Gazetteer of Harqual [Discussion]

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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 4:18 pm

Märii
Proper Name: The Märii Divide
Ruler: The Lord Monger, Vilppu Bjørnson, The Merchant Prince of Märii [LN male human Trd10]
Government: Plutocracy
Capital: Märii City
Major Towns: Härhifar (pop. – 3,367), Helok (pop. – 4,100), Hinjial (pop. – 3,892), Märii City (pop. – 8,945), Weiland (pop. – 3,622)
Provinces: One major mongership, four minor mongerships, and eight minor lordships (trade houses).
Resources: Feeds and seeds, grain, livestock (cattle & horses), metals (iron & zinc), timber.
Coinage: Patrician (pp), Horse (gp), Wagon (ep), Harness (sp), Tack (cp).
Population: 368,095 – Human 94%, Half-Gnoll 2%, Half-Orc 2%, Dwarf (sundered) 1%, Other Races 1%.
Languages: Common, Dwarven, Gnoll, Kieli, Meai, Orc, Toraane.
Alignments: LG, LN *, LE, N, CG
Patron God: None.
Major Religions: Apollo, Altua, Cull, the Daghdha, Dike, Dumathoin, Hades, Issek, Kord, Moradin, Sanh, Wee Jas.
Minor Religions: Anacoro, Clangeddin, Draven, Gaea, Halmyr, Inanna, Mayela, Meriadar, Mirella, Satiria, Tok, Valkar.
Shrines and Cults: Amand, Anon, Euphoria, Hak, Hel, Jaeger, Loviatar, Nessus, Teve, Vergadain, Zell.
Alliances: Eulayan Territory (trade alliance); Toraa Bagul (mutual protection alliance against the Järir Autarchic).

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_______________________________________________________________________

Miekka
Proper Name(s): The Lands of the Miekka, The Lands of the Ziggurats, The Empirisk River Domain
Ruler: The Empirisk Matriarch, Aune Ihanainen, Mistress of the Ziggurats [NE female human Clr14 (Math Mathonwy)]
Government: Matriarchal Autocracy
Capital: Metsä Hioa
Major Towns: Blomståker, Fjärranstade, Metsä Hioa, Paksupuinen
Provinces:
Resources:
Coinage:
Population:
Languages: Common, Kieli, Meai

Alignments: NG, N, NE *, CN, CE
Patron God: None.
Major Religions: Math Mathonwy
Minor Religions:

Alliances: Brietag Hold (non-aggression); Hold of the Jättenwalk (non-aggression)
Last edited by Knightfall on Fri Mar 11, 2011 4:46 pm, edited 2 times in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 4:29 pm

Mistria
Proper Name(s): The County of Mistria, The Floating Citadel of the Ice Princess
Ruler: Countess Erin Camur, The Ice Princess [NE female human Wiz5 (Enchanter)/Master Specialist10]
Government: Autocratic Magocracy
Capital: Mistria
Major Towns: Geitk, Mistria, Setlit, Yitik
Provinces:
Resources:
Coinage:
Population:
Languages: Auran, Common, Imdia, Kieli, Meai

Alignments: LE, NE *, CN, CE
Patron God: None.
Major Religions:
Minor Religions:

Alliances: Järir Autarchic (secret).
_______________________________________________________________________

Morass Holdings
Proper Name(s): The Morass Holdings, The Sumplands
Rulers: The Libertarians
Government: Minarchism
Capital: NA
Major Towns:
Provinces: NA
Resources:
Coinage: NA
Population:
Languages: Common, Kieli

Alignments: NG, N *, NE, CN
Patron God: None.
Major Religions:
Minor Religions:

Alliances: None.
Last edited by Knightfall on Fri Mar 11, 2011 4:48 pm, edited 1 time in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 4:34 pm

Morhan
Proper Name: The Mines of Morhan
Rulers: The High Chieftain, Aldekard Blackgem, Dwarf Lord of Morhan [LN male dwarf (hill) Ftr6/Trd6]; Clanwarden Thraja “Slyboots” Winterwall [N female watcher Rgr10]
Government: Plutocracy
Capital: Morhan
Major Towns: Delvehill (pop. – 2,290), Halan (pop. – 3,855), Highhill (pop. – 2,133), Lowhill (pop. – 3,072), Morhan (pop. – 7,505), Tagirr (pop. – 4,468), Woodhill (pop. – 1,930)
Provinces: One ruling dwarven clanhold, six other dwarven clanholds, four human lordships, two halfling clanholds, and a half-a-dozen minor knight-holds.
Resources: Ale, crafts (dwarven), gems (any precious and semiprecious stones, metals (mainly iron, silver, and platinum), timber.
Coinage: Platin (pp), Gilden (gp), Silber (sp), Kupfer (cp).
Population: 388,500 – Dwarf (hill) 44%, Dwarf (high) 35%, Human 12%, Halfling (hairfoot) 6%, Other Races 3%.
Languages: Common, Dwarven, Elven, Goblin, Halfling, Onan, Orc, Terran, Undercommon
Alignments: LG, LN *, LE, N
Patron God: None.
Major Religions: Berronar, Clangeddin, Cyrrollalee, Dumathoin, Hades, Inanna, Mayela, Moradin, Ptah, Vergadain, Wee Jas, Yondalla.
Minor Religions: Arvoreen, Brandobaris, Cull, Dike, Issek, Jalivier, Loviatar, Sanh, Sheela, Urogalan.
Shrines and Cults: Amand, Anon, Boccob, Halmyr, Hel, Jaeger, Laduguer, Maldar, Nessus, Teve, Thorn, Truce, Zell, Zyrcek.
Alliances: Domain of Bitran (trade alliance); Goldensoul Monarchy (trade alliance); Lands of Hutaalar (trade alliance, tentative).
_______________________________________________________________________

Soreney
Proper Name: The Soreney Domain
Ruler: The Arch-Lady, Lysandra Thorell, The Patrician of Soren, The Earth Mistress [NE female human Elm9 (earth)]
Government: Feudalism
Capital: Soren
Major Towns: Hallian (pop. – 3,905), Laol’s Camp (pop. – 400), Saaon (pop. – 1,302), Soren (pop. – 6,890), Taite (pop. – 1,900), Valinar (pop. – 4,712), Vavor (pop. – 2,901), Wöl (pop. – 2,258).
Provinces: One noble lordship, four major fiefdoms, six minor feoffs, and one encampment of well-paid mercenaries (acts as a feoff).
Resources: Ale and beer, gems (mainly semiprecious stones), metals (copper, silver, and tin), timber.
Coinage: Sylver (sp), Mynt (cp), Tyne (tin coin).
Population: 485,360 – Human 96%, Half-Orc 2%, Goblinoid 1%, Other Races 1%.
Languages: Common, Giant, Goblin, Kieli, Meai, Orc, Terran, Undercommon.
Alignments: All; dominant alignment is NE.
Patron God: None.
Major Religions: Battus, Belinik, Cull, Dike, Gruumsh, Hansa, Hel, Inanna, Konkresh, Kord, Loviatar, Olidammara, Sanh, Uller, Valkar.
Minor Religions: The Daghdha, Dark God, Draven, Dionysus, Ehlonna, Erythnul, Hades, Kuil, Lokun, Mussin, Nether, Telchur, Vespin.
Shrines and Cults: Amand, Angrboda, Ces, Dispater, Enduma, Falazure, Jaeger, Maglubiyet, Raziel, Satiria, Shoku, Teve, Ulaa, Vali, Xan Yae.
Alliances: Toraa Bagul (strained).
Last edited by Knightfall on Fri Mar 11, 2011 4:49 pm, edited 1 time in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 4:44 pm

Sword East
Proper Name(s): The Sword East, The Eastern Domain of the Sword
Rulers: The Princes of the East
Government: Feudal Principality
Capital: Merrik
Major Towns: A’Harn, Grisby, Havaby, Jordby, Merrik, Strandby, Svärdaden, Vesi
Provinces:
Resources:
Coinage:
Population:
Languages: Common, Kieli, Meai

Alignments: LN, LE, NE *, CN, CE
Patron Gods: The Sword Gods.
Major Religions:
Minor Religions:

Alliances: None.
_______________________________________________________________________

Sword Protectorate
Proper Name(s): The Sword Protectorate, The Sword North, The Northern Domain of the Sword
Rulers: The Gathering of the Citizens
Government: Demarchy, formerly Imperial Dictatorship
Capital: Vapaa
Major Towns: Äkkijyrkänne, Arpeutuabyen, Blæstvand, Ennebyen, Havenstade, Himmelbyen, Litenbyen, Meri, Pietaristade, Punakastaa, Vapaa
Provinces:
Resources:
Coinage:
Population:
Languages: Common, Kieli, Meai

Alignments: All alignments, dominant alignment is LN.
Patron God: None.
Major Religions: Mayela
Minor Religions: Mussin

Alliances: Kingdom of Ahamudia (non-aggression)
Last edited by Knightfall on Fri Mar 11, 2011 4:54 pm, edited 2 times in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 4:52 pm

Sword South
Proper Name(s): The Southern Domain of the Sword, The Sword South
Rulers: The Judges of the Sword
Government: Krytocracy
Capital: Yulvanaa
Major Towns: Dåryv, Eilsayav, Gershan, Gradigstade, Gräsenbyen, Halestayne, Jålstayne, Juhvla, Kutshar, Ralstayne, Teila, Yilvstayne, Yulvanaa, Vala, Veyilnaa
Provinces:
Resources:
Coinage:
Population:
Languages: Common, Kieli, Meai

Alignments: LN, LE *, N, NE, (CG)
Patron Gods: The Sword Gods.
Major Religions:
Minor Religions:

Alliances: Jovian Alliance (trade alliance).
_______________________________________________________________________

