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[Goodman Games] The Isle of Dread

Posted: Tue Aug 07, 2018 11:17 pm
by NPCDave
Goodman Games announced they will be doing a reprint of the Isle of Dread.

http://goodman-games.com/blog/2018/08/0 ... round-one/

The first big news is the announcement of the second volume in our Original Adventures Reincarnated line. The first volume, Into the Borderlands, was the biggest release in the history of Goodman Games. The reception to it continues to amaze us, and we are thrilled beyond belief. And we are very proud to announce that the second volume in the series is…drum roll please…X1: The Isle of Dread! OAR 2: The Isle of Dread will contain scans of the two original TSR publications of Isle of Dread (orange cover and blue cover editions), plus a 5E conversion, as well as interviews with original creators and other special features! We’ve also updated the mapping style of the 5E edition, so it will now feature illustrated hand-drawn maps that bring back memories of the original TSR style. Lead writer Chris Doyle and editor Tim Wadzinski return to the project after doing such a great job on OAR 1: Into the Borderlands. Into the Borderlands is back in print and available, by the way, so check your FLGS or our online store for your copy today! And Original Adventures Reincarnated 2: Isle of Dread is currently scheduled to release in November of this year! We’ll be sure to keep you updated with news about it as it gets closer.

Re: [Goodman Games] The Isle of Dread

Posted: Wed Aug 08, 2018 1:58 am
by Dread Delgath
:shock: This is the best thing in 5e I've heard all summer! :D

...and that's after hearing all the other releases that are forthcoming for 5e.

My only worry now will be my budget. :o

(edited typo) :oops:

Re: [Goodman Games] The Isle of Dread

Posted: Thu Aug 09, 2018 3:31 pm
by finarvyn
Yeah, I bought the "Into the Borderlands" book and loved it, so "Isle of Dread" is high on my list to buy as well. :)

Re: [Goodman Games] The Isle of Dread

Posted: Thu Aug 09, 2018 3:37 pm
by Dread Delgath
I'm running B1 from "Into the Borderlands" for my D&D group right now. I know that this type of dungeon crawl is not what they're used to in D&D, so I explained the background for the dungeon and why I was so excited to run it again after nearly 37 years.

If I get the chance to run them through X1, that will turn into something even more epic than Tomb of Annihilation! It'll be the D&D version of Jurassic Park! ;)

Re: [Goodman Games] The Isle of Dread

Posted: Thu Aug 09, 2018 3:45 pm
by Havard
This is fantastic news!

This means Mystara is back in print!

Does anyone have the B1 GMG book yet? What can we expect from this book besides reprints?

-Havard

Re: [Goodman Games] The Isle of Dread

Posted: Fri Aug 10, 2018 12:22 am
by NPCDave
I merely perused their first offering of Into the Borderlands, but what you get with that is...
1) Two reprints of different printings of the original B1 adventure.
2) Two reprints of different printings of the original B2 adventure
3) A 5E conversion and update of both B1 and B2 combined into one campaign.

So we can expect two reprints of X1, both the blue cover printing(supporting Expert Cook rules) and the orange cover printing(supporting Expert Mentzer rules), as well as a 5E conversion and update.

What will be most interesting is whether or not they reprint the D&D Known World map that is found in both versions of X1, along with the accompanying page that first sketched out some details about the various countries found there.

The Into the Borderlands adventure campaign is designed for any setting, and I will note that while there was one sentence in the first B1 printing that explained where to set the adventure in Greyhawk, that sentence was stripped out of Goodman Games reprint. Hopefully they won't strip out the D&D Known world map and accompanying page from this new reprint.

Re: [Goodman Games] The Isle of Dread

Posted: Fri Aug 10, 2018 12:57 am
by CommanderCrud
I checked out their Into the Borderlands at GenCon. A lot of pages for a whole lot of nothing was my opinion.

Re: [Goodman Games] The Isle of Dread

Posted: Fri Aug 10, 2018 1:28 am
by Dread Delgath
NPCDave wrote:
Fri Aug 10, 2018 12:22 am
The Into the Borderlands adventure campaign is designed for any setting, and I will note that while there was one sentence in the first B1 printing that explained where to set the adventure in Greyhawk, that sentence was stripped out of Goodman Games reprint. Hopefully they won't strip out the D&D Known world map and accompanying page from this new reprint.
I never noticed that. I'll have to take a closer look.

