient ruins, and the temples of the gods may provide characters with the rare magicks they may need.
Also, a regular user over at the K&Co boards, KurtEvans, is a free lancer and he wrote an introduction to the new edition of HackMaster and Kalamar. For those interested in Kalamar it is kinda a free, mini-Player's Guide to Kalamar. It also has a free HM adventure tied into it but that adventure is a good example of the kind of low-level adventure being written for Kalamar now. It is a PDF and can be found at;
http://www.terminal-studios.com/downloa ... alamar.pdf
So, if anyone who is new to Kalamar has any question about getting into Kalamar, please post them here and those of us who know a bit(in my case) or are experts can try to answer them.