Toraa Bagul
Proper Name: Toraa Bagul
Ruler: The Fatal Heart, Niels Haag, The Despairing Prince of the Toraanes [N male human Ari5/Rgr8 (Zell)]
Government: Feudalism
Capital: Arigär
Major Towns: Adeliji (pop. – 3,985), Arigär (pop. – 4,892), Falien (pop. – 4,134), Maeni (pop. – 992), Månnholm (pop. – 2,008), Raglien (pop. – 3,277), Tårrby (pop. – 1,098).
Provinces: One principality, four lordships, and six minor knight-holds.
Resources: Grain, metals (iron/silver), soldiers/mercenaries, stonework (masonry), textiles (velvet/wool).
Coinage: No minted coins; Toraanes use whatever coins that happen to pass through their possession. Trade by bartering in commonplace throughout Toraa Bagul.
Population: 313,630 – Human 93%, Half-Gnoll 2%, Half-Ogre 2%, Half-Orc 2%, Other Races 1%.
Languages: Common, Giant, Gnoll, Goblin, Kieli, Meai, Orc, Terran, Toraane.
Alignments: LE, N *, NE, CG, CE
Patron God: None.
Major Religions: Apollo, Druaga, Hel, Kord, Loviatar, Math Mathonwy, Mussin, Nether, Sanh, Valkar.
Minor Religions: Angrboda, Bast, Battus, Belinik, the Daghdha, Gruumsh, Hiisi, Sulerain, Trithereon, Vaprak, Vespin.
Shrines and Cults: Amand, Ces, Demogorgon, Draven, Emcey, Enduma, Euphoria, Faerinaal, Malotoch, Narvi, Shoku, Sigyn, Xan Yae, Yeenoghu, Zell.
Alliances: Märii Divide (mutual protection alliance against the Järir Autarchic), Soreney Domain (strained).
Last edited by Knightfall on Fri Mar 11, 2011 4:53 pm, edited 3 times in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 8:08 pm

THE NORTHERN HEARTLANDS

The Eastern Shores

Ambra
Proper Name(s): The Principality of Ambra, The Ambra Coast
Ruler: Princess Ionela Sandulescu [LN female human Ftr10]
Government: Principality
Capital: Sunwater
Major Towns: Ambratown (pop. – 856), Burchfield (pop. – 675), Sunwater (pop. – 10,539), Tamra (pop. – 4,379).
Provinces: One principality and three lordships (knight-holds).
Resources: Amber, fish, sailors, stonework, and timber.
Coinage: Sunwater (gp), Moonsilver (sp), Fisherman (cp). The citizens of Ambra must also accept the coins of Stonn, at twice value, as per the trade alliance between the two lands.
Population: 234,990 – Human 87%, Halfling (hairfoot) 7%, Elf (urbanite) 4%, Other Races 2%.
Languages: Axiomatic, Common, Denila, Elven, Maviun, Halfling.
Alignments: LN *, NG, N, NE, CG
Patron God: None.
Major Religions: Ahto, Bast, Boccob, Cull, Dike, Hades, Inanna, Kuil, Math Mathonwy, Persana, Ptah, Sanh, and Wee Jas.
Minor Religions: Apollo, Brenna, Draven, Druaga, Halmyr, Heward, Immotion, Mussin, Narvi, Ramara, and Valkar.
Shrines and Cults: Aerdrie, Enduma, Euphoria, Manannan mac Lir, Nessus, Santè, Thorn, Urogalan, Velit, Vespin, Yeathan, and Zell.
Alliances: Trade alliance with the Kingdom of Stonn.
_______________________________________________________________________

Ee’aar Clans
Proper Name: The Ee’aar Clans
Ruler: The High Peregrine, Aelthilon Windstorm [CG male ee’aar Rgr12]
Government: Clan Structure
Capital: NA
Major Towns: Six town-sized mountain clan encampments.
Provinces: NA
Resources: Cinnabar, malachite, textiles (wool), totems, and wood (deadfall only).
Coinage: NA
Population: 304,800 – Ee’aar 85%, Elf (forest) 5%, Halfling (hairfoot) 4%, Human 2%, Kha 2%, Other Races 2%.
Languages: Auran, Common, Denila, Elven, Sidhe.
Alignments: NG, N, CG *, CN
Patron God: Aerdrie.
Major Religions: Brenna, Casiia, Corellon, Dionysus, Draven, Fenmarel, Heward, Rillifane, Sanh, and Tarsellis.
Minor Religions: Apollo, Damh, Ehlonna, Erevan, Hendomar, Khonvum, Lokun, Mahridaar, Olidammara, and Uller.
Shrines and Cults: Deltum, Dy’Madra, Euphoria, Nessus, Santè, Seraph, Sialic, Thorn, Zealot, and Zell.
Alliances: Tentative alliances with the Barony of Liran, the Free City of Yuln, and the City-state of Tschaja.
Last edited by Knightfall on Sat Mar 05, 2011 10:36 pm, edited 1 time in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 8:12 pm

Highborn Lands
Proper Name: The Lands of the Highborn
Ruler: The Tree Lord, Emninrieman, The Mighty Oak of the Highborn [N male treant Drd10]
Government: Monarchy
Capital: Artesia
Major Towns: Artesia (pop. – 4,994), Falun (pop. – 503), Galhan (pop. – 1,221), Kulifan (pop. – 3,760)
Provinces: NA
Resources: Animals, fey magic, fruits, honey, and vegetables.
Coinage: None; trade by the Highborn is done by barter and/or personal favors.
Population: 149,690 – Elf (silver) 38%, Elf (forest) 36%, Fey Races 10%, Halfling (hairfoot) 6%, Human 5%, Half-Elf 3%, Other Races 2%.
Languages: Anarchic, Common, Elven, Halfling, Maviun, Sylvan, Treant.
Alignments: (LE), NG, N *, CG, CN
Patron God: None.
Major Religions: Brenna, Casiia, Corellon, Damh, Dionysus, Draven, Ehlonna, Kirith, Kord, Larea, Loviatar, Mielikki, Mythrien, Rillifane, Sanh, Sehanine, and Uller.
Minor Religions: Alathrien, Cronn, Daghdha, Emmantiensien, Hansa, Hel, Hendomar, Konkresh, Kuil, Lokun, Mirella, Naralis, Titania, Tok, and Valkar.
Shrines and Cults: Amand, Deltum, Euphoria, Fenmarel, Labelas, Mahridaar, Nessus, Oberon, Puck, Rhea, Sheela, Sialic, Solonor, Teve, Thorn, Tulle, Verenestra, and Zell.
Alliances: The Highlands (military).
_______________________________________________________________________

Highlands
Proper Name: The Highlands
Rulers: The Highlands Clan Council
Government: Clan Structure
Capital: Aurora
Major Towns: Aorre (pop. – 2,900), Aurora (pop. – 4,990), Bayle’s Town (pop. – 4,475), Cabaret (pop. – 6,000), Dover’s Crossing (pop. – 900), Dragger (pop. – 500), Lofton (pop. – 900), Miniver (pop. – 775), New Haven (pop. – 250), Sannol (pop. – 850).
Provinces: Four clannish groups allied by bloodline and trade – one human clan, one halfling clan, one elven clan, and one dwarven clan – plus one lordship of mixed races.
Resources: Fish (lake and river), gems (semiprecious, mainly), huntsmen, metals (gold and iron), and timber.
Coinage: The people of the highlands use the same coins as Minar; although, they don’t “mint” coins in the Highlands.
Population: 400,000 – Human 43%, Halfling (hairfoot) 18%, Elf (forest) 12%, Elf (silver) 10%, Dwarf (hill) 9%, Half-Elf 5%, Other Races 3%.
Languages: Common, Denila, Dwarven, Elven, Halfling, Maviun, Orc.
Alignments: LG, LN, NG *, N, CG
Patron God: None.
Major Religions: Berronar, Cronn, Cyrrollalee, Cull, Dike, Dumathoin, Ehlonna, Hades, Immotion, Inanna, Jalivier, Kord, Larea, Mielikki, Sanh, Valkar, Wee Jas, and Yondalla.
Minor Religions: Aerdrie, Boccob, Brenna, Corellon, the Daghdha, Draven, Dugmaren, Eddelis, Halmyr, Hendomar, Heward, Kuil, Moradin, Ptah, Ramara, Sheela, Tethrin, Tok, and Vali.
Shrines and Cults: Anacoro, Anon, Araleth, Euphoria, Jaeger, Melira, Muamman, Nessus, Rhea, Santè, Sarula, Sialic, Thorn, Truce, Tulle, Vergadain, and Zell.
Alliances: Duchy of Minar (trade alliance); Highborn Lands (military).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 8:19 pm

Mathghamhna
Proper Name(s): Mathghamhna, The Domain of the Arcane Alliance
Ruler: Chancellor Japheth Arcane, Leader and Protector of the Domain of the Arcane Alliance [NG male human Wiz10/Guildmage10/Geometer5]
Government: Magocracy/Confederacy; alliance between the College of Wizardry and the communities of Elsedria, Half-pint, and Mathtown.
Capital: Mathtown.
Major Towns: Elsedria (pop. – 2,776), Half-pint (pop. – 210), Mathghamhna (pop. – 158), Mathtown (pop. – 3,742).
Provinces: NA
Resources: Armor and barding, lake fish, knowledge, magic, and weapons.
Coinage: The citizens of Mathghamhna use the same coins as Minar but many other coins from around the Eastern Shores are accepted as well.
Population: 34,430 – Human 38%, Elf (forest) 24%, Halfling (hairfoot) 18%, Elf (urbanite) 13%, Fey 5%, Other Races 3%.
Languages: Common, Denila, Draconic, Elven, Halfling, Sylvan.
Alignments: LG, LN, NG *, N, (NE), CG, CN
Patron God: Immotion.
Major Religions: Apollo, Araleth, Boccob, Cull, Damh, Hades, Hanali, Heward, Jalivier, Kirith, Kuil, Lokun, Mahridaar, Mythrien, Sarula, Sehanine, Wee Jas, and Xan Yae.
Minor Religions: Alathrien, Aoskar, Bast, Corellon, Cyrrollalee, the Daghdha, Dike, Issek, Labelas, Math Mathonwy, Ramara, Tethrin, Uller, Xuar, and Yondalla.
Shrines and Cults: Aerdrie, Anon, Deltum, Enduma, Fenmarel, Melira, Oghma, Rellavar, Santè, Sialic, Thorn, Thoth, Tulle, Vespin, and Wotan.
Alliances: Calot (military); City-state of Halandra (secret), Duchy of Minar (tentative); The Midlands (military).
_______________________________________________________________________