One thing I just thought of, is that anyone putting material out for DM's Guild are under orders not to mention any campaign except for what is currently allowed, as of right now - Forgotten Realms, Ebberon & Ravenloft.

Goodman Games, as a third party publisher is not, AFAIK hampered by DM's Guild guidelines.

Of course, IANAL, and anyone knowing anything more than I am is completely welcome to refute or debunk what I've just said here. ;)

Re: [Goodman Games] The Isle of Dread

Posted: Fri Aug 10, 2018 7:47 am
by Havard
Dread Delgath wrote:
Fri Aug 10, 2018 1:28 am
NPCDave wrote:
Fri Aug 10, 2018 12:22 am
The Into the Borderlands adventure campaign is designed for any setting, and I will note that while there was one sentence in the first B1 printing that explained where to set the adventure in Greyhawk, that sentence was stripped out of Goodman Games reprint. Hopefully they won't strip out the D&D Known world map and accompanying page from this new reprint.
I never noticed that. I'll have to take a closer look.

One thing I just thought of, is that anyone putting material out for DM's Guild are under orders not to mention any campaign except for what is currently allowed, as of right now - Forgotten Realms, Ebberon & Ravenloft.

Goodman Games, as a third party publisher is not, AFAIK hampered by DM's Guild guidelines.

Of course, IANAL, and anyone knowing anything more than I am is completely welcome to refute or debunk what I've just said here. ;)

DM'sGuild limitations will not affect this publication. However, it is possible that WotC wants to keep its policies consistent and for that reason wants to keep other settings out of the GMG lisence as well. That might be why the reference to Greyhawk was stripped from the reprint.

X1's advantage is that it never mentions Mystara, so if the Trademark is in question, that will not be a problem. However, the map and setting descriptions clearly identifies the setting.

Now, it could also be that it is not WotC, but rather GMG who wants to keep the modules as generic as possible.

Whether the map are included or not will be very interesting indeed. I personally think it would be a terrible shame if they remove the map.

-Havard

Re: [Goodman Games] The Isle of Dread

Posted: Sun Aug 12, 2018 1:56 am
by Dread Delgath
I consider the staple-fold map of the Known World mainland to be absolutely essential to the entirety of X1.

Re: [Goodman Games] The Isle of Dread

Posted: Mon Sep 03, 2018 5:06 am
by NPCDave
Chris Doyle, who worked on OAR1, is the lead designer for this new version of Isle of Dread, and Goodman interviewed him about the project.

http://goodman-games.com/blog/2018/08/2 ... interview/

Sounds very promising, especially his research into the other incarnations found in 3.5 (although 4E had a bit of material on it), but no word about the D&D Known World map.

Re: [Goodman Games] The Isle of Dread

Posted: Mon Sep 03, 2018 8:24 pm
by Havard
NPCDave wrote:
Mon Sep 03, 2018 5:06 am
Chris Doyle, who worked on OAR1, is the lead designer for this new version of Isle of Dread, and Goodman interviewed him about the project.

http://goodman-games.com/blog/2018/08/2 ... interview/

Sounds very promising, especially his research into the other incarnations found in 3.5 (although 4E had a bit of material on it), but no word about the D&D Known World map.

Very interesting!

Fingers crossed for the Known World map.

-Havard

Re: [Goodman Games] The Isle of Dread

Posted: Tue Dec 04, 2018 9:29 pm
by Havard

Re: [Goodman Games] The Isle of Dread

Posted: Tue Dec 11, 2018 12:54 am
by Dread Delgath
49.50 + 11.95 for shipping at Amazon AND won't get it until the window of January 16th to February 1st?

Amazon is usually cheaper with S&H than my FLGS. I'll pre-order through my FLGS AND get it shortly after release date on December 14th, tyvm. :?

Re: [Goodman Games] The Isle of Dread

Posted: Thu Dec 13, 2018 8:53 pm
by NPCDave
Dread Delgath wrote:
Fri Aug 10, 2018 1:28 am
NPCDave wrote:
Fri Aug 10, 2018 12:22 am
The Into the Borderlands adventure campaign is designed for any setting, and I will note that while there was one sentence in the first B1 printing that explained where to set the adventure in Greyhawk, that sentence was stripped out of Goodman Games reprint. Hopefully they won't strip out the D&D Known world map and accompanying page from this new reprint.
I never noticed that. I'll have to take a closer look.
I picked this up recently when Goodman Games had a sale, and to my surprise I was wrong. The original text with suggestions of where to place in Greyhawk IS actually there, on page 27.

