Seethyr wrote:Some of the kits have a Native American feel to them, but with very slight adjustments could be altered to Horde-like classes. I'm thinking specifically of the Plainsrider and Ravager.
The Dragonlance nomads feel a bit Native American. Perhaps those would work better for them.
Seethyr wrote:I also found the rules it has for summoning a Horde (yep it says the word) highly applicable, if odd and overpowered. In 3e speak, I actually think it would make a nice epic level feat.
Is that a permanant thing (i.e. like a Paladin summoning their warhorse) or a temporary thing (i.e. the horde fights for you and then returns home).
If it is a permanant thing, I could see it being something that stacks with Leadership (in 3e terms) or if it is a temporary thing, I could see it as a temporary boost to Leadership (again in 3e terms).
Jorkens wrote:It seems like the book is in the basement somewhere; I don't think the series handled the subclasses that well (with the exception of the Complete Bards handbook which is great)so its been a few years, but I will do my best.
A couple of the kits are OK, especially the shamanistic ones, but not that much use for the Horde itself. But if you are developing the whole area with the various semi-barbarous people along the borders it could be used to differentiate them, although I am not sure how useful it is if you are not using the 2nd ed. as your rules-system.
As for the rest of the book. It reintroduces the fighting barbarian to the 2nd edition and adds a shaman class if I remember correctly. There is also some information about barbarians and primitive cultures in general, but nothing that inspirational and too generic to be of much more use than a quick internet search now. The price and use of animal parts is OK, although its more or less a copy of an old Dragon article for the 1st edition if I remember correctly.
All in all you might get some use for it if you are using the 2nd edition, but its not that useful for fleshing put the horde in my opinion. But its not that expensive used, so don't let me discourage you from getting a copy.
My take on 2e, is that it is "not broken". 3e is different, but there are a lot of things that never got done and 2e can be an inspiration. Kits, for example, are a good way to get ideas for 3e Prestige Classes (or at a push Base Classes).
I think I'll have to have another read of The Horde, to see what might help.
Does anyone know of a list of the things contained in The Complete Barbarian's Handbook?