Minar
Proper Name(s): The Duchy of Minar, The Bard's Monarchy
Ruler: Duke Jace Brookwater, The Singing Monarch [NG male human Brd8/Lyric Thaumaturge10]
Government: Elective Monarchy; dukedom is competed for in a tournament every five years – competitors must be a citizen to enter the tournament.
Capital: Minar City
Major Towns: Alsenburough (pop. – 402), Bourne (pop. – 4,633), Braunfels (pop. – 108), Forestholm (pop. – 2,455), Griffondale (pop. – 2,210), Haine (pop. – 145), Harnsall (pop. – 465), Hutley Hill (pop. – 1,158), Minar City (pop. – 9,220), Sassa (pop. – 432), Severton (pop. – 501), Shanton (pop. – 98), Tian (pop. – 8,900), Wood Junction (pop. – 3,100), Yade (pop. – 389).
Provinces: One duchy, five viscounts, ten minor baronets, and a dozen minor noble fiefs (lords, mayors, and knight-holds).
Resources: Fish (lake and river), grain, metals (iron, silver, and tin), poultry and eggs, and timber.
Coinage: Watermark (pp), Lake (gp), Tarn (ep), River (sp), Rill (cp).
Population: 570,270 – Human 65%, Elf 8% (forest), Elf 7% (urbanite), Halfling (hairfoot) 6%, Dwarf (hill) 5%, Half-Elf 5%, Other Races 4%.
Languages: Anarchic, Common, Denila, Elven, Goblin, Halfling, Kitt, Tiani, Maviun.
Alignments: LG, NG *, N, CG, CN, (CE)
Patron God: None.
Major Religions: Apollo, Bast, Battus, Boccob, Cull, the Daghdha, Damh, Dionysus, Dumathoin, Ehlonna, Heward, Immotion, Issek, Jalivier, Kuil, Larea, Melira, Mielikki, Sarula, Sheela, Tethrin, Tok, and Uller.
Minor Religions: Araleth, Belinik, Casiia, Corellon, Clangeddin, Cyrrollalee, Draven, Erythnul, Hansa, Hendomar, Konkresh, Kord, Lokun, Mahridaar, Mayela, Moradin, Ramara, Rillifane, Sanh, Solonor, Valkar, and Yondalla.
Shrines and Cults: Anon, Arvoreen, Ces, Emcey, Euphoria, Fenmarel, Hiisi, Jaeger, Malotoch, Nessus, Santè, Seraph, Shoku, Sialic, Tarsellis, Thorn, Truce, Tulle, Vergadain, Zealot, and Zell.
Alliances: Barony of Wolffire (military); Highlands (trade alliance); Mathghamhna (tentative); Qualitian Belt (is considered a protectorate of Minar); The Strandlands (military).
Last edited by Knightfall on Mon Mar 07, 2011 12:49 am, edited 1 time in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 8:23 pm

Qualitian Belt
Proper Name(s): The Qualitian Belt Protectorate, The Belt
Ruler(s): A ruling council made of men and/or women, two members from each clan, plus one member of each major race in the region (as under population). This is, currently, a council of ten individuals as there aren’t members for “half-elf” or “other races.”
Government: Clan structure with theocratic ruling council. The clergy of the Daghdha votes the council members in every ten years.
Capital: Raln
Major Towns: Blackwall (pop. – 4,354), Brawley (pop. – 134), Foxe Falls (pop. – 678), Raln (pop. – 6,896), Silver Bay (pop. – 100).
Provinces: Three clannish regions.
Resources: Fish (lake and river), grain, livestock (goats), textiles (watersilk), and timber.
Coinage: None; usually any coin from the Eastern Shores is accepted in the Qualitian Belt. The coinage of Minar is the closest thing that this region has to anything that considered official currency.
Population: 151,895 – Human 82%, Elf (forest) 6%, Elf (urbanite) 4%, Dwarf (sundered) 3%, Half-Elf 2%, Halfling (hairfoot) 2%, Other Races 1%.
Languages: Common, Denila, Dwarven, Elven, Goblin, Halfling, Maviun.
Alignments: LG, (LN), NG *, N, CG
Patron God: The Daghdha.
Major Religions: Corellon, Dugmaren, Ehlonna, Heward, Inanna, Issek, Mayela, Mielikki, Ramara, Rillifane, Sanh, Sarula, and Yondalla.
Minor Religions: Apollo, Araleth, Casiia, Draven, Hendomar, Kuil, Moradin, Naralis, Rillifane, Sheela, Solonor, and Valkar.
Shrines and Cults: Anon, Euphoria, Jaeger, Melira, Nessus, Rhea, Santè, Sialic, Thorn, Truce, Tulle, and Zell.
Alliances: Duchy of Minar (under Minar’s protection).
_______________________________________________________________________

Shadow Magocracy
Proper Name: The Magocracy of Shadows
Ruler(s): The Five
Government: Magocracy
Capital: Asantyl
Major Towns: Asantyl (pop. – 4,800), Cale (pop. – 4,000), Delinar (pop. – 900), Kimbale (pop. – 500)
Provinces: NA
Resources: Books, jade, spell components, textiles (silk), and timber (illegal).
Coinage: Ritual (pp), Spell (gp), Rune (ep), Talisman (sp), Cantrip (cp).
Population: 151,000 – Human 59%, Elf (urbanite) 30%, Half-Elf 5%, Tri-Clops 3%, Other Races 3%.
Languages: Axiomatic, Common, Denila, Draconic, Dwarven, Elven, Gnoll, Maviun, Orc.
Alignments: LN, LE *, NG, N, NE
Patron God: None.
Major Religions: Alathrien, Aoskar, Boccob, Darahl, Druaga, Hades, Hel, Inanna, Math Mathonwy, Sanh, Tethrin, and Xan Yae.
Minor Religions: Angrboda, Cull, Ehlonna, Halmyr, Immotion, Kuil, Mielikki, Naralis, Persana, Ramara, and Xuar.
Shrines and Cults: Amand, Enduma, Santè, Teve, Thorn, Thoth, and Vespin.
Alliances: Allied to the Kingdom of Stonn as a vassal state.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 8:26 pm

Spirit Rift
Proper Name: The Spirit Rift
Ruler: Unknown
Government:
Capital: NA
Major Towns:
Provinces: NA
Resources:
Coinage: NA
Population: Unknown.
Languages:
Alignments: LE, NE *, CN, CE
Patron God: None.
Major Religions:
Minor Religions:

Alliances: None.
_______________________________________________________________________

Stonn
Proper Name: The Kingdom of Stonn
Ruler: Emilia the Cane, Queen of the Kingdom of Stonn, The Silent Lady [LN female human Clr10 (Inanna)/Wiz10]
Government: Feudal Theocracy
Capital: Stonn City
Major Towns: Aarlan (pop – 7,750), Avere (pop. – 21,000), Ayrell (pop. – 2,400), Braggue (pop. – 6,500), Cardell (pop. – 4,600), Deipe (pop. – 1,900), Fawkes (pop. – 600), Mine Hold (pop. – 3,550), Orulle (pop. – 700), Point Harbor (pop. – 900), Praxis (pop. – 4,900), Randers (pop. – 400), Rollie (pop. – 4,975), Ryder (pop. – 800), Salburn (pop. – 4,500), Sentinel (pop. – 15,000), Stonn City (pop. – 27,000), Velore (pop. – 450), Welis (pop. – 900), Wellingston (pop. – 790)
Provinces: One kingship, four principalities, a dozen duchies (three per principality), and dozens of minor noble fiefs (lords and knight-holds).
Resources: Fish, metals (gold, iron, and tin), textiles (silk and wool), timber, and wine.
Coinage: Law (pp), Judge (gp), Barrister (ep), Citizen (sp), Plaintiff (cp).
Population: 1,400,000 – Human 87%, Elf (urbanite) 5%, Dwarf (sundered) 3%, Tri-Clops 3%, Other Races 2%.
Languages: Axiomatic, Common, Denila, Dwarven, Elven, Gnoll, Maviun, Orc.
Alignments: LG, LN *, LE, NG
Patron God: Inanna.
Major Religions: Clangeddin, Cull, Dike, Hades, Halmyr, Heward, Immotion, Jalivier, Kuil, Lendys, Mayela, Naralis, Ptah, Tethrin, and Wee Jas.
Minor Religions: Ahto, Altua, Calphas, Darahl, Ehlonna, Issek, Kirith, Loviatar, Meriadar, Mielikki, Moradin, Muamman, Ramara, Sanh, Sigyn, Vali, and Velit.
Shrines and Cults: Amand, Anacoro, Anon, Berronar, Cronus, Eddelis, Jaeger, Manannan mac Lir, Santè, Sialic, Teve, and Truce.
Alliances: Shadow Magocracy (is a vassal state of Stonn); trade alliance with the Principality of Ambra; Stonn is currently defending its borders from the Kingdom of Thallin.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 8:39 pm

Sunus Tribes
Proper Name: The Tribes of the Sunus Mountains
Ruler: King Brulok [CE male bugbear Bbn12]
Government: Tribal Structure
Capital: NA
Major Towns: These tribes mainly live underground in a network of interconnected caves; however, most of the hill giants live aboveground and tend to roan instead of settling in one place.
Provinces: NA
Resources: Charcoal, gems (bloodstones, mainly), mercenaries/soldiers, metals (copper and iron), and slaves.
Coinage: NA
Population: 150,250 – Bugbear 83%, Hill Giant 8%, Mountain Orc 6%, Other Races 3%.
Languages: Abyssal, Anarchic, Common, Goblin, Infernal, Orc, Undercommon.
Alignments: LE, NE, CN, CE *
Patron God: None.
Major Religions: Angrboda, Bel, Dispater, Druaga, Gruumsh, Hruggek, Karontor, Loviatar, Maglubiyet, Math Mathonwy, Mussin, Nether, Orcus, Vaprak, and Yeenoghu.
Minor Religions: Baphomet, Battus, Belinik, Demogorgon, Erythnul, Hansa, Hergund, Hiisi, Konkresh, Kurtulmak, Lokun, Malotoch, Sulerain, Uller, and Xuar.
Shrines and Cults: Amand, Baalzebul, Ces, Dark God, Deltum, Emcey, Enduma, Ibrandul, Karaan, Pazuzu, Queen of Air and Darkness, Shoku, Telchur, Teve, Thera, Turaglas, Vespin, and Zealot.
Alliances: The Black Kingdom of the Thunder Orcs (strained).
_______________________________________________________________________