So odds are OAR2 The Isle of Dread, which will be out soon, will have the original D&D Known World map included...twice!

Re: [Goodman Games] The Isle of Dread

Posted: Thu Jan 24, 2019 10:26 pm
by McDeath
Are there any thorough reviews of OAR 1&2?

Re: [Goodman Games] The Isle of Dread

Posted: Fri Jan 25, 2019 2:43 am
by Dread Delgath
Sorry, McBuddy, my McGoogle tells me McNothing about any McReviews on OAR2 the Isle of McDread. :?

I hope to delve into it soon. I gave it a good look-through when I got it, but I've been a little busy lately running OAR1 Into the Borderlands, and haven't been able to give Isle of Dread a proper & thorough read-through yet.

If/When I do, I'll probably do it here at the Piazza, or, like I mentioned at DF, wait for someone else to post a review that doesn't ramble on (like only I know how) and post add-ons afterwards. :cool:

Re: [Goodman Games] The Isle of Dread

Posted: Sat Jan 26, 2019 7:54 pm
by McDeath
That's OK. It is pretty fresh and I shouldn't expect a quick review. Some chat from those that took a look at gencon (I guess there were some samples there) said there just wasn't enough additional material to validate a purchase for them. But opinions are just that, since some find value in even the smallest of passages and expound upon it greatly.

Re: [Goodman Games] The Isle of Dread

Posted: Mon Feb 04, 2019 8:21 pm
by Havard
I just got my copy!

I just flipped through it. Noticed the following:

1) They use the name Mystara!
2) Phanatons and Rakasta for 5E!
3) Possibly new, never seen before monsters?

-Havard

Re: [Goodman Games] The Isle of Dread

Posted: Mon Feb 04, 2019 10:26 pm
by Dread Delgath
Lots of stuff Havard!

I noticed that they use the "Known World" for the 'official' 5e version, but pay a bit of lip service to the 5e DMG throw away comment that the "...Isle of Dread is in the elemental plane of water..."

I ignore that bit, of course, and will assume that the Isle of Dread is exactly where it always has been in my campaigns: pre-Mystaran "Known World". :cool:

What can I say? That title is just more primordial to me, and I really like it more. ;)

Re: [Goodman Games] The Isle of Dread

Posted: Wed Feb 06, 2019 9:03 pm
by Havard
Dread Delgath wrote:
Mon Feb 04, 2019 10:26 pm
Lots of stuff Havard!

I noticed that they use the "Known World" for the 'official' 5e version, but pay a bit of lip service to the 5e DMG throw away comment that the "...Isle of Dread is in the elemental plane of water..."
Yep, they are going to have to do that since it was already established in the 5E DMG. This is also a legacy from the 4E cosmology, but I like that they don't spend too much time on that version. Fans of this interpretation will still have enough to get alot of use out of this book.
I ignore that bit, of course, and will assume that the Isle of Dread is exactly where it always has been in my campaigns: pre-Mystaran "Known World". :cool:

What can I say? That title is just more primordial to me, and I really like it more. ;)
Use what you like. :) By the time the name Mystara was added, almost all the Gazetteers were published and the Voyage of the Princess Ark was already well into its run. So pre- and post Mystara is not really a useful distinction. I like the name Mystara because it embodies the entire run of BECMI setting products as well as the AD&D line, but even more so, it is the name adopted by the fan community that I love ever since the days of the Mystara Mailinglist MML.

I'm going to post a more Mystara oriented analysis of this book in this thread here.

-Havard

Re: [Goodman Games] The Isle of Dread

Posted: Wed Feb 06, 2019 11:09 pm
by Zeromaru X
Havard wrote:
Wed Feb 06, 2019 9:03 pm
Yep, they are going to have to do that since it was already established in the 5E DMG. This is also a legacy from the 4E cosmology,
Actually, in 4e the Isle of Dread was located in the Feywild, as the Inner Planes doesn't exist in that edition.

But is good to see that the adventure can be used in any setting.

Re: [Goodman Games] The Isle of Dread

Posted: Thu Feb 14, 2019 1:34 am
by McDeath
I had mentioned on DF about Xsolo Lathan's Gold and as you explore that solo module you can find some other islands in the Sea. I was wondering if Thorf had included them on any of the maps. I can't recall all the names of these islands but a temple rings in my mind on one of them. I had a lot of fun with that solo adventure back in the day. Sure, it wasn't like Bsolo but it was neat.