She then goes onto explain how she uses a transparent image, that is also invisible to players as something she can clone and put onto the various places on the token layer.Jen Gagne from PIxelscapes wrote:When I run my D&D games in Roll20’s virtual tabletop, I put my room descriptions, trap info, or secret doors in hidden notes on the token layer — not the GM layer. Only I can see them. That way, I can double click on the note token and read my notes when the players get there, and it’s a nice visual reminder for exact trap locations.
Now, Roll20 does offer a GM layer, which is one place to park monster tokens and you could also put your notes there instead. But when running the game, why switch layers if you don’t have to? This approach gives me the options I want right where I want them: the token layer.
Do you use Roll 20?
Do you like using the GM layer?
Have you ever had problems switching between the GM layer and the token layer?
Do you think that PIxelscapes's tutorial could speed up your game?