Thallin
Proper Name: The Kingdom of Thallin
Ruler: His Exalted Majesty, King Varath Dragonguard, The Mad One, The Northern Tyrant [NE male human Ari5/Clr15 (Nether)]
Government: The Kingdom is currently in a state of civil war. King Varath runs the country as a dictatorship and a theocracy.
Capital: Fruen
Major Towns: Fallow’s Cross (pop. – 1,050), Fruen (pop. – 20,600), Hadyr (pop. – 4,460), Haliney (pop. – 560), Hardin (pop. – 785), Raell (pop. – 15,260), Redbrick (pop. – 9,800), Rivenwood (pop. – 5,025), Tolin (pop. – 3,450), Vinson (pop. – 650), Vodam (pop. – 400), Wynyard (pop. – 4,770).
Provinces: One kingship, four baronies, and ten minor noble fiefs (lords and knight-holds).
Resources: Fish, grain, metals (bronze, iron, and silver), sapphires, and timber.
Coinage: Great Wyrm (pp), Wyrm (gp), Wyvern (ep), Drake (sp), Hatchling (cp).
Population: 900,000 – Human 80%, Goblinoid 5%, Ogre 5%, Tri-Clops 4%, Half-Ogres 3%, Other Races 3%.
Languages: Abyssal, Common, Denila, Draconic, Elven (illegal), Giant, Goblin, Halfling (illegal), Infernal, Maviun, Orc.
Alignments: LN, LE, N, NE *, (CG), CN
Patron God: Nether.
Major Religions: Angrboda, Belinik, Boccob, Cull, Daghdha, Dike, Druaga, Konkresh, Kord, Loviatar, Math Mathonwy, Mussin, Olidammara, Ptah, Sanh, Uller, and Xuar.
Minor Religions: Apollo, Bast, Cronn, Dionysus, Hades, Hansa, Hel, Inanna, Karontor, Lokun, Maglubiyet, Mahridaar, Narvi, Persana, Sigyn, Trithereon, Velit, and Wee Jas.
Shrines and Cults: Amand, Anacoro, Casiia, Cronus, Deltum, Draven, Enduma, Kurtulmak, Nessus, Sekolah, Seraph, Sulerain, Telchur, Teve, Thorn, Vespin, Wotan, Yeathan, and Zell.
Alliances: The Black Kingdom of the Thunder Orcs (military).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 8:44 pm

Wind Cities
Proper Name(s): The Wind Cities, The Lands of the Cities of the Wind
Ruler(s): Council of city-state rulers headed by a Chancellor. The council elects a new Chancellor every five years.
Government: Alliance of City-states (loose confederacy)
Capital: Alavar.
Major Towns: Alavar (pop. – 15,500), Baermos (pop. – 13,250), Ciros (pop. – 6,899), Forest Hall (pop. – 3,560), Fortune (pop. – 2,675), Halugol (pop. – 12,000), Ielios (pop. – 3,900), Talon’s Fold (pop. – 1,570), Victory (pop. – 1,900), Wind-hill (pop. – 950)
Provinces: Each city-state governs its own, while the outlying communities are controlled by minor nobles.
Resources: Clay/pottery, gems [onyxes and rock crystals (quartz)], livestock (horses and sheep), metals (iron, lead, and tin), and trained hunting birds.
Coinage: Each city-state has its own minted coins, but the most common are the coins of Alavar – Golden Plate (gp), Sterling Plate (sp), Common Plate (cp).
Population: 786,000 – Human 40%, Elf (urbanite) 19%, Halfling (hairfoot) 12%, Dwarf (sundered) 10%, Dwarf (hill) 6%, Half-Elf 6%, Elf (silver) 5%, Other Races 2%.
Languages: Anarchic, Centaur, Common, Denila, Dwarven, Elven, Gnoll, Halfling, Kitt, Maviun.
Alignments: LG, NG, N, CG *, CN, (CE)
Patron God: None.
Major Religions: Ahto, Battus, Cronn, the Daghdha, Draven, Dugmaren, Dumathoin, Erythnul, Hansa, Hel, Issek, Kord, Konkresh, Kuil, Lokun, Mayela, Moradin, Persana, Sanh, Syreth, Telchur, Tethrin, Uller, Valkar, and Yondalla.
Minor Religions: Allasyrain, Altua, Araleth, Arvoreen, Bast, Belinik, Berronar, Brenna, Clangeddin, Corellon, Cyrrollalee, Dionysus, Gruumsh, Hiisi, Immotion, Khonvum, Larea, Malotoch, Narvi, Olidammara, Ulaa, and Vaprak.
Shrines and Cults: Anon, Brandobaris, Ces, Celestian, Deltum, Emcey, Erevan, Euphoria, Jaeger, Karaan, Manannan mac Lir, Nessus, Seraph, Shoku, Sialic, Thera, Thorn, Trithereon, Tulle, Vergadain, Zealot, and Zell.
Alliances: Free Lands of Arkhangel (tentative); Kingdom of the Greystones (military); Kingdom of the Silver Leaves (non-aggression).
_______________________________________________________________________

Wolffire
Proper Name(s): The Barony of Wolffire, The Barbarian Lands of the Fiery Wolf
Ruler: Lord Baron Recmair Hault, The Wolf Lord [NG male human Bbn14]
Government: Barbaric Monarchy
Capital: Falcûne
Major Towns: Altay (pop. – 7,500), Bayan (pop. – 725), Ejine (pop. – 455), Eirune (pop. – 635), Falcûne (pop. – 14,000), Gelon (pop. – 425), Hailer (pop. – 2,900), Hatgul (pop. – 550), Heten (pop. – 890), Hongor (pop. – 550), Huskk (pop. – 9,220), Hutag (pop. – 900), Linxe (pop. – 400), Tamsa (pop. – 2,150), Uliastay (pop. – 3,000), Usu (pop. – 1,900)
Provinces: No provinces, but does have over a dozen noble fiefs and knight-holds that answer directly to the Baron.
Resources: Cider, fish, gems (bloodstones and rubies), huntsmen, and metals (bronze and zinc).
Coinage: The citizens of Wolffire often use the same coins as Minar, but mainly they use a barter system.
Population: 710,000 – Human 65%, Halfling (hairfoot) 20%, Tri-Clops 6%, Half-Orcs 5%, Other Races 4%.
Languages: Barbarian, Common, Denila, Gnoll, Goblin, Halfling, Kitt, Maviun, Orc.
Alignments: LN, NG, N, CG *, CN
Patron God: Cronn.
Major Religions: Cull, Dionysus, Hades, Hansa, Inanna, Kord, Kuil, Larea, Mahridaar, Sanh, Sheela, Urogalan, and Valkar.
Minor Religions: Aegir, Apollo, Bast, Brandobaris, Casiia, the Daghdha, Damh, Draven, Hela, Hendomar, Immotion, Khonvum, Ramara, Tok, Uller, and Velit.
Shrines and Cults: Anacoro, Caoimhin, Eadro, Eddelis, Euphoria, Konkresh, Nathair, Nessus, Persana, Puck, Rhea, Saint Hubert, Seraph, Sialic, Wotan, Zealot, and Zell.
Alliances: Duchy of Minar (military); The Strandlands (non-aggression).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 10:34 pm

The Great Forest

Deephold
Proper Name: The Dwarven Clans of Deephold
Ruler: The Stonebound Thanes
Government: Clan Structure (Dwarven)
Capital: Deephold
Major Towns: Deephold (pop. – 50,000)
Provinces:
Resources:
Coinage:
Population:
Languages: Dwarven, Draconic,

Alignments: LG, LN, LE, NG, N *
Patron Gods: Dumathoin.
Major Religions: Moradin, Clangeddin,
Minor Religions: Berronar, Eddelis, Vergadain,
Shrines and Cults: Laduguer, Muamman,

Alliances: Lands of the Loch Folk.
_______________________________________________________________________

Graystar
Proper Name: The Graystar Court
Rulers: The Mythal Elders
Government: Elven Gerontocracy
Capital: Graystar
Major Towns: Graystar (pop. – 100,000+); it is believed that the courts are made of dozens of communities but so few outsiders have visited and returned to speak of the lost elven lands that there is no way to know for certain.
Provinces: Unknown
Resources: Art, crafts (elven), high magic, literature, and stonework.
Coinage: Unknown
Population: Unknown. While it is believed that well over 100,000 gray elves live in Graystar, the court's true population remains a mystery.
Languages: Elven, Celestial, Centaur, Draconic, Gnome, Sidhe, Sylvan, Treant, Twilightspeak.
Alignments: LG, NG *, N, CG
Patron Gods: Labelas and Mythrien.
Major Religions: Corellon, Fenmarel, Mirella, Kirith, Rhiannon, and Sehanine.
Minor Religions: Alathrien, Araleth, Damh, Fionnghuala, Hanali, Melira, Rellavar, and Titania.
Shrines and Cults: Aerdrie, Eachthighern, Emmantiensien, Naralis, Oberon, Rillifane, Sarula, Solonor, Tethrin, and Verenestra.
Alliances: Silverdawn (secret).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 10:41 pm

Knotwood
Proper Name(s): The Blood Elf Lands, The Knotwood, The Darkened Trees, The Savage Heart
Ruler: Wyrknari Vok, Demon Lord of the Knotwood [CE male fey’ri Wiz10/Demonologist10]
Government: Anarchy/Dictatorship
Capital: Woodknot
Major Towns: There are dozens of small towns and villages scattered throughout the Knotwood. However, now most of them are in ruins. Woodknot was the only Elven City in this region and now it is controlled by the transformed blood elves. The city’s current population is unknown.
Provinces: NA
Resources: Gems (amethysts, jacinth, and moonstones), magic (evil), metals (iron and silver), slaves, and timber.
Coinage: NA
Population: Unknown. The region’s current population is made up of blood elves, demons, and evil fey as well as evil humanoids and giants.
Languages: Auran, Abyssal, Axiomatic, Common, Elven, Gnoll, Ignan, Sylvan.
Alignments: LE, NE, (CG), CN, CE *
Patron God: While not really a god, Wyrknari Vok forces the blood elves to worship him.
Major Religions: Angrboda, Azul, Daragor, Druaga, Erevan, Erythnul, Eshebala, Fenmarel, Gruumsh, Karaan, Karontor, Konkresh, Mussin, Queen of Air and Darkness, Spry One, Sulerain, Tarsellis, Telchur, Uller, and Vaprak.
Minor Religion: Aerdrie, Balador, Boccob, Corellon, Falazure, Great Mother, Hergund, Hiisi, Hruggek, Ilsensine, Kanchelsis, Lokun, Maglubiyet, Math Mathonwy, Mellifleur, Mythrien, Nether, Olaash, Solonor, Squerrik, Tharizdun, Turaglas, and Xuar.
Shrines and Cults: Amand, Ces, Cronus, Dark God, Draven, Emcey, Emmantiensien, Ferrix, Gzemnid, Kurtulmak, Maanzecorian, Merrshaulk, Patient One, Sehanine, Seraph, Shoku, Surtur, Teve, Thera, Uranus, Valkar, Vespin, and Zealot.
Alliances: None.
_______________________________________________________________________

Lochlands
Proper Name: Lands of the Loch Folk
Ruler:
Government: Fey Enclaves
Capital: NA
Major Towns: There are dozens of small towns and villages scattered along the shores of Lake Loch.
Provinces: NA
Resources:
Coinage: NA
Population: Unknown.
Languages: Sylvan, Draconic, Elven, Halfling,
Alignments: NG, N, CG *, CN
Patron God: None.
Major Religions:
Minor Religions: Sanh

Alliances: Dwarven Clans of Deephold.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 10:48 pm

Midlands
Proper Name: The Midlands
Ruler: Monarch of the Midlands, Lord Zane Waterleaf [N male half-elf Ftr8/Clr8 (Daghdha)]
Government: Feudal Monarchy
Capital: Shard
Major Towns: Brie (pop. – 664), Nimeilafel (pop. – 910), Shard (pop. – 4,724), Shorn (pop. – 890), Redin (pop. – 781), Rumton (pop. – 775).
Provinces: NA
Resources: Grain, honey, livestock (oxen and pigs), nuts, and vegetables.
Coinage: The citizens of the Midlands tend to use the same currency as the denizens of Calot, Minar, and Cauldron. However, the preferred method of commerce is by trading of goods and services.
Population: 116,587 – Human 40%, Elf (forest) 20%, Halfling (hairfoot) 17%, Kitt 9%, Half-Elf 6%, Half-Orc 4%, Elf (hunter) 2%, Other Races 2%.
Languages: Anorian, Common, Elven, Gnoll, Halfling, Kitt, Maviun, Orc, Sylvan.
Alignments: NG, N *, NE, CG, CN
Patron God: None.
Major Religions: Apollo, Brenna, Casiia, Corellon, the Daghdha, Dionysus, Draven, Ehlonna, Fenmarel, Hak, Larea, Mahridaar, Mussin, Mythrien, Naralis, Ramara, Sarula, Solonor, and Uller.
Minor Religions: Araleth, Bast, Brandobaris, Damh, Erevan, Faunus, Hansa, Hendomar, Heward, Kuil, Melira, Mielikki, Nether, Ordana, Rellavar, Rillifane, Tethrin, and Xan Yae.
Shrines and Cults: Balador, Deltum, Enduma, Euphoria, Ferrix, Gaea, Nessus, Nephthys, Oghma, Olaash, Rhea, Santè, Seraph, Sheela, Sialic, Sylvian, Thorn, Tulle, Tyche, Vespin, and Wotan.
Alliances: Barony of Calot (military); County of Valeny (trade alliance); Mathghamhna (military).
_______________________________________________________________________

Silverdawn
Proper Name: The City of Silverdawn
Ruler:
Government: Elven Theocracy
Capital: Silverdawn
Major Towns: Silverdawn (pop. – 30,000)
Provinces: NA
Resources: Crafts (elven), divine magic,
Coinage: The same as for the Kingdom of the Silver Leaves (see below).
Population:
Languages: Elven, Draconic, Sylvan,

Alignments: NG *, N, NE, CG
Patron Gods: The Elven Deities.
Major Religions:
Minor Religions:

Alliances: Graystar (secret), Silverleaf (historical religious alliance)
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sat Mar 05, 2011 10:53 pm

Silverleaf
Proper Name: The Kingdom of the Silver Leaves
Ruler: Lord Menkhar Silversun, High One of the Silver Leaves, The Oak of the Forest (NG male silver elf Sor8/Rgr8/Wild Soul10)
Government: Elven Monarchy
Capital: Silverleaf
Major Towns: Silverleaf (pop. – 200,000), Stonedale (pop. – 25,000), Treestead (pop. – 20,000). These are the three major cities of the Kingdom of the Silver Leaves. Stonedale and Treestead are the two silver elf cities that dwarves, humans, and other races can visit without having to get special permission. Silverleaf is a lot harder to visit unless you are known and respected. (Note: I will never list all the cities, towns, villages, hamlets, and wandering clans/families in Silverleaf. The region is just to large and complex, plus I want to keep it mysterious.)
Provinces: Unknown; the Silverleaf monarchy is a complex construct with dozens of political rules and boundaries. What is know is that there are 25 major noble titles that go back to before the beginning of the Mortals War. The number of minor noble titles is not known.
Resources: Arms and armor, crafts (elven, halfling, some dwarven, and even fey), magic (almost anything), timber (restricted), and wine.
Coinage: Grove (pp), Tree (gp), Leaf (sp), Seed (cp).
Population: Unknown. The exact number of silver and forest elves (as well as halflings, fey, etc.) living within the kingdom is beyond measure. It is believed that there are demiplanes within the forest that hold even more communities.
Languages: Elven, Barbarian, Common, Dwarven, Draconic, Giant, Halfling, Sylvan.
Alignments: LG, NG *, N, CG, CN
Patron God: Corellon.
Major Religions: Cyrrollalee, Hanali, Immotion, Kirith, Melira, Mirella, Rellavar, Sarula, Sehanine, Solonor, and Tarsellis.
Minor Religions: Aerdrie, Araleth, Brenna, Damh, Ehlonna, Hendomar, Labelas, Mielikki, Mythrien, Ramara, Rillifane, Sheela, Tethrin, Yondalla.
Shrines and Cults: Alathrien, Arvoreen, Cronn, Dionysus, Erevan, Fionnghuala, Khonvum, Muamman, Naralis, Oberon, Sarula, Syreth, Tamara, and Titania.
Alliances: Kingdom of the Greystones (trade alliance); Hallowed Lands; Silverdawn (religious alliance); Wind Cities (non-aggression)
_______________________________________________________________________

Wild Treelands
Proper Name: The Wild Treelands of the Western Forest
Rulers: The Wild Clans
Government: Clan Structure
Capital: NA
Major Towns: Andaldale, Forestsoul, Harrowleaf
Provinces: NA
Resources: Animals, mercenaries, wood (deadfall)
Coinage: NA
Population: Unknown.
Languages: Barbarian, Elven, Sylvan,
Alignments: NG, N *, NE, CN
Patron God: None.
Major Religions:
Minor Religions: Sanh

Alliances: City-state of Halandra (limited trade alliance), County of Valeny (non-aggression), Hallowed Lands.
Last edited by Knightfall on Mon Mar 07, 2011 12:52 am, edited 1 time in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sun Mar 06, 2011 1:36 am

The Nomad Lands

Lawless Camps
Proper Name: The Lawless Camps
Ruler: NA
Government: Clan structure/Anarchy
Capital: NA
Major Towns: NA
Provinces: NA
Resources: Armor and barding, pelts/hides, slaves, soldiers/mercenaries, and weapons.
Coinage: NA; the denizens of the Lawless Camps will trade for and steal coins from anyone.
Population: Unknown. The exact numbers living amongst the Lawless Camps has never been determined. However, each of the three camps has at least 1,000 to 2,000 permanent “citizens”. Around 1,000 to 3,000 transient individuals also consider themselves part of the Lawless Camps.
Languages: Anarchic, Common, Giant, Goblin, Gnoll, Ignan, Onan, Orc, Undercommon.
Alignments: NE, (CG), CN *, CE
Patron God: None.
Major Religions: Baphomet, Battus, Belinik, Demogorgon, Erythnul, Gruumsh, Karaan, Karontor, Konkresh, Mussin, Nether, Olaash, Telchur, Uller, and Vaprak.
Minor Religions: Angrboda, Druaga, Hiisi, Hruggek, Kord, Maglubiyet, Malotoch, Olidammara, Pazuzu, Uranus, Valkar, Wotan, and Yeenoghu.
Shrines and Cults: Ces, Balador, Daragor, Dark God, Deltum, Draven, Emcey, Enduma, Karontor, Thera, Vespin, and Zealot.
Alliances: None.
_______________________________________________________________________

Ruined March
Proper Name: The Ruined March
Ruler: NA
Government: Anarchy
Capital: NA
Major Towns: NA
Provinces: NA
Resources: Animals, huntsmen, livestock (horses, wild), pelts/hides, and timber.
Coinage: NA
Population: Unknown. The region is dominated by bands of humanoids and giants.
Languages: Elven, Giant, Gnoll, Goblin, Onan, Orc, Terran.
Alignments: LE, NE, CN *, CE
Patron God: None.
Major Religions: Angrboda, Baphomet, Belinik, Demogorgon, Erythnul, Gruumsh, Hruggek, Karaan, Laduguer, Loviatar, Maglubiyet, Mussin, Olaash, Olidammara, and Vaprak.
Minor Religions: Abbathor, Azul, Baalzebul, Battus, Daragor, Dionysus, Fenmarel, Hansa, Konkresh, Karontor, Lokun, Malotoch, Surtur, Telchur, Uller, Uranus, Xuar, and Yeenoghu.
Shrines and Cults: Amand, Bel, Ces, Cronus, Dark God, Deltum, Dispater, Emcey, Enduma, Falazure, Kurtulmak, Laogzed, Seraph, Shoku, Squerrik, Sulerain, Tarsellis, Teve, Thera, Vespin, and Zealot.
Alliances: None.

Image
Last edited by Knightfall on Sun Mar 06, 2011 1:42 am, edited 1 time in total.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Sun Mar 06, 2011 1:40 am

Poli
Proper Name: The Barony of Poli
Ruler: The Old Man, Lord Dagnos Cardonia, Baron Father of the Poli [NE male human Ari7/War7]
Government: Feudal Patriarchy
Capital: Scandt
Major Towns: Aille (pop. – 458), Hilet (pop. – 908), Medi (pop. – 1,724), Scandt (pop. – 4,244), Voletown (pop. – 783)
Provinces: NA
Resources: Armor and barding, dyes, metals (copper/iron), soldiers/mercenaries, and weapons.
Coinage: The citizens of Poli don’t mint their own coins; instead they usually use coins from the city-state of Nikel.
Population: 108,250 – Human 70%, Orc 10%, Goblinoid 6%, Elf (urbanite) 5%, Half-Orc 4%, Halfling (hairfoot) 3%, Other Races 2%.
Languages: Common, Elven, Gnoll, Goblin, Halfling, Onan, Orc, Undercommon.
Alignments: LN, LE, N, NE *, CN
Patron God: None.
Major Religions: Erevan, Halmyr, Hel, Konkresh, Lokun, Loviatar, Maglubiyet, Math Mathonwy, Narvi, Olidammara, Sanh, and Urogalan.
Minor Religions: Alathrien, Boccob, Brandobaris, Cull, Daghdha, Dionysus, Hansa, Meriadar, Sigyn, Uller, and Wee Jas.
Shrines and Cults: Amand, Anacoro, Darahl, Deltum, Dispater, Enduma, Kurtulmak, Mahridaar, Nessus, Olaash, Seraph, Sheela, Telchur, Teve, Tulle, Vespin, and Zell.
Alliances: Althan’s Tribe (Poli pays the leader of this tribe to raid the communities of its enemies); City-state of Nikel; Lands of the Jovian Alliance (non-aggression).
_______________________________________________________________________

Valeny
Proper Name: The County of Valeny
Ruler: The Wealdedge Count, Renvan Oakenleaf [NG male half-elf Ari4/Ftr8]
Government: Self-Proclaimed Monarchy
Capital: Allsaun
Major Towns: Allsaun (pop. – 5,512), Fjer Town (pop. – 3,639), Maerton (pop. – 2,810), Maldelton (pop. – 1,783)
Provinces: One territory and three lordships (knight-holds).
Resources: Animals, elven fire wine, livestock (cattle/horses), timber (illegal), and wood (deadfall only).
Coinage: Gold Trade (gp), Silver Trade (sp), Copper Trade (cp).
Population: 171,800 – Human 37%, Elf (forest) 30%, Halfling (hairfoot) 14%, Half-Elf 7%, Dwarf (hill) 6%, Kitt 4%, Other Races 2%.
Languages: Anorian, Common, Dwarven, Elven, Gnoll, Halfling, Kitt, Onan, Orc.
Alignments: LG, LN, NG *, CG, CN
Patron God: None.
Major Religions: Brenna, Calphas, Casiia, Cyrrollalee, Draven, Dugmaren, Ehlonna, Hades, Hendomar, Larea, Mayela, Mielikki, Muamman, Mythrien, Naralis, Sheela, Syreth, and Tethrin.
Minor Religions: Apollo, Berronar, Corellon, Cull, Erevan, Inanna, Issek, Kharash, Kirith, Kord, Mahridaar, Moradin, Ramara, Rillifane, Solonor, Trithereon, Uller, and Yondalla.
Shrines and Cults: Anacoro, Anon, Araleth, Balador, Bharrai, Darahl, Euphoria, Faerinaal, Jaeger, Melira, Santè, Sarula, Seraph, Talisid, Tarsellis, Telchur, Truce, Urogalan, and Zealot.
Alliances: The Midlands (trade alliance); Wild Treelands of the Western Forest (non-aggression).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Mon Mar 07, 2011 2:12 am

The Onan–Savage Hills Region

Halandra
Proper Name(s): The City-state of Halandra, The City of Sorcerers
Rulers: Magus Concilium
Government: Magocracy
Capital: Halandra
Major Towns: Aliruak (pop. – 150), Cinder Hill (pop. – 3,059), Entuak (pop. – 106), Halandra (pop. – 15,900), Havere (pop. – 4,328), Lakestone (pop. – 1,044)
Provinces: One high territory, three low territories, six lordships, and a dozen knight-holds.
Resources: Fish (river/lake), magic, oils, spell components, and spelljamming ships (and other gear).
Coinage: Helm (pp), Cast (gp), Port (sp), Fish (cp).
Population: 315,000 – Human 38%, Halfling (hairfoot) 15%, Elf (urbanite) 13%, Dwarf (hill) 11%, Dragontouched 9%, Elf (silver) 7%, Half-Elf 5%, Other Races 2%.
Languages: Auran, Celestial, Common, Draconic, Dwarven, Elven, Halfling, (Maviun), Onan, Sidhe.
Alignments: NG *, N, CG, CN
Patron God: Immotion.
Major Religions: Aerdrie, Apollo, Aoskar, Boccob, Celestian, Corellon, the Daghdha, Dugmaren, Ehlonna, Erevan, Hanali, Kuil, Labelas, Larea, Mythrien, Ptah, Ramara, Sanh, Sehanine, Sheela, Tamara, and Xan Yae.
Minor Religions: Alathrien, Annam, Aasterinian, Avatea, Bast, Brandobaris, Brenna, Casiia, Calphas, Cronn, Damh, Draven, Dionysus, Dumathoin, Hansa, Heward, Io, Kirith, Kord, Lokun, Mahridaar, Melira, Mielikki, Mimir, Mirella, Naralis, Narvi, Olidammara, Rellavar, Sarula, Telchur, Tethrin, Titania, Uller, Vali, Valkar, Vergadain, Viccan, and Zelloran.
Shrines and Cults: Araleth, Arvoreen, Astilabor, Baravar, Berronar, Chronepsis, Darahl, Druaga, Emmantiensien, Fenmarel, Garl, Hel, Hela, Hendomar, Hiatea, Ion, Ilsensine, Kurtulmak, Laduguer, Math Mathonwy, Mellifleur, Muamman, Mulketh, Nathair, Oberon, Queen of Air and Darkness, Rel, Rillifane, Seraph, Sky and Air, Solonor, Syranita, Tarsellis, Thorn, Thoth, Tok, Tulle, Urogalan, Wee Jas, Xuar, Yondalla, and Zell
Alliances: Mathghamhna (secret); Wild Treelands of the Western Forest (limited trade alliance).
_______________________________________________________________________

Heth Hold
Proper Name: The Town of Heth Hold
Rulers: The Heth League
Government: Clan Structure
Capital: Heth Hold
Major Towns: Heth Hold (pop. – 4,886)
Provinces: NA
Resources: Gems (black amber/hawk's eye/lapis lazuli), metals (iron/silver), phosphorus, tobacco, and trained hunting birds.
Coinage: NA
Population: 54,300 – Dwarf (hill) 52%, Human 38%, Halfling (hairfoot) 6%, Other Races 4%.
Languages: Auran, Common, Dwarven, Halfling, Onan, Terran, Undercommon.
Alignments: NG, N *, NE, CN
Patron God: None.
Major Religions: Brandobaris, Dumathoin, Hansa, Hel, Hendomar, Kuil, Lokun, Mahridaar, Muamman, Olidammara, Sanh, Sheela, Uller, and Vergadain.
Minor Religions: Angrboda, Brenna, Calphas, the Daghdha, Draven, Ehlonna, Ibrandul, Konkresh, Larea, Mielikki, Narvi, Sathia, Syranita, Telchur, Vespin, and Zell.
Shines and Cults: Deltum, Dionysus, Druaga, Enduma, Hades, Hak, Heward, Mussin, Nessus, Nether, Patient One, Sulerain, Thorn, Trithereon, Vali, Vulcan, and Xan Yae.
Alliances: Onan Territories (trade alliance, tentative).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Mon Mar 07, 2011 2:15 am

Jovian Alliance
Proper Name: The Lands of the Jovian Alliance
Ruler: Baroness Catalina Maddalena, The Conqueress, Leader of the Jovian Alliance [NE female jovian (stone) Bbn7/Ftr7]
Government: Feudal Confederacy
Capital: Steins
Major Towns: Fareryl (pop. – 4,120), Quara (pop. – 8,480), Steins (pop. – 19,600), Yutilan (pop. – 3,780)
Provinces: One barony, one major lordship, two minor lordships, and four knight-holds.
Resources: Arms & armor, fish (sea), horses, mercenaries, and salt.
Coinage: Blade (gp), Fist (sp), Hand (cp).
Population: 360,000 – Human 40%, Jovians 22%, Half-Orc 15%, Giants 12%, Elf (urbanite) 4%, Goblinoids 3%, Orc 2%, Other Races 2%.
Languages: Common, Elven, Giant, Goblin, Meai, Onan, Orc, Språk.
Alignments: LE, N, NE *, CG, CN
Patron God: None.
Major Religions: Aegir, Annam, Dionysus, Erevan, Hades, Hanali, Hel, Kord, Lokun, Math Mathonwy, Persana, Rán, Sanh, Sigyn, Sulerain, Telchur, and Uller.
Minor Religions: Araleth, Belial, Cronn, Cronus, Hak, Hela, Hiatea, Karontor, Konkresh, Loviatar, Mussin, Narvi, Nether, Olaash, Olidammara, Panzuriel, Sarula, Stronmaus, Vali, Valkar, and Vespin.
Shrines and Cults: Aladius, Amand, Angrboda, Bast, Corellon, the Daghdha, Deltum, Deep Sashelas, Druaga, Enduma, Gaea, Gruumsh, Hansa, Inanna, Maglubiyet, Mirella, Nine Daughters, Sekolah, Teve, Tharizdun, Tulle, Velit, Yeathan, and Zell.
Alliances: Barony of Poli (non-aggression).
_______________________________________________________________________

Metan
Proper Name(s): The City-state of Metan, The River City
Rulers: The Twelve
Government: Oligarchy. Metan's twelve oligarchs come from three powerful mercantile families; there are normally four from each family but currently there are six from one family and three from the other two.
Capital: Metan
Major Towns: Daulhill (pop. – 1,045), Lolour (pop. – 3,680), Metan (pop. – 9,690), Riley (pop. – 4,222)
Provinces: Three major lordships with equal power and eight minor knight-holds.
Resources: Clay/pottery, fish (river/sea), seafood (non-fish), soap, and textiles (cotton/linen).
Coinage: Master (pp), Trader (gp), Hawker (sp), Fisher (cp).
Population: 199,500 – Human 70%, Halfling (hairfoot) 11%, Elf (urbanite) 7%, Dwarf (hill) 5%, Half-Elf 4%, Half-Orc 2%, Other Races 1%.
Languages: Aquan, Common, Dwarven, Elven, Halfling, Merfolk, Onan, Orc.
Alignments: LN, NG, N *, NE, CN
Patron God: Persana.
Major Religions: Aegir, Brandobaris, the Daghdha, Dike, Dionysus, Erevan, Hades, Hela, Kuil, Math Mathonwy, Mahridaar, Muamman, Olidammara, Sanh, Telchur, Uller, Vergadain, and Wee Jas.
Minor Religions: Ahto, Aladius, Alathrien, Calphas, Casiia, Cull, Dumathoin, Halmyr, Hel, Hendomar, Heward, Inanna, Konkresh, Lokun, Manannán mac Lir, Mirella, Mussin, Naralis, Narvi, Ptah, Ramara, Rán, Sheela, Sulerain, Syreth, Tarsellis, Tyche, Vali, Velit, Vespin, Vulcan, and Zell
Shrines and Cults: Abbathor, Anacoro, Angrboda, Boccob, Brenna, Celestian, Corellon, Deep Sashelas, Deltum, Druaga, Eadro, Enduma, Gaea, Gruumsh, Hansa, Immotion, Larea, Meriadar, Moradin, Nessus, Nine Daughters, Panzuriel, Pharasma, Rellavar, Santè, Sarenrae, Sialic, Tulle, Urogalan, Wastri, Xan Yae, Yeathan, Yondalla, and Zealot.
Alliances: Onan Territories (non-aggression).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Mon Mar 07, 2011 2:20 am

Nikel
Proper Name(s): The City-state of Nikel, Domain of Shadows, The City of Shadows
Ruler(s): Krikor, Marquis of Nikel [N human male Brd3/Ftr3/Sor8], Raisa Eamonov, Marchioness of Nikel [LN human female Sor13]
Government: Oligarchy
Capital: Nikel
Major Towns: Anhaur (pop. – 2,234), Gurreton (pop. – 3,290), Nikel (pop. – 12,100), Sorrow (pop. – 4,237), Volik (pop. – 1,588)
Provinces: One county, four high baronies, eight low baronies, and a dozen knight-holds. There are several conflicting claims to the baronial titles, which leads to some uncertainty when dealing with Nikel's elite.
Resources: Fish (river), gems (various types), metals (electrum/gold/silver), nuts, and timber.
Coinage: Griffon (pp), Lion (gp), Eagle (ep), Hawk (sp), Sparrow (cp.)
Population: 250,500 – Human 76%, Dwarf (hill) 8%, Halfling (hairfoot) 6%, Elf (urbanite) 4%, Half-Elf 3%, Half-Orc 2%, Other Races 1%.
Languages: Common, Dwarven, Elven, Halfling, Onan, Orc.
Alignments: LN *, NG, N, NE, CE
Patron God: None.
Major Religions: Dike, Dumathoin, Halmyr, Mayela, Mirella, Ptah, Vergadain, and Wee Jas.
Minor Religions: Abbathor, Battus, Brenna, Ehlonna, Erythnul, Hades, Math Mathonwy, Nether, Vali, Vespin, and Xan Yae.
Shrines and Cults: Anacoro, Cult of the Sun, Enduma, Moradin, Mussin, Thera, Truce, Tulle, Ulaa, Velit, and Zell.
Alliances: Barony of Poli.
_______________________________________________________________________

Onaway
Proper Name(s): The City-state of Onaway, The Onan Territories, The City of Tangles
Ruler: Than LaMarche, Lord of the Senate, Commander in Chief of the Onan Territories [LN human male Ftr11/Clr9 (Aegir)]
Government: Classical Republic
Capital: Onaway
Major Towns: Kalie (pop. – 890), LaMarche (pop. – 1,422), Onaco (pop. – 3,655), Onaway (pop. – 8,200)
Provinces: One major senatorial province, three minor territories, and dozens of outlying estates.
Resources: Fish (sea), perfume, potatoes, spices (caraway/nutmeg/salt), and wine (Onan spice).
Coinage: Aur (gp), Dena (sp), Solif (cp).
Population: 150,700 – Human 90%, Halfling 6%, Half-Orc 3%, Other Races 1%.
Languages: Common, Halfling, Onan, Orc.
Alignments: LN *, NG, N, CN
Patron God: None.
Major Religions: Aegir, Anubis, Calphas, Celestian, Cull, Dike, Ehlonna, Hel, Hela, Kuil, Larea, Olidammara, Persana, Ptah, Ramara, Sheela, Telchur, Uller, and Vulcan.
Minor Religions: Brandobaris, the Daghdha, Dionysus, Eddelis, Ferrix, Hades, Halmyr, Heward, Inanna, Lokun, Manannán mac Lir, Mahridaar, Mirella, Nine Daughters, Pharasma, Rán, Sanh, Sarenrae, the Silver Book, Syreth, Velit, Wee Jas, and Zell.
Shrines and Cults: Ahto, Aladius, Anacoro, Apshai, Avatea, Baervan, Boccob, Brenna, Darahl, Deltum, Faunus, Gruumsh, Hak, Hansa, Hendomar, Immotion, Konkresh, Lendys, Meriadar, Mielikki, Narvi, Nessus, Santè, Sialic, Tok, Thorn, Tulle, Vali, Vaprak, Wastri, and Yondalla.
Alliances: City-state of Metan (non-agression); Town of Heth Hold (trade alliance, tentative).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Wed Mar 09, 2011 4:55 am

THE SOUTHERN HEARTLANDS

Avion Region

Aerie Holds
Proper Name(s): The Aerie Holds of Lake Nest, The Domain of Nasundria
Ruler: Lord Joachim Mélowe [NG male human War12]
Government: Elected Lordship
Capital: Nasundria
Major Towns: Hoge Hill (pop. – 789), Maanhal (pop. – 4,023), Nasundria (pop. – 7,844), Steran (pop. – 1,560), Zontan (pop. – 457).
Provinces: One major lordship and four minor noble fiefs (knight-holds).
Resources: Gems, griffons, fish (lake), metals (copper, gold, and iron), and timber.
Coinage: Griffon (gp), Eagle (sp), Skylark (cp).
Population: 185,350 – Human 78%, Halfling (hairfoot) 8%, Elf (urbanite) 4%, Dwarf (hill) 2%, Ee’aar 2%, Half-Elf 2%, Kitt 2%, Other Races 2%.
Languages: Auran, Avional, Common, Elven, Halfling, Onan, Sylvan.
Alignments: NG *, N, NE, CG, CN
Patron God: None.
Major Religions: Aerdrie, Balador, Bast, Calphas, Corellon, Dionysus, Dumathoin, Erevan, Heward, Immotion, Kord, Kuil, Larea, Lokun, Mahridaar, Muamman, Mythrien, Olidammara, Persana, Sanh, Sarula, Sheela, Tethrin, and Trithereon.
Minor Religions: Araleth, Arvoreen, Brandobaris, Brenna, Casiia, the Daghdha, Draven, Ehlonna, Ferrix, Hansa, Hel, Hela, Hendomar, Math Mathonwy, Mussin, Naralis, Narvi, Puck, Ramara, Syranita, Telchur, Uller, Vali, and Vergadain.
Shrines and Cults: Abbathor, Allasyrain, Angrboda, Aoskar, Black Bart, Caoimhin, Dark God, Damh, Deltum, Druaga, Enduma, Fenmarel, Nessus, Rel, Rellavar, Sathia, Squerrik, Stronmaus, Tharizdun, Titania, Tu, Tulle, Vespin, Yondalla, and Zell.
Alliances: City-state of Ambian (trade alliance); City-state of Gillian (non-aggression); Monarchy of Avion (trade alliance, strained); Township of Relinar (tentative).
_______________________________________________________________________

Althan’s Tribe
Proper Name: Althan’s Tribe
Ruler: Althan Brokenjaw [NE male half-orc Ftr15]
Government: Tribal Structure
Capital: NA
Major Towns: NA
Provinces: NA
Resources: Ale, black market goods, drugs, mercenaries, and slaves.
Coinage: Any, the humanoids of Althan’s Tribe steal anything but don’t have the resources to mint their own coins.
Population: 5,825 – Human 35%, Orc 25%, Goblinoid 20%, Gnoll 12%, Half-Orc 6%, Other Races 2%.
Languages: Common, Gnoll, Goblin, Orc.
Alignments: N, NE *, CN, CE
Patron God: None.
Major Religions: Gruumsh, Hel, Hruggek, Karaan, Karontor, Maglubiyet, Math Mathonwy, Mussin, Nether, Uller, and Yeenoghu.
Minor Religions: Angrboda, Battus, Belinik, Daragor, Dark God, Druaga, Erythnul, Ferrix, Konkresh, Olaash, Sulerain, Telchur, Vespin, and Xuar.
Shrines and Cults: Amand, Ces, Deltum, Emcey, Enduma, Hiisi, Malotoch, Shoku, Squerrik, Teve, Tharizdun, Thera, Tok, Uranus, Vaprak, and Zealot.
Alliances: Barony of Poli (the tribe often attacks the enemies of Poli); the evil humanoids of the Ruined Lands of Valora.
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Wed Mar 09, 2011 4:59 am

Ambian
Proper Name(s): The City-state of Ambian, The City on the Mire, The Fen Republic
Rulers: Ruling senate made up of 25 merchant houses elected into power once every 5 years.
Government: Republic
Capital: Ambian
Major Towns: Ambian (pop. – 5,873), Arenynd (pop. – 3,872)
Provinces: NA
Resources: Animals (reptiles), fish (sea), sailing ships, seafood, and swamp pickles.
Coinage: Ambian (gp), Sterling (sp), Fen (cp).
Population: 122,000 – Human 86%, Feytouched 6%, Maerean 4%, Green Folk 2%, Other Races 2%.
Languages: Aquan, Common, Merfolk, Onan, Sylvan.
Alignments: NG, N *, NE, CN
Patron God: None.
Major Religions: Aegir, the Daghdha, Dionysus, Eadro, Hel, Hela, Kuil, Larea, Lokun, Mielikki, Mussin, Oberon, Persana, Rán, Rellavar, Sanh, and Saint Hubert.
Minor Religions: Ahto, Calphas, Celestian, Druaga, Ehlonna, Immotion, Math Mathonwy, Narvi, Nathair, Nether, Olidammara, Pashandara, Rhiannon, Rhode, Sarula, Uller, Velit, Vespin, and Yeathan.
Shrines and Cults: Angrboda, Black Bart, Boccob, Brenna, Caoimhin, Deltum, Enduma, Ferrix, Fionnghuala, Hansa, Konkresh, Mirella, Nessus, Nine Daughters, Panzuriel, Puck, Santè, Sialic, Spry One, Tyche, Vali, Verenestra, Xuar, and Zell
Alliances: Aerie Holds of Nest Lake (trade alliance); City-state of Gillian (non-aggression); Monarchy of Avion (non-aggression); Tribes of the Fey Marsh (trade alliance, varies by tribe).
_______________________________________________________________________

Avion
Proper Name: The Monarchy of Avion
Ruler: Lady Felicia Gerrard III, High Queen of Avion, Daughter of the Sea, The Great Lady of Avion City, Watcher of the Fates [N female human Ari5/Clr10 (Aegir)/Incarnate10 (Mirella)]
Government: Hereditary Monarchy
Capital: Avion City
Major Towns: Avion City (pop. – 19,567), Cötdmer (pop. – 654), Eilendar (pop. – 4,345), Firae (pop. – 3,723), Ilasi (pop. – 8,942), Jalmur (pop. – 2,845), Pihle (pop. – 4,870), Suyre (pop. – 1,103), Wilon (pop. – 4,467).
Provinces: One kingship, four duchies, a dozen baronets (three per duchy), and dozens of minor noble fiefs (lords and knight-holds)
Resources: Fish (sea), grain, livestock (any), silver, and wine.
Coinage: Monarch (pp), Noble (gp), Gentry (sp), Freeman’s Coin or Free-Coin (cp).
Population: 1,010,320 - Human 65%, Elf (urbanite) 15%, Halfling (hairfoot) 12%, Half-Elf 2%, Aasimar 2%, Maerean 2%, Other Races 2%.
Languages: Auran, Avional, Common, Merfolk, Onan, Elven, Halfling, Shoal, Sylvan.
Alignments: LG, LN *, NG, N, CG
Patron Gods: The North Gods and Mirella.
Major Religions: Alathrien, Apollo, Arvoreen, Calphas, Corellon, Cyrrollalee, Dike, Ehlonna, Halmyr, Hanali, Labelas, Ptah, Sehanine, Tethrin, and Yondalla.
Minor Religions: Altua, Boccob, Brandobaris, Darahl, Dionysus, Eadro, Eddelis, Hak, Hel, Heward, Jaeger, Kord, Lendys, Melira, Mythrien, Persana, Sheela, Syreth, Valkar, Velit, and Wee Jas.
Shrines and Cults: Aerdrie, Ahto, Anacoro, Anon, Anubis, Araleth, Barachiel, Deep Sashelas, Domiel, Hendomar, Kirith, Math Mathonwy, Mielikki, Naralis, Nessus, Nine Daughters, Rán, Raziel, Sa, Santè, Sarenrae, Sealtiel, Sialic, Talisid, Thorn, Truce, Tulle, Urogalan, Wastri, Xan Yae, and Zell.
Alliances: Aerie Holds of Nest Lake (trade alliance, strained); City-state of Ambian (non-aggression); City-state of Gillian (is protected by Avion); Deep City of the Mer (non-aggression); Kingdom of Izmer (military).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Wed Mar 09, 2011 5:09 am

Feymarsh Tribes
Proper Name: The Tribes of the Fey Marsh
Ruler: NA
Government: Tribal Structure
Capital: NA
Major Towns: Each tribe has its own town or encampment. These communities rarely stay in one place; there are at least two unnamed villages that are considered permanent, however. Each community has roughly 100 to 300 citizens; there are roughly a dozen of these communities.
Provinces: NA
Resources: Animals (reptiles), fey magic, mollusks, pelts/hides, and swamp pickles.
Coinage: NA
Population: 25,000 – Human 35%, Lizardfolk 18%, Half-Fey 16%, Halfling (hairfoot) 9%, Bog Giants 7%, Green Folk 6%, Feytouched 5%, Other Races 4%.
Languages: Common, Draconic, Giant, Goblin, Halfling, (Onan), Orc, Sidhe, Sylvan.
Alignments: N, NE, CG, CN *, CE
Patron God: None.
Major Religions: Angrboda, Belinik, Brandobaris, the Daghdha, Damh, Dionysus, Draven, Erythnul, Ghaunadaur, Gruumsh, Hel, Juiblex, Karontor, Konkresh, Kord, Lokun, Mahridaar, Math Mathonwy, Mussin, Obox-ob, Olidammara, Queen of Air and Darkness, Rellavar, Rhiannon, Sanh, Titania, and Zuggtmoy.
Minor Religions: Aegir, Annam, Apshai, Battus, Black Bart, Dark God, Demogorgon, Druaga, Falazure, Hela, Hruggek, Karaan, Larea, Maglubiyet, Narvi, Nether, Nine Daughters, Malotoch, Ortwine, Pazuzu, Puck, Sarula, Sheela, Spry One, Squerrik, Sulerain, Telchur, Thera, Tulle, Uller, Vali, Vaprak, Vespin, Wotan, Xuar, Yeathan, Yondalla, and Zell
Shrines and Cults: Abbathor, Blibdoolpoolp, Caoimhin, Ces, Dagon, Daragor, Deltum, Eadro, Ehlonna, Emcey, Emmantiensien, Enduma, Fenmarel, Ferrix, Herigga, Hiisi, Kanchelsis, Mellifleur, Merrshaulk, Mirella, Nathair, Nessus, Olaash, Panzuriel, Patient One, Persana, Rán, Sekolah, Seraph, Shekinester, Shoku, Tharizdun, Thorn, Tok, Trithereon, Turaglas, Tyche, Underdweller, Uranus, Wastri, and Zealot.
Alliances: City-state of Ambian (trade alliance, varies by tribe)
_______________________________________________________________________

Gillian
Proper Name(s): The City-state of Gillian, The City of Sailors
Rulers: The Sailors’ Church
Government: Theocracy
Capital: Gillian
Major Towns: Gillian (pop. – 7,345), Nabascal (pop. – 1,345)
Provinces: NA
Resources: Fish (sea), grain, sailing ships, sailors, and salt.
Coinage: Same as the Monarchy of Avion but the Onan Territories’ coins are accepted in Gillian as well.
Population: 108,625 – Human 65%, Elf (urbanite) 15%, Halfling (hairfoot) 10%, Half-Elf 5%, Maerean 4%, Other Races 1%.
Languages: Aquan, Avional, Common, Merfolk, Onan, Elven, Halfling.
Alignments: LN, NG, N *, NE, CG, CN
Patron Gods: Aegir, Hela, and Persana.
Major Religions: Brandobaris, Corellon, Cull, Dionysus, Erevan, Hades, Hel, Inanna, Kord, Kuil, Lokun, Mahridaar, Mirella, Mussin, Ptah, Rán, Sanh, and Sehanine.
Minor Religions: Aerdrie, Alathrien, Apollo, Bast, Black Bart, the Daghdha, Draven, Eadro, Halmyr, Hansa, Hendomar, Immotion, Larea, Nether, Olidammara, Sheela, Tethrin, Velit, Vespin, Wee Jas, Yondalla, and Zell.
Shrines and Cults: Angrboda, Araleth, Boccob, Brenna, Caoimhin, Casiia, Cronn, Deltum, Deep Sashelas, Druaga, Enduma, Fenmarel, Ferrix, Narvi, Nine Daughters, Panzuriel, Sialic, Sigyn, Tulle, Uller, Urogalan, Vali, Valkar, Wastri, Xuar, and Yeathan.
Alliances: Aerie Holds of Nest Lake (non-aggression); City-state of Ambian (non-aggression); Deep City of the Mer (trade alliance); Monarchy of Avion (Gillian is considered a protectorate of Avion but is considered independent).
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Re: [Kulan] Gazetteer of Harqual

Post by Knightfall » Thu Mar 10, 2011 1:57 am

Cadra Forest–Eversink Region

Cadra
Proper Name(s): The Forest Domain of Cadra, The Cadra Domain
Ruler: The Western Oak, Lord Tyvanian Aellarahd, Shield of the Forest Domain [CG male forest elf Clr7 (Corellon)/Ftr7]
Government: Elven Monarchy
Capital: Cadra City
Major Towns: Anhl (pop. – 4,895), Cadra City (pop. – 8,348), Caeth (pop. – 2,952), Halthorn (pop. – 4,267), Olvunhold (pop. – 2,587), Scarholm (pop. – 749), Shathiol (pop. – 573), Shroom (pop. – 425), Vyluon (pop. – 2,116)
Provinces: One kingship and five minor lordships
Resources: Crafts (elven), fruits, herbs, vegetables, and wood (deadfall only).
Coinage: None, the citizens of Cadra use the coins minted by the Aerie Holds, Monarchy of Avion, and Principality of Shaule. However, they rarely use coins internally.
Population: 384,500 – Elven (silver) 37%, Elven (forest) 32%, Half-Fey 8%, Elven (hunter) 7%, Halfling (hairfoot) 5%, Half-Elf 4%, Feytouched 3%, Kitt 2%, Other Races 2%.
Languages: Auran, Common, Dwarven, Elven, Halfling, Sylvan, Terran, Treant.
Alignments: NG, N, CG *, CN, (CE)
Patron Gods: The Elven Deities.
Major Religions: Balador, the Daghdha, Damh, Dionysus, Emmantiensien, Immotion, Larea, Mielikki, Oberon, Puck, Ramara, Rhiannon, Sanh, Sheela, Tamara, Titania, and Xan Yae.
Minor Religions: Brenna, Casiia, Daragor, Draven, Eachthighern, Ehlonna, Erythnul, Eshebala, Ferrix, Fionnghuala, Hendomar, Heward, Malotoch, Math Mathonwy, Merrshaulk, Nathair, Queen of Air and Darkness, Seraph, Telchur, and Uller.
Shrines and Cults: Baervan, Ces, Deltum, Emcey, Euphoria, Faunus, Garl, Ghaunadaur, Gruumsh, Hiisi, Kuil, Lokun, Mahridaar, Mirella, Narvi, Nessus, Ordana, Ortwine, Pashandara, Rel, Shoku, Sialic, Spry One, Sylvian, Thorn, Tulle, Tilla, Urdlen, Vali, Vaprak, and Verenestra.
Alliances: Crystallid Colonies of the Gema (trade alliance); Gallo's Band (the denizens of the Cadra Forest often protect members of Gallo’s Band); Kingdom of the Silver Leaves (tentative); Wild Treelands.
_______________________________________________________________________

Crystallid
Proper Name: The Crystallid Colonies of the Gema
Ruler: NA
Government: NA; the gema live in independent, small colonies of roughly five individuals. The other fey races also live in small groups or consider themselves to be citizens of the Forest Domain of Cadra.
Capital: NA
Major Towns: NA
Provinces: NA
Resources: Crystals, gems (smokey quartzes and zircons), fey magic, metals (tantalum and tin), and textiles (silk and watersilk).
Coinage: NA
Population: Unknown. It would be next to impossible to determine the exact number of gema and fey living in the Crystal Cairns due to the transitory nature of the fey.
Languages: Centaur, Elven, Lumin, Sidhe, Sylvan.
Alignments: NG, N, CG *, CN
Patron God: None.
Major Religions: Ananse, Celestian, Corellon, Dionysus, the Daghdha, Damh, Dugmaren, Dumathoin, Immotion, Meriadar, Mielikki, Mirella, Oberon, Rellavar, Rhiannon, Rillifane, Sanh, Titania, and Xan Yae.
Minor Religions: Araleth, Baervan, Balador, Bast, Brenna, Casiia, Calphas, Draven, Eddelis, Ehlonna, Fionnghuala, Fenmarel, Garl, Hansa, Kuil, Larea, Mahridaar, Muamman, Olidammara, Puck, Sarula, Solonor, Telchur, Tudsara, and Uller.
Shrines and Cults: Baravar, Caoimhin, Cronn, Euphoria, Flandal, Hel, Hendomar, Kord, Lokun, Narvi, Nathair, Ortwine, Segojan, Seraph, Spry One, Sylvian, Szelizid, Thorn, Tulle, Vali, Valkar, Vergadain, and Verenestra.
Alliances: Forest Domain of Cadra (trade alliance